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-changed "cfgg28" to "custom" (we should prevent double values)
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@ -824,7 +824,7 @@ void CMenu::_textGameSettings(void)
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m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"Savegame Emulation"));
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m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"Savegame Emulation"));
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m_btnMgr.setText(m_gameSettingsLblIOSreloadBlock, _t("cfgg26", L"Disable IOS Reload block"));
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m_btnMgr.setText(m_gameSettingsLblIOSreloadBlock, _t("cfgg26", L"Disable IOS Reload block"));
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m_btnMgr.setText(m_gameSettingsLblAspectRatio, _t("cfgg27", L"Aspect Ratio"));
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m_btnMgr.setText(m_gameSettingsLblAspectRatio, _t("cfgg27", L"Aspect Ratio"));
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m_btnMgr.setText(m_gameSettingsLblCustom, _t("cfgg28", L"Custom"));
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m_btnMgr.setText(m_gameSettingsLblCustom, _t("custom", L"Custom"));
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for (int i = 1; i < 12; ++i)
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for (int i = 1; i < 12; ++i)
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m_btnMgr.setText(m_gameSettingsLblCategory[i], m_cat.getWString("GENERAL", fmt("cat%d",i), wfmt(L"Category %i",i).c_str()));
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m_btnMgr.setText(m_gameSettingsLblCategory[i], m_cat.getWString("GENERAL", fmt("cat%d",i), wfmt(L"Category %i",i).c_str()));
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}
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}
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