- added ability to use custom private servers #261. add them to wiiflow_lite.ini like this:

[CUSTOM_SERVERS]
servers=AltWFC|NewWFC
AltWFC_url=zwei.moe
NewWFC_url=newwfc.xyz

the servers are separated by '|'.
use the server name before '_url='
This commit is contained in:
Fledge68 2021-09-27 06:46:51 -05:00
parent 5b7bb4f582
commit bdefb68ff6
15 changed files with 61 additions and 43 deletions

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@ -150,7 +150,7 @@ u32 LoadChannel(u64 title, bool dol, u32 *IOS)
} }
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
u8 private_server, bool patchFix480p, u8 deflicker, u8 bootType) u8 private_server, const char *server_addr, bool patchFix480p, u8 deflicker, u8 bootType)
{ {
u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0}; u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0};
u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4}; u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4};
@ -170,7 +170,7 @@ void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
if(aspectRatio != -1) if(aspectRatio != -1)
PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio); PatchAspectRatio(dolchunkoffset[i], dolchunksize[i], aspectRatio);
if(private_server) if(private_server)
PrivateServerPatcher(dolchunkoffset[i], dolchunksize[i], private_server); PrivateServerPatcher(dolchunkoffset[i], dolchunksize[i], private_server, server_addr);
if(hooktype != 0 && hookpatched == false) if(hooktype != 0 && hookpatched == false)
hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true); hookpatched = dogamehooks(dolchunkoffset[i], dolchunksize[i], true);

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@ -14,7 +14,7 @@ typedef struct _dolheader
} ATTRIBUTE_PACKED dolheader; } ATTRIBUTE_PACKED dolheader;
void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
u8 patchVidModes, int aspectRatio, u8 private_server, bool patchFix480p, u8 deflicker, u8 bootType); u8 patchVidModes, int aspectRatio, u8 private_server, const char *server_addr, bool patchFix480p, u8 deflicker, u8 bootType);
u32 LoadChannel(u64 title, bool dol, u32 *IOS); u32 LoadChannel(u64 title, bool dol, u32 *IOS);
#endif /* __CHANHANDLE_HPP_ */ #endif /* __CHANHANDLE_HPP_ */

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@ -50,6 +50,7 @@ struct the_CFG {
bool patchFix480p; bool patchFix480p;
u8 deflicker; u8 deflicker;
u8 private_server; u8 private_server;
char server_addr[24];
u8 *cheats; u8 *cheats;
u32 cheatSize; u32 cheatSize;
u8 debugger; u8 debugger;

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@ -28,14 +28,13 @@ static const char *GameID = (const char*)0x80000000;
#define APPLDR_OFFSET 0x910 #define APPLDR_OFFSET 0x910
#define APPLDR_CODE 0x918 #define APPLDR_CODE 0x918
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion, u8 private_server, u8 deflicker, u8 bootType); u32 returnTo, bool patchregion, u8 private_server, const char *server_addr, u8 deflicker, u8 bootType);
static void patch_NoDiscinDrive(void *buffer, u32 len); static void patch_NoDiscinDrive(void *buffer, u32 len);
static void Anti_002_fix(void *Address, int Size); static void Anti_002_fix(void *Address, int Size);
static bool Remove_001_Protection(void *Address, int Size); static bool Remove_001_Protection(void *Address, int Size);
static void PrinceOfPersiaPatch(); static void PrinceOfPersiaPatch();
static void NewSuperMarioBrosPatch(); static void NewSuperMarioBrosPatch();
static void WiimmfiPatch(u8 server);
static void Patch_23400_and_MKWii_vulnerability(); static void Patch_23400_and_MKWii_vulnerability();
bool hookpatched = false; bool hookpatched = false;
@ -50,7 +49,7 @@ static struct
} apploader_hdr ATTRIBUTE_ALIGN(32); } apploader_hdr ATTRIBUTE_ALIGN(32);
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
bool patchregion , u8 private_server, bool patchFix480p, u8 deflicker, u8 bootType) bool patchregion , u8 private_server, const char *server_addr, bool patchFix480p, u8 deflicker, u8 bootType)
{ {
//! Disable private server for games that still have official servers. //! Disable private server for games that still have official servers.
if (memcmp(GameID, "SC7", 3) == 0 || memcmp(GameID, "RJA", 3) == 0 || if (memcmp(GameID, "SC7", 3) == 0 || memcmp(GameID, "RJA", 3) == 0 ||
@ -103,11 +102,13 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
{ {
/* Read data from DVD */ /* Read data from DVD */
WDVD_Read(dst, len, offset); WDVD_Read(dst, len, offset);
// if server is wiimmfi and game is mario kart wii don't use private server. use MarioKartWiiWiimmfiPatch below // if server is wiimmfi and game is mario kart wii don't patch private server here, do_new_wiimfi() patches it below.
if(private_server == PRIVSERV_WIIMMFI && memcmp("RMC", GameID, 3) == 0)// 2= wiimmfi if(private_server == PRIVSERV_WIIMMFI && memcmp("RMC", GameID, 3) == 0)
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion, 0, deflicker, bootType); maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
0, NULL, deflicker, bootType);
else else
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion, private_server, deflicker, bootType); maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, patchVidModes, aspectRatio, returnTo, patchregion,
private_server, server_addr, deflicker, bootType);
DCFlushRange(dst, len); DCFlushRange(dst, len);
ICInvalidateRange(dst, len); ICInvalidateRange(dst, len);
@ -126,13 +127,20 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
if(private_server != PRIVSERV_WIIMMFI) if(private_server != PRIVSERV_WIIMMFI)
Patch_23400_and_MKWii_vulnerability(); Patch_23400_and_MKWii_vulnerability();
WiimmfiPatch(private_server);// only done if wiimfi server and game is mario kart wii else //wiimmfi patch
{
if(memcmp("RMC", GameID, 3) != 0)// This isn't MKWii, perform the patch for other games.
do_new_wiimmfi_nonMKWii();
else // This is MKWii, perform the known patch from 2018.
do_new_wiimmfi();
}
/* Set entry point from apploader */ /* Set entry point from apploader */
return (u32)appldr_final(); return (u32)appldr_final();
} }
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion , u8 private_server, u8 deflicker, u8 bootType) void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio,
u32 returnTo, bool patchregion , u8 private_server, const char *serverAddr, u8 deflicker, u8 bootType)
{ {
u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0}; u8 vfilter_off[7] = {0, 0, 21, 22, 21, 0, 0};
u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4}; u8 vfilter_low[7] = {4, 4, 16, 16, 16, 4, 4};
@ -166,7 +174,7 @@ void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipa
if(patchregion) if(patchregion)
PatchRegion(dst, len); PatchRegion(dst, len);
if(private_server) if(private_server)
PrivateServerPatcher(dst,len, private_server); PrivateServerPatcher(dst, len, private_server, serverAddr);
if(deflicker == DEFLICKER_ON_LOW) if(deflicker == DEFLICKER_ON_LOW)
{ {
@ -222,21 +230,6 @@ static void Anti_002_fix(void *Address, int Size)
} }
} }
static void WiimmfiPatch(u8 server)
{
if (server != PRIVSERV_WIIMMFI) return; // no Wiimmfi Patch needed
if(memcmp("RMC", GameID, 3) != 0) {
// This isn't MKWii, perform the patch for other games.
do_new_wiimmfi_nonMKWii();
}
else {
// This is MKWii, perform the known patch from 2018.
do_new_wiimmfi();
}
}
static void PrinceOfPersiaPatch() static void PrinceOfPersiaPatch()
{ {
if(memcmp("SPX", GameID, 3) != 0 && memcmp("RPW", GameID, 3) != 0) if(memcmp("SPX", GameID, 3) != 0 && memcmp("RPW", GameID, 3) != 0)

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@ -7,7 +7,7 @@ extern "C" {
/* Prototypes */ /* Prototypes */
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo,
bool patchregion, u8 private_server, bool patchFix480p, u8 deflicker, u8 bootType); bool patchregion, u8 private_server, const char * server_addr, bool patchFix480p, u8 deflicker, u8 bootType);
enum enum
{ {

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@ -107,7 +107,7 @@ int main()
normalCFG.patchVidMode = 1; //progressive mode requires this normalCFG.patchVidMode = 1; //progressive mode requires this
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg); vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio, AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType); normalCFG.returnTo, normalCFG.patchregion, normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType);
WDVD_Close(); WDVD_Close();
} }
else if(normalCFG.BootType == TYPE_CHANNEL) else if(normalCFG.BootType == TYPE_CHANNEL)
@ -117,7 +117,7 @@ int main()
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg); vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS); AppEntrypoint = LoadChannel(normalCFG.title, normalCFG.use_dol, &GameIOS);
PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio, PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode, normalCFG.aspectRatio,
normalCFG.private_server, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType); normalCFG.private_server, normalCFG.server_addr, normalCFG.patchFix480p, normalCFG.deflicker, normalCFG.BootType);
ISFS_Deinitialize(); ISFS_Deinitialize();
} }
gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS); gprintf("Entrypoint: %08x, Requested Game IOS: %i\n", AppEntrypoint, GameIOS);

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@ -657,7 +657,7 @@ void PatchRegion(void *Address, int Size)
} }
/** Patch URLs for private Servers - Thanks to ULGX **/ /** Patch URLs for private Servers - Thanks to ULGX **/
void PrivateServerPatcher(void *addr, u32 len, u8 private_server) void PrivateServerPatcher(void *addr, u32 len, u8 private_server, const char *serverAddr)
{ {
// Patch protocol https -> http // Patch protocol https -> http
char *cur = (char *)addr; char *cur = (char *)addr;
@ -675,6 +675,8 @@ void PrivateServerPatcher(void *addr, u32 len, u8 private_server)
while (++cur < end); while (++cur < end);
if(private_server == PRIVSERV_WIIMMFI) if(private_server == PRIVSERV_WIIMMFI)
domainpatcher(addr, len, "wiimmfi.de"); domainpatcher(addr, len, "wiimmfi.de");
else if (private_server > PRIVSERV_WIIMMFI && strlen(serverAddr) > 3)
domainpatcher(addr, len, serverAddr);
} }
void domainpatcher(void *addr, u32 len, const char* domain) void domainpatcher(void *addr, u32 len, const char* domain)
@ -1099,7 +1101,7 @@ u32 do_new_wiimmfi() {
strncpy(patched, (char *)&patcher, 42); strncpy(patched, (char *)&patcher, 42);
// Do the plain old patching with the string search // Do the plain old patching with the string search
PrivateServerPatcher((void*)0x80004000, 0x385200, PRIVSERV_WIIMMFI); PrivateServerPatcher((void*)0x80004000, 0x385200, PRIVSERV_WIIMMFI, NULL);
// Replace some URLs for Wiimmfi's new update system // Replace some URLs for Wiimmfi's new update system
char newURL1[] = "http://ca.nas.wiimmfi.de/ca"; char newURL1[] = "http://ca.nas.wiimmfi.de/ca";

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@ -46,7 +46,7 @@ void PatchRegion(void *Address, int Size);
void PatchFix480p(); void PatchFix480p();
u32 do_new_wiimmfi(); u32 do_new_wiimmfi();
u32 do_new_wiimmfi_nonMKWii(); u32 do_new_wiimmfi_nonMKWii();
void PrivateServerPatcher(void *addr, u32 len, u8 private_server); void PrivateServerPatcher(void *addr, u32 len, u8 private_server, const char *serverAddr);
void domainpatcher(void *addr, u32 len, const char* domain); void domainpatcher(void *addr, u32 len, const char* domain);
#ifdef __cplusplus #ifdef __cplusplus

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@ -50,6 +50,7 @@ struct the_CFG {
bool patchFix480p; bool patchFix480p;
u8 deflicker; u8 deflicker;
u8 private_server; u8 private_server;
char server_addr[24];
u8 *cheats; u8 *cheats;
u32 cheatSize; u32 cheatSize;
u8 debugger; u8 debugger;

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@ -61,8 +61,8 @@ extern u32 *gameconf;
u8 *booter_ptr = NULL; u8 *booter_ptr = NULL;
u32 booter_size = 0; u32 booter_size = 0;
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, bool patchFix480p, void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, const char *server_addr,
u8 deflicker, u32 returnTo, u8 BootType, bool use_led) bool patchFix480p, u8 deflicker, u32 returnTo, u8 BootType, bool use_led)
{ {
normalCFG.vidMode = vidMode; normalCFG.vidMode = vidMode;
normalCFG.vipatch = vipatch; normalCFG.vipatch = vipatch;
@ -70,6 +70,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
normalCFG.patchVidMode = patchVidMode; normalCFG.patchVidMode = patchVidMode;
normalCFG.aspectRatio = aspectRatio; normalCFG.aspectRatio = aspectRatio;
normalCFG.private_server = private_server; normalCFG.private_server = private_server;
strncpy(normalCFG.server_addr, server_addr, 23);
normalCFG.patchFix480p = patchFix480p; normalCFG.patchFix480p = patchFix480p;
normalCFG.deflicker = deflicker; normalCFG.deflicker = deflicker;
normalCFG.returnTo = returnTo; normalCFG.returnTo = returnTo;

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@ -28,8 +28,8 @@ extern u32 hooktype;
} }
#endif #endif
void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, bool patchFix480p, void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, s8 aspectRatio, u8 private_server, const char *server_addr,
u8 deflicker, u32 returnTo, u8 BootType, bool use_led); bool patchFix480p, u8 deflicker, u32 returnTo, u8 BootType, bool use_led);
bool ExternalBooter_LoadBins(const char *binDir); bool ExternalBooter_LoadBins(const char *binDir);
void ExternalBooter_ChannelSetup(u64 title, bool dol); void ExternalBooter_ChannelSetup(u64 title, bool dol);
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID); void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID);

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@ -332,6 +332,7 @@ void CMenu::_hideGameSettingsPg(bool instant)
void CMenu::_showGameSettings() void CMenu::_showGameSettings()
{ {
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
u32 i; u32 i;
char id[74]; char id[74];
memset(id, 0, 74); memset(id, 0, 74);
@ -667,7 +668,10 @@ void CMenu::_showGameSettings()
m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0))); m_btnMgr.setText(m_gameSettingsBtnVipatch, _optBoolToString(m_gcfg2.getOptBool(id, "vipatch", 0)));
m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0))); m_btnMgr.setText(m_gameSettingsBtnCountryPatch, _optBoolToString(m_gcfg2.getOptBool(id, "country_patch", 0)));
i = min(m_gcfg2.getUInt(id, "private_server", 0), ARRAY_SIZE(CMenu::_privateServer) - 1u); i = min(m_gcfg2.getUInt(id, "private_server", 0), ARRAY_SIZE(CMenu::_privateServer) - 1u);
m_btnMgr.setText(m_gameSettingsLblPrivateServerVal, _t(CMenu::_privateServer[i].id, CMenu::_privateServer[i].text)); if(i < 3)
m_btnMgr.setText(m_gameSettingsLblPrivateServerVal, _t(CMenu::_privateServer[i].id, CMenu::_privateServer[i].text));
else
m_btnMgr.setText(m_gameSettingsLblPrivateServerVal, custom_servers[i - 3]);//wstringEx()
m_btnMgr.setText(m_gameSettingsBtnFix480p, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2))); m_btnMgr.setText(m_gameSettingsBtnFix480p, _optBoolToString(m_gcfg2.getOptBool(id, "fix480p", 2)));
@ -717,6 +721,7 @@ void CMenu::_showGameSettings()
void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc) void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
{ {
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str())); m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
GameHdr = hdr;// set for global use in other fuctions GameHdr = hdr;// set for global use in other fuctions
char id[74]; char id[74];
@ -1021,7 +1026,8 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) || m_btnMgr.selected(m_gameSettingsBtnPrivateServerM)) else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) || m_btnMgr.selected(m_gameSettingsBtnPrivateServerM))
{ {
s8 direction = m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) ? 1 : -1; s8 direction = m_btnMgr.selected(m_gameSettingsBtnPrivateServerP) ? 1 : -1;
m_gcfg2.setInt(id, "private_server", loopNum(m_gcfg2.getUInt(id, "private_server") + direction, ARRAY_SIZE(CMenu::_privateServer))); u8 val = loopNum(m_gcfg2.getUInt(id, "private_server") + direction, ARRAY_SIZE(CMenu::_privateServer) + custom_servers.size());
m_gcfg2.setUInt(id, "private_server", val);
_showGameSettings(); _showGameSettings();
} }
else if(m_btnMgr.selected(m_gameSettingsBtnFix480p)) else if(m_btnMgr.selected(m_gameSettingsBtnFix480p))

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@ -779,6 +779,12 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u); u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
s8 aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1 s8 aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1
u8 private_server = m_gcfg2.getUInt(id, "private_server", 0); u8 private_server = m_gcfg2.getUInt(id, "private_server", 0);
string server_addr = "";
if(private_server > 2)
{
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
server_addr = m_cfg.getString("custom_servers", fmt("%s_url", custom_servers[private_server - 3]), "");
}
int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2); int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2);
bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false)); bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false));
u8 deflicker = min(m_gcfg2.getUInt(id, "deflicker_wii", 0), ARRAY_SIZE(CMenu::_DeflickerOptions) - 1u); u8 deflicker = min(m_gcfg2.getUInt(id, "deflicker_wii", 0), ARRAY_SIZE(CMenu::_DeflickerOptions) - 1u);
@ -911,7 +917,8 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
Identify(gameTitle); Identify(gameTitle);
ExternalBooter_ChannelSetup(gameTitle, use_dol); ExternalBooter_ChannelSetup(gameTitle, use_dol);
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, fix480p, deflicker, 0, TYPE_CHANNEL, use_led); WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, server_addr.c_str(),
fix480p, deflicker, 0, TYPE_CHANNEL, use_led);
} }
Sys_Exit(); Sys_Exit();
} }
@ -985,6 +992,12 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
bool vipatch = m_gcfg2.getBool(id, "vipatch", false); bool vipatch = m_gcfg2.getBool(id, "vipatch", false);
bool countryPatch = m_gcfg2.getBool(id, "country_patch", false); bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
u8 private_server = m_gcfg2.getUInt(id, "private_server", 0); u8 private_server = m_gcfg2.getUInt(id, "private_server", 0);
string server_addr = "";
if(private_server > 2)
{
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
server_addr = m_cfg.getString("custom_servers", fmt("%s_url", custom_servers[private_server - 3]), "");
}
int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2); int fix480pVal = m_gcfg2.getOptBool(id, "fix480p", 2);
bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false)); bool fix480p = fix480pVal == 0 ? false : (fix480pVal == 1 ? true : m_cfg.getBool(WII_DOMAIN, "fix480p", false));
@ -1176,7 +1189,8 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
} }
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, id.c_str()); ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, id.c_str());
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, fix480p, deflicker, returnTo, TYPE_WII_GAME, use_led); WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, private_server, server_addr.c_str(),
fix480p, deflicker, returnTo, TYPE_WII_GAME, use_led);
Sys_Exit(); Sys_Exit();
} }