mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-added per game option to choose if you want to boot a gamecube
game via DIOS-MIOS or Devolution, if you set it to Default it will boot ISOs via Devolution and FST extracted via DIOS-MIOS -updated english.ini -updated german.ini
This commit is contained in:
parent
741be2dcc2
commit
d0ed0821f3
@ -466,6 +466,11 @@ private:
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u16 m_gameSettingsLblDevoMemcardEmu;
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u16 m_gameSettingsLblDevoMemcardEmu;
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u16 m_gameSettingsBtnDevoMemcardEmu;
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u16 m_gameSettingsBtnDevoMemcardEmu;
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u16 m_gameSettingsLblGCLoader;
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u16 m_gameSettingsLblGCLoader_Val;
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u16 m_gameSettingsBtnGCLoader_P;
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u16 m_gameSettingsBtnGCLoader_M;
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u16 m_gameSettingsLblCustom;
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u16 m_gameSettingsLblCustom;
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u16 m_gameSettingsBtnCustom;
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u16 m_gameSettingsBtnCustom;
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@ -1097,6 +1102,7 @@ private:
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static const SOption _AspectRatio[3];
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static const SOption _AspectRatio[3];
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static const SOption _NMM[4];
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static const SOption _NMM[4];
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static const SOption _NoDVD[3];
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static const SOption _NoDVD[3];
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static const SOption _GCLoader[3];
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static const SOption _vidModePatch[4];
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static const SOption _vidModePatch[4];
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static const SOption _hooktype[8];
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static const SOption _hooktype[8];
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static const SOption _exitTo[6];
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static const SOption _exitTo[6];
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@ -52,6 +52,10 @@ void CMenu::_hideGameSettings(bool instant)
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_M, instant);
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m_btnMgr.hide(m_gameSettingsBtnNoDVD_M, instant);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu, instant);
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m_btnMgr.hide(m_gameSettingsLblGCLoader, instant);
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m_btnMgr.hide(m_gameSettingsLblGCLoader_Val, instant);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_P, instant);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_M, instant);
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m_btnMgr.hide(m_gameSettingsLblCustom, instant);
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m_btnMgr.hide(m_gameSettingsLblCustom, instant);
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m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
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m_btnMgr.hide(m_gameSettingsBtnCustom, instant);
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m_btnMgr.hide(m_gameSettingsLblOcarina, instant);
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m_btnMgr.hide(m_gameSettingsLblOcarina, instant);
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@ -279,6 +283,11 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.show(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.show(m_gameSettingsLblGCLoader);
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m_btnMgr.show(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.show(m_gameSettingsBtnGCLoader_M);
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}
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}
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}
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}
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else
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else
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@ -315,6 +324,11 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsLblDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsBtnDevoMemcardEmu);
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m_btnMgr.hide(m_gameSettingsLblGCLoader);
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m_btnMgr.hide(m_gameSettingsLblGCLoader_Val);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_P);
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m_btnMgr.hide(m_gameSettingsBtnGCLoader_M);
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}
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}
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}
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}
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if (m_gameSettingsPage == 4)
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if (m_gameSettingsPage == 4)
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@ -392,6 +406,8 @@ void CMenu::_showGameSettings(void)
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m_btnMgr.setText(m_gameSettingsLblNMM_Val, _t(CMenu::_NMM[i].id, CMenu::_NMM[i].text));
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m_btnMgr.setText(m_gameSettingsLblNMM_Val, _t(CMenu::_NMM[i].id, CMenu::_NMM[i].text));
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i = min((u32)m_gcfg2.getInt(id, "no_disc_patch", 0), ARRAY_SIZE(CMenu::_NoDVD) - 1u);
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i = min((u32)m_gcfg2.getInt(id, "no_disc_patch", 0), ARRAY_SIZE(CMenu::_NoDVD) - 1u);
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m_btnMgr.setText(m_gameSettingsLblNoDVD_Val, _t(CMenu::_NoDVD[i].id, CMenu::_NoDVD[i].text));
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m_btnMgr.setText(m_gameSettingsLblNoDVD_Val, _t(CMenu::_NoDVD[i].id, CMenu::_NoDVD[i].text));
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i = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
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m_btnMgr.setText(m_gameSettingsLblGCLoader_Val, _t(CMenu::_GCLoader[i].id, CMenu::_GCLoader[i].text));
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}
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}
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else
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else
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{
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{
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@ -568,6 +584,12 @@ void CMenu::_gameSettings(void)
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m_gcfg2.setInt(id, "no_disc_patch", (int)loopNum((u32)m_gcfg2.getInt(id, "no_disc_patch", 0) + direction, ARRAY_SIZE(CMenu::_NoDVD)));
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m_gcfg2.setInt(id, "no_disc_patch", (int)loopNum((u32)m_gcfg2.getInt(id, "no_disc_patch", 0) + direction, ARRAY_SIZE(CMenu::_NoDVD)));
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_showGameSettings();
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_showGameSettings();
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}
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) || m_btnMgr.selected(m_gameSettingsBtnGCLoader_M))
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{
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s8 direction = m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) ? 1 : -1;
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m_gcfg2.setInt(id, "gc_loader", (int)loopNum((u32)m_gcfg2.getInt(id, "gc_loader", 0) + direction, ARRAY_SIZE(CMenu::_GCLoader)));
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_showGameSettings();
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}
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else if (m_btnMgr.selected(m_gameSettingsBtnIOSM) || m_btnMgr.selected(m_gameSettingsBtnIOSP))
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else if (m_btnMgr.selected(m_gameSettingsBtnIOSM) || m_btnMgr.selected(m_gameSettingsBtnIOSP))
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{
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{
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if( _installed_cios.size() > 0)
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if( _installed_cios.size() > 0)
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@ -754,6 +776,11 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsLblDevoMemcardEmu = _addLabel(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblDevoMemcardEmu = _addLabel(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnDevoMemcardEmu = _addButton(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
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m_gameSettingsBtnDevoMemcardEmu = _addButton(theme, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
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m_gameSettingsLblGCLoader = _addLabel(theme, "GAME_SETTINGS/GC_LOADER", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblGCLoader_Val = _addLabel(theme, "GAME_SETTINGS/GC_LOADER_BTN", theme.btnFont, L"", 386, 310, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnGCLoader_M = _addPicButton(theme, "GAME_SETTINGS/GC_LOADER_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 310, 56, 56);
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m_gameSettingsBtnGCLoader_P = _addPicButton(theme, "GAME_SETTINGS/GC_LOADER_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 310, 56, 56);
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//Page 4
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//Page 4
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
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@ -836,6 +863,10 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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_setHideAnim(m_gameSettingsBtnNoDVD_M, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnNoDVD_M, "GAME_SETTINGS/NO_DVD_PATCH_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnDevoMemcardEmu, "GAME_SETTINGS/DEVO_MEMCARD_EMU_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader, "GAME_SETTINGS/GC_LOADER", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader_Val, "GAME_SETTINGS/GC_LOADER_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnGCLoader_P, "GAME_SETTINGS/GC_LOADER_PLUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnGCLoader_M, "GAME_SETTINGS/GC_LOADER_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktype, "GAME_SETTINGS/HOOKTYPE", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktype, "GAME_SETTINGS/HOOKTYPE", -200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktypeVal, "GAME_SETTINGS/HOOKTYPE_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblHooktypeVal, "GAME_SETTINGS/HOOKTYPE_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnHooktypeM, "GAME_SETTINGS/HOOKTYPE_MINUS", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnHooktypeM, "GAME_SETTINGS/HOOKTYPE_MINUS", 200, 0, 1.f, 0.f);
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@ -891,4 +922,5 @@ void CMenu::_textGameSettings(void)
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m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
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m_btnMgr.setText(m_gameSettingsLblFlashSave, _t("cfgg32", L"Flash Save to NAND"));
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m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
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m_btnMgr.setText(m_gameSettingsBtnFlashSave, _t("cfgg33", L"Flash"));
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m_btnMgr.setText(m_gameSettingsLblDevoMemcardEmu, _t("cfgg34", L"Devolution Memcard Emulator"));
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m_btnMgr.setText(m_gameSettingsLblDevoMemcardEmu, _t("cfgg34", L"Devolution Memcard Emulator"));
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m_btnMgr.setText(m_gameSettingsLblGCLoader, _t("cfgg35", L"GameCube Loader"));
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}
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}
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@ -210,6 +210,12 @@ const CMenu::SOption CMenu::_NoDVD[3] = {
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{ "NoDVDon", L"Enabled" },
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{ "NoDVDon", L"Enabled" },
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};
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};
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const CMenu::SOption CMenu::_GCLoader[3] = {
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{ "GC_Def", L"Default" },
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{ "GC_DM", L"DIOS-MIOS" },
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{ "GC_Devo", L"Devolution" },
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};
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const CMenu::SOption CMenu::_vidModePatch[4] = {
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const CMenu::SOption CMenu::_vidModePatch[4] = {
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{ "vmpnone", L"None" },
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{ "vmpnone", L"None" },
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{ "vmpnormal", L"Normal" },
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{ "vmpnormal", L"Normal" },
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@ -217,7 +223,6 @@ const CMenu::SOption CMenu::_vidModePatch[4] = {
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{ "vmpall", L"All" }
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{ "vmpall", L"All" }
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};
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};
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const CMenu::SOption CMenu::_hooktype[8] = {
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const CMenu::SOption CMenu::_hooktype[8] = {
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{ "disabled", L"Disabled" },
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{ "disabled", L"Disabled" },
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{ "hooktype1", L"VBI" },
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{ "hooktype1", L"VBI" },
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@ -805,17 +810,17 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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else if((id[3] != 'P') && (DMLvideoMode == 0))
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else if((id[3] != 'P') && (DMLvideoMode == 0))
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DMLvideoMode = 2;
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DMLvideoMode = 2;
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if(disc)
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u8 loader = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
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DML_New_SetBootDiscOption();
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else if(m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL)
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{
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bool memcard_emu = m_gcfg2.getBool(id, "devo_memcard_emu", false);
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DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str(), memcard_emu);
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}
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else
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{
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m_cfg.setString("DML", "current_item", id);
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if(disc)
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{
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loader = 0;
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DML_New_SetBootDiscOption();
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}
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else if(loader == 1 || (loader == 0 && (strcasestr(path.c_str(), "boot.bin") != NULL || !m_devo_installed)))
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{
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loader = 1;
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m_cfg.setString("DML", "current_item", id);
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char CheatPath[256];
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char CheatPath[256];
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char NewCheatPath[255];
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char NewCheatPath[255];
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u8 NMM = min((u32)m_gcfg2.getInt(id, "dml_nmm", 0), ARRAY_SIZE(CMenu::_NMM) - 1u);
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u8 NMM = min((u32)m_gcfg2.getInt(id, "dml_nmm", 0), ARRAY_SIZE(CMenu::_NMM) - 1u);
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@ -849,6 +854,12 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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WDVD_Close();
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WDVD_Close();
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}
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}
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}
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}
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else if(loader == 2 || (loader == 0 && m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL))
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{
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loader = 2;
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bool memcard_emu = m_gcfg2.getBool(id, "devo_memcard_emu", false);
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DEVO_SetOptions(path.c_str(), DeviceName[currentPartition], m_dataDir.c_str(), memcard_emu);
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}
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m_gcfg1.save(true);
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m_gcfg1.save(true);
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m_gcfg2.save(true);
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m_gcfg2.save(true);
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@ -862,7 +873,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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#endif
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#endif
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GC_SetVideoMode(DMLvideoMode, videoSetting);
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GC_SetVideoMode(DMLvideoMode, videoSetting);
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GC_SetLanguage(GClanguage);
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GC_SetLanguage(GClanguage);
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if(!disc && m_devo_installed && strcasestr(path.c_str(), "boot.bin") == NULL)
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if(loader == 2)
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DEVO_Boot();
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DEVO_Boot();
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DML_New_WriteOptions();
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DML_New_WriteOptions();
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@ -78,6 +78,8 @@ cfgg30=Extract Save from NAND
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cfgg31=Extract
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cfgg31=Extract
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cfgg32=Flash Save to NAND
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cfgg32=Flash Save to NAND
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cfgg33=Flash
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cfgg33=Flash
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cfgg34=Devolution Memcard Emulator
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cfgg35=GameCube Loader
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cfgg4=Patch country strings
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cfgg4=Patch country strings
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cfgg5=Ocarina
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cfgg5=Ocarina
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cfgg7=Vipatch
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cfgg7=Vipatch
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@ -202,6 +204,9 @@ gameinfo3=Region: %s
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gameinfo4=Release Date: %i.%i.%i
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gameinfo4=Release Date: %i.%i.%i
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gameinfo5=Genre: %s
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gameinfo5=Genre: %s
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gametdb_code=EN
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gametdb_code=EN
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GC_Def=Default
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GC_DM=DIOS-MIOS
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GC_Devo=Devolution
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genesis=Sega Genesis
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genesis=Sega Genesis
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gm1=Play
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gm1=Play
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gm2=Back
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gm2=Back
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@ -77,6 +77,8 @@ cfgg30=Entpacke Speicherstand
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cfgg31=Entpacken
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cfgg31=Entpacken
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cfgg32=Installiere Speicherstand
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cfgg32=Installiere Speicherstand
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cfgg33=Installieren
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cfgg33=Installieren
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cfgg34=Devolution Memcard Emulator
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cfgg35=GameCube Loader
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cfgg3=Sprache
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cfgg3=Sprache
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cfgg4=Länder-Strings patchen
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cfgg4=Länder-Strings patchen
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cfgg5=Ocarina
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cfgg5=Ocarina
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@ -189,6 +191,9 @@ gameinfo3=Region: %s
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gameinfo4=Erscheinungstermin: %i.%i.%i
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gameinfo4=Erscheinungstermin: %i.%i.%i
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gameinfo5=Genre: %s
|
gameinfo5=Genre: %s
|
||||||
gametdb_code=DE
|
gametdb_code=DE
|
||||||
|
GC_Def=Standard
|
||||||
|
GC_DM=DIOS-MIOS
|
||||||
|
GC_Devo=Devolution
|
||||||
genesis=Sega Genesis
|
genesis=Sega Genesis
|
||||||
gm1=Spielen
|
gm1=Spielen
|
||||||
gm2=Zurück
|
gm2=Zurück
|
||||||
|
Loading…
Reference in New Issue
Block a user