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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2025-01-23 09:11:11 +01:00
- path manager and nand paths now start at the current path
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parent
373a1d87f8
commit
c4f82bfdc3
@ -1027,7 +1027,7 @@ private:
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void _gameSettings(void);
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void _CoverBanner(void);
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void _Explorer(void);
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const char *_FolderExplorer(void);
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const char *_FolderExplorer(const char *startPath);
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void _Wad(const char *wad_path = NULL);
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void _CheatSettings();
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bool _Source();
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@ -428,10 +428,13 @@ void CMenu::_refreshExplorer(s8 direction)
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m_btnMgr.show(m_explorerBtnPageP);
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}
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const char *CMenu::_FolderExplorer(void)
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const char *CMenu::_FolderExplorer(const char *startPath)
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{
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folderExplorer = true;
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//path = "";
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memset(dir, 0, MAX_FAT_PATH);
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strcpy(dir, startPath);
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if(dir[strlen(dir) - 1] != '/')
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strcat(dir, "/");
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_Explorer();
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folderExplorer = false;
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return folderPath;
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@ -380,7 +380,12 @@ int CMenu::_NandEmuCfg(void)
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandFolder)))
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{
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_hideNandEmu(true);
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const char *path = _FolderExplorer();
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u8 tmpView = m_current_view;
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m_current_view = COVERFLOW_CHANNEL;
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string emuPath;
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_FindEmuPart(emuPath, true);
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const char *path = _FolderExplorer(NandHandle.GetPath());
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m_current_view = tmpView;
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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@ -403,7 +408,12 @@ int CMenu::_NandEmuCfg(void)
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else if(BTN_A_PRESSED && (m_btnMgr.selected(m_nandemuBtnNandSavesFolder)))
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{
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_hideNandEmu(true);
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const char *path = _FolderExplorer();
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u8 tmpView = m_current_view;
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m_current_view = COVERFLOW_USB;
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string emuPath;
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_FindEmuPart(emuPath, true);
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const char *path = _FolderExplorer(NandHandle.GetPath());
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m_current_view = tmpView;
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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@ -125,7 +125,7 @@ void CMenu::_Paths(void)
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if (m_btnMgr.selected(m_pathsBtn1))
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{
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_hidePaths();
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path = _FolderExplorer();
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path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_box_covers").c_str());
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if(strlen(path) > 0)
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{
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m_cfg.setString("GENERAL", "dir_box_covers", path);
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@ -137,7 +137,7 @@ void CMenu::_Paths(void)
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else if (m_btnMgr.selected(m_pathsBtn2))
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{
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_hidePaths();
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path = _FolderExplorer();
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path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_flat_covers").c_str());
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if(strlen(path) > 0)
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{
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m_cfg.setString("GENERAL", "dir_flat_covers", path);
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@ -149,7 +149,7 @@ void CMenu::_Paths(void)
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else if (m_btnMgr.selected(m_pathsBtn3))
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{
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_hidePaths();
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path = _FolderExplorer();
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path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_custom_banners").c_str());
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if(strlen(path) > 0)
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{
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m_cfg.setString("GENERAL", "dir_custom_banners", path);
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@ -160,7 +160,7 @@ void CMenu::_Paths(void)
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else if (m_btnMgr.selected(m_pathsBtn4))
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{
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_hidePaths();
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path = _FolderExplorer();
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path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_banner_cache").c_str());
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if(strlen(path) > 0)
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{
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m_cfg.setString("GENERAL", "dir_banner_cache", path);
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@ -174,7 +174,9 @@ void CMenu::_Paths(void)
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if (m_btnMgr.selected(m_pathsBtn1))
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{
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_hidePaths();
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path = _FolderExplorer();
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currentPartition = m_cfg.getInt(WII_DOMAIN, "partition", USB1);
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string gameDir(fmt(wii_games_dir, DeviceName[currentPartition]));
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path = _FolderExplorer(gameDir.c_str());
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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@ -199,7 +201,9 @@ void CMenu::_Paths(void)
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else if (m_btnMgr.selected(m_pathsBtn2))
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{
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_hidePaths();
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path = _FolderExplorer();
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currentPartition = m_cfg.getInt(GC_DOMAIN, "partition", USB1);
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string gameDir(fmt(currentPartition == SD ? DML_DIR : m_DMLgameDir.c_str(), DeviceName[currentPartition]));
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path = _FolderExplorer(gameDir.c_str());
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if(strlen(path) > 0)
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{
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if(strncmp(path, "sd:/", 4) == 0)
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@ -222,7 +226,7 @@ void CMenu::_Paths(void)
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else if (m_btnMgr.selected(m_pathsBtn3))
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{
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_hidePaths();
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path = _FolderExplorer();
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path = _FolderExplorer(m_cfg.getString("GENERAL", "dir_music").c_str());
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if(strlen(path) > 0)
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{
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m_cfg.setString("GENERAL", "dir_music", path);
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