mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
- cleaned up fanart code.
This commit is contained in:
parent
2daed253a4
commit
d03c014f43
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out/boot.dol
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out/boot.dol
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@ -1,10 +1,7 @@
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#include "fanart.hpp"
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#include "fanart.hpp"
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#include "pngu.h"
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#include "boxmesh.hpp"
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#include "text.hpp"
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#include "gecko/gecko.hpp"
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#include "memory/mem2.hpp"
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#include "memory/mem2.hpp"
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using namespace std;
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using namespace std;
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static guVector _GRRaxisx = (guVector){1, 0, 0}; // DO NOT MODIFY!!!
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static guVector _GRRaxisx = (guVector){1, 0, 0}; // DO NOT MODIFY!!!
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@ -12,7 +9,7 @@ static guVector _GRRaxisy = (guVector){0, 1, 0}; // Even at runtime
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static guVector _GRRaxisz = (guVector){0, 0, 1}; // NOT ever!
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static guVector _GRRaxisz = (guVector){0, 0, 1}; // NOT ever!
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CFanart::CFanart(void)
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CFanart::CFanart(void)
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: m_animationComplete(false), m_loaded(false), m_cfg(), m_bg(), m_bglq()
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: m_animationComplete(false), m_loaded(false), m_faConfig(), m_bg(), m_bglq()
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{
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{
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}
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}
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@ -22,7 +19,7 @@ CFanart::~CFanart(void)
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void CFanart::unload()
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void CFanart::unload()
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{
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{
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m_cfg.unload();
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m_faConfig.unload();
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m_loaded = false;
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m_loaded = false;
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for(vector<CFanartElement>::iterator Elm = m_elms.begin(); Elm != m_elms.end(); Elm++)
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for(vector<CFanartElement>::iterator Elm = m_elms.begin(); Elm != m_elms.end(); Elm++)
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Elm->Cleanup();
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Elm->Cleanup();
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@ -32,16 +29,15 @@ void CFanart::unload()
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}
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}
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char fanartDir[164];
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char fanartDir[164];
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bool CFanart::load(Config &m_globalConfig, const char *path, const char *id, bool plugin_rom)
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bool CFanart::load(Config &m_wiiflowConfig, const char *path, const char *id, bool plugin_rom)
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{
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{
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bool retval = false;
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bool retval = false;
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if(!m_globalConfig.getBool("FANART", "enable_fanart", true))
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if(!m_wiiflowConfig.getBool("FANART", "enable_fanart", true))
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return retval;
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return retval;
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unload();
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unload();
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//char dir[164];
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fanartDir[163] = '\0';
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fanartDir[163] = '\0';
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strncpy(fanartDir, fmt("%s/%s", path, id), 163);
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strncpy(fanartDir, fmt("%s/%s", path, id), 163);
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@ -53,15 +49,15 @@ bool CFanart::load(Config &m_globalConfig, const char *path, const char *id, boo
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}
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}
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if(texErr == TE_OK)
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if(texErr == TE_OK)
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{
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{
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char cfg_char[164];
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char faConfig_Path[164];
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cfg_char[163] = '\0';
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faConfig_Path[163] = '\0';
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strncpy(cfg_char, fmt("%s/%s.ini", fanartDir, id), 163);
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strncpy(faConfig_Path, fmt("%s/%s.ini", fanartDir, id), 163);
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m_cfg.load(cfg_char);
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m_faConfig.load(faConfig_Path);
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if(!m_cfg.loaded() && !plugin_rom)
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if(!m_faConfig.loaded() && !plugin_rom)
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{
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{
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strncpy(cfg_char, fmt("%s/%.3s.ini", fanartDir, id), 163);
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strncpy(faConfig_Path, fmt("%s/%.3s.ini", fanartDir, id), 163);
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m_cfg.load(cfg_char);
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m_faConfig.load(faConfig_Path);
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if(!m_cfg.loaded())
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if(!m_faConfig.loaded())
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{
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{
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TexHandle.Cleanup(m_bg);
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TexHandle.Cleanup(m_bg);
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return retval;
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return retval;
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@ -70,16 +66,14 @@ bool CFanart::load(Config &m_globalConfig, const char *path, const char *id, boo
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TexHandle.fromImageFile(m_bglq, fmt("%s/background_lq.png", fanartDir));
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TexHandle.fromImageFile(m_bglq, fmt("%s/background_lq.png", fanartDir));
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for(int i = 1; i <= 6; i++)
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for(int i = 1; i <= 6; i++)
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{
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{
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CFanartElement elm(m_cfg, fanartDir, i);
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CFanartElement elm(m_faConfig, fanartDir, i);
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if (elm.IsValid()) m_elms.push_back(elm);
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if (elm.IsValid()) m_elms.push_back(elm);
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}
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}
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m_loaded = true;
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m_loaded = true;
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retval = true;
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retval = true;
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m_defaultDelay = m_globalConfig.getInt("FANART", "delay_after_animation", 200);
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m_defaultDelay = m_wiiflowConfig.getInt("FANART", "delay_after_animation", 200);
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m_delayAfterAnimation = m_cfg.getInt("GENERAL", "delay_after_animation", m_defaultDelay);
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m_delayAfterAnimation = m_faConfig.getInt("GENERAL", "delay_after_animation", m_defaultDelay);
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m_allowArtworkOnTop = m_globalConfig.getBool("FANART", "allow_artwork_on_top", true);
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m_globalShowCoverAfterAnimation = m_wiiflowConfig.getOptBool("FANART", "show_cover_after_animation", 2);
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m_globalHideCover = m_globalConfig.getOptBool("FANART", "hidecover", 2); // 0 is false, 1 is true, 2 is default
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m_globalShowCoverAfterAnimation = m_globalConfig.getOptBool("FANART", "show_cover_after_animation", 2);
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}
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}
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return retval;
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return retval;
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}
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}
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@ -102,7 +96,7 @@ void CFanart::reset()
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m_elms.clear();
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m_elms.clear();
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for(int i = 1; i <= 6; i++)
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for(int i = 1; i <= 6; i++)
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{
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{
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CFanartElement elm(m_cfg, fanartDir, i);
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CFanartElement elm(m_faConfig, fanartDir, i);
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if (elm.IsValid()) m_elms.push_back(elm);
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if (elm.IsValid()) m_elms.push_back(elm);
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}
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}
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}
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}
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@ -111,7 +105,7 @@ bool CFanart::noLoop()
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{
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{
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if(m_globalShowCoverAfterAnimation != 2)
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if(m_globalShowCoverAfterAnimation != 2)
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return m_globalShowCoverAfterAnimation == 1;
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return m_globalShowCoverAfterAnimation == 1;
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return m_cfg.getBool("GENERAL", "show_cover_after_animation", false);
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return m_faConfig.getBool("GENERAL", "show_cover_after_animation", false);
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}
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}
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bool CFanart::isLoaded()
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bool CFanart::isLoaded()
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@ -138,11 +132,9 @@ void CFanart::tick()
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m_delayAfterAnimation--;
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m_delayAfterAnimation--;
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}
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}
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void CFanart::draw(bool front)
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void CFanart::draw()
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{
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{
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if(!m_loaded) return; //derp
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if(!m_loaded) return;
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if(!m_allowArtworkOnTop && front)
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return; // It's not allowed to draw fanart on top, it has already been drawn
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GX_SetNumChans(1);
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GX_SetNumChans(1);
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GX_ClearVtxDesc();
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GX_ClearVtxDesc();
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@ -162,7 +154,6 @@ void CFanart::draw(bool front)
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GX_SetZMode(GX_DISABLE, GX_LEQUAL, GX_TRUE);
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GX_SetZMode(GX_DISABLE, GX_LEQUAL, GX_TRUE);
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for(u32 i = 0; i < m_elms.size(); ++i)
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for(u32 i = 0; i < m_elms.size(); ++i)
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if(!m_allowArtworkOnTop || ((front && m_elms[i].ShowOnTop()) || !front))
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m_elms[i].draw();
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m_elms[i].draw();
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}
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}
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@ -173,27 +164,25 @@ CFanartElement::CFanartElement(Config &cfg, const char *dir, int artwork)
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if(!m_isValid)
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if(!m_isValid)
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return;
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return;
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char *section = fmt_malloc("artwork%d", artwork);
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char *domain = fmt_malloc("artwork%d", artwork);
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if(section == NULL)
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if(domain == NULL)
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return;
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return;
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m_show_on_top = cfg.getBool(section, "show_on_top", true);
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m_x = cfg.getInt(domain, "x", 0);
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m_y = cfg.getInt(domain, "y", 0);
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m_scaleX = cfg.getFloat(domain, "scale_x", 1.f);
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m_scaleY = cfg.getFloat(domain, "scale_y", 1.f);
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m_alpha = min(cfg.getInt(domain, "alpha", 255), 255);
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m_delay = (int) (cfg.getFloat(domain, "delay", 0.f) * 50);
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m_angle = cfg.getFloat(domain, "angle", 0.f);
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m_x = cfg.getInt(section, "x", 0);
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m_event_duration = (int) (cfg.getFloat(domain, "duration", 0.f) * 50);
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m_y = cfg.getInt(section, "y", 0);
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m_event_x = m_event_duration == 0 ? m_x : cfg.getInt(domain, "event_x", m_x);
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m_scaleX = cfg.getFloat(section, "scale_x", 1.f);
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m_event_y = m_event_duration == 0 ? m_y : cfg.getInt(domain, "event_y", m_y);
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m_scaleY = cfg.getFloat(section, "scale_y", 1.f);
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m_event_scaleX = m_event_duration == 0 ? m_scaleX : cfg.getInt(domain, "event_scale_x", m_scaleX);
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m_alpha = min(cfg.getInt(section, "alpha", 255), 255);
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m_event_scaleY = m_event_duration == 0 ? m_scaleY : cfg.getInt(domain, "event_scale_y", m_scaleY);
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m_delay = (int) (cfg.getFloat(section, "delay", 0.f) * 50);
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m_event_alpha = m_event_duration == 0 ? m_alpha : min(cfg.getInt(domain, "event_alpha", m_alpha), 255); // Not from m_alpha, because the animation can start less translucent than m_alpha
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m_angle = cfg.getFloat(section, "angle", 0.f);
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m_event_angle = m_event_duration == 0 ? m_angle : cfg.getFloat(domain, "event_angle", m_angle);
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m_event_duration = (int) (cfg.getFloat(section, "duration", 0.f) * 50);
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m_event_x = m_event_duration == 0 ? m_x : cfg.getInt(section, "event_x", m_x);
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m_event_y = m_event_duration == 0 ? m_y : cfg.getInt(section, "event_y", m_y);
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m_event_scaleX = m_event_duration == 0 ? m_scaleX : cfg.getInt(section, "event_scale_x", m_scaleX);
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m_event_scaleY = m_event_duration == 0 ? m_scaleY : cfg.getInt(section, "event_scale_y", m_scaleY);
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m_event_alpha = m_event_duration == 0 ? m_alpha : min(cfg.getInt(section, "event_alpha", m_alpha), 255); // Not from m_alpha, because the animation can start less translucent than m_alpha
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m_event_angle = m_event_duration == 0 ? m_angle : cfg.getFloat(section, "event_angle", m_angle);
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m_step_x = m_event_duration == 0 ? 0 : (m_x - m_event_x) / m_event_duration;
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m_step_x = m_event_duration == 0 ? 0 : (m_x - m_event_x) / m_event_duration;
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m_step_y = m_event_duration == 0 ? 0 : (m_y - m_event_y) / m_event_duration;
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m_step_y = m_event_duration == 0 ? 0 : (m_y - m_event_y) / m_event_duration;
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@ -202,7 +191,7 @@ CFanartElement::CFanartElement(Config &cfg, const char *dir, int artwork)
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m_step_alpha = m_event_duration == 0 ? 0 : (m_alpha - m_event_alpha) / m_event_duration;
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m_step_alpha = m_event_duration == 0 ? 0 : (m_alpha - m_event_alpha) / m_event_duration;
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m_step_angle = m_event_duration == 0 ? 0 : (m_angle - m_event_angle) / m_event_duration;
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m_step_angle = m_event_duration == 0 ? 0 : (m_angle - m_event_angle) / m_event_duration;
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MEM2_free(section);
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MEM2_free(domain);
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}
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}
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void CFanartElement::Cleanup(void)
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void CFanartElement::Cleanup(void)
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@ -220,11 +209,6 @@ bool CFanartElement::IsAnimationComplete()
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return m_event_duration == 0;
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return m_event_duration == 0;
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}
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}
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bool CFanartElement::ShowOnTop()
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{
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return m_show_on_top;
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}
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void CFanartElement::tick()
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void CFanartElement::tick()
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{
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{
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if(m_delay > 0)
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if(m_delay > 0)
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@ -5,7 +5,6 @@
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#include <ogcsys.h>
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#include <ogcsys.h>
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#include <gccore.h>
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#include <gccore.h>
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#include <string>
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#include "gui.hpp"
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#include "gui.hpp"
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#include "texture.hpp"
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#include "texture.hpp"
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@ -22,7 +21,6 @@ public:
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bool IsValid();
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bool IsValid();
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bool IsAnimationComplete();
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bool IsAnimationComplete();
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bool ShowOnTop();
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private:
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private:
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TexData m_art;
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TexData m_art;
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int m_artwork;
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int m_artwork;
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@ -50,8 +48,6 @@ private:
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float m_step_scaleY;
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float m_step_scaleY;
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float m_step_angle;
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float m_step_angle;
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bool m_show_on_top;
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bool m_isValid;
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bool m_isValid;
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};
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};
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@ -62,12 +58,12 @@ public:
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~CFanart(void);
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~CFanart(void);
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void unload();
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void unload();
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bool load(Config &m_globalConfig, const char *path, const char *id, bool plugin_rom);
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bool load(Config &m_wiiflowConfig, const char *path, const char *id, bool plugin_rom);
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bool isAnimationComplete();
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bool isAnimationComplete();
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bool isLoaded();
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bool isLoaded();
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void getBackground(const TexData * &hq, const TexData * &lq);
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void getBackground(const TexData * &hq, const TexData * &lq);
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void draw(bool front = true);
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void draw();
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void tick();
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void tick();
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bool noLoop();
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bool noLoop();
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void reset();
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void reset();
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@ -77,12 +73,10 @@ private:
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bool m_animationComplete;
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bool m_animationComplete;
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u16 m_delayAfterAnimation;
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u16 m_delayAfterAnimation;
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u8 m_globalHideCover;
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u8 m_globalShowCoverAfterAnimation;
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u8 m_globalShowCoverAfterAnimation;
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u16 m_defaultDelay;
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u16 m_defaultDelay;
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bool m_allowArtworkOnTop;
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bool m_loaded;
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bool m_loaded;
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Config m_cfg;
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Config m_faConfig;
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TexData m_bg;
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TexData m_bg;
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TexData m_bglq;
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TexData m_bglq;
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@ -1694,7 +1694,6 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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m_vid.prepareAAPass(i);
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m_vid.prepareAAPass(i);
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m_vid.setup2DProjection(false, true);
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m_vid.setup2DProjection(false, true);
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_drawBg();
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_drawBg();
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m_fa.draw(false);
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CoverFlow.draw();
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CoverFlow.draw();
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m_vid.setup2DProjection(false, true);
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m_vid.setup2DProjection(false, true);
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CoverFlow.drawEffect();
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CoverFlow.drawEffect();
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@ -1709,7 +1708,6 @@ void CMenu::_mainLoopCommon(bool withCF, bool adjusting)
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{
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{
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m_vid.setup2DProjection();
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m_vid.setup2DProjection();
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_drawBg();
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_drawBg();
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m_fa.draw(false);
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if(withCF)
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if(withCF)
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{
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{
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CoverFlow.draw();
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CoverFlow.draw();
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