mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-30 15:14:18 +01:00
-made configuration alot of more safe
-corrected some other possible bugs with the external booter
This commit is contained in:
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d8ee3c1b68
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c387ea2c0f
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Before Width: | Height: | Size: 148 KiB After Width: | Height: | Size: 148 KiB |
@ -32,9 +32,7 @@
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#include <unistd.h>
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#include <malloc.h>
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#include "Config.hpp"
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#include "ChannelHandler.hpp"
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#include "patchcode.h"
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#include "cios.h"
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#include "fs.h"
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@ -52,10 +50,10 @@ u32 bootcontent;
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char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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static u8 *GetDol(u32 bootcontent)
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static u8 *GetDol(u32 bootcontent, u64 title)
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{
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(conf->title), TITLE_LOWER(conf->title), bootcontent);
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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u32 contentSize = 0;
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@ -79,12 +77,12 @@ static u8 *GetDol(u32 bootcontent)
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return NULL;
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}
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static bool GetAppNameFromTmd(bool dol, u32 *bootcontent)
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static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title)
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{
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bool ret = false;
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(conf->title), TITLE_LOWER(conf->title));
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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u32 size;
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u8 *data = ISFS_GetFile((u8 *) &filepath, &size, -1);
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@ -140,19 +138,19 @@ static u32 MoveDol(u8 *buffer)
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return dolfile->entry_point;
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}
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u32 LoadChannel()
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u32 LoadChannel(u64 title)
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{
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u32 entry = 0;
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GetAppNameFromTmd(true, &bootcontent);
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u8 *data = GetDol(bootcontent);
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GetAppNameFromTmd(true, &bootcontent, title);
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u8 *data = GetDol(bootcontent, title);
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entry = MoveDol(data);
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free(data);
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return entry;
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}
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio)
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u64 title)
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{
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bool hook = false;
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for(u8 i = 0; i < dolchunkcount; i++)
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@ -168,5 +166,5 @@ void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
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ICInvalidateRange(dolchunkoffset[i], dolchunksize[i]);
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}
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if(hook)
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ocarina_do_code(conf->title);
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ocarina_do_code(title);
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}
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@ -13,7 +13,8 @@ typedef struct _dolheader
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u32 padding[7];
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} __attribute__((packed)) dolheader;
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio);
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u32 LoadChannel();
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void PatchChannel(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
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u8 patchVidModes, int aspectRatio, u64 title);
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u32 LoadChannel(u64 title);
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#endif /* __CHANHANDLE_HPP_ */
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@ -50,6 +50,4 @@ typedef struct _the_CFG {
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u32 returnTo;
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} the_CFG;
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static the_CFG *conf = (the_CFG*)0x90000000;
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#endif /* _CFG_HPP_ */
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@ -48,59 +48,65 @@ extern u32 wbfs_part_idx;
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extern FragList *frag_list;
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}
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int main()
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the_CFG normalCFG;
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int main(int argc, char *argv[])
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{
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if(!argc)
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return 0;
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memcpy(&normalCFG, (void*)strtoul(argv[0], NULL, 16), sizeof(the_CFG));
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VIDEO_Init();
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InitGecko();
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gprintf("WiiFlow External Booter by FIX94\n");
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configbytes[0] = conf->configbytes[0];
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configbytes[1] = conf->configbytes[1];
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hooktype = conf->hooktype;
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debuggerselect = conf->debugger;
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CurrentIOS = conf->IOS;
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app_gameconfig_set(conf->gameconf, conf->gameconfsize);
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ocarina_set_codes(conf->codelist, conf->codelistend, conf->cheats, conf->cheatSize);
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frag_list = conf->fragments;
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wbfsDev = conf->wbfsDevice;
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wbfs_part_idx = conf->wbfsPart;
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configbytes[0] = normalCFG.configbytes[0];
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configbytes[1] = normalCFG.configbytes[1];
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hooktype = normalCFG.hooktype;
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debuggerselect = normalCFG.debugger;
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CurrentIOS = normalCFG.IOS;
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app_gameconfig_set(normalCFG.gameconf, normalCFG.gameconfsize);
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ocarina_set_codes(normalCFG.codelist, normalCFG.codelistend, normalCFG.cheats, normalCFG.cheatSize);
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frag_list = normalCFG.fragments;
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wbfsDev = normalCFG.wbfsDevice;
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wbfs_part_idx = normalCFG.wbfsPart;
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if(conf->BootType == TYPE_WII_GAME)
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if(normalCFG.BootType == TYPE_WII_GAME)
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{
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WDVD_Init();
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if(conf->GameBootType == TYPE_WII_DISC)
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if(normalCFG.GameBootType == TYPE_WII_DISC)
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{
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Disc_SetUSB(NULL, false);
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if(CurrentIOS.Type == IOS_TYPE_HERMES)
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Hermes_Disable_EHC();
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}
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else
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Disc_SetUSB((u8*)conf->gameID, conf->GameBootType == TYPE_WII_WBFS_EXT);
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{
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Disc_SetUSB((u8*)normalCFG.gameID, normalCFG.GameBootType == TYPE_WII_WBFS_EXT);
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if(CurrentIOS.Type == IOS_TYPE_HERMES)
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Hermes_shadow_mload(normalCFG.mload_rev);
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}
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Disc_Open();
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Disc_SetLowMem();
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u64 offset = 0;
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Disc_FindPartition(&offset);
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gprintf("Partition Offset: %08x\n", offset);
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WDVD_OpenPartition(offset);
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vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
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Apploader_Run(&p_entry, conf->vidMode, vmode, conf->vipatch, conf->countryString, conf->patchVidMode,
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conf->aspectRatio, conf->returnTo);
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vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
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Apploader_Run(&p_entry, normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, normalCFG.patchVidMode,
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normalCFG.aspectRatio, normalCFG.returnTo);
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AppEntrypoint = (u32)p_entry;
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if(CurrentIOS.Type == IOS_TYPE_HERMES)
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{
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if(conf->GameBootType == TYPE_WII_DISC)
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Hermes_Disable_EHC();
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else
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Hermes_shadow_mload(conf->mload_rev);
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}
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WDVD_Close();
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}
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else if(conf->BootType == TYPE_CHANNEL)
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else if(normalCFG.BootType == TYPE_CHANNEL)
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{
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ISFS_Initialize();
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AppEntrypoint = LoadChannel();
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Disc_SetLowMem();
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vmode = Disc_SelectVMode(conf->vidMode, &vmode_reg);
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PatchChannel(conf->vidMode, vmode, conf->vipatch, conf->countryString,
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conf->patchVidMode, conf->aspectRatio);
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AppEntrypoint = LoadChannel(normalCFG.title);
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vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
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PatchChannel(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString,
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normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.title);
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ISFS_Deinitialize();
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}
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gprintf("Entrypoint: %08x\n", AppEntrypoint);
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/* Set time */
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Disc_SetTime();
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@ -336,7 +336,7 @@ s32 WDVD_Read_Disc_BCA(void *buf)
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s32 WDVD_SetFragList(int device, void *fraglist, int size)
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{
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gprintf("WDVD_SetFragList, Device: %i, Size %d\n", device, size);
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gprintf("WDVD_SetFragList, Device: %i, Size: %i\n", device, size);
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memset(inbuf, 0, sizeof(inbuf));
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memset(outbuf, 0, sizeof(outbuf));
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@ -23,7 +23,9 @@
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#include "wdvd.h"
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#include "channel/nand.hpp"
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#include "devicemounter/DeviceHandler.hpp"
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#include "gui/text.hpp"
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#include "homebrew/homebrew.h"
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#include "memory/mem2.hpp"
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/* External WiiFlow Game Booter */
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#define EXECUTE_ADDR ((u8 *)0x92000000)
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@ -36,8 +38,6 @@ u8 configbytes[2];
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u32 hooktype;
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};
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the_CFG normalCFG;
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extern u8 *code_buf;
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extern u32 code_size;
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extern void *codelist;
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@ -45,6 +45,7 @@ extern u8 *codelistend;
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extern u32 gameconfsize;
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extern u32 *gameconf;
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the_CFG normalCFG;
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void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode, int aspectRatio, u32 returnTo, u8 BootType)
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{
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normalCFG.vidMode = vidMode;
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@ -65,10 +66,14 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
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normalCFG.gameconf = gameconf;
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normalCFG.gameconfsize = gameconfsize;
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normalCFG.BootType = BootType;
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memcpy((void *)0x90000000, &normalCFG, sizeof(the_CFG));
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DCFlushRange((void *)(0x90000000), sizeof(the_CFG));
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ShutdownBeforeExit(true);
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/* Copy CFG into new memory region */
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void *GameCFG = MEM1_lo_alloc(sizeof(the_CFG));
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memcpy(GameCFG, &normalCFG, sizeof(the_CFG));
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DCFlushRange(GameCFG, sizeof(the_CFG));
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AddBootArgument(fmt("%08x", GameCFG));
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/* Copy booter into apploader region */
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memcpy(EXECUTE_ADDR, wii_game_booter_dol, wii_game_booter_dol_size);
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DCFlushRange(EXECUTE_ADDR, wii_game_booter_dol_size);
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BootHomebrew();
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@ -79,6 +84,7 @@ extern s32 wbfsDev;
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extern u32 wbfs_part_idx;
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void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID)
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{
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memset(&normalCFG, 0, sizeof(the_CFG));
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normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT);
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strncpy(normalCFG.gameID, ID, 6);
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normalCFG.fragments = frag_list;
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@ -89,7 +95,8 @@ void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID)
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void ExternalBooter_ChannelSetup(u64 title)
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{
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normalCFG.title = title;
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memset(&normalCFG, 0, sizeof(the_CFG));
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memcpy(&normalCFG.title, &title, sizeof(u64));
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}
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void ShutdownBeforeExit(bool KeepPatches)
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@ -169,9 +169,9 @@ int get_frag_list(u8 *id, char *path, const u32 hdd_sector_size)
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bool isWBFS = wbfs_part_fs != PART_FS_WBFS && strcasestr(strrchr(fname,'.'), ".wbfs") != 0;
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struct stat st;
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FragList *fs = malloc(sizeof(FragList));
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FragList *fa = malloc(sizeof(FragList));
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FragList *fw = malloc(sizeof(FragList));
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FragList *fs = MEM1_lo_alloc(sizeof(FragList));
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FragList *fa = MEM1_lo_alloc(sizeof(FragList));
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FragList *fw = MEM1_lo_alloc(sizeof(FragList));
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if(fs == NULL || fa == NULL || fw == NULL)
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goto out;
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@ -241,7 +241,7 @@ int get_frag_list(u8 *id, char *path, const u32 hdd_sector_size)
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frag_concat(fa, fs);
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}
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frag_list = malloc(sizeof(FragList));
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frag_list = MEM1_lo_alloc(sizeof(FragList));
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if(frag_list == NULL)
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goto out;
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@ -270,50 +270,29 @@ int get_frag_list(u8 *id, char *path, const u32 hdd_sector_size)
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}
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else
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memcpy(frag_list, fa, sizeof(FragList)); // .iso files do not need a remap, just copy
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DCFlushRange(frag_list, sizeof(FragList));
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ret_val = 0;
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out:
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if(ret_val && frag_list != NULL)
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{
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free(frag_list);
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MEM1_lo_free(frag_list);
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frag_list = NULL;
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}
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if(fs != NULL)
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{
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free(fs);
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MEM1_lo_free(fs);
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fs = NULL;
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}
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if(fa != NULL)
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{
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free(fa);
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MEM1_lo_free(fa);
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fa = NULL;
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}
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if(fw != NULL)
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{
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free(fw);
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MEM1_lo_free(fw);
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fw = NULL;
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}
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return ret_val;
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}
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int set_frag_list()
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{
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if (frag_list == NULL)
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return -2;
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// (+1 for header which is same size as fragment)
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int size = sizeof(Fragment) * (frag_list->num + 1);
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DCFlushRange(frag_list, size);
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gprintf("Calling WDVD_SetFragList, frag list size %d\n", size);
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/* if (size > 400) ghexdump(frag_list, 400);
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else ghexdump(frag_list, size); */
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int ret = WDVD_SetFragList(wbfsDev, frag_list, size);
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/* free(frag_list);
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frag_list = NULL; */
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if(ret)
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return ret;
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return 0;
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}
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@ -1431,6 +1431,8 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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wbfs_partition = (DeviceHandle.GetFSType(currentPartition) == PART_FS_WBFS);
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if(!wbfs_partition && get_frag_list((u8 *)id.c_str(), (char*)path.c_str(), currentPartition == 0 ? 0x200 : USBStorage2_GetSectorSize()) < 0)
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Sys_Exit();
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if(currentPartition == 0)
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USBStorage2_WBFS_SetDevice(1);
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WBFS_Close();
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}
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if(gameconfig.get() != NULL)
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@ -1443,8 +1445,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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ocarina_load_code(cheatFile.get(), cheatSize);
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cheatFile.release();
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}
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if(CurrentIOS.Type == IOS_TYPE_HERMES && currentPartition == 0)
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USBStorage2_WBFS_SetDevice(1);
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ExternalBooter_WiiGameSetup(wbfs_partition, dvd, id.c_str());
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WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME);
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}
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