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derp x2
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@ -1081,6 +1081,9 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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if(NAND_Emu && !neek2o())
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if(NAND_Emu && !neek2o())
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{
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{
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NANDemuView = true;
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NandHandle.SetNANDEmu(currentPartition); /* Init NAND Emu */
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NandHandle.SetPaths(emuPath.c_str(), DeviceName[currentPartition]);
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if(useNK2o)
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if(useNK2o)
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{
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{
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if(!Load_Neek2o_Kernel())
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if(!Load_Neek2o_Kernel())
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@ -1093,9 +1096,6 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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returnTo ? (((u64)(0x00010001) << 32) | (returnTo & 0xFFFFFFFF)) : 0);
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returnTo ? (((u64)(0x00010001) << 32) | (returnTo & 0xFFFFFFFF)) : 0);
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while(1) usleep(500);
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while(1) usleep(500);
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}
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}
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NANDemuView = true;
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NandHandle.SetNANDEmu(currentPartition); /* Init NAND Emu */
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NandHandle.SetPaths(emuPath.c_str(), DeviceName[currentPartition]);
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}
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}
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gameIOS = ChannelHandle.GetRequestedIOS(gameTitle);
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gameIOS = ChannelHandle.GetRequestedIOS(gameTitle);
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if(_loadIOS(gameIOS, userIOS, id, !NAND_Emu) == LOAD_IOS_FAILED)
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if(_loadIOS(gameIOS, userIOS, id, !NAND_Emu) == LOAD_IOS_FAILED)
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