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https://github.com/Fledge68/WiiFlow_Lite.git
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-if wiimote_gestures is enabled in wiiflow.ini, then the source
menu is opened with pressing b on home icon again -updated english help file as well for it
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@ -22,7 +22,7 @@ Controls:
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-- A on USB, DML, Channels, Emu, or Homebrew Icon = Switch to that view
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-- A on USB, DML, Channels, Emu, or Homebrew Icon = Switch to that view
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-- B on USB, DML, Channels, Emu, or Homebrew Icon = Enable/Disable Emu-NAND and switch to Channels view
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-- B on USB, DML, Channels, Emu, or Homebrew Icon = Enable/Disable Emu-NAND and switch to Channels view
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-- A on Home Icon = Exit to Wii menu
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-- A on Home Icon = Exit to Wii menu
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-- Hold B for 3 seconds = Display Source menu
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-- Hold B for 3 seconds / B on Home Icon (wiimote_gestures enabled) = Display Source menu
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-- A on Disc Icon (Game Disc in Drive) = Launch game disc
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-- A on Disc Icon (Game Disc in Drive) = Launch game disc
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-- A on Question Mark Icon = Display credits and this help file, and update WiiFlow
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-- A on Question Mark Icon = Display credits and this help file, and update WiiFlow
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@ -491,6 +491,15 @@ int CMenu::main(void)
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UpdateCache(m_current_view);
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UpdateCache(m_current_view);
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LoadView();
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LoadView();
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}
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}
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else if(enable_wmote_roll && m_btnMgr.selected(m_mainBtnQuit))
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{
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_hideMain();
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if(!_Source()) //Different source selected
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LoadView();
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else
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_showMain();
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continue;
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}
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}
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}
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if(!BTN_B_HELD)
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if(!BTN_B_HELD)
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@ -659,7 +668,7 @@ int CMenu::main(void)
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_initCF();
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_initCF();
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}
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}
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}
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}
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else
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else if(!enable_wmote_roll)
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{
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{
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if(!SourceMenuTimeout)
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if(!SourceMenuTimeout)
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SourceMenuTimeout = time(0);
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SourceMenuTimeout = time(0);
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