mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
-added message about current song playing on song start/change,
it will fly in for 3 seconds and then fly out again
This commit is contained in:
parent
4f033e38a7
commit
acb1e5a651
@ -489,7 +489,8 @@ void CMenu::cleanup()
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{
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if(cleaned_up)
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return;
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gprintf("MEM1_freesize(): %i\nMEM2_freesize(): %i\n", MEM1_freesize(), MEM2_freesize());
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//gprintf("MEM1_freesize(): %i\nMEM2_freesize(): %i\n", MEM1_freesize(), MEM2_freesize());
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m_btnMgr.hide(m_mainLblCurMusic);
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_cleanupDefaultFont();
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m_banner->DeleteBanner();
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m_plugin.Cleanup();
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@ -531,7 +532,7 @@ void CMenu::cleanup()
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theme.soundSet.clear();
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cleaned_up = true;
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gprintf(" \nMemory cleaned up\n");
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//gprintf(" \nMemory cleaned up\n");
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gprintf("MEM1_freesize(): %i\nMEM2_freesize(): %i\n", MEM1_freesize(), MEM2_freesize());
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}
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@ -1905,6 +1906,18 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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m_music.Tick(m_video_playing || (m_gameSelected &&
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m_gameSound.IsLoaded()) || m_gameSound.IsPlaying());
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if(m_music.SongChanged())
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{
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m_btnMgr.setText(m_mainLblCurMusic, m_music.GetFileName(), true);
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m_btnMgr.show(m_mainLblCurMusic);
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m_music.DisplayTime = time(NULL);
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}
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else if(m_music.DisplayTime > 0 && time(NULL) - m_music.DisplayTime > 3)
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{
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m_music.DisplayTime = 0;
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m_btnMgr.hide(m_mainLblCurMusic);
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}
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//Take Screenshot
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if(gc_btnsPressed & PAD_TRIGGER_Z)
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{
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@ -147,8 +147,9 @@ private:
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s16 m_mainBtnFavoritesOn;
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s16 m_mainBtnFavoritesOff;
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s16 m_mainLblLetter;
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s16 m_mainLblCurMusic;
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#ifdef SHOWMEM
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u32 m_mem2FreeSize;
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s16 m_mem2FreeSize;
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#endif
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#ifdef SHOWMEMGECKO
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unsigned int mem1old;
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@ -918,6 +918,7 @@ void CMenu::_initMainMenu(CMenu::SThemeData &theme)
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m_mainBtnFavoritesOff = _addPicButton(theme, "MAIN/FAVORITES_OFF", texFavOff, texFavOffS, 300, 400, 56, 56);
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m_mainLblLetter = _addLabel(theme, "MAIN/LETTER", theme.titleFont, L"", 540, 40, 80, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
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m_mainLblNotice = _addLabel(theme, "MAIN/NOTICE", theme.titleFont, L"", 340, 40, 280, 80, theme.titleFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE, emptyTex);
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m_mainLblCurMusic = _addLabel(theme, "MAIN/MUSIC", theme.btnFont, L"", 0, 20, 640, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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#ifdef SHOWMEM
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m_mem2FreeSize = _addLabel(theme, "MEM2", theme.titleFont, L"", 40, 300, 480, 80, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, emptyTex);
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#endif
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@ -970,6 +971,7 @@ void CMenu::_initMainMenu(CMenu::SThemeData &theme)
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_setHideAnim(m_mainLblInit, "MAIN/MESSAGE", 0, 0, 0.f, 0.f);
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_setHideAnim(m_mainLblLetter, "MAIN/LETTER", 0, 0, 0.f, 0.f);
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_setHideAnim(m_mainLblNotice, "MAIN/NOTICE", 0, 0, 0.f, 0.f);
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_setHideAnim(m_mainLblCurMusic, "MAIN/MUSIC", 0, -100, 0.f, 0.f);
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#ifdef SHOWMEM
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_setHideAnim(m_mem2FreeSize, "MEM2", 0, 0, 0.f, 0.f);
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#endif
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@ -174,7 +174,7 @@ bool GuiSound::Load(const char * filepath)
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fclose(f);
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SoundHandler::Instance()->AddDecoder(this->voice, filepath);
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gprintf("gui_sound.cpp: Loading %s using voice %d\n", filepath, this->voice);
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//gprintf("gui_sound.cpp: Loading %s using voice %d\n", filepath, this->voice);
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SoundDecoder * decoder = SoundHandler::Instance()->Decoder(this->voice);
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if(!decoder)
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{
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@ -17,11 +17,15 @@ void MusicPlayer::cleanup()
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MusicFile.Stop();
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MusicFile.FreeMemory();
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m_music_files.clear();
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DisplayTime = 0;
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m_changed = false;
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m_stopped = true;
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}
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void MusicPlayer::Init(Config &cfg, string musicDir, string themeMusicDir)
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{
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DisplayTime = 0;
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m_changed = false;
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m_stopped = true;
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CurrentPosition = 0;
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m_fade_rate = cfg.getInt("GENERAL", "music_fade_rate", 8);
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@ -151,6 +155,25 @@ void MusicPlayer::Tick(bool attenuate)
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void MusicPlayer::LoadCurrentFile()
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{
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m_changed = true;
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MusicFile.Load((*m_current_music).c_str());
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Play();
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}
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/* For our GUI */
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wstringEx MusicPlayer::GetFileName()
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{
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wstringEx CurrentFile;
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string CurrentFileStr((*m_current_music).begin()+(*m_current_music).find_last_of('/')+1,
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(*m_current_music).begin()+(*m_current_music).find_last_of('.'));
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CurrentFile.fromUTF8(CurrentFileStr.c_str());
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return CurrentFile;
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}
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bool MusicPlayer::SongChanged()
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{
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if(!m_changed)
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return false;
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m_changed = false;
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return true;
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}
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@ -4,6 +4,7 @@
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#include <string>
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#include "gui_sound.h"
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#include "config/config.hpp"
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#include "wstringEx/wstringEx.hpp"
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using namespace std;
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@ -25,6 +26,10 @@ public:
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bool IsStopped() { return m_stopped; };
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/* For our GUI */
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wstringEx GetFileName();
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bool SongChanged();
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time_t DisplayTime;
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protected:
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void Play();
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void Stop();
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@ -37,6 +42,7 @@ protected:
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u8 m_fade_rate;
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int CurrentPosition;
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bool m_stopped;
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bool m_changed;
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GuiSound MusicFile;
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vector<string> m_music_files;
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