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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-fixed gamecube video mode "game"
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d46f534c36
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b484a8cb17
@ -803,12 +803,15 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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u8 GClanguage = min((u32)m_gcfg2.getInt(id, "gc_language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
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GClanguage = (GClanguage == 0) ? min((u32)m_cfg.getInt("DML", "game_language", 0), ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1u) : GClanguage-1;
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u8 DMLvideoMode = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
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DMLvideoMode = (DMLvideoMode == 0) ? min((u32)m_cfg.getInt("DML", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalDMLvideoModes) - 1u) : DMLvideoMode-1;
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if((id[3] == 'P') && (DMLvideoMode == 0))
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DMLvideoMode = 1;
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else if((id[3] != 'P') && (DMLvideoMode == 0))
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DMLvideoMode = 2;
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u8 videoMode = min((u32)m_gcfg2.getInt(id, "dml_video_mode", 0), ARRAY_SIZE(CMenu::_DMLvideoModes) - 1u);
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videoMode = (videoMode == 0) ? min((u32)m_cfg.getInt("DML", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalDMLvideoModes) - 1u) : videoMode-1;
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if(videoMode == 0)
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{
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if(id.c_str()[3] == 'E' || id.c_str()[3] == 'J')
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videoMode = 2; //NTSC 480i
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else
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videoMode = 1; //PAL 576i
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}
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u8 loader = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
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@ -843,7 +846,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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else
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newPath = &path[path.find_first_of(":/")+1];
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if(m_new_dml)
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DML_New_SetOptions(newPath.c_str(), CheatPath, NewCheatPath, cheats, DML_debug, NMM, nodisc, DMLvideoMode, videoSetting);
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DML_New_SetOptions(newPath.c_str(), CheatPath, NewCheatPath, cheats, DML_debug, NMM, nodisc, videoMode, videoSetting);
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else
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DML_Old_SetOptions((char*)path.c_str(), CheatPath, NewCheatPath, cheats);
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@ -871,7 +874,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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USBStorage_Deinit();
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SDHC_Init();
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#endif
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GC_SetVideoMode(DMLvideoMode, videoSetting);
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GC_SetVideoMode(videoMode, videoSetting);
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GC_SetLanguage(GClanguage);
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if(loader == 2)
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DEVO_Boot();
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