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https://github.com/Fledge68/WiiFlow_Lite.git
synced 2025-01-24 01:31:11 +01:00
-fixed return to wiiflow on emu nand games
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c7b06690c3
commit
c81d95b502
@ -1042,6 +1042,20 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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if(_loadIOS(gameIOS, userIOS, id) == LOAD_IOS_FAILED)
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return;
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}
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if(rtrn != NULL && strlen(rtrn) == 4)
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{
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int rtrnID = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
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static ioctlv vector[1] ATTRIBUTE_ALIGN(32);
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sm_title_id[0] = (((u64)(0x00010001) << 32) | (rtrnID&0xFFFFFFFF));
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vector[0].data = sm_title_id;
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vector[0].len = 8;
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s32 ESHandle = IOS_Open("/dev/es", 0);
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gprintf("Return to channel %s %s. Using new d2x way\n", rtrn, IOS_Ioctlv(ESHandle, 0xA1, 1, 0, vector) != -101 ? "Succeeded" : "Failed!" );
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IOS_Close(ESHandle);
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}
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if(!emu_disabled)
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{
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Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
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@ -1069,22 +1083,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", id.c_str()));
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ocarina_load_code(cheatFile.get(), cheatSize);
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}
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ISFS_Deinitialize();
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if(rtrn != NULL && strlen(rtrn) == 4)
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{
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int rtrnID = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
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static ioctlv vector[1] ATTRIBUTE_ALIGN(32);
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sm_title_id[0] = (((u64)(0x00010001) << 32) | (rtrnID&0xFFFFFFFF));
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vector[0].data = sm_title_id;
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vector[0].len = 8;
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s32 ESHandle = IOS_Open("/dev/es", 0);
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gprintf("Return to channel %s. Using new d2x way\n", IOS_Ioctlv(ESHandle, 0xA1, 1, 0, vector) != -101 ? "Succeeded" : "Failed!" );
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IOS_Close(ESHandle);
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}
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if(forwarder)
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{
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