Fixed "Set USB failed: -6" dug.

Fixed bug where user selected IOS is never actually used, because the configuration file was unloaded before it gets there.

Fixed NAND paths being created with double "/"s.  No real effect because they seem to be automatically reduced to a single "/"

Minor wifi-gecko changes to keep it alive close to the game launch.
This commit is contained in:
yardape8000 2012-05-12 17:14:25 +00:00
parent 1a0908497a
commit d669a1a17e
7 changed files with 94 additions and 80 deletions

View File

@ -181,14 +181,21 @@ s32 Nand::Disable_Emu()
void Nand::Set_NandPath(string path)
{
if(isalnum(*(path.begin()))) path.insert(path.begin(), '/');
else *(path.begin()) = '/';
if(isalnum(*(path.begin())))
path.insert(path.begin(), '/');
else
*(path.begin()) = '/';
if(isalnum(*(path.end()))) path.push_back('/');
else *(path.end()) = '/';
if(isalnum(*(path.end())))
path.push_back('/');
else
path.replace(path.length() - 1, 1, "/");
if(path.size() <= 32)
memcpy(NandPath, path.c_str(), path.size());
else
memset(NandPath, 0, sizeof(NandPath));
gprintf("NandPath = %s\n", NandPath);
}
void Nand::__Dec_Enc_TB(void)
@ -757,6 +764,16 @@ void Nand::CreatePath(const char *path, ...)
if(folder[strlen(folder)-1] == '/')
folder[strlen(folder)-1] = 0;
char *check = folder;
while (true)
{
check = strstr(folder, "//");
if (check != NULL)
strcpy(check, check + 1);
else
break;
}
DIR *d;
d = opendir(folder);

View File

@ -29,6 +29,7 @@
#include <string.h>
#include <unistd.h>
#include <network.h>
#include <errno.h>
#include "wifi_gecko.h"
// set to use TCP socket instead of UDP
@ -108,7 +109,9 @@ int WifiGecko_Send(const char * data, int datasize)
while (done < datasize)
{
if(blocksize > datasize-done)
while(net_get_status() == -EBUSY);
if(blocksize > datasize-done)
blocksize = datasize-done;
ret = net_send(connection, data + done, blocksize, 0);

View File

@ -286,10 +286,8 @@ s32 Disc_Wait(void)
s32 Disc_SetUSB(const u8 *id)
{
//gprintf("Trying set_frag_list\n");
if (id) return set_frag_list((u8 *) id);
//gprintf("Trying WDVD_SetUSBMode\n");
return WDVD_SetUSBMode(wbfsDev, (u8 *) id, -1);
}

View File

@ -335,12 +335,6 @@ s32 WDVD_SetFragList(int device, void *fraglist, int size)
inbuf[2] = (u32)fraglist;
inbuf[3] = size;
//int i;
//for (i = 0; i < 8; i++)
// gprintf("inbuf[%d] = %X\n", i, inbuf[i]);
//ghexdump(fraglist, size);
//gprintf("\n");
DCFlushRange(fraglist, size);
s32 ret = IOS_Ioctl(di_fd, IOCTL_DI_SETFRAG, inbuf, sizeof(inbuf), outbuf, sizeof(outbuf));
if (ret < 0) return ret;

View File

@ -194,11 +194,9 @@ void CMenu::init(void)
m_appDir = sfmt("%s:/%s", drive, APPDATA_DIR2);
m_cfg.load(sfmt("%s/" CFG_FILENAME, m_appDir.c_str()).c_str());
if (m_cfg.getBool("GENERAL", "async_network") || has_enabled_providers() || m_cfg.getBool("DEBUG", "wifi_gecko"))
{
_initAsyncNetwork();
while(net_get_status() == -EBUSY);
}
m_use_wifi_gecko = m_cfg.getBool("DEBUG", "wifi_gecko");
if (m_cfg.getBool("GENERAL", "async_network") || has_enabled_providers() || m_use_wifi_gecko)
_reload_wifi_gecko();
gprintf("Wiiflow boot.dol Location: %s\n", m_appDir.c_str());
@ -496,7 +494,18 @@ void CMenu::cleanup(bool ios_reload)
{
_cleanupDefaultFont();
}
_deinitNetwork();
if (!ios_reload || (!m_use_wifi_gecko && ios_reload))
_deinitNetwork();
}
void CMenu::_reload_wifi_gecko(void)
{
if (m_use_wifi_gecko)
{
_initAsyncNetwork();
while(net_get_status() == -EBUSY);
usleep(1000);
}
}
void CMenu::_setAA(int aa)

View File

@ -998,8 +998,10 @@ private:
public:
void _directlaunch(const string &id);
private:
bool m_use_wifi_gecko;
void _reload_wifi_gecko();
bool _loadFile(SmartBuf &buffer, u32 &size, const char *path, const char *file);
int _loadIOS(u8 ios, string id);
int _loadIOS(u8 ios, int userIOS, string id);
void _launch(dir_discHdr *hdr);
void _launchGame(dir_discHdr *hdr, bool dvd);
void _launchChannel(dir_discHdr *hdr);

View File

@ -791,14 +791,11 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
m_exit = true;
}
int CMenu::_loadIOS(u8 ios, string id)
int CMenu::_loadIOS(u8 gameIOS, int userIOS, string id)
{
int gameIOS = 0;
int userIOS = 0;
gprintf("Game ID# %s requested IOS %d. User selected %d\n", id.c_str(), gameIOS, userIOS);
gprintf("Game ID# %s requested IOS %d\n", id.c_str(), ios);
if (m_gcfg2.getInt(id, "ios", &userIOS) && _installed_cios.size() > 0)
if (userIOS > 0 && _installed_cios.size() > 0)
{
for(CIOSItr itr = _installed_cios.begin(); itr != _installed_cios.end(); itr++)
{
@ -807,59 +804,57 @@ int CMenu::_loadIOS(u8 ios, string id)
gameIOS = itr->first;
break;
}
else gameIOS = 0;
}
}
// Reload IOS, if requested
if (gameIOS != mainIOS)
// remap IOS to CIOS
if(gameIOS < 0x64)
{
if(gameIOS < 0x64)
if ( _installed_cios.size() <= 0)
{
if ( _installed_cios.size() <= 0)
error(sfmt("No cios found!"));
Sys_LoadMenu();
}
u8 IOS[3];
IOS[0] = gameIOS;
IOS[1] = 56;
IOS[2] = 57;
bool found = false;
for(u8 num = 0; num < 3; num++)
{
if(found)
break;
if(IOS[num] == 0)
continue;
for(CIOSItr itr = _installed_cios.begin(); itr != _installed_cios.end(); itr++)
{
error(sfmt("No cios found!"));
Sys_LoadMenu();
}
u8 IOS[3];
IOS[0] = gameIOS == 0 ? ios : gameIOS;
IOS[1] = 56;
IOS[2] = 57;
bool found = false;
for(u8 num = 0; num < 3; num++)
{
if(found)
break;
if(IOS[num] == 0)
continue;
for(CIOSItr itr = _installed_cios.begin(); itr != _installed_cios.end(); itr++)
if(itr->second == IOS[num] || itr->first == IOS[num])
{
if(itr->second == IOS[num] || itr->first == IOS[num])
{
gameIOS = itr->first;
found = true;
break;
}
gameIOS = itr->first;
found = true;
break;
}
}
if(!found)
{
error(sfmt("Couldn't find a cIOS using base %i, or 56/57", IOS[0]));
return LOAD_IOS_FAILED;
}
}
if (gameIOS != mainIOS)
if(!found)
{
gprintf("Reloading IOS into %d\n", gameIOS);
cleanup(true);
if(!loadIOS(gameIOS, true))
{
error(sfmt("Couldn't load IOS %i", gameIOS));
return LOAD_IOS_FAILED;
}
return LOAD_IOS_SUCCEEDED;
error(sfmt("Couldn't find a cIOS using base %i, or 56/57", IOS[0]));
return LOAD_IOS_FAILED;
}
}
if (gameIOS != mainIOS)
{
gprintf("Reloading IOS into %d\n", gameIOS);
cleanup(true);
if(!loadIOS(gameIOS, true))
{
_reload_wifi_gecko();
error(sfmt("Couldn't load IOS %i", gameIOS));
return LOAD_IOS_FAILED;
}
return LOAD_IOS_SUCCEEDED;
}
return LOAD_IOS_NOT_NEEDED;
}
@ -926,6 +921,9 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
if (i==2)
emulate_mode = true;
int userIOS = 0;
m_gcfg2.getInt(id, "ios", &userIOS);
m_gcfg1.save(true);
m_gcfg2.save(true);
m_cat.save(true);
@ -943,7 +941,7 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", hdr->hdr.id));
ocarina_load_code(cheatFile.get(), cheatSize);
int result = _loadIOS(channel.GetRequestedIOS(hdr->hdr.chantitle), id);
int result = _loadIOS(channel.GetRequestedIOS(hdr->hdr.chantitle), userIOS, id);
if (result == LOAD_IOS_FAILED)
return;
if (result == LOAD_IOS_SUCCEEDED)
@ -1001,7 +999,6 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
{
string id = string((const char *) hdr->hdr.id);
Nand::Instance()->Disable_Emu();
bool using_wifi_gecko = m_cfg.getBool("DEBUG", "wifi_gecko");
if (dvd)
{
@ -1187,6 +1184,9 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
if (has_enabled_providers() && _initNetwork() == 0)
add_game_to_card(id.c_str());
int userIOS = 0;
m_gcfg2.getInt(id, "ios", &userIOS);
m_gcfg1.save(true);
m_gcfg2.save(true);
m_cat.save(true);
@ -1203,31 +1203,22 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
app_gameconfig_load((u8 *) &hdr->hdr.id, gameconfig.get(), gameconfigSize);
ocarina_load_code(cheatFile.get(), cheatSize);
if (!using_wifi_gecko)
if (!m_use_wifi_gecko)
net_wc24cleanup();
bool iosLoaded = false;
if (!dvd)
{
int result = _loadIOS(GetRequestedGameIOS(hdr), id);
int result = _loadIOS(GetRequestedGameIOS(hdr), userIOS, id);
if (result == LOAD_IOS_FAILED)
return;
if (result == LOAD_IOS_SUCCEEDED)
iosLoaded = true;
}
if (iosLoaded && using_wifi_gecko)
{
_initAsyncNetwork();
while(net_get_status() == -EBUSY);
}
if(emuSave)
{
if(iosLoaded) ISFS_Deinitialize();
ISFS_Initialize();
Nand::Instance()->Init(emuPath.c_str(), emuPartition, false);
DeviceHandler::Instance()->UnMount(emuPartition);