mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
- fix for issue #318. favorites and adult_only in gameconfig1 and categories in categories_lite will now use the platform name and game ID if using the plugin database files. if either the platform name or game ID are not available we will still use old method of plugin magic and game title. With new method if old plugin magic and game title is found it will be converted to platform name and game ID. because of this it is recommended to backup gameconfig1 and categories_lite just in case you have issues with new WFL and need to go back to old WFL.
Titlesdump.ini has also been updated to new method and will now include output of the filtered game list for plugins. Set [GENERAL] dump_list=yes before starting WFL. set it to 'no' when done dumping your lists.
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Before Width: | Height: | Size: 4.4 MiB After Width: | Height: | Size: 4.4 MiB |
@ -2018,88 +2018,124 @@ void CMenu::_initCF(void)
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CoverFlow.clear();
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CoverFlow.clear();
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CoverFlow.reserve(m_gameList.size());
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CoverFlow.reserve(m_gameList.size());
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string requiredCats;
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char cfgKey1[74];
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string selectedCats;
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char cfgKey2[74];
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string hiddenCats;
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char catKey1[64];
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char id[74];
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char catKey2[64];
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char catID[64];
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// filter list based on categories and favorites
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// filter list based on categories, favorites, and adult only
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for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
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for(vector<dir_discHdr>::iterator hdr = m_gameList.begin(); hdr != m_gameList.end(); ++hdr)
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{
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{
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requiredCats = m_cat.getString("GENERAL", "required_categories", "");
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if(m_sourceflow && !m_source.getBool(sfmt("button_%i", hdr->settings[0]), "hidden", false))
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selectedCats = m_cat.getString("GENERAL", "selected_categories", "");
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hiddenCats = m_cat.getString("GENERAL", "hidden_categories", "");
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const char *favDomain = "FAVORITES";
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const char *adultDomain = "ADULTONLY";
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memset(id, 0, 74);
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memset(catID, 0, 64);
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if(m_sourceflow)
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{
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{
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if(m_source.getBool(sfmt("button_%i", hdr->settings[0]), "hidden", false) == false)
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CoverFlow.addItem(&(*hdr), 0, 0);// no filtering for sourceflow
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CoverFlow.addItem(&(*hdr), 0, 0);
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continue;
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continue;
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}
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}
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else if(hdr->type == TYPE_HOMEBREW)
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string favDomain = "FAVORITES";
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string adultDomain = "ADULTONLY";
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if(hdr->type == TYPE_PLUGIN)
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{
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{
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wcstombs(id, hdr->title, 63);
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favDomain = "FAVORITES_PLUGINS";
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strcpy(catID, id);
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adultDomain = "ADULTONLY_PLUGINS";
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}
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}
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// 1 is the one used. 2 is a temp copied to 1.
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string catDomain1 = "";
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string catDomain2 = "";
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memset(catKey1, 0, 64);
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memset(catKey2, 0, 64);
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memset(cfgKey1, 0, 74);
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memset(cfgKey2, 0, 74);
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if(hdr->type == TYPE_HOMEBREW)
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wcstombs(cfgKey1, hdr->title, 63);// uses title which is the folder name in apps.
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else if(hdr->type == TYPE_PLUGIN)
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else if(hdr->type == TYPE_PLUGIN)
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{
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{
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if(m_cat.hasDomain("PLUGINS"))// if using new style categories_lite.ini
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strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
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// old pre 5.4.4 method which uses plugin magic/title of game
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if(strrchr(hdr->path, '/') != NULL)
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wcstombs(catKey1, hdr->title, 63);
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else
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memcpy(catKey1, hdr->path, 63);// scummvm
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strcpy(cfgKey1, fmt("%s/%s", m_plugin.PluginMagicWord, catKey1));
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// if game has an id from the plugin database we use the new method which uses platform name/id
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if(strcmp(hdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
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{
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strcpy(cfgKey2, fmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), hdr->id));
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if(m_gcfg1.has(favDomain, cfgKey1) && !m_gcfg1.has(favDomain, cfgKey2))// convert old [DOMAIN] key= to new [DOMAIN] key=
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{
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m_gcfg1.setString(favDomain, cfgKey2, m_gcfg1.getString(favDomain, cfgKey1));
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m_gcfg1.remove(favDomain, cfgKey1);// remove old method from cfg1
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}
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if(m_gcfg1.has(adultDomain, cfgKey1) && !m_gcfg1.has(adultDomain, cfgKey2))// convert old [DOMAIN] key= to new [DOMAIN] key=
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{
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m_gcfg1.setString(adultDomain, cfgKey2, m_gcfg1.getString(adultDomain, cfgKey1));
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m_gcfg1.remove(adultDomain, cfgKey1);// remove old method from cfg1
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}
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strcpy(cfgKey1, cfgKey2);// copy 2 temp to 1 to use.
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}
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}
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else // wii, gc, channels
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strcpy(cfgKey1, hdr->id);
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if((!m_favorites || m_gcfg1.getBool(favDomain, cfgKey1, false))
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&& (!m_locked || !m_gcfg1.getBool(adultDomain, cfgKey1, false)))
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{
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string requiredCats = m_cat.getString("GENERAL", "required_categories", "");
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string selectedCats = m_cat.getString("GENERAL", "selected_categories", "");
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string hiddenCats = m_cat.getString("GENERAL", "hidden_categories", "");
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if(hdr->type == TYPE_PLUGIN && m_cat.hasDomain("PLUGINS"))// if using the optional PLUGINS domain for categories_lite.ini
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{
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{
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requiredCats = m_cat.getString("PLUGINS", "required_categories", "");
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requiredCats = m_cat.getString("PLUGINS", "required_categories", "");
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selectedCats = m_cat.getString("PLUGINS", "selected_categories", "");
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selectedCats = m_cat.getString("PLUGINS", "selected_categories", "");
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hiddenCats = m_cat.getString("PLUGINS", "hidden_categories", "");
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hiddenCats = m_cat.getString("PLUGINS", "hidden_categories", "");
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}
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}
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strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
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u8 numReqCats = requiredCats.length();
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if(strrchr(hdr->path, '/') != NULL)
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u8 numSelCats = selectedCats.length();
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wcstombs(catID, hdr->title, 63);
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u8 numHidCats = hiddenCats.length();
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else
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strncpy(catID, hdr->path, 63);// scummvm
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strcpy(id, m_plugin.PluginMagicWord);
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strcat(id, fmt("/%s", catID));
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favDomain = "FAVORITES_PLUGINS";
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adultDomain = "ADULTONLY_PLUGINS";
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}
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else // wii, gc, channels
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{
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strcpy(id, hdr->id);
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strcpy(catID, id);
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}
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u8 numReqCats = requiredCats.length();
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u8 numSelCats = selectedCats.length();
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u8 numHidCats = hiddenCats.length();
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if((!m_favorites || m_gcfg1.getBool(favDomain, id, false))
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&& (!m_locked || !m_gcfg1.getBool(adultDomain, id, false)))
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{
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string catDomain = "";
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if(hdr->type == TYPE_CHANNEL)
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if(hdr->type == TYPE_CHANNEL)
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catDomain = "NAND";
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catDomain1 = "NAND";
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else if(hdr->type == TYPE_EMUCHANNEL)
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else if(hdr->type == TYPE_EMUCHANNEL)
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catDomain = "CHANNELS";
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catDomain1 = "CHANNELS";
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else if(hdr->type == TYPE_GC_GAME)
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else if(hdr->type == TYPE_GC_GAME)
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catDomain = "GAMECUBE";
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catDomain1 = "GAMECUBE";
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else if(hdr->type == TYPE_WII_GAME)
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else if(hdr->type == TYPE_WII_GAME)
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catDomain = "WII";
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catDomain1 = "WII";
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else if(hdr->type == TYPE_HOMEBREW)
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else if(hdr->type == TYPE_HOMEBREW)
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catDomain = "HOMEBREW";
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catDomain1 = "HOMEBREW";
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else
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else //hdr->type == TYPE_PLUGIN
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catDomain = m_plugin.PluginMagicWord;
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{
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// old categories method use [MAGIC] and game title as the key.
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catDomain1 = m_plugin.PluginMagicWord;
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// catKey1 already set above
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// if game has an id from the plugin database we use the new method which uses [platform name] and id as the key
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if(strcmp(hdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
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{
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catDomain2 = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord);
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strcpy(catKey2, hdr->id);
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if(m_cat.has(catDomain1, catKey1) && !m_cat.has(catDomain2, catKey2))// convert old [DOMAIN] key= to new [DOMAIN] key=
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{
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m_cat.setString(catDomain2, catKey2, m_cat.getString(catDomain1, catKey1));
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m_cat.remove(catDomain1, catKey1);// remove old method from categories cfg
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}
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strcpy(catKey1, catKey2);// copy 2 temp to 1 to use.
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catDomain1 = catDomain2;
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}
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}
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if(numReqCats != 0 || numSelCats != 0 || numHidCats != 0) // if all 0 skip checking cats and show all games
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if(numReqCats != 0 || numSelCats != 0 || numHidCats != 0) // if all 0 skip checking cats and show all games
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{
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{
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string idCats= m_cat.getString(catDomain, catID, "");
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string idCats= m_cat.getString(catDomain1, catKey1, "");
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u8 numIdCats = idCats.length();
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u8 numIdCats = idCats.length();
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if(numIdCats == 0)
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if(numIdCats == 0)
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m_cat.remove(catDomain, catID);
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m_cat.remove(catDomain1, catKey1);
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bool inaCat = false;
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bool inaCat = false;
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bool inHiddenCat = false;
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bool inHiddenCat = false;
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int reqMatch = 0;
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int reqMatch = 0;
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@ -2162,41 +2198,23 @@ void CMenu::_initCF(void)
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}
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}
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}
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}
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if(dumpGameLst && !NoGameID(hdr->type))
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if(dumpGameLst && (!NoGameID(hdr->type) || (hdr->type == TYPE_PLUGIN && strcmp(hdr->id, "PLUGIN") != 0)))
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{
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dump.setWString(catDomain1, catKey1, hdr->title);
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const char *domain = NULL;
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switch(hdr->type)
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{
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case TYPE_CHANNEL:
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domain = "NAND";
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break;
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case TYPE_EMUCHANNEL:
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domain = "CHANNELS";
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break;
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case TYPE_GC_GAME:
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domain = "GAMECUBE";
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break;
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default:
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domain = "WII";
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break;
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}
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dump.setWString(domain, id, hdr->title);
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}
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if(hdr->type == TYPE_PLUGIN && m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(hdr->settings[0])))
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if(hdr->type == TYPE_PLUGIN && m_plugin.GetEnabledStatus(m_plugin.GetPluginPosition(hdr->settings[0])))
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CoverFlow.addItem(&(*hdr), 0, 0);
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CoverFlow.addItem(&(*hdr), 0, 0);
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else
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else
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{
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{
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int playcount = m_gcfg1.getInt("PLAYCOUNT", id, 0);
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int playcount = m_gcfg1.getInt("PLAYCOUNT", cfgKey1, 0);
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unsigned int lastPlayed = m_gcfg1.getUInt("LASTPLAYED", id, 0);
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unsigned int lastPlayed = m_gcfg1.getUInt("LASTPLAYED", cfgKey1, 0);
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CoverFlow.addItem(&(*hdr), playcount, lastPlayed);
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CoverFlow.addItem(&(*hdr), playcount, lastPlayed);
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}
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}
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}
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}
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/* remove them if false to keep file short */
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/* remove them if false to keep file short */
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if(!m_gcfg1.getBool(favDomain, id))
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if(!m_gcfg1.getBool(favDomain, cfgKey1))
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m_gcfg1.remove(favDomain, id);
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m_gcfg1.remove(favDomain, cfgKey1);
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if(!m_gcfg1.getBool(adultDomain, id))
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if(!m_gcfg1.getBool(adultDomain, cfgKey1))
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m_gcfg1.remove(adultDomain, id);
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m_gcfg1.remove(adultDomain, cfgKey1);
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}
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}
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if(CoverFlow.empty())
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if(CoverFlow.empty())
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@ -2208,7 +2226,7 @@ void CMenu::_initCF(void)
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if(dumpGameLst)
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if(dumpGameLst)
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{
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{
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dump.save(true);
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dump.save(true);
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m_cfg.setBool("GENERAL", "dump_list", false);
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//m_cfg.setBool("GENERAL", "dump_list", false);
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}
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}
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/*********************** sort coverflow list ***********************/
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/*********************** sort coverflow list ***********************/
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@ -14,7 +14,7 @@ TexData m_categoryBg;
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vector<char> m_categories;
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vector<char> m_categories;
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static u8 curPage;
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static u8 curPage;
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char id[64];
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char id[64];
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const char *catDomain = NULL;
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string catDomain;
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bool gameSet;
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bool gameSet;
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string genDomain;
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string genDomain;
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@ -134,6 +134,7 @@ void CMenu::_updateCatCheckboxes(void)
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void CMenu::_getGameCategories(void)
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void CMenu::_getGameCategories(void)
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{
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{
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const dir_discHdr *hdr = CoverFlow.getHdr();
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const dir_discHdr *hdr = CoverFlow.getHdr();
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/* get the domain text [TEXT] */
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switch(hdr->type)
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switch(hdr->type)
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{
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{
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case TYPE_CHANNEL:
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case TYPE_CHANNEL:
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@ -152,20 +153,27 @@ void CMenu::_getGameCategories(void)
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catDomain = "WII";
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catDomain = "WII";
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break;
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break;
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default:
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default:
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catDomain = m_plugin.PluginMagicWord;
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if(strcmp(hdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
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catDomain = m_platform.getString("PLUGINS", m_plugin.PluginMagicWord);// console/platform from platform.ini
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else
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catDomain = m_plugin.PluginMagicWord;// no platform.ini - we use plugin magic
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}
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}
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/* get KEY text (before =) */
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memset(id, 0, 64);
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memset(id, 0, 64);
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if(NoGameID(hdr->type))
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if(hdr->type == TYPE_HOMEBREW)
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wcstombs(id, hdr->title, sizeof(id) - 1);//we use title(folder) because no ID and filenames are all boot.dol or boot.elf
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else if(hdr->type == TYPE_PLUGIN && strcmp(hdr->id, "PLUGIN") == 0)// no ID from plugin database files
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{
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{
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if(strrchr(hdr->path, '/') != NULL)
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if(strrchr(hdr->path, '/') != NULL)
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wcstombs(id, hdr->title, sizeof(id) - 1);
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wcstombs(id, hdr->title, sizeof(id) - 1);// without ID we can't use database files. title is the rom filename without extension or custom title.
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else
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else
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strcpy(id, hdr->path);// scummvm
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memcpy(id, hdr->path, 63);// scummvm
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}
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}
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else
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else
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strcpy(id, hdr->id);
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strcpy(id, hdr->id);// wii, gc, channels, and plugin games with an ID from database files
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/* get the game's categories uing the domain and key */
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const char *gameCats = m_cat.getString(catDomain, id, "").c_str();
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const char *gameCats = m_cat.getString(catDomain, id, "").c_str();
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if(strlen(gameCats) > 0)
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if(strlen(gameCats) > 0)
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{
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{
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@ -162,9 +162,18 @@ void CMenu::_hideConfigGame(bool instant)
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void CMenu::_showConfigGame()
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void CMenu::_showConfigGame()
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{
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{
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vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
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vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
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bool b;
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string adultDomain;
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if(GameHdr->type == TYPE_PLUGIN)
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adultDomain = "ADULTONLY_PLUGINS";
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else
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adultDomain = "ADULTONLY";
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u8 i;
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u8 i;
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string id;
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string id;
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char gameTitle[64];
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char gameTitle[64];
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memset(gameTitle, 0 , 64);
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if(GameHdr->type == TYPE_HOMEBREW)
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if(GameHdr->type == TYPE_HOMEBREW)
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{
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{
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@ -174,18 +183,20 @@ void CMenu::_showConfigGame()
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else if(GameHdr->type == TYPE_PLUGIN)
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else if(GameHdr->type == TYPE_PLUGIN)
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{
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{
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strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
|
||||||
if(strrchr(GameHdr->path, '/') != NULL)
|
// if game has an id from the plugin database we use the new method which uses platform name/id
|
||||||
|
if(strcmp(GameHdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
|
||||||
|
id =sfmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), GameHdr->id);
|
||||||
|
else // old pre 5.4.4 method which uses plugin magic/title of game
|
||||||
{
|
{
|
||||||
wcstombs(gameTitle, GameHdr->title, 63);
|
if(strrchr(GameHdr->path, '/') != NULL)
|
||||||
id = string(m_plugin.PluginMagicWord) + "/" + string(gameTitle);
|
wcstombs(gameTitle, GameHdr->title, 63);
|
||||||
|
else
|
||||||
|
memcpy(gameTitle, GameHdr->path, 63);// scummvm
|
||||||
|
id = sfmt("%s/%s", m_plugin.PluginMagicWord, gameTitle);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
id = string(m_plugin.PluginMagicWord) + "/" + GameHdr->path;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
id = GameHdr->id;
|
id = GameHdr->id;
|
||||||
}
|
|
||||||
|
|
||||||
_setBg(m_gameSettingsBg, m_gameSettingsBg);
|
_setBg(m_gameSettingsBg, m_gameSettingsBg);
|
||||||
for(i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
for(i = 0; i < ARRAY_SIZE(m_gameSettingsLblUser); ++i)
|
||||||
@ -203,10 +214,10 @@ void CMenu::_showConfigGame()
|
|||||||
{
|
{
|
||||||
m_configGameMaxPgs = 1;
|
m_configGameMaxPgs = 1;
|
||||||
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
|
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
|
||||||
if(GameHdr->type == TYPE_PLUGIN)
|
b = m_gcfg1.getBool(adultDomain, id, false);
|
||||||
m_btnMgr.setText(m_configBtn1, m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
|
if(!b)
|
||||||
else
|
m_gcfg1.remove(adultDomain, id);
|
||||||
m_btnMgr.setText(m_configBtn1, m_gcfg1.getBool("ADULTONLY", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
|
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||||
m_btnMgr.show(m_configLbl1);
|
m_btnMgr.show(m_configLbl1);
|
||||||
m_btnMgr.show(m_configBtn1);
|
m_btnMgr.show(m_configBtn1);
|
||||||
|
|
||||||
@ -228,7 +239,10 @@ void CMenu::_showConfigGame()
|
|||||||
if(m_configGamePage == 1)
|
if(m_configGamePage == 1)
|
||||||
{
|
{
|
||||||
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
|
m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
|
||||||
m_btnMgr.setText(m_configBtn1, m_gcfg1.getBool("ADULTONLY", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
|
b = m_gcfg1.getBool(adultDomain, id, false);
|
||||||
|
if(!b)
|
||||||
|
m_gcfg1.remove(adultDomain, id);
|
||||||
|
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||||
|
|
||||||
m_btnMgr.setText(m_configLbl2, _t("cfgg10", L"IOS"));
|
m_btnMgr.setText(m_configLbl2, _t("cfgg10", L"IOS"));
|
||||||
i = m_gcfg2.getUInt(id, "ios", 0);
|
i = m_gcfg2.getUInt(id, "ios", 0);
|
||||||
@ -430,10 +444,16 @@ void CMenu::_configGame(const dir_discHdr *hdr, bool disc)
|
|||||||
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
|
vector<string> custom_servers = stringToVector(m_cfg.getString("custom_servers", "servers"), '|');
|
||||||
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
|
m_gcfg2.load(fmt("%s/" GAME_SETTINGS2_FILENAME, m_settingsDir.c_str()));
|
||||||
GameHdr = hdr;// set for global use in other fuctions
|
GameHdr = hdr;// set for global use in other fuctions
|
||||||
|
string adultDomain;
|
||||||
|
if(hdr->type == TYPE_PLUGIN)
|
||||||
|
adultDomain = "ADULTONLY_PLUGINS";
|
||||||
|
else
|
||||||
|
adultDomain = "ADULTONLY";
|
||||||
u8 i;
|
u8 i;
|
||||||
string id;
|
string id;
|
||||||
//s8 direction;
|
//s8 direction;
|
||||||
char gameTitle[64];
|
char gameTitle[64];
|
||||||
|
memset(gameTitle, 0 , 64);
|
||||||
|
|
||||||
if(GameHdr->type == TYPE_HOMEBREW)
|
if(GameHdr->type == TYPE_HOMEBREW)
|
||||||
{
|
{
|
||||||
@ -443,18 +463,20 @@ void CMenu::_configGame(const dir_discHdr *hdr, bool disc)
|
|||||||
else if(GameHdr->type == TYPE_PLUGIN)
|
else if(GameHdr->type == TYPE_PLUGIN)
|
||||||
{
|
{
|
||||||
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", GameHdr->settings[0]), 8);
|
||||||
if(strrchr(GameHdr->path, '/') != NULL)
|
// if game has an id from the plugin database we use the new method which uses platform name/id
|
||||||
|
if(strcmp(GameHdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
|
||||||
|
id =sfmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), GameHdr->id);
|
||||||
|
else // old pre 5.4.4 method which uses plugin magic/title of game
|
||||||
{
|
{
|
||||||
wcstombs(gameTitle, GameHdr->title, 63);
|
if(strrchr(GameHdr->path, '/') != NULL)
|
||||||
id = string(m_plugin.PluginMagicWord) + "/" + string(gameTitle);
|
wcstombs(gameTitle, GameHdr->title, 63);
|
||||||
|
else
|
||||||
|
memcpy(gameTitle, GameHdr->path, 63);// scummvm
|
||||||
|
id = sfmt("%s/%s", m_plugin.PluginMagicWord, gameTitle);
|
||||||
}
|
}
|
||||||
else
|
|
||||||
id = string(m_plugin.PluginMagicWord) + "/" + GameHdr->path;
|
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
id = GameHdr->id;
|
id = GameHdr->id;
|
||||||
}
|
|
||||||
|
|
||||||
m_configGamePage = 1;
|
m_configGamePage = 1;
|
||||||
_showConfigGame();
|
_showConfigGame();
|
||||||
@ -502,11 +524,11 @@ void CMenu::_configGame(const dir_discHdr *hdr, bool disc)
|
|||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
if(GameHdr->type == TYPE_PLUGIN)
|
m_gcfg1.setBool(adultDomain, id, !m_gcfg1.getBool(adultDomain, id, false));
|
||||||
m_gcfg1.setBool("ADULTONLY_PLUGINS", id, !m_gcfg1.getBool("ADULTONLY_PLUGINS", id, false));
|
bool b = m_gcfg1.getBool(adultDomain, id);
|
||||||
else
|
if(!b)
|
||||||
m_gcfg1.setBool("ADULTONLY", id, !m_gcfg1.getBool("ADULTONLY", id, false));
|
m_gcfg1.remove(adultDomain, id);
|
||||||
m_btnMgr.setText(m_configBtn1, m_gcfg1.getBool("ADULTONLY", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
|
m_btnMgr.setText(m_configBtn1, b ? _t("yes", L"Yes") : _t("no", L"No"));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else if(m_btnMgr.selected(m_configBtn2))
|
else if(m_btnMgr.selected(m_configBtn2))
|
||||||
|
@ -208,27 +208,31 @@ void CMenu::_game(bool launch)
|
|||||||
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));
|
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));
|
||||||
_setCurrentItem(hdr);
|
_setCurrentItem(hdr);
|
||||||
|
|
||||||
char id[74];
|
char gcfg1Key[74];
|
||||||
char catID[64];
|
char gameTitle[64];
|
||||||
memset(id, 0, 74);
|
memset(gcfg1Key, 0, sizeof(gcfg1Key));
|
||||||
memset(catID, 0, 64);
|
memset(gameTitle, 0, sizeof(gameTitle));
|
||||||
|
|
||||||
if(hdr->type == TYPE_HOMEBREW)
|
if(hdr->type == TYPE_HOMEBREW)
|
||||||
wcstombs(id, hdr->title, 63);
|
wcstombs(gcfg1Key, hdr->title, 63);// uses title which is the folder name in apps.
|
||||||
else if(hdr->type == TYPE_PLUGIN)
|
else if(hdr->type == TYPE_PLUGIN)
|
||||||
{
|
{
|
||||||
strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
|
||||||
if(strrchr(hdr->path, '/') != NULL)
|
|
||||||
wcstombs(catID, hdr->title, 63);
|
// if game has an id from the plugin database we use the new method which uses platform name/id
|
||||||
else
|
if(strcmp(hdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
|
||||||
strcpy(catID, hdr->path);// scummvm
|
strncpy(gcfg1Key, fmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), hdr->id), 73);
|
||||||
strcpy(id, m_plugin.PluginMagicWord);
|
else // old pre 5.4.4 method which uses plugin magic/title of game
|
||||||
strcat(id, fmt("/%s", catID));
|
{
|
||||||
}
|
if(strrchr(hdr->path, '/') != NULL)
|
||||||
else
|
wcstombs(gameTitle, hdr->title, 63);
|
||||||
{
|
else
|
||||||
strcpy(id, hdr->id);
|
memcpy(gameTitle, hdr->path, 63);// scummvm
|
||||||
|
strncpy(gcfg1Key, fmt("%s/%s", m_plugin.PluginMagicWord, gameTitle), 73);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
else // wii, gc, channels
|
||||||
|
strcpy(gcfg1Key, hdr->id);
|
||||||
|
|
||||||
m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false);
|
m_zoom_banner = m_cfg.getBool(_domainFromView(), "show_full_banner", false);
|
||||||
|
|
||||||
@ -432,9 +436,17 @@ void CMenu::_game(bool launch)
|
|||||||
else if(m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff))
|
else if(m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff))
|
||||||
{
|
{
|
||||||
if(hdr->type == TYPE_PLUGIN)
|
if(hdr->type == TYPE_PLUGIN)
|
||||||
m_gcfg1.setBool("FAVORITES_PLUGINS", id, !m_gcfg1.getBool("FAVORITES_PLUGINS", id, false));
|
{
|
||||||
|
m_gcfg1.setBool("FAVORITES_PLUGINS", gcfg1Key, !m_gcfg1.getBool("FAVORITES_PLUGINS", gcfg1Key, false));
|
||||||
|
if(!m_gcfg1.getBool("FAVORITES_PLUGINS", gcfg1Key, false))
|
||||||
|
m_gcfg1.remove("FAVORITES_PLUGINS", gcfg1Key);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
m_gcfg1.setBool("FAVORITES", id, !m_gcfg1.getBool("FAVORITES", id, false));
|
{
|
||||||
|
m_gcfg1.setBool("FAVORITES", gcfg1Key, !m_gcfg1.getBool("FAVORITES", gcfg1Key, false));
|
||||||
|
if(!m_gcfg1.getBool("FAVORITES", gcfg1Key, false))
|
||||||
|
m_gcfg1.remove("FAVORITES", gcfg1Key);
|
||||||
|
}
|
||||||
if(m_favorites)
|
if(m_favorites)
|
||||||
m_refreshGameList = true;
|
m_refreshGameList = true;
|
||||||
}
|
}
|
||||||
@ -549,25 +561,30 @@ void CMenu::_game(bool launch)
|
|||||||
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));// get new game header
|
memcpy(hdr, CoverFlow.getHdr(), sizeof(dir_discHdr));// get new game header
|
||||||
_setCurrentItem(hdr);
|
_setCurrentItem(hdr);
|
||||||
|
|
||||||
memset(id, 0, 74);
|
memset(gcfg1Key, 0, sizeof(gcfg1Key));
|
||||||
memset(catID, 0, 64);
|
memset(gameTitle, 0, sizeof(gameTitle));
|
||||||
|
|
||||||
if(hdr->type == TYPE_HOMEBREW)
|
if(hdr->type == TYPE_HOMEBREW)
|
||||||
wcstombs(id, hdr->title, 64);
|
wcstombs(gcfg1Key, hdr->title, 63);// uses title which is the folder name in apps.
|
||||||
else if(hdr->type == TYPE_PLUGIN)
|
else if(hdr->type == TYPE_PLUGIN)
|
||||||
{
|
{
|
||||||
strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
|
strncpy(m_plugin.PluginMagicWord, fmt("%08x", hdr->settings[0]), 8);
|
||||||
if(strrchr(hdr->path, '/') != NULL)
|
|
||||||
wcstombs(catID, hdr->title, 63);
|
// if game has an id from the plugin database we use the new method which uses platform name/id
|
||||||
else
|
if(strcmp(hdr->id, "PLUGIN") != 0 && !m_platform.getString("PLUGINS", m_plugin.PluginMagicWord, "").empty())
|
||||||
strcpy(catID, hdr->path);// scummvm
|
strncpy(gcfg1Key, fmt("%s/%s", m_platform.getString("PLUGINS", m_plugin.PluginMagicWord).c_str(), hdr->id), 73);
|
||||||
strcpy(id, m_plugin.PluginMagicWord);
|
else // old pre 5.4.4 method which uses plugin magic/title of game
|
||||||
strcat(id, fmt("/%s", catID));
|
{
|
||||||
}
|
if(strrchr(hdr->path, '/') != NULL)
|
||||||
else
|
wcstombs(gameTitle, hdr->title, 63);
|
||||||
{
|
else
|
||||||
strcpy(id, hdr->id);
|
memcpy(gameTitle, hdr->path, 63);// scummvm
|
||||||
|
strncpy(gcfg1Key, fmt("%s/%s", m_plugin.PluginMagicWord, gameTitle), 73);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
else // wii, gc, channels
|
||||||
|
strcpy(gcfg1Key, hdr->id);
|
||||||
|
|
||||||
if(m_newGame)
|
if(m_newGame)
|
||||||
{
|
{
|
||||||
m_newGame = false;
|
m_newGame = false;
|
||||||
@ -614,9 +631,15 @@ void CMenu::_game(bool launch)
|
|||||||
m_btnMgr.show(m_gameBtnCategories);
|
m_btnMgr.show(m_gameBtnCategories);
|
||||||
bool b;
|
bool b;
|
||||||
if(hdr->type == TYPE_PLUGIN)
|
if(hdr->type == TYPE_PLUGIN)
|
||||||
b = m_gcfg1.getBool("FAVORITES_PLUGINS", id, false);
|
{
|
||||||
|
b = m_gcfg1.getBool("FAVORITES_PLUGINS", gcfg1Key, false);
|
||||||
|
if(!b) m_gcfg1.remove("FAVORITES_PLUGINS", gcfg1Key);
|
||||||
|
}
|
||||||
else
|
else
|
||||||
b = m_gcfg1.getBool("FAVORITES", id, false);
|
{
|
||||||
|
b = m_gcfg1.getBool("FAVORITES", gcfg1Key, false);
|
||||||
|
if(!b) m_gcfg1.remove("FAVORITES", gcfg1Key);
|
||||||
|
}
|
||||||
m_btnMgr.show(b ? m_gameBtnFavoriteOn : m_gameBtnFavoriteOff);
|
m_btnMgr.show(b ? m_gameBtnFavoriteOn : m_gameBtnFavoriteOff);
|
||||||
m_btnMgr.hide(b ? m_gameBtnFavoriteOff : m_gameBtnFavoriteOn);
|
m_btnMgr.hide(b ? m_gameBtnFavoriteOff : m_gameBtnFavoriteOn);
|
||||||
for(u8 i = 0; i < ARRAY_SIZE(m_gameLblUser); ++i)
|
for(u8 i = 0; i < ARRAY_SIZE(m_gameLblUser); ++i)
|
||||||
|
Loading…
Reference in New Issue
Block a user