mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-25 03:11:58 +01:00
-return to system menu should be a bit more safe now :P
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@ -249,30 +249,11 @@ void CVideo::cleanup(void)
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m_aaBuffer[i].release();
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}
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for(u8 i = 0; i < m_defaultWaitMessages.size(); i++)
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{
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if(m_defaultWaitMessages[i].data.get())
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m_defaultWaitMessages[i].data.release();
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}
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if(m_frameBuf[0] != NULL)
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{
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free(MEM_K1_TO_K0(m_frameBuf[0]));
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m_frameBuf[0] = NULL;
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}
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if(m_frameBuf[1] != NULL)
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{
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free(MEM_K1_TO_K0(m_frameBuf[1]));
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m_frameBuf[0] = NULL;
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}
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if(m_stencil != NULL)
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{
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MEM1_free(m_stencil);
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m_stencil = NULL;
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}
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if(m_fifo != NULL)
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{
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MEM1_free(m_fifo);
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m_fifo = NULL;
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}
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m_defaultWaitMessages[i].data.release();
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free(MEM_K1_TO_K0(m_frameBuf[0]));
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free(MEM_K1_TO_K0(m_frameBuf[1]));
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MEM1_free(m_stencil);
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MEM1_free(m_fifo);
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}
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void CVideo::prepareAAPass(int aaStep)
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@ -136,13 +136,9 @@ int main(int argc, char **argv)
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ret = menu.main();
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}
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}
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Open_Inputs(); //reinit wiimote
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if(ret == 1)
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Open_Inputs(); //reinit wiimote
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} while (ret == 1);
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WifiGecko_Close();
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Nand::Instance()->Disable_Emu();
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Nand::DestroyInstance();
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Sys_Exit();
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return 0;
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@ -462,8 +462,13 @@ void CMenu::init(void)
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}
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}
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bool cleaned_up = false;
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void CMenu::cleanup(bool ios_reload)
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{
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if(cleaned_up)
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return;
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m_cf.stopCoverLoader();
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m_cf.clear();
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ClearGameSoundThreadStack();
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@ -500,6 +505,7 @@ void CMenu::cleanup(bool ios_reload)
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_deinitNetwork();
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ClearLogBuffer();
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cleaned_up = true;
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gprintf(" \nMemory cleaned up\n");
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}
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@ -790,14 +790,6 @@ int CMenu::main(void)
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m_cf.mouse(m_vid, chan, -1, -1);
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}
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}
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_showWaitMessage();
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gprintf("Invalidate GX\n");
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GX_InvVtxCache();
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GX_InvalidateTexAll();
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gprintf("Clear coverflow\n");
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m_cf.clear();
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gprintf("Saving configuration files\n");
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m_cfg.save();
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m_cat.save();
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@ -807,8 +799,7 @@ int CMenu::main(void)
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coverStatus = LWP_THREAD_NULL;
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if(coverstatus_stack.get())
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coverstatus_stack.release();
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gprintf("Done with main\n");
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cleanup();
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return m_reload ? 1 : 0;
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}
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