mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-fixed the memory leaks of the source menu images
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098b5c342b
commit
c06ff6877f
@ -526,15 +526,26 @@ void CButtonsMgr::setText(s16 id, const wstringEx &text, u32 startline,bool unwr
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void CButtonsMgr::setBtnTexture(s16 id, STexture &texNormal, STexture &texSelected)
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{
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if (id == -1) return;
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SButtonTextureSet texSet;
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texSet.center = texNormal;
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texSet.centerSel = texSelected;
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if (id < (s32)m_elts.size())
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{
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SButton *b = (SButton*)m_elts[id];
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b->tex = texSet;//change texture
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/* free old textures */
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b->tex.center.Cleanup();
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b->tex.centerSel.Cleanup();
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/*change textures */
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b->tex.center = texNormal;
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b->tex.centerSel = texSelected;
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}
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}
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void CButtonsMgr::freeBtnTexture(s16 id)
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{
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if(id == -1) return;
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if(id < (s32)m_elts.size())
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{
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SButton *b = (SButton*)m_elts[id];
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b->tex.center.Cleanup();
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b->tex.centerSel.Cleanup();
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}
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}
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@ -40,6 +40,7 @@ public:
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void setText(s16 id, const wstringEx &text, bool unwrap = false);
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void setText(s16 id, const wstringEx &text, u32 startline, bool unwrap = false);
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void setBtnTexture(s16 id, STexture &texNormal, STexture &texSelected);
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void freeBtnTexture(s16 id);
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void setTexture(s16 id ,STexture &bg);
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void setTexture(s16 id, STexture &bg, int width, int height);
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void setProgress(s16 id, float f, bool instant = false);
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@ -60,7 +60,10 @@ void CMenu::_hideSource(bool instant)
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}
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for(i = 0; i < 12; ++i)
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{
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m_btnMgr.hide(m_sourceBtnSource[i], instant);
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m_btnMgr.freeBtnTexture(m_sourceBtnSource[i]);
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}
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}
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void CMenu::_showSource(void)
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@ -100,30 +103,30 @@ void CMenu::_updateSourceBtns(void)
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for (u8 i = 0; i < 12; ++i)
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m_btnMgr.hide(m_sourceBtnSource[i], true);
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string ImgName;
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const char *ImgName = NULL;
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u8 j = (Source_curPage - 1) * 12;
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for(u8 i = 0; i < 12; ++i)
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{
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STexture texConsoleImg;
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STexture texConsoleImgs;
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ImgName = m_source.getString(fmt("BUTTON_%i", i + j),"image", "");
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if(texConsoleImg.fromImageFile(fmt("%s/%s", m_themeDataDir.c_str(), ImgName.c_str())) != TE_OK)
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ImgName = m_source.getString(fmt("BUTTON_%i", i + j),"image", "").c_str();
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if(texConsoleImg.fromImageFile(fmt("%s/%s", m_themeDataDir.c_str(), ImgName)) != TE_OK)
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{
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if(texConsoleImg.fromImageFile(fmt("%s/%s", m_sourceDir.c_str(), ImgName.c_str())) != TE_OK)
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if(texConsoleImg.fromImageFile(fmt("%s/%s", m_sourceDir.c_str(), ImgName)) != TE_OK)
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texConsoleImg.fromPNG(favoriteson_png);
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}
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ImgName = m_source.getString(fmt("BUTTON_%i", i + j),"image_s", "");
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if(texConsoleImgs.fromImageFile(fmt("%s/%s", m_themeDataDir.c_str(), ImgName.c_str())) != TE_OK)
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ImgName = m_source.getString(fmt("BUTTON_%i", i + j),"image_s", "").c_str();
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if(texConsoleImgs.fromImageFile(fmt("%s/%s", m_themeDataDir.c_str(), ImgName)) != TE_OK)
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{
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if(texConsoleImgs.fromImageFile(fmt("%s/%s", m_sourceDir.c_str(), ImgName.c_str())) != TE_OK)
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if(texConsoleImgs.fromImageFile(fmt("%s/%s", m_sourceDir.c_str(), ImgName)) != TE_OK)
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texConsoleImgs.fromPNG(favoritesons_png);
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}
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m_btnMgr.setBtnTexture(m_sourceBtnSource[i], texConsoleImg, texConsoleImgs);
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string source = m_source.getString(fmt("BUTTON_%i", i + j), "source", "");
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if (!source.empty())
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const char *source = m_source.getString(fmt("BUTTON_%i", i + j), "source", "").c_str();
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if(source != NULL && source[0] != '\0')
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m_btnMgr.show(m_sourceBtnSource[i]);
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}
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}
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