mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-replaced the help button in the home menu with a install game button
-replaced the about button in coverflow with the wiiflow help -added partition selection to the install game menu -modified the pos of the go button (themers, update plz) -new text for translators, "Install Game" in "home7" -updated english and german ini
This commit is contained in:
parent
09638f273a
commit
cf903ce99a
@ -383,7 +383,7 @@ private:
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s16 m_gameBtnSettings;
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s16 m_gameBtnBack;
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s16 m_gameLblUser[5];
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// Parental code menu
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// Parental code menu
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s16 m_codeLblTitle;
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s16 m_codeBtnKey[10];
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s16 m_codeBtnBack;
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@ -394,7 +394,6 @@ private:
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//menu_wbfs
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s16 m_wbfsLblTitle;
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s16 m_wbfsPBar;
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s16 m_wbfsBtnBack;
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s16 m_wbfsBtnGo;
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s16 m_wbfsLblDialog;
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s16 m_wbfsLblMessage;
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@ -10,7 +10,7 @@ s16 m_exittoLblTitle;
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s16 m_homeBtnSettings;
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s16 m_homeBtnReloadCache;
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s16 m_homeBtnUpdate;
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s16 m_homeBtnHelp;
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s16 m_homeBtnInstall;
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s16 m_homeBtnAbout;
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s16 m_homeBtnExitTo;
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@ -65,27 +65,23 @@ bool CMenu::_Home(void)
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_system();
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remove(m_ver.c_str());
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if(m_exit)
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{
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_launchHomebrew(m_dol.c_str(), m_homebrewArgs);
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break;
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else
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{
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_showHome();
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CoverFlow.startCoverLoader();
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}
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_showHome();
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CoverFlow.startCoverLoader();
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}
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else if(m_btnMgr.selected(m_homeBtnHelp))
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else if(m_btnMgr.selected(m_homeBtnInstall))
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{
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_hideHome();
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_about(true);
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if(m_exit)
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break;
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_wbfsOp(WO_ADD_GAME);
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnAbout))
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{
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_hideHome();
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_about();
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if(m_exit)
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break;
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_showHome();
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}
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else if(m_btnMgr.selected(m_homeBtnExitTo))
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@ -95,14 +91,12 @@ bool CMenu::_Home(void)
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exitHandler(WIIFLOW_DEF);
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else
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_ExitTo();
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if(m_exit)
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break;
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_showHome();
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}
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}
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else if(BTN_HOME_PRESSED)
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{
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exitHandler(WIIFLOW_DEF);
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exitHandler(WIIFLOW_DEF);
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break;
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}
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else if(BTN_B_PRESSED)
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@ -181,8 +175,8 @@ void CMenu::_showHome(void)
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m_btnMgr.show(m_homeBtnSettings);
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m_btnMgr.show(m_homeBtnReloadCache);
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m_btnMgr.show(m_homeBtnUpdate);
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m_btnMgr.show(m_homeBtnHelp);
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m_btnMgr.show(m_homeBtnAbout);
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m_btnMgr.show(m_homeBtnInstall);
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m_btnMgr.show(m_homeBtnAbout);
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m_btnMgr.show(m_homeBtnExitTo);
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m_btnMgr.show(m_homeLblBattery);
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@ -207,7 +201,7 @@ void CMenu::_hideHome(bool instant)
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m_btnMgr.hide(m_homeBtnSettings, instant);
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m_btnMgr.hide(m_homeBtnReloadCache, instant);
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m_btnMgr.hide(m_homeBtnUpdate, instant);
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m_btnMgr.hide(m_homeBtnHelp, instant);
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m_btnMgr.hide(m_homeBtnInstall, instant);
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m_btnMgr.hide(m_homeBtnAbout, instant);
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m_btnMgr.hide(m_homeBtnExitTo, instant);
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@ -238,7 +232,7 @@ void CMenu::_initHomeAndExitToMenu()
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m_homeBtnSettings = _addButton("HOME/SETTINGS", theme.btnFont, L"", 60, 120, 250, 56, theme.btnFontColor);
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m_homeBtnReloadCache = _addButton("HOME/RELOAD_CACHE", theme.btnFont, L"", 60, 230, 250, 56, theme.btnFontColor);
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m_homeBtnUpdate = _addButton("HOME/UPDATE", theme.btnFont, L"", 60, 340, 250, 56, theme.btnFontColor);
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m_homeBtnHelp = _addButton("HOME/HELP", theme.btnFont, L"", 330, 120, 250, 56, theme.btnFontColor);
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m_homeBtnInstall = _addButton("HOME/INSTALL", theme.btnFont, L"", 330, 120, 250, 56, theme.btnFontColor);
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m_homeBtnAbout = _addButton("HOME/ABOUT", theme.btnFont, L"", 330, 230, 250, 56, theme.btnFontColor);
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m_homeBtnExitTo = _addButton("HOME/EXIT_TO", theme.btnFont, L"", 330, 340, 250, 56, theme.btnFontColor);
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m_homeLblBattery = _addLabel("HOME/BATTERY", theme.btnFont, L"", 0, 420, 640, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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@ -246,7 +240,7 @@ void CMenu::_initHomeAndExitToMenu()
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_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnUpdate, "HOME/UPDATE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnHelp, "HOME/HELP", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnInstall, "HOME/INSTALL", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnAbout, "HOME/ABOUT", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeBtnExitTo, "HOME/EXIT_TO", 0, 0, -2.f, 0.f);
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_setHideAnim(m_homeLblBattery, "HOME/BATTERY", 0, 0, -2.f, 0.f);
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@ -280,7 +274,7 @@ void CMenu::_textHome(void)
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m_btnMgr.setText(m_homeBtnSettings, _t("home1", L"Settings"));
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m_btnMgr.setText(m_homeBtnReloadCache, _t("home2", L"Reload Cache"));
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m_btnMgr.setText(m_homeBtnUpdate, _t("home3", L"Update"));
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m_btnMgr.setText(m_homeBtnHelp, _t("home6", L"Help"));
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m_btnMgr.setText(m_homeBtnInstall, _t("home7", L"Install Game"));
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m_btnMgr.setText(m_homeBtnAbout, _t("home4", L"About"));
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m_btnMgr.setText(m_homeBtnExitTo, _t("home5", L"Exit To"));
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}
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@ -393,7 +393,7 @@ int CMenu::main(void)
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else if(m_btnMgr.selected(m_mainBtnInfo))
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{
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_hideMain();
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_about();
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_about(true);
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_showMain();
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if(BTN_B_HELD)
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bUsed = true;
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@ -12,9 +12,12 @@
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void CMenu::_hideWBFS(bool instant)
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{
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m_btnMgr.hide(m_configLblPartitionName, instant);
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m_btnMgr.hide(m_configLblPartition, instant);
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m_btnMgr.hide(m_configBtnPartitionP, instant);
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m_btnMgr.hide(m_configBtnPartitionM, instant);
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m_btnMgr.hide(m_wbfsLblTitle, instant);
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m_btnMgr.hide(m_wbfsPBar, instant);
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m_btnMgr.hide(m_wbfsBtnBack, instant);
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m_btnMgr.hide(m_wbfsBtnGo, instant);
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m_btnMgr.hide(m_wbfsLblDialog);
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m_btnMgr.hide(m_wbfsLblMessage);
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@ -28,21 +31,25 @@ void CMenu::_showWBFS(CMenu::WBFS_OP op)
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_setBg(m_wbfsBg, m_wbfsBg);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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case WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop1", L"Install Game"));
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m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition]));
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m_btnMgr.show(m_configLblPartitionName);
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m_btnMgr.show(m_configLblPartition);
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m_btnMgr.show(m_configBtnPartitionP);
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m_btnMgr.show(m_configBtnPartitionM);
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break;
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case CMenu::WO_REMOVE_GAME:
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case WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop2", L"Delete Game"));
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break;
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case CMenu::WO_FORMAT:
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case WO_FORMAT:
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// m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop3", L"Format"));
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break;
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case CMenu::WO_COPY_GAME:
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case WO_COPY_GAME:
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m_btnMgr.setText(m_wbfsLblTitle, _t("wbfsop11", L"Copy Game"));
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break;
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};
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m_btnMgr.show(m_wbfsLblTitle);
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m_btnMgr.show(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsBtnGo);
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m_btnMgr.show(m_wbfsLblDialog);
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for(u8 i = 0; i < ARRAY_SIZE(m_wbfsLblUser); ++i)
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@ -138,7 +145,7 @@ int CMenu::_gameInstaller(void *obj)
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m._setThrdMsg(L"", 0);
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LWP_MutexUnlock(m.m_mutex);
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ret = WBFS_AddGame(CMenu::_addDiscProgress, obj);
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ret = WBFS_AddGame(_addDiscProgress, obj);
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LWP_MutexLock(m.m_mutex);
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if (ret == 0)
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m._setThrdMsg(m._t("wbfsop8", L"Game installed"), 1.f);
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@ -167,7 +174,7 @@ int CMenu::_GCgameInstaller(void *obj)
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if(skip)
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rsize = 8192; // Use small chunks when skip on error is enabled
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m_gcdump.Init(skip, comp, wexf, alig, nretry, rsize,DeviceName[currentPartition],m.m_DMLgameDir.c_str(), CMenu::_addDiscProgress, CMenu::_Messenger, obj);
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m_gcdump.Init(skip, comp, wexf, alig, nretry, rsize,DeviceName[currentPartition],m.m_DMLgameDir.c_str(), _addDiscProgress, _Messenger, obj);
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int ret;
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m.m_progress = 0.f;
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@ -251,7 +258,7 @@ int CMenu::_GCcopyGame(void *obj)
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LWP_MutexUnlock(m.m_mutex);
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if (!fsop_DirExist(folder))
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fsop_MakeFolder(folder);
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fsop_CopyFolder(source, target, CMenu::_addDiscProgress, obj);
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fsop_CopyFolder(source, target, _addDiscProgress, obj);
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LWP_MutexLock(m.m_mutex);
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m._setThrdMsg(m._t("wbfsop14", L"Game copied, press Back to boot the game."), 1.f);
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gprintf("Game copied.\n");
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@ -280,15 +287,15 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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_showWBFS(op);
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switch (op)
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{
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case CMenu::WO_ADD_GAME:
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case WO_ADD_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, _t("wbfsadddlg", L"Please insert the disc you want to copy, then click on Go."));
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break;
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case CMenu::WO_REMOVE_GAME:
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case WO_REMOVE_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsremdlg", L"To permanently remove the game: %s, click on Go."), CoverFlow.getTitle().toUTF8().c_str()));
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break;
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case CMenu::WO_FORMAT:
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case WO_FORMAT:
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break;
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case CMenu::WO_COPY_GAME:
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case WO_COPY_GAME:
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m_btnMgr.setText(m_wbfsLblDialog, _t("wbfscpydlg", L"If you are sure you want to copy this game to SD, click on Go."));
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break;
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}
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@ -305,19 +312,20 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.down();
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if(BTN_A_PRESSED && !m_thrdWorking)
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{
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if(m_btnMgr.selected(m_wbfsBtnBack))
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break;
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else if(m_btnMgr.selected(m_wbfsBtnGo))
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if(m_btnMgr.selected(m_wbfsBtnGo))
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{
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switch(op)
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{
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case CMenu::WO_ADD_GAME:
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case WO_ADD_GAME:
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MusicPlayer.Stop();
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TempLoadIOS();
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m_btnMgr.hide(m_configLblPartitionName);
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m_btnMgr.hide(m_configLblPartition);
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m_btnMgr.hide(m_configBtnPartitionP);
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m_btnMgr.hide(m_configBtnPartitionM);
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.hide(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, L"");
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if (Disc_Wait() < 0)
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@ -349,7 +357,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_gameInstaller, (void *)this, 0, 8 * 1024, 64);
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LWP_CreateThread(&thread, (void *(*)(void *))_gameInstaller, (void *)this, 0, 8 * 1024, 64);
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}
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else if(Disc_IsGC() == 0)
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{
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@ -368,7 +376,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_GCgameInstaller, (void *)this, 0, 8 * 1024, 64);
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LWP_CreateThread(&thread, (void *(*)(void *))_GCgameInstaller, (void *)this, 0, 8 * 1024, 64);
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}
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else
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{
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@ -376,7 +384,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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out = true;
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}
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break;
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case CMenu::WO_REMOVE_GAME:
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case WO_REMOVE_GAME:
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if(CF_Hdr->type == TYPE_GC_GAME)
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{
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char GC_Path[1024];
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@ -423,9 +431,9 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.setText(m_wbfsLblMessage, _t("wbfsop7", L"Game deleted"));
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done = true;
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break;
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case CMenu::WO_FORMAT:
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case WO_FORMAT:
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break;
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case CMenu::WO_COPY_GAME:
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case WO_COPY_GAME:
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string GC_Path(CF_Hdr->path);
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if(strcasestr(GC_Path.c_str(), "boot.bin") != NULL)
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GC_Path.erase(GC_Path.end() - 13, GC_Path.end());
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@ -440,7 +448,6 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.show(m_wbfsPBar);
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m_btnMgr.setProgress(m_wbfsPBar, 0.f);
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m_btnMgr.hide(m_wbfsBtnGo);
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m_btnMgr.hide(m_wbfsBtnBack);
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m_btnMgr.show(m_wbfsLblMessage);
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m_btnMgr.setText(m_wbfsLblMessage, L"");
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cfPos = string(CF_Hdr->id);
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@ -450,12 +457,18 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_thrdWorking = true;
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m_thrdProgress = 0.f;
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m_thrdMessageAdded = false;
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LWP_CreateThread(&thread, (void *(*)(void *))CMenu::_GCcopyGame, (void *)this, 0, 8 * 1024, 64);
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LWP_CreateThread(&thread, (void *(*)(void *))_GCcopyGame, (void *)this, 0, 8 * 1024, 64);
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break;
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}
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if(out)
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break;
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}
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else if((m_btnMgr.selected(m_configBtnPartitionP) || m_btnMgr.selected(m_configBtnPartitionM)))
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{
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s8 direction = m_btnMgr.selected(m_configBtnPartitionP) ? 1 : -1;
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_setPartition(direction);
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m_btnMgr.setText(m_configLblPartition, upperCase(DeviceName[currentPartition]));
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}
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}
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if(m_thrdMessageAdded)
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@ -466,45 +479,38 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
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m_btnMgr.setText(m_wbfsLblDialog, m_thrdMessage);
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m_btnMgr.setProgress(m_wbfsPBar, m_thrdProgress);
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m_btnMgr.setText(m_wbfsLblMessage, wfmt(L"%i%%", (int)(m_thrdProgress * 100.f)));
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if(!m_thrdWorking)
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if(!m_thrdWorking && op == WO_ADD_GAME)
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{
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if(op == CMenu::WO_ADD_GAME)
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{
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WDVD_StopMotor();
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MusicPlayer.Stop();
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TempLoadIOS(IOS_TYPE_NORMAL_IOS);
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}
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m_btnMgr.show(m_wbfsBtnBack);
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WDVD_StopMotor();
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MusicPlayer.Stop();
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TempLoadIOS(IOS_TYPE_NORMAL_IOS);
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}
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}
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}
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_hideWBFS();
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if (done && (op == CMenu::WO_REMOVE_GAME || op == CMenu::WO_ADD_GAME))
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if(done && (op == WO_REMOVE_GAME || op == WO_ADD_GAME))
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{
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//m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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//m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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if(upd_dml)
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UpdateCache(COVERFLOW_DML);
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if(upd_usb)
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UpdateCache(COVERFLOW_USB);
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if(upd_emu)
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UpdateCache(COVERFLOW_PLUGIN);
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_loadList();
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_initCF();
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CoverFlow.findId(cfPos.c_str(), true);
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}
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else if(done && op == CMenu::WO_COPY_GAME)
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else
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{
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//m_gameList.SetLanguage(m_loc.getString(m_curLanguage, "gametdb_code", "EN").c_str());
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if(upd_dml)
|
||||
if(done && op == WO_COPY_GAME)
|
||||
{
|
||||
UpdateCache(COVERFLOW_DML);
|
||||
currentPartition = SD;
|
||||
UpdateCache(COVERFLOW_DML);
|
||||
}
|
||||
_loadList();
|
||||
_initCF();
|
||||
}
|
||||
return done;
|
||||
}
|
||||
@ -517,14 +523,12 @@ void CMenu::_initWBFSMenu()
|
||||
m_wbfsLblDialog = _addLabel("WBFS/DIALOG", theme.lblFont, L"", 40, 90, 560, 200, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||
m_wbfsLblMessage = _addLabel("WBFS/MESSAGE", theme.lblFont, L"", 40, 300, 560, 100, theme.lblFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_TOP);
|
||||
m_wbfsPBar = _addProgressBar("WBFS/PROGRESS_BAR", 40, 270, 560, 20);
|
||||
m_wbfsBtnBack = _addButton("WBFS/BACK_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
|
||||
m_wbfsBtnGo = _addButton("WBFS/GO_BTN", theme.btnFont, L"", 245, 260, 150, 56, theme.btnFontColor);
|
||||
m_wbfsBtnGo = _addButton("WBFS/GO_BTN", theme.btnFont, L"", 420, 400, 200, 56, theme.btnFontColor);
|
||||
|
||||
_setHideAnim(m_wbfsLblTitle, "WBFS/TITLE", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_wbfsLblDialog, "WBFS/DIALOG", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_wbfsLblMessage, "WBFS/MESSAGE", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_wbfsPBar, "WBFS/PROGRESS_BAR", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_wbfsBtnBack, "WBFS/BACK_BTN", 0, 0, -2.f, 0.f);
|
||||
_setHideAnim(m_wbfsBtnGo, "WBFS/GO_BTN", 0, 0, -2.f, 0.f);
|
||||
_hideWBFS(true);
|
||||
_textWBFS();
|
||||
@ -532,6 +536,5 @@ void CMenu::_initWBFSMenu()
|
||||
|
||||
void CMenu::_textWBFS(void)
|
||||
{
|
||||
m_btnMgr.setText(m_wbfsBtnBack, _t("wbfsop4", L"Back"));
|
||||
m_btnMgr.setText(m_wbfsBtnGo, _t("wbfsop5", L"Go"));
|
||||
}
|
||||
|
@ -226,6 +226,7 @@ home3=Update
|
||||
home4=About
|
||||
home5=Exit To
|
||||
home6=Help
|
||||
home7=Install Game
|
||||
hooktype1=VBI
|
||||
hooktype2=KPAD Read
|
||||
hooktype3=Joypad
|
||||
|
@ -226,6 +226,7 @@ home3=WiiFlow updaten
|
||||
home4=Über WiiFlow
|
||||
home5=Zurück zu
|
||||
home6=Hilfe
|
||||
home7=Installiere Spiel
|
||||
hooktype1=VBI
|
||||
hooktype2=KPAD Read
|
||||
hooktype3=Joypad
|
||||
|
Loading…
Reference in New Issue
Block a user