mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-only enable gc streaming if we actually boot a disc
-moved ios reload block call directly behind return to channel call
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a99c4e1b72
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@ -248,7 +248,7 @@ s32 Disc_Init(void)
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return WDVD_Init();
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}
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s32 Disc_Open(void)
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s32 Disc_Open(bool boot_disc)
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{
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/* Reset drive */
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s32 ret = WDVD_Reset();
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@ -260,7 +260,8 @@ s32 Disc_Open(void)
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ret = WDVD_ReadDiskId(diskid);
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/* Directly set Audio Streaming for GC*/
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gprintf("Setting Audio Streaming for GC Games: 0x%08x\n", WDVD_SetStreaming());
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if(boot_disc)
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gprintf("Setting Audio Streaming for GC Games: 0x%08x\n", WDVD_SetStreaming());
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return ret;
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}
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@ -95,7 +95,7 @@ extern "C" {
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/* Prototypes */
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s32 Disc_Init(void);
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s32 Disc_Open(void);
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s32 Disc_Open(bool);
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s32 Disc_Wait(void);
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s32 Disc_SetUSB(const u8 *);
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s32 Disc_ReadHeader(void *);
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@ -199,7 +199,7 @@ bool GCDump::__WaitForDisc(u8 dsc, u32 msg)
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if(Disc_Wait() < 0)
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continue;
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if(Disc_Open() < 0)
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if(Disc_Open(true) < 0)
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{
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MEM2_free(ReadBuffer);
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return false;
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@ -1120,7 +1120,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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} while(!(cover & 0x2));
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}
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/* Open Disc */
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if (Disc_Open() < 0)
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if (Disc_Open(true) < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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if (BTN_B_PRESSED) return;
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@ -1308,6 +1308,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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IOS_Close(ESHandle);
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}
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}
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IOSReloadBlock(IOS_GetVersion(), true);
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if(emulate_mode)
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{
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Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
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@ -1342,14 +1343,13 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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return;
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}
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if (Disc_Open() < 0)
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if (Disc_Open(false) < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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if (iosLoaded) Sys_LoadMenu();
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return;
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}
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}
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IOSReloadBlock(IOS_GetVersion(), true);
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USBStorage_Deinit();
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if(currentPartition == 0)
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@ -319,7 +319,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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out = true;
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break;
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}
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if (Disc_Open() < 0)
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if (Disc_Open(true) < 0)
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{
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error(_t("wbfsoperr2", L"Disc_Open failed"));
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out = true;
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