mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-fixed covers were not refreshing bug introduced in r134
(issue 7 is back again, I was sure it worked)
This commit is contained in:
parent
ff0e302043
commit
bb9dbea535
@ -336,6 +336,7 @@ void CMenu::_game(bool launch)
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if (BTN_HOME_PRESSED || BTN_B_PRESSED)
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if (BTN_HOME_PRESSED || BTN_B_PRESSED)
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{
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{
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m_gameSound.Stop();
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m_gameSound.Stop();
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CheckGameSoundThread();
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break;
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break;
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}
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}
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else if (BTN_PLUS_PRESSED && m_GameTDBLoaded)
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else if (BTN_PLUS_PRESSED && m_GameTDBLoaded)
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@ -398,6 +399,7 @@ void CMenu::_game(bool launch)
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if (_wbfsOp(CMenu::WO_REMOVE_GAME))
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if (_wbfsOp(CMenu::WO_REMOVE_GAME))
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{
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{
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m_gameSound.Stop();
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m_gameSound.Stop();
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CheckGameSoundThread();
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break;
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break;
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}
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}
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_showGame();
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_showGame();
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@ -410,6 +412,7 @@ void CMenu::_game(bool launch)
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else if (m_btnMgr.selected(m_gameBtnBack))
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else if (m_btnMgr.selected(m_gameBtnBack))
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{
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{
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m_gameSound.Stop();
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m_gameSound.Stop();
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CheckGameSoundThread();
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break;
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break;
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}
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}
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else if (m_btnMgr.selected(m_gameBtnSettings))
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else if (m_btnMgr.selected(m_gameBtnSettings))
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@ -850,6 +853,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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IOS_Close(ESHandle);
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IOS_Close(ESHandle);
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}
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}
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CheckGameSoundThread();
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cleanup();
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cleanup();
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Close_Inputs();
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Close_Inputs();
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USBStorage_Deinit();
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USBStorage_Deinit();
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@ -979,6 +983,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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u32 cheatSize = 0, gameconfigSize = 0;
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u32 cheatSize = 0, gameconfigSize = 0;
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bool iosLoaded = false;
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bool iosLoaded = false;
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CheckGameSoundThread();
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if (videoMode == 0) videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
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if (videoMode == 0) videoMode = (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_videoModes) - 1);
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if (language == 0) language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
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if (language == 0) language = min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
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m_cfg.setString("GAMES", "current_item", id);
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m_cfg.setString("GAMES", "current_item", id);
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