mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-fixed 99,999% herpderp bug that wiiflow freeze when trying
to enter emulator gameview -set title length copy to 64 chars, not that we get a codedump
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7130e95282
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@ -170,7 +170,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//Asciify( tmp.title );
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wstringEx tmpString;
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tmpString.fromUTF8(GTitle.c_str());
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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if(gc_disc[0])
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wcslcat(tmp.title, L" disc 2", sizeof(tmp.title));
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@ -206,7 +206,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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if(gc_disc[0])
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wcslcat(tmp.title, L" disc 2", sizeof(tmp.title));
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@ -263,7 +263,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8(GTitle.c_str());
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : gameTDB.GetCaseColor((char *)tmp.hdr.id);
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tmp.hdr.wifi = gameTDB.GetWifiPlayers((char *)tmp.hdr.id);
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@ -289,7 +289,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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headerlist.push_back(tmp);
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continue;
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@ -362,7 +362,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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}
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//Asciify(tmp.title);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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headerlist.push_back(tmp);
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continue;
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}
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@ -394,7 +394,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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if (tmp.hdr.magic == 0x5D1C9EA3)
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{
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//Asciify(tmp.title);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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headerlist.push_back(tmp);
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}
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continue;
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@ -405,7 +405,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//mbstowcs(tmp.title, (const char *)tmp.hdr.title, sizeof(tmp.hdr.title));
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//Asciify(tmp.title);
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tmpString.fromUTF8((const char *)tmp.hdr.title);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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tmp.hdr.casecolor = ccolor != 1 ? ccolor : 1;
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headerlist.push_back(tmp);
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}
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@ -436,7 +436,7 @@ void CList<dir_discHdr>::GetHeaders(safe_vector<string> pathlist, safe_vector<di
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//Asciify(tmp.title);
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wstringEx tmpString;
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tmpString.fromUTF8(tempname);
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wcsncpy(tmp.title, tmpString.c_str(), tmpString.size());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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gprintf("Found: %s\n", tmp.path);
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sscanf(plugin.getString("PLUGIN","magic","").c_str(), "%08x", &tmp.hdr.magic); //Plugin magic
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@ -117,6 +117,8 @@ safe_vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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{
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gprintf("Parsing scummvm.ini\n");
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safe_vector<dir_discHdr> gameHeader;
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if(!ini.loaded())
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return gameHeader;
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string game = ini.firstDomain().c_str();
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if(Device.rfind("usb") != string::npos)
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Device.erase(3, 1);
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@ -134,9 +136,11 @@ safe_vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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}
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memset(&tmp, 0, sizeof(dir_discHdr));
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tmp.hdr.casecolor = caseColors.back();
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mbstowcs(tmp.title, ini.getString(game,"description").c_str(), 64);
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wstringEx tmpString;
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tmpString.fromUTF8(ini.getString(game,"description").c_str());
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wcsncpy(tmp.title, tmpString.c_str(), 64);
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strncpy(tmp.path, game.c_str(), sizeof(tmp.path));
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gprintf("Found: %s\n", ini.getString(game,"description").c_str());
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gprintf("Found: %s\n", tmpString.c_str());
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tmp.hdr.magic = magicWords.back();
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tmp.hdr.gc_magic = 0x4c4f4c4f;
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gameHeader.push_back(tmp);
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