mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-readded protection of mem region for apploader, should be more
safe now and prolly work even better, hopefully as good as with the linker script :P -readded dsp shudown, some games want to have it so the get it
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@ -18,9 +18,6 @@ typedef void (*app_init)(void (*report)(const char *fmt, ...));
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typedef void *(*app_final)();
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typedef void *(*app_final)();
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typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
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typedef void (*app_entry)(void (**init)(void (*report)(const char *fmt, ...)), int (**main)(), void *(**final)());
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/* Apploader pointers */
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static u8 *appldr = (u8 *) 0x81200000;
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/* Constants */
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/* Constants */
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#define APPLDR_OFFSET 0x2440
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#define APPLDR_OFFSET 0x2440
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@ -50,11 +47,15 @@ s32 Apploader_Run(entry_point *entry, u8 vidMode, GXRModeObj *vmode, bool vipatc
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/* Calculate apploader length */
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/* Calculate apploader length */
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appldr_len = buffer[5] + buffer[6];
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appldr_len = buffer[5] + buffer[6];
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SYS_SetArena1Hi(APPLOADER_END);
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/* Read apploader code */
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/* Read apploader code */
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ret = WDVD_Read(appldr, appldr_len, APPLDR_OFFSET + 0x20);
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ret = WDVD_Read(APPLOADER_START, appldr_len, APPLDR_OFFSET + 0x20);
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if (ret < 0)
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if (ret < 0)
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return ret;
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return ret;
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DCFlushRange(APPLOADER_START, appldr_len);
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/* Set apploader entry function */
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/* Set apploader entry function */
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app_entry appldr_entry = (app_entry)buffer[4];
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app_entry appldr_entry = (app_entry)buffer[4];
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@ -362,10 +362,9 @@ s32 Disc_BootPartition()
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/* Set an appropriate video mode */
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/* Set an appropriate video mode */
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__Disc_SetVMode();
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__Disc_SetVMode();
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usleep(100 * 1000);
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/* Shutdown IOS subsystems */
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/* Shutdown IOS subsystems */
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u32 level = IRQ_Disable();
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u32 level = IRQ_Disable();
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__dsp_shutdown();
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__IOS_ShutdownSubsystems();
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__IOS_ShutdownSubsystems();
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__exception_closeall();
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__exception_closeall();
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@ -26,6 +26,10 @@ static bool return_to_priiloader = false;
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static bool return_to_disable = false;
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static bool return_to_disable = false;
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static bool return_to_bootmii = false;
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static bool return_to_bootmii = false;
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extern void __exception_closeall();
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static vu16* const _dspReg = (u16*)0xCC005000;
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extern u32 __PADDisableRecalibration(s32 disable);
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void __Wpad_PowerCallback()
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void __Wpad_PowerCallback()
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{
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{
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/* Poweroff console */
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/* Poweroff console */
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@ -138,3 +142,23 @@ void Sys_LoadMenu(void)
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/* Return to the Wii system menu */
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/* Return to the Wii system menu */
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WII_ReturnToMenu(); //SYS_ResetSystem doesnt work properly with new libogc
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WII_ReturnToMenu(); //SYS_ResetSystem doesnt work properly with new libogc
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}
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}
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void __dsp_shutdown(void)
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{
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u32 tick;
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_dspReg[5] = (DSPCR_DSPRESET|DSPCR_HALT);
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_dspReg[27] &= ~0x8000;
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while(_dspReg[5]&0x400);
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while(_dspReg[5]&0x200);
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_dspReg[5] = (DSPCR_DSPRESET|DSPCR_DSPINT|DSPCR_ARINT|DSPCR_AIINT|DSPCR_HALT);
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_dspReg[0] = 0;
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while((_SHIFTL(_dspReg[2],16,16)|(_dspReg[3]&0xffff))&0x80000000);
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tick = gettick();
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while((gettick()-tick)<44);
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_dspReg[5] |= DSPCR_RES;
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while(_dspReg[5]&DSPCR_RES);
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}
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@ -18,6 +18,17 @@ extern "C" {
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#define EXIT_TO_DISABLE 4
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#define EXIT_TO_DISABLE 4
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#define EXIT_TO_BOOTMII 5
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#define EXIT_TO_BOOTMII 5
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// DSPCR bits
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#define DSPCR_DSPRESET 0x0800 // Reset DSP
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#define DSPCR_DSPINT 0x0080 // * interrupt active (RWC)
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#define DSPCR_ARINT 0x0020
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#define DSPCR_AIINT 0x0008
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#define DSPCR_HALT 0x0004 // halt DSP
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#define DSPCR_RES 0x0001 // reset DSP
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#define _SHIFTL(v, s, w) \
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((u32) (((u32)(v) & ((0x01 << (w)) - 1)) << (s)))
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/* Prototypes */
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/* Prototypes */
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void Sys_Init(void);
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void Sys_Init(void);
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void Sys_LoadMenu(void);
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void Sys_LoadMenu(void);
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@ -25,7 +36,7 @@ extern "C" {
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void Sys_Test(void);
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void Sys_Test(void);
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void Sys_Exit(void);
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void Sys_Exit(void);
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void Sys_ExitTo(int);
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void Sys_ExitTo(int);
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void Sys_Shutdown(void);
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void __dsp_shutdown(void);
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void Open_Inputs(void);
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void Open_Inputs(void);
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void Close_Inputs(void);
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void Close_Inputs(void);
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@ -48,6 +48,9 @@ void MEM2_init(unsigned int mem2Size)
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{
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{
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g_mem2gp.init(mem2Size);
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g_mem2gp.init(mem2Size);
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g_mem2gp.clear();
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g_mem2gp.clear();
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/* Protect space reserved for apploader */
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SYS_SetArena1Hi(APPLOADER_START);
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}
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}
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void MEM2_cleanup(void)
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void MEM2_cleanup(void)
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