mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-fixed missing background music yet again
@all other devs: Next time you add a new thing to menu.hpp see if it breaks background music first, thanks :P
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parent
79a8eb64e7
commit
bdfe989462
@ -345,7 +345,6 @@ void CMenu::init(void)
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// INI files
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// INI files
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m_cat.load(fmt("%s/" CAT_FILENAME, m_settingsDir.c_str()));
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m_cat.load(fmt("%s/" CAT_FILENAME, m_settingsDir.c_str()));
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m_startup.load(fmt("%s/" STARTUP_FILENAME, m_settingsDir.c_str()));
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string themeName = m_cfg.getString("GENERAL", "theme", "DEFAULT");
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string themeName = m_cfg.getString("GENERAL", "theme", "DEFAULT");
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m_themeDataDir = sfmt("%s/%s", m_themeDir.c_str(), themeName.c_str());
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m_themeDataDir = sfmt("%s/%s", m_themeDir.c_str(), themeName.c_str());
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m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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@ -65,7 +65,6 @@ private:
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CachedList<dir_discHdr> m_gameList;
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CachedList<dir_discHdr> m_gameList;
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Config m_cfg;
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Config m_cfg;
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Config m_loc;
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Config m_loc;
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Config m_startup;
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Config m_cat;
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Config m_cat;
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Config m_gcfg1;
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Config m_gcfg1;
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Config m_gcfg2;
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Config m_gcfg2;
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@ -3,6 +3,8 @@
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#include <string.h>
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#include <string.h>
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#include <gccore.h>
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#include <gccore.h>
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#include "defines.h"
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int Startup_curPage;
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int Startup_curPage;
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u8 numPlugins;
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u8 numPlugins;
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@ -16,6 +18,7 @@ u32 m_startupLblTitle;
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u32 m_startupBtnSource[20];
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u32 m_startupBtnSource[20];
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u32 m_startupLblUser[4];
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u32 m_startupLblUser[4];
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STexture m_startupBg;
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STexture m_startupBg;
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Config m_startup;
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void CMenu::_hideStartup(bool instant)
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void CMenu::_hideStartup(bool instant)
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{
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{
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@ -81,6 +84,8 @@ void CMenu::_Startup()
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{
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{
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DIR *pdir;
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DIR *pdir;
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struct dirent *pent;
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struct dirent *pent;
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if(!m_startup.loaded())
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m_startup.load(fmt("%s/%s", m_settingsDir.c_str(), STARTUP_FILENAME));
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pdir = opendir(m_pluginsDir.c_str());
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pdir = opendir(m_pluginsDir.c_str());
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Config m_plugin_cfg;
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Config m_plugin_cfg;
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