mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-if we already force DML to SD why don't display "DML" instead of "SD" ;)
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311ab42ed4
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@ -137,6 +137,8 @@ void CMenu::LoadView(void)
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m_cf.applySettings();
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m_cf.applySettings();
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char *mode = (m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true)) ? (char *)"NAND" : (char *)DeviceName[currentPartition];
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char *mode = (m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true)) ? (char *)"NAND" : (char *)DeviceName[currentPartition];
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if (m_current_view == COVERFLOW_DML)
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mode = (char *)"DML";
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for(u8 i = 0; strncmp((const char *)&mode[i], "\0", 1) != 0; i++)
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for(u8 i = 0; strncmp((const char *)&mode[i], "\0", 1) != 0; i++)
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mode[i] = toupper(mode[i]);
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mode[i] = toupper(mode[i]);
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@ -320,7 +322,7 @@ int CMenu::main(void)
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{
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{
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bool block = m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true);
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bool block = m_current_view == COVERFLOW_CHANNEL && m_cfg.getBool("NAND", "disable", true);
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char *partition;
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char *partition;
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if(!block)
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if(!block && (m_current_view != COVERFLOW_DML))
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{
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{
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_showWaitMessage();
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_showWaitMessage();
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_hideMain();
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_hideMain();
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@ -343,7 +345,10 @@ int CMenu::main(void)
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m_cfg.setInt(_domainFromView(), "partition", currentPartition);
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m_cfg.setInt(_domainFromView(), "partition", currentPartition);
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}
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}
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else partition = (char *)"NAND";
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else if (m_current_view == COVERFLOW_DML)
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partition = (char *)"DML";
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else
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partition = (char *)"NAND";
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for(u8 i = 0; strncmp((const char *)&partition[i], "\0", 1) != 0; i++)
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for(u8 i = 0; strncmp((const char *)&partition[i], "\0", 1) != 0; i++)
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partition[i] = toupper(partition[i]);
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partition[i] = toupper(partition[i]);
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@ -354,7 +359,7 @@ int CMenu::main(void)
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m_btnMgr.setText(m_mainLblNotice, (string)partition);
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m_btnMgr.setText(m_mainLblNotice, (string)partition);
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m_btnMgr.show(m_mainLblNotice);
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m_btnMgr.show(m_mainLblNotice);
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if(!block)
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if(!block && (m_current_view != COVERFLOW_DML))
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{
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{
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_loadList();
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_loadList();
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_showMain();
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_showMain();
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