mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-now compiled with devkitpro ppc r29-1 and libogc 1.8.17
-updated libcustomfat and libvorbis thanks to GreyWolf -updated libturbojpeg thanks to Fix94 -fixed cheat menu so cheat names with apostrophe's display properly
This commit is contained in:
parent
7ef28f87f0
commit
d94c66d773
@ -55,7 +55,7 @@ ios := 249
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#---------------------------------------------------------------------------------
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# options for code generation
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#---------------------------------------------------------------------------------
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CFLAGS = -g -ggdb -Os -Wall -Wextra $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
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CFLAGS = -g -ggdb -Os -Wall -Wextra $(MACHDEP) $(INCLUDE) -D_GNU_SOURCE -DHAVE_CONFIG_H
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g -ggdb $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80620000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size,-wrap,wiiuse_register
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Binary file not shown.
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BIN
out/boot.dol
BIN
out/boot.dol
Binary file not shown.
Before Width: | Height: | Size: 3.1 MiB After Width: | Height: | Size: 3.2 MiB |
Binary file not shown.
Binary file not shown.
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@ -54,7 +54,7 @@ char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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static u8 *GetDol(u32 bootcontent, u64 title)
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{
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/%08x.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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sprintf(filepath, "/title/%08lx/%08lx/content/%08lx.app", TITLE_UPPER(title), TITLE_LOWER(title), bootcontent);
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u32 contentSize = 0;
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@ -83,7 +83,7 @@ static bool GetAppNameFromTmd(bool dol, u32 *bootcontent, u64 title, u32 *IOS)
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bool ret = false;
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memset(filepath, 0, ISFS_MAXPATH);
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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sprintf(filepath, "/title/%08lx/%08lx/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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u32 size;
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u8 *data = ISFS_GetFile(filepath, &size, -1);
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@ -59,28 +59,28 @@ extern void multidolhook(u32 address);
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extern void langvipatch(u32 address, u32 len, u8 langbyte);
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extern void vipatch(u32 address, u32 len);
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static const u32 multidolpatch1[2] = {0x3C03FFB4,0x28004F43};
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static const u32 multidolpatch2[2] = {0x3F608000, 0x807B0018};
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//static const u32 multidolpatch1[2] = {0x3C03FFB4,0x28004F43};
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//static const u32 multidolpatch2[2] = {0x3F608000, 0x807B0018};
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static const u32 healthcheckhook[2] = {0x41810010,0x881D007D};
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static const u32 updatecheckhook[3] = {0x80650050,0x80850054,0xA0A50058};
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//static const u32 healthcheckhook[2] = {0x41810010,0x881D007D};
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//static const u32 updatecheckhook[3] = {0x80650050,0x80850054,0xA0A50058};
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static const u32 recoveryhooks[3] = {0xA00100AC,0x5400073E,0x2C00000F};
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//static const u32 recoveryhooks[3] = {0xA00100AC,0x5400073E,0x2C00000F};
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static const u32 nocopyflag1[3] = {0x540007FF, 0x4182001C, 0x80630068};
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static const u32 nocopyflag2[3] = {0x540007FF, 0x41820024, 0x387E12E2};
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//static const u32 nocopyflag1[3] = {0x540007FF, 0x4182001C, 0x80630068};
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//static const u32 nocopyflag2[3] = {0x540007FF, 0x41820024, 0x387E12E2};
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// this one is for the GH3 and VC saves
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//static const u32 nocopyflag3[5] = {0x2C030000, 0x40820010, 0x88010020, 0x28000002, 0x41820234};
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static const u32 nocopyflag3[5] = {0x2C030000, 0x41820200,0x48000058,0x38610100};
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//static const u32 nocopyflag3[5] = {0x2C030000, 0x41820200,0x48000058,0x38610100};
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// this removes the display warning for no copy VC and GH3 saves
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static const u32 nocopyflag4[4] = {0x80010008, 0x2C000000, 0x4182000C, 0x3BE00001};
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static const u32 nocopyflag5[3] = {0x801D0024,0x540007FF,0x41820024};
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//static const u32 nocopyflag4[4] = {0x80010008, 0x2C000000, 0x4182000C, 0x3BE00001};
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//static const u32 nocopyflag5[3] = {0x801D0024,0x540007FF,0x41820024};
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static const u32 movedvdpatch[3] = {0x2C040000, 0x41820120, 0x3C608109};
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static const u32 regionfreehooks[5] = {0x7C600774, 0x2C000001, 0x41820030,0x40800010,0x2C000000};
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static const u32 cIOScode[16] = {0x7f06c378, 0x7f25cb78, 0x387e02c0, 0x4cc63182};
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static const u32 cIOSblock[16] = {0x2C1800F9, 0x40820008, 0x3B000024};
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static const u32 fwritepatch[8] = {0x9421FFD0,0x7C0802A6,0x90010034,0xBF210014,0x7C9B2378,0x7CDC3378,0x7C7A1B78,0x7CB92B78}; // bushing fwrite
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//static const u32 movedvdpatch[3] = {0x2C040000, 0x41820120, 0x3C608109};
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//static const u32 regionfreehooks[5] = {0x7C600774, 0x2C000001, 0x41820030,0x40800010,0x2C000000};
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//static const u32 cIOScode[16] = {0x7f06c378, 0x7f25cb78, 0x387e02c0, 0x4cc63182};
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//static const u32 cIOSblock[16] = {0x2C1800F9, 0x40820008, 0x3B000024};
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//static const u32 fwritepatch[8] = {0x9421FFD0,0x7C0802A6,0x90010034,0xBF210014,0x7C9B2378,0x7CDC3378,0x7C7A1B78,0x7CB92B78}; // bushing fwrite
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static const u32 vipatchcode[3] = {0x4182000C,0x4180001C,0x48000018};
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const u32 viwiihooks[4] = {0x7CE33B78,0x38870034,0x38A70038,0x38C7004C};
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@ -99,8 +99,8 @@ const u32 multidolchanhooks[4] = {0x4200FFF4, 0x48000004, 0x38800000, 0x4E800020
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const u32 langpatch[3] = {0x7C600775, 0x40820010, 0x38000000};
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static const u32 oldpatch002[3] = {0x2C000000, 0x40820214, 0x3C608000};
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static const u32 newpatch002[3] = {0x2C000000, 0x48000214, 0x3C608000};
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//static const u32 oldpatch002[3] = {0x2C000000, 0x40820214, 0x3C608000};
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//static const u32 newpatch002[3] = {0x2C000000, 0x48000214, 0x3C608000};
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unsigned char sig_fwrite[32] =
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{
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@ -65,10 +65,10 @@ protected:
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void ChangeGame(Banner *banner);
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void Init(u8 *font1, u8 *font2);
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static const float fBannerWidth = 608.f;
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static const float fBannerHeight = 448.f;
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static const float fIconWidth = 128.f;
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static const float fIconHeight = 96.f;
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static constexpr float fBannerWidth = 608.f;
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static constexpr float fBannerHeight = 448.f;
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static constexpr float fIconWidth = 128.f;
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static constexpr float fIconHeight = 96.f;
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bool reducedVol;
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int returnVal;
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@ -44,7 +44,7 @@ the_CFG normalCFG;
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#define LDR_ENTRY ((entry)LDR_ADDR)
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u8 *extldr_ptr = NULL;
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size_t extldr_size = 0;
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u32 extldr_size = 0;
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extern "C" {
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u8 configbytes[2];
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@ -59,7 +59,7 @@ extern u32 gameconfsize;
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extern u32 *gameconf;
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u8 *booter_ptr = NULL;
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size_t booter_size = 0;
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u32 booter_size = 0;
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void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 patchVidMode,
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int aspectRatio, u32 returnTo, u8 BootType, bool use_led)
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@ -88,7 +88,7 @@ extern "C"
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typedef struct
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{
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unsigned int len;
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unsigned int ABCD[4];
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unsigned long int ABCD[4];
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int b_used;
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unsigned char block[64];
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} auth_md5Ctx;
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@ -42,8 +42,8 @@ bool Identify(u64 titleid)
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char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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memset(filepath, 0, ISFS_MAXPATH);
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gprintf("Reading TMD for %08x %08x...", TITLE_UPPER(titleid), TITLE_LOWER(titleid));
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sprintf(filepath, "/title/%08x/%08x/content/title.tmd", TITLE_UPPER(titleid), TITLE_LOWER(titleid));
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gprintf("Reading TMD for %08lx %08lx...", TITLE_UPPER(titleid), TITLE_LOWER(titleid));
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sprintf(filepath, "/title/%08lx/%08lx/content/title.tmd", TITLE_UPPER(titleid), TITLE_LOWER(titleid));
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u32 tmdSize;
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u8 *tmdBuffer = ISFS_GetFile(filepath, &tmdSize, -1);
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if (tmdBuffer == NULL || tmdSize == 0)
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@ -898,11 +898,11 @@ void Nand::CreateTitleTMD(dir_discHdr *hdr)
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u32 highTID = *(u32*)(titleTMD+0x18c);
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u32 lowTID = *(u32*)(titleTMD+0x190);
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CreatePath("%s/title/%08x/%08x/data", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08x/%08x/content", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08lx/%08lx/data", FullNANDPath, highTID, lowTID);
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CreatePath("%s/title/%08lx/%08lx/content", FullNANDPath, highTID, lowTID);
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char nandpath[MAX_FAT_PATH];
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snprintf(nandpath, sizeof(nandpath), "%s/title/%08x/%08x/content/title.tmd", FullNANDPath, highTID, lowTID);
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snprintf(nandpath, sizeof(nandpath), "%s/title/%08lx/%08lx/content/title.tmd", FullNANDPath, highTID, lowTID);
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if(fsop_FileExist(nandpath))
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{
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@ -1234,8 +1234,7 @@ u8 *Nand::GetTMD(u64 title, u32 *size)
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{
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u8 *tmd_buf = NULL;
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u32 tmd_size = 0;
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char *tmd_path = fmt_malloc("/title/%08x/%08x/content/title.tmd",
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TITLE_UPPER(title), TITLE_LOWER(title));
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char *tmd_path = fmt_malloc("/title/%08lx/%08lx/content/title.tmd", TITLE_UPPER(title), TITLE_LOWER(title));
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if(tmd_path != NULL)
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{
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tmd_buf = GetEmuFile(tmd_path, &tmd_size);
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@ -53,100 +53,6 @@ string GCTCheats::getCheatComment(unsigned int nr)
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return ERRORRANGE;
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}
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int GCTCheats::createGCT(unsigned int nr,const char * filename)
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{
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if (nr == 0)return 0;
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ofstream filestr;
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filestr.open(filename);
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if (filestr.fail()) return 0;
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//Header and Footer
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char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
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char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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string buf = getCheat(nr);
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filestr.write(header,sizeof(header));
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int x = 0;
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while (x < (int)buf.size())
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{
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string temp = buf.substr(x,2);
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long int li = strtol(temp.c_str(),NULL,16);
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temp = li;
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filestr.write(temp.c_str(),1);
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x +=2;
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}
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filestr.write(footer,sizeof(footer));
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filestr.close();
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return 1;
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}
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int GCTCheats::createGCT(const char * chtbuffer,const char * filename)
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{
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ofstream filestr;
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filestr.open(filename);
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if (filestr.fail()) return 0;
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//Header and Footer
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char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
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char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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string buf = chtbuffer;
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filestr.write(header,sizeof(header));
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int x = 0;
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while (x < (int)buf.size())
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{
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string temp = buf.substr(x,2);
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long int li = strtol(temp.c_str(),NULL,16);
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temp = li;
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filestr.write(temp.c_str(),1);
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x +=2;
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}
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filestr.write(footer,sizeof(footer));
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filestr.close();
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return 1;
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}
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int GCTCheats::createGCT(int nr[],int cnt,const char * filename)
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{
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if (cnt == 0) return 0;
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ofstream filestr;
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filestr.open(filename);
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if (filestr.fail()) return 0;
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//Header and Footer
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char header[] = { 0x00, 0xd0, 0xc0, 0xde, 0x00, 0xd0, 0xc0, 0xde};
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char footer[] = { 0xF0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00};
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filestr.write(header,sizeof(header));
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int c = 0;
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while (c != cnt)
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{
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string buf = getCheat(nr[c]);
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int x = 0;
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while (x < (int)buf.size())
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{
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string temp = buf.substr(x,2);
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long int li = strtol(temp.c_str(),NULL,16);
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temp = li;
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filestr.write(temp.c_str(),1);
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x +=2;
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}
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c++;
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}
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filestr.write(footer,sizeof(footer));
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filestr.close();
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return 1;
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}
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//creates gct from internal array
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int GCTCheats::createGCT(const char * filename)
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{
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@ -182,7 +88,7 @@ int GCTCheats::createGCT(const char * filename)
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return 1;
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}
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//creates txt from internal array
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//rewrite and save code.txt to mark which codes are #selected#
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int GCTCheats::createTXT(const char * filename)
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{
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@ -231,8 +137,6 @@ int GCTCheats::openTxtfile(const char * filename)
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int i = 0;
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string str;
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int codestatus;
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bool codedynamic = false; // cheat contains X-Codes?
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filestr.seekg(0,ios_base::end);
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int size = filestr.tellg();
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@ -247,36 +151,27 @@ int GCTCheats::openTxtfile(const char * filename)
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if (sGameTitle[sGameTitle.length() - 1] == '\r')
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sGameTitle.erase(sGameTitle.length() - 1);
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getline(filestr,sCheatName[i]); // skip first line if file uses CRLF
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if (!sGameTitle[sGameTitle.length() - 1] == '\r')
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filestr.seekg(0,ios_base::beg);
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while (!filestr.eof()) {
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getline(filestr,sCheatName[i]); // '\n' delimiter by default
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while (!filestr.eof())
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{
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getline(filestr,sCheatName[i]);
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if (sCheatName[i][sCheatName[i].length() - 1] == '\r')
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sCheatName[i].erase(sCheatName[i].length() - 1);
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if (sCheatName[i].length() == 0)
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continue;
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string cheatdata;
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bool emptyline = false;
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while (!emptyline)
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while (!filestr.eof())
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{
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getline(filestr,str);
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if (str[str.length() - 1] == '\r')
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str.erase(str.length() - 1);
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if (str == "" || str[0] == '\r' || str[0] == '\n')
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{
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emptyline = true;
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break;
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}
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codestatus = IsCodeEx(str);
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if (codestatus == 1)
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// line contains X code, so whole cheat is dynamic
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codedynamic = true;
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if (codestatus == 2)
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if (IsCode(str))
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{
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// remove any garbage (comment) after code
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while (str.size() > 17)
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@ -288,16 +183,13 @@ int GCTCheats::openTxtfile(const char * filename)
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}
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else
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sCheatComment[i] = str;
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if (filestr.eof()) break;
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}
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if (!codedynamic && cheatdata.size() > 0)
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if (cheatdata.size() > 0)
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{
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sCheats[i] = cheatdata;
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sCheatSelected[i] = false;
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// if comment starts with dynamic, it is selected
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// wiiflow rewrites and saves code.txt with #selected# added to comments if cheat selected
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if (sCheatComment[i].compare(0,10,"#selected#") == 0)
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{
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sCheatSelected[i] = true;
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@ -308,7 +200,6 @@ int GCTCheats::openTxtfile(const char * filename)
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else
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sCheatComment[i] = "";
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codedynamic = false;
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if (i == MAXCHEATS) break;
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}
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iCntCheats = i;
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@ -34,30 +34,10 @@ public:
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//!\param filename name of TXT file
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//!\return error code
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int openTxtfile(const char * filename);
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//!Creates GCT file for one cheat
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//!\param nr selected Cheat Numbers
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//!\param filename name of GCT file
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//!\return error code
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int createGCT(unsigned int nr,const char * filename);
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//!Creates GCT file from a buffer
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//!\param chtbuffer buffer that holds the cheat data
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//!\param filename name of GCT file
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//!\return error code
|
||||
int createGCT(const char * chtbuffer,const char * filename);
|
||||
//!Creates GCT file
|
||||
//!\param nr[] array of selected Cheat Numbers
|
||||
//!\param cnt size of array
|
||||
//!\param filename name of GCT file
|
||||
//!\return error code
|
||||
int createGCT(int nr[],int cnt,const char * filename);
|
||||
//!Creates GCT file
|
||||
//!\param filename name of GCT file
|
||||
//!\return error code
|
||||
int createGCT(const char * filename);
|
||||
//!Creates directly gct in memory
|
||||
//!\param filename name of TXT file
|
||||
//!\return GCT buffer
|
||||
string createGCTbuff(int nr[],int cnt);
|
||||
//!Creates TXT file
|
||||
//!\param filename name of GCT file
|
||||
//!\return error code
|
||||
|
@ -33,7 +33,7 @@ static u64 folderSize = 0;
|
||||
u64 FolderProgressBytes;
|
||||
|
||||
// return false if the file doesn't exist
|
||||
bool fsop_GetFileSizeBytes(const char *path, size_t *filesize) // for me stats st_size report always 0 :(
|
||||
bool fsop_GetFileSizeBytes(const char *path, u32 *filesize) // for me stats st_size report always 0 :(
|
||||
{
|
||||
FILE *f;
|
||||
size_t size = 0;
|
||||
@ -79,7 +79,7 @@ u64 fsop_GetFolderBytes(const char *source)
|
||||
bytes += fsop_GetFolderBytes(newSource);
|
||||
else // It is a file !
|
||||
{
|
||||
size_t s;
|
||||
u32 s;
|
||||
fsop_GetFileSizeBytes(newSource, &s);
|
||||
bytes += s;
|
||||
}
|
||||
@ -203,7 +203,7 @@ bool fsop_CopyFile(const char *source, const char *target, progress_callback_t s
|
||||
// write current block
|
||||
wb = fwrite(&buff[bi*block], 1, rb, ft);
|
||||
|
||||
if(wb != wb || rb == 0)
|
||||
if(wb != rb || rb == 0)
|
||||
err = 1;
|
||||
|
||||
bytes += rb;
|
||||
|
@ -12,7 +12,7 @@ extern "C"
|
||||
|
||||
typedef void (*progress_callback_t)(int status,int total,void *user_data);
|
||||
|
||||
bool fsop_GetFileSizeBytes(const char *path, size_t *filesize);
|
||||
bool fsop_GetFileSizeBytes(const char *path, u32 *filesize);
|
||||
u64 fsop_GetFolderBytes(const char *source);
|
||||
u32 fsop_GetFolderKb(const char *source);
|
||||
u32 fsop_GetFreeSpaceKb(const char *path);
|
||||
|
@ -20,7 +20,8 @@ bool bufferMessages = true;
|
||||
char gprintfBuffer[GPRINTF_SIZE];
|
||||
char sdwritebuffer[SDWRITE_SIZE];
|
||||
|
||||
static ssize_t __out_write(struct _reent *r __attribute__((unused)), int fd __attribute__((unused)), const char *ptr, size_t len)
|
||||
//static ssize_t __out_write(struct _reent *r __attribute__((unused)), int fd __attribute__((unused)), const char *ptr, size_t len)
|
||||
static ssize_t __out_write(struct _reent *r __attribute__((unused)), void *fd __attribute__((unused)), const char *ptr, size_t len)
|
||||
{
|
||||
if(geckoinit && ptr)
|
||||
{
|
||||
@ -58,6 +59,7 @@ static const devoptab_t gecko_out = {
|
||||
NULL, // device deviceData
|
||||
NULL, // device chmod_r
|
||||
NULL, // device fchmod_r
|
||||
NULL, // device rmdir_r
|
||||
};
|
||||
|
||||
static void USBGeckoOutput()
|
||||
|
@ -73,8 +73,8 @@ int WifiGecko::Connect()
|
||||
if(inited == false)
|
||||
return -2;
|
||||
|
||||
if(connection != -1 || dest_ip == NULL || dest_port == 0)
|
||||
return connection;
|
||||
if(connection != -1 || dest_ip == NULL || dest_port == 0)
|
||||
return connection;
|
||||
|
||||
int tmp_con = -1;
|
||||
memset(&connect_addr, 0, sizeof(connect_addr));
|
||||
@ -85,8 +85,8 @@ int WifiGecko::Connect()
|
||||
connect_addr.sin_family = AF_INET;
|
||||
tmp_con = net_socket(connect_addr.sin_family, SOCK_DGRAM, IPPROTO_IP);
|
||||
#endif
|
||||
if(tmp_con < 0)
|
||||
return -3;
|
||||
if(tmp_con < 0)
|
||||
return -3;
|
||||
|
||||
connect_addr.sin_port = htons(dest_port);
|
||||
inet_aton(dest_ip, &connect_addr.sin_addr);
|
||||
|
@ -902,7 +902,7 @@ int GameTDB::GetAccessories(const char *id, vector<Accessory> & acc_list)
|
||||
|
||||
u32 GameTDB::FindCaseColor(char *data)
|
||||
{
|
||||
u32 color = -1;
|
||||
u32 color = -1;// -1 = ffffffff
|
||||
|
||||
char *ColorNode = GetNodeText(data, "<case color=\"", "\"");
|
||||
if(!ColorNode || strlen(ColorNode) == 0)
|
||||
@ -916,7 +916,7 @@ u32 GameTDB::FindCaseColor(char *data)
|
||||
|
||||
u32 GameTDB::GetCaseColor(const char *id)
|
||||
{
|
||||
u32 color = -1;
|
||||
u32 color = -1;// -1 = ffffffff
|
||||
if(!id)
|
||||
return color;
|
||||
|
||||
|
@ -85,7 +85,7 @@ public:
|
||||
//! Get the publish date of a game for a specific game id
|
||||
//! First 1 byte is the day, than 1 byte month and last 2 bytes is the year
|
||||
//! year = (return >> 16), month = (return >> 8) & 0xFF, day = return & 0xFF
|
||||
unsigned int GetPublishDate(const char *id);
|
||||
u32 GetPublishDate(const char *id);
|
||||
//! Get the genre list of a game for a specific game id
|
||||
bool GetGenres(const char * id, const char * &gen);
|
||||
//! Get the rating type for a specific game id
|
||||
@ -110,7 +110,7 @@ public:
|
||||
int GetAccessories(const char * id, vector<Accessory> & acc_list);
|
||||
//! Get the box (case) color for a specific game id
|
||||
//! Returns the color in RGB (first 3 bytes)
|
||||
unsigned int GetCaseColor(const char * id);
|
||||
u32 GetCaseColor(const char * id);
|
||||
int GetCaseVersions(const char * id);
|
||||
//! Convert a specific game rating to a string
|
||||
static const char * RatingToString(int rating);
|
||||
@ -126,7 +126,7 @@ private:
|
||||
bool SaveGameOffsets(const char * path);
|
||||
bool CheckTitlesIni(const char * path);
|
||||
bool FindTitle(char *data, const char * &title, const string &langCode);
|
||||
unsigned int FindCaseColor(char * data);
|
||||
u32 FindCaseColor(char * data);
|
||||
inline int GetData(char * data, int offset, int size);
|
||||
inline char * LoadGameNode(const char * id);
|
||||
inline char * GetGameNode(const char * id);
|
||||
|
@ -309,7 +309,7 @@ void CCoverFlow::setHQcover(bool HQ)
|
||||
void CCoverFlow::setBufferSize(u32 numCovers)
|
||||
{
|
||||
if(m_covers != NULL) return;
|
||||
m_numBufCovers = min(max(4u, numCovers / 2u), 40u);//8 to 80
|
||||
m_numBufCovers = min(max(4ul, numCovers / 2ul), 40ul);//8 to 80
|
||||
}
|
||||
|
||||
void CCoverFlow::setTextures(const string &loadingPic, const string &loadingPicFlat, const string &noCoverPic, const string &noCoverPicFlat)
|
||||
@ -348,8 +348,8 @@ void CCoverFlow::_transposeCover(CCover* &dst, u32 rows, u32 columns, int pos)
|
||||
|
||||
void CCoverFlow::setRange(u32 rows, u32 columns)
|
||||
{
|
||||
rows = rows < 3u ? 1u : min(rows | 1u, 9u) + 2u;
|
||||
columns = min(max(3u, columns | 1u), 21u) + 2u;
|
||||
rows = rows < 3ul ? 1ul : min(rows | 1ul, 9ul) + 2ul;
|
||||
columns = min(max(3ul, columns | 1ul), 21ul) + 2ul;
|
||||
u32 range = rows * columns;
|
||||
if (rows == m_rows && columns == m_columns && range == m_range)
|
||||
return;
|
||||
@ -562,7 +562,7 @@ void CCoverFlow::setBlur(u32 blurResolution, u32 blurRadius, float blurFactor)
|
||||
static const struct { u32 x; u32 y; } blurRes[] = {
|
||||
{ 64, 48 }, { 96, 72 }, { 128, 96 }, { 192, 144 }
|
||||
};
|
||||
u32 i = min(max(0u, blurResolution), sizeof blurRes / sizeof blurRes[0] - 1u);
|
||||
u32 i = min(max(0ul, blurResolution), sizeof blurRes / sizeof blurRes[0] - 1ul);
|
||||
m_effectTex.width = blurRes[i].x;
|
||||
m_effectTex.height = blurRes[i].y;
|
||||
if(m_effectTex.data != NULL)
|
||||
@ -570,7 +570,7 @@ void CCoverFlow::setBlur(u32 blurResolution, u32 blurRadius, float blurFactor)
|
||||
free(m_effectTex.data);
|
||||
m_effectTex.data = NULL;
|
||||
}
|
||||
m_blurRadius = min(max(1u, blurRadius), 3u);
|
||||
m_blurRadius = min(max(1ul, blurRadius), 3ul);
|
||||
m_blurFactor = min(max(1.f, blurFactor), 2.f);
|
||||
}
|
||||
|
||||
@ -2683,7 +2683,7 @@ bool CCoverFlow::_loadCoverTexPNG(u32 i, bool box, bool hq, bool blankBoxCover)
|
||||
gameNameOrID = strrchr(blankCoverPath, '/') + 1;
|
||||
}
|
||||
else
|
||||
gameNameOrID = getPathId(m_items[i].hdr);
|
||||
gameNameOrID = getFilenameId(m_items[i].hdr);
|
||||
|
||||
if(m_items[i].hdr->type == TYPE_PLUGIN && m_pluginCacheFolders && !blankBoxCover)
|
||||
coverWfcDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
|
||||
@ -2779,7 +2779,7 @@ void CCoverFlow::_dropHQLOD(int i)
|
||||
m_items[i].texture = newTex;
|
||||
}
|
||||
|
||||
const char *CCoverFlow::getPathId(const dir_discHdr *curHdr, bool extension)
|
||||
const char *CCoverFlow::getFilenameId(const dir_discHdr *curHdr, bool extension)
|
||||
{
|
||||
const char *NameOrID = NULL;
|
||||
if(NoGameID(curHdr->type))
|
||||
@ -2826,7 +2826,7 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq, bool blank
|
||||
gameNameOrID = strrchr(blankCoverPath, '/') + 1;
|
||||
}
|
||||
else
|
||||
gameNameOrID = getPathId(m_items[i].hdr);
|
||||
gameNameOrID = getFilenameId(m_items[i].hdr);
|
||||
|
||||
if(m_items[i].hdr->type == TYPE_PLUGIN && m_pluginCacheFolders && !blankBoxCover)
|
||||
coverWfcDir = m_plugin.GetCoverFolderName(m_items[i].hdr->settings[0]);
|
||||
@ -2945,7 +2945,7 @@ int CCoverFlow::_coverLoader(CCoverFlow *cf)
|
||||
u32 i, j;
|
||||
bool hq_req = cf->m_useHQcover;
|
||||
bool cur_pos_hq = false;
|
||||
u32 bufferSize = min(cf->m_numBufCovers * max(2u, cf->m_rows), 80u);
|
||||
u32 bufferSize = min(cf->m_numBufCovers * max(2ul, cf->m_rows), 80ul);
|
||||
|
||||
while(cf->m_loadingCovers)
|
||||
{
|
||||
|
@ -135,7 +135,7 @@ public:
|
||||
const dir_discHdr * getSpecificHdr(u32) const;
|
||||
wstringEx getTitle(void) const;
|
||||
u64 getChanTitle(void) const;
|
||||
const char *getPathId(const dir_discHdr *curHdr, bool extension = true);
|
||||
const char *getFilenameId(const dir_discHdr *curHdr, bool extension = true);
|
||||
//
|
||||
bool getRenderTex(void);
|
||||
void setRenderTex(bool);
|
||||
|
@ -551,7 +551,7 @@ void CButtonsMgr::up(void)
|
||||
}
|
||||
for(u32 i = 1; i <= m_elts.size(); ++i)
|
||||
{
|
||||
u32 j = loopNum(start - i, m_elts.size());
|
||||
u32 j = loopNum<u32>(start - i, m_elts.size());
|
||||
SElement &b = *m_elts[j];
|
||||
if (b.t == GUIELT_BUTTON && b.visible)
|
||||
{
|
||||
@ -584,7 +584,7 @@ void CButtonsMgr::down(void)
|
||||
}
|
||||
for(u32 i = 1; i <= m_elts.size(); ++i)
|
||||
{
|
||||
u32 j = loopNum(start + i, m_elts.size());
|
||||
u32 j = loopNum<u32>(start + i, m_elts.size());
|
||||
SElement &b = *m_elts[j];
|
||||
if (b.t == GUIELT_BUTTON && b.visible)
|
||||
{
|
||||
|
@ -1101,7 +1101,7 @@ int pngu_info (IMGCTX ctx)
|
||||
int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlpha, int force32bit)
|
||||
{
|
||||
u32 i;
|
||||
int mem_err = 0;
|
||||
//int mem_err = 0;
|
||||
|
||||
// Read info if it hasn't been read before
|
||||
if (!ctx->infoRead)
|
||||
@ -1129,7 +1129,8 @@ int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlph
|
||||
free(ctx->img_data);
|
||||
pngu_free_info (ctx);
|
||||
//printf("*** This is a corrupted image!!\n"); sleep(5);
|
||||
return mem_err ? PNGU_LIB_ERROR : -666;
|
||||
//return mem_err ? PNGU_LIB_ERROR : -666;
|
||||
return PNGU_LIB_ERROR;
|
||||
}
|
||||
png_set_error_fn(ctx->png_ptr, NULL, user_error, user_error);
|
||||
// Scale 16 bit samples to 8 bit
|
||||
@ -1163,14 +1164,14 @@ int pngu_decode (IMGCTX ctx, PNGU_u32 width, PNGU_u32 height, PNGU_u32 stripAlph
|
||||
ctx->img_data = malloc(rowbytes * ctx->prop.imgHeight);
|
||||
if (!ctx->img_data)
|
||||
{
|
||||
mem_err = 1;
|
||||
//mem_err = 1;
|
||||
goto error;
|
||||
}
|
||||
|
||||
ctx->row_pointers = malloc(sizeof (png_bytep) * ctx->prop.imgHeight);
|
||||
if (!ctx->row_pointers)
|
||||
{
|
||||
mem_err = 1;
|
||||
//mem_err = 1;
|
||||
goto error;
|
||||
}
|
||||
|
||||
|
@ -168,9 +168,9 @@ bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lsp
|
||||
{
|
||||
if(buffer == NULL)
|
||||
return false;
|
||||
fSize = min(max(6u, size), 1000u);
|
||||
lineSpacing = min(max(6u, lspacing), 1000u);
|
||||
weight = min(w, 32u);
|
||||
fSize = min(max(6ul, size), 1000ul);
|
||||
lineSpacing = min(max(6ul, lspacing), 1000ul);
|
||||
weight = min(w, 32ul);
|
||||
index = idx;
|
||||
|
||||
if(data != NULL)
|
||||
@ -190,11 +190,11 @@ bool SFont::fromBuffer(const u8 *buffer, const u32 bufferSize, u32 size, u32 lsp
|
||||
|
||||
bool SFont::fromFile(const char *path, u32 size, u32 lspacing, u32 w, u32 idx, const char *fontname)
|
||||
{
|
||||
fSize = min(max(6u, size), 1000u);
|
||||
weight = min(w, 32u);
|
||||
fSize = min(max(6ul, size), 1000ul);
|
||||
weight = min(w, 32ul);
|
||||
index = idx = 0;
|
||||
|
||||
lineSpacing = min(max(6u, lspacing), 1000u);
|
||||
lineSpacing = min(max(6ul, lspacing), 1000ul);
|
||||
|
||||
if(data != NULL)
|
||||
free(data);
|
||||
|
@ -28,7 +28,7 @@ public:
|
||||
char name[128];
|
||||
private:
|
||||
u8 *data;
|
||||
size_t dataSize;
|
||||
u32 dataSize;
|
||||
};
|
||||
|
||||
struct SWord
|
||||
|
@ -262,8 +262,8 @@ void CVideo::_clearScreen()
|
||||
|
||||
void CVideo::set2DViewport(u32 w, u32 h, int x, int y)
|
||||
{
|
||||
m_width2D = std::min(std::max(512u, w), 800u);
|
||||
m_height2D = std::min(std::max(384u, h), 600u);
|
||||
m_width2D = std::min(std::max(512ul, w), 800ul);
|
||||
m_height2D = std::min(std::max(384ul, h), 600ul);
|
||||
m_x2D = std::min(std::max(-50, x), 50);
|
||||
m_y2D = std::min(std::max(-50, y), 50);
|
||||
}
|
||||
@ -271,8 +271,8 @@ void CVideo::set2DViewport(u32 w, u32 h, int x, int y)
|
||||
void CVideo::setup2DProjection(bool setViewPort, bool noScale)
|
||||
{
|
||||
Mtx44 projMtx;
|
||||
float width2D = noScale ? 640.f : (int)m_width2D;
|
||||
float height2D = noScale ? 480.f : (int)m_height2D;
|
||||
float width2D = noScale ? 640.f : (float)m_width2D;
|
||||
float height2D = noScale ? 480.f : (float)m_height2D;
|
||||
float x = noScale ? 0.f : (float)(640 - width2D) * 0.5f + (float)m_x2D;
|
||||
float y = noScale ? 0.f : (float)(480 - height2D) * 0.5f + (float)m_y2D;
|
||||
|
||||
|
@ -663,7 +663,7 @@ error:
|
||||
//int (*read_wiidisc_callback_t)(void*fp,u32 offset,u32 count,void*iobuf);
|
||||
|
||||
// connect wiidisc to wbfs_disc
|
||||
int read_wiidisc_wbfsdisc(void *fp, u32 offset, u32 count, void *iobuf)
|
||||
s32 read_wiidisc_wbfsdisc(void *fp, u32 offset, u32 count, void *iobuf)
|
||||
{
|
||||
return wbfs_disc_read((wbfs_disc_t *)fp, offset, count, iobuf);
|
||||
}
|
||||
|
@ -63,7 +63,7 @@ typedef struct wbfs_disc_info
|
||||
//
|
||||
|
||||
// callback definition. Return 1 on fatal error (callback is supposed to make retries until no hopes..)
|
||||
typedef int (*rw_sector_callback_t)(void *fp, u32 lba, u32 count, void *iobuf);
|
||||
typedef s32 (*rw_sector_callback_t)(void *fp, u32 lba, u32 count, void *iobuf);
|
||||
typedef void (*progress_callback_t)(int status, int total, void *user_data);
|
||||
|
||||
|
||||
|
@ -11,7 +11,7 @@ extern "C"
|
||||
|
||||
// callback definition. Return 1 on fatal error (callback is supposed to make retries until no hopes..)
|
||||
// offset points 32bit words, count counts bytes
|
||||
typedef int (*read_wiidisc_callback_t)(void *fp, u32 offset, u32 count, void *iobuf);
|
||||
typedef s32 (*read_wiidisc_callback_t)(void *fp, u32 offset, u32 count, void *iobuf);
|
||||
|
||||
typedef enum
|
||||
{
|
||||
|
@ -160,7 +160,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
|
||||
}
|
||||
if (strncasecmp("poke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 4)
|
||||
{
|
||||
ret = sscanf((char *) tempgameconf + i, "( %x , %x", &codeaddr, &codeval);
|
||||
ret = sscanf((char *) tempgameconf + i, "( %lx , %lx", &codeaddr, &codeval);
|
||||
if (ret == 2)
|
||||
{
|
||||
*(gameconf + (gameconfsize / 4)) = 0;
|
||||
@ -176,7 +176,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
|
||||
}
|
||||
if (strncasecmp("pokeifequal", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer) == 11)
|
||||
{
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %x , %x , %x , %x", &codeaddr, &codeval,
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %lx , %lx , %lx , %lx", &codeaddr, &codeval,
|
||||
&codeaddr2, &codeval2);
|
||||
if (ret == 4)
|
||||
{
|
||||
@ -196,7 +196,7 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
|
||||
if (strncasecmp("searchandpoke", parsebuffer, strlen(parsebuffer)) == 0 && strlen(parsebuffer)
|
||||
== 13)
|
||||
{
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %x%n", &codeval, &tempoffset);
|
||||
ret = sscanf((char *) (tempgameconf + i), "( %lx%ln", &codeval, &tempoffset);
|
||||
if (ret == 1)
|
||||
{
|
||||
gameconfsize += 4;
|
||||
@ -207,10 +207,10 @@ int app_gameconfig_load(const char *discid, u8 *tempgameconf, u32 tempgameconfsi
|
||||
gameconfsize += 4;
|
||||
temp++;
|
||||
i += tempoffset;
|
||||
ret = sscanf((char *) (tempgameconf + i), " %x%n", &codeval, &tempoffset);
|
||||
ret = sscanf((char *) (tempgameconf + i), " %lx%ln", &codeval, &tempoffset);
|
||||
}
|
||||
*(gameconf + (gameconfsize / 4) - temp - 1) = temp;
|
||||
ret = sscanf((char *) (tempgameconf + i), " , %x , %x , %x , %x", &codeaddr, &codeaddr2,
|
||||
ret = sscanf((char *) (tempgameconf + i), " , %lx , %lx , %lx , %lx", &codeaddr, &codeaddr2,
|
||||
&codeoffset, &codeval2);
|
||||
if (ret == 4)
|
||||
{
|
||||
|
@ -149,7 +149,7 @@ int split_get_file(split_info_t *s, u32 lba, u32 *sec_count, int fill)
|
||||
return fd;
|
||||
}
|
||||
|
||||
int split_read_sector(void *_fp, u32 lba, u32 count, void *buf)
|
||||
s32 split_read_sector(void *_fp, u32 lba, u32 count, void *buf)
|
||||
{
|
||||
split_info_t *s = _fp;
|
||||
int fd;
|
||||
@ -181,7 +181,7 @@ int split_read_sector(void *_fp, u32 lba, u32 count, void *buf)
|
||||
return 0;
|
||||
}
|
||||
|
||||
int split_write_sector(void *_fp, u32 lba, u32 count, void *buf)
|
||||
s32 split_write_sector(void *_fp, u32 lba, u32 count, void *buf)
|
||||
{
|
||||
split_info_t *s = _fp;
|
||||
int fd;
|
||||
|
@ -30,8 +30,8 @@ void split_get_fname(split_info_t *s, int idx, char *fname);
|
||||
int split_open_file(split_info_t *s, int idx);
|
||||
int split_get_file(split_info_t *s, u32 lba, u32 *sec_count, int fill);
|
||||
int split_fill(split_info_t *s, int idx, u64 size);
|
||||
int split_read_sector(void *_fp, u32 lba, u32 count, void *buf);
|
||||
int split_write_sector(void *_fp, u32 lba, u32 count, void *buf);
|
||||
s32 split_read_sector(void *_fp, u32 lba, u32 count, void *buf);
|
||||
s32 split_write_sector(void *_fp, u32 lba, u32 count, void *buf);
|
||||
void split_init(split_info_t *s, char *fname);
|
||||
void split_set_size(split_info_t *s, u64 split_size, u64 total_size);
|
||||
void split_close(split_info_t *s);
|
||||
|
@ -187,8 +187,10 @@ bool CMenu::init()
|
||||
for(u8 i = USB1; i <= USB8; i++)
|
||||
{
|
||||
if(DeviceHandle.IsInserted(i) && DeviceHandle.GetFSType(i) != PART_FS_WBFS)
|
||||
{
|
||||
drive = DeviceName[i];
|
||||
break;
|
||||
}
|
||||
}
|
||||
if(drive == check && DeviceHandle.IsInserted(SD))//if no available USB partition then force SD
|
||||
drive = DeviceName[SD];
|
||||
|
@ -351,10 +351,12 @@ void CMenu::_cfTheme(void)
|
||||
if (copyVersion != cfVersion || copySelected != CoverFlow.selected())
|
||||
m_coverflow.copyDomain(domDst, domSrc);
|
||||
else if (copyWide != wide)
|
||||
{
|
||||
for (u32 i = 0; i < ARRAY_SIZE(CMenu::_cfParams); ++i)
|
||||
{
|
||||
const CMenu::SCFParamDesc &p = CMenu::_cfParams[i];
|
||||
if (p.scrnFmt)
|
||||
{
|
||||
for (int k = 0; k < 4; ++k)
|
||||
{
|
||||
string keySrc(p.key[k]);
|
||||
@ -370,10 +372,12 @@ void CMenu::_cfTheme(void)
|
||||
else if (p.paramType[k] == CMenu::SCFParamDesc::PDT_INT)
|
||||
m_coverflow.setInt(domDst, keyDst, m_coverflow.getInt(domSrc, keySrc));
|
||||
}
|
||||
}
|
||||
}
|
||||
_showCFTheme(curParam, cfVersion, wide);
|
||||
_loadCFLayout(cfVersion, true, wide != m_vid.wide());
|
||||
CoverFlow.applySettings();
|
||||
}
|
||||
}
|
||||
bool sel = CoverFlow.selected();
|
||||
if (BTN_B_HELD)
|
||||
@ -381,7 +385,7 @@ void CMenu::_cfTheme(void)
|
||||
if (BTN_PLUS_PRESSED || BTN_MINUS_PRESSED)
|
||||
{
|
||||
s8 direction = BTN_PLUS_PRESSED ? 1 : -1;
|
||||
curParam = loopNum(curParam + direction, ARRAY_SIZE(CMenu::_cfParams));
|
||||
curParam = loopNum(curParam + direction, (u32)ARRAY_SIZE(CMenu::_cfParams));
|
||||
if (CMenu::_cfParams[curParam].domain == CMenu::SCFParamDesc::PDD_SELECTED)
|
||||
CoverFlow.select();
|
||||
_showCFTheme(curParam, cfVersion, wide);
|
||||
@ -447,7 +451,7 @@ void CMenu::_cfTheme(void)
|
||||
else if (m_btnMgr.selected(m_cfThemeBtnParamP) || m_btnMgr.selected(m_cfThemeBtnParamM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_cfThemeBtnParamP) ? 1 : -1;
|
||||
curParam = loopNum(curParam + direction, ARRAY_SIZE(CMenu::_cfParams));
|
||||
curParam = loopNum(curParam + direction, (u32)ARRAY_SIZE(CMenu::_cfParams));
|
||||
if (CMenu::_cfParams[curParam].domain == CMenu::SCFParamDesc::PDD_SELECTED)
|
||||
CoverFlow.select();
|
||||
_showCFTheme(curParam, cfVersion, wide);
|
||||
|
@ -299,7 +299,9 @@ void CMenu::_showCheatSettings(void)
|
||||
// cheat in range?
|
||||
if (((m_cheatSettingsPage-1)*CHEATSPERPAGE + i + 1) <= m_cheatfile.getCnt())
|
||||
{
|
||||
m_btnMgr.setText(m_cheatLblItem[i], m_cheatfile.getCheatName((m_cheatSettingsPage-1)*CHEATSPERPAGE + i));
|
||||
wstringEx chtName;
|
||||
chtName.fromUTF8(m_cheatfile.getCheatName((m_cheatSettingsPage-1)*CHEATSPERPAGE + i));
|
||||
m_btnMgr.setText(m_cheatLblItem[i], chtName);
|
||||
m_btnMgr.setText(m_cheatBtnItem[i], _optBoolToString(m_cheatfile.sCheatSelected[(m_cheatSettingsPage-1)*CHEATSPERPAGE + i]));
|
||||
|
||||
m_btnMgr.show(m_cheatLblItem[i], true);
|
||||
|
@ -35,7 +35,7 @@ bool CMenu::_code(char code[4], bool erase)
|
||||
memset(code, 0, 4);
|
||||
m_btnMgr.setText(m_codeLblTitle, codeLbl);
|
||||
_showCode();
|
||||
if(erase)
|
||||
if(erase)// only for setting code and erase btn clears the code so you no longer need to unlock wiiflow
|
||||
m_btnMgr.show(m_codeBtnErase);
|
||||
|
||||
while(!m_exit)
|
||||
@ -98,7 +98,7 @@ bool CMenu::_code(char code[4], bool erase)
|
||||
}
|
||||
}
|
||||
_hideCode();
|
||||
return n == sizeof code;
|
||||
return n == 4;
|
||||
}
|
||||
|
||||
void CMenu::_initCodeMenu()
|
||||
|
@ -86,13 +86,13 @@ int CMenu::_config3(void)
|
||||
if (m_btnMgr.selected(m_config3BtnLanguageP) || m_btnMgr.selected(m_config3BtnLanguageM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_config3BtnLanguageP) ? 1 : -1;
|
||||
m_cfg.setInt("GENERAL", "game_language", (int)loopNum((u32)m_cfg.getInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages)));
|
||||
m_cfg.setInt("GENERAL", "game_language", (int)loopNum(m_cfg.getUInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages)));
|
||||
_showConfig3();
|
||||
}
|
||||
else if (m_btnMgr.selected(m_config3BtnVideoP) || m_btnMgr.selected(m_config3BtnVideoM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_config3BtnVideoP) ? 1 : -1;
|
||||
m_cfg.setInt("GENERAL", "video_mode", (int)loopNum((u32)m_cfg.getInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes)));
|
||||
m_cfg.setInt("GENERAL", "video_mode", (int)loopNum(m_cfg.getUInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes)));
|
||||
_showConfig3();
|
||||
}
|
||||
else if (m_btnMgr.selected(m_config3BtnGCDefaults))
|
||||
@ -104,7 +104,7 @@ int CMenu::_config3(void)
|
||||
else if (m_btnMgr.selected(m_config3BtnChannelsTypeP) || m_btnMgr.selected(m_config3BtnChannelsTypeM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_config3BtnChannelsTypeP) ? 1 : -1;
|
||||
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", 1 + (int)loopNum((u32)m_cfg.getInt(CHANNEL_DOMAIN, "channels_type", 1) - 1 + direction, ARRAY_SIZE(CMenu::_ChannelsType)));
|
||||
m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", 1 + (int)loopNum(m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type", 1) - 1 + direction, ARRAY_SIZE(CMenu::_ChannelsType)));
|
||||
_showConfig3();
|
||||
if(m_current_view & COVERFLOW_CHANNEL || m_current_view & COVERFLOW_PLUGIN)
|
||||
m_refreshGameList = true;
|
||||
|
@ -98,7 +98,7 @@ int CMenu::_config4(void)
|
||||
{
|
||||
if (m_btnMgr.selected(m_config4BtnHome))
|
||||
{
|
||||
int exit_to = (int)loopNum((u32)m_cfg.getInt("GENERAL", "exit_to", 0) + 1, ARRAY_SIZE(CMenu::_exitTo));
|
||||
int exit_to = (int)loopNum(m_cfg.getUInt("GENERAL", "exit_to", 0) + 1, ARRAY_SIZE(CMenu::_exitTo));
|
||||
m_cfg.setInt("GENERAL", "exit_to", exit_to);
|
||||
Sys_ExitTo(exit_to + 1);
|
||||
_showConfig4();
|
||||
|
@ -19,7 +19,7 @@ void AddLanguage(char *Path)
|
||||
char lng[32];
|
||||
memset(lng, 0, 32);
|
||||
char *lang_chr = strrchr(Path, '/')+1;
|
||||
memcpy(lng, lang_chr, min(31u, (u32)(strrchr(lang_chr, '.')-lang_chr)));
|
||||
memcpy(lng, lang_chr, min(31ul, (u32)(strrchr(lang_chr, '.')-lang_chr)));
|
||||
languages_available.push_back(lng);
|
||||
}
|
||||
|
||||
@ -153,7 +153,7 @@ int CMenu::_configAdv(void)
|
||||
else if(m_btnMgr.selected(m_configAdvBtnCurLanguageP) || m_btnMgr.selected(m_configAdvBtnCurLanguageM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_configAdvBtnCurLanguageP) ? 1 : -1;
|
||||
available_pos = loopNum(available_pos + direction, languages_available.size());
|
||||
available_pos = loopNum(available_pos + direction, (u32)languages_available.size());
|
||||
m_curLanguage = languages_available[available_pos];
|
||||
if(!m_loc.load(fmt("%s/%s.ini", m_languagesDir.c_str(), m_curLanguage.c_str())))
|
||||
{
|
||||
|
@ -153,8 +153,8 @@ void CMenu::_showGameSettings()
|
||||
|
||||
if(GameHdr->type == TYPE_GC_GAME)
|
||||
{
|
||||
GCLoader = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
GCLoader = (GCLoader == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : GCLoader-1;
|
||||
GCLoader = min(m_gcfg2.getUInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
GCLoader = (GCLoader == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : GCLoader-1;
|
||||
}
|
||||
|
||||
m_gameSettingsMaxPgs = 5;
|
||||
@ -380,7 +380,7 @@ void CMenu::_showGameSettings()
|
||||
m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
|
||||
m_btnMgr.setText(m_gameSettingsBtnLED, _optBoolToString(m_gcfg2.getOptBool(id, "led", 0)));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblDebuggerV, _t(CMenu::_debugger[i].id, CMenu::_debugger[i].text));
|
||||
|
||||
if(GameHdr->type == TYPE_GC_GAME)
|
||||
@ -408,16 +408,16 @@ void CMenu::_showGameSettings()
|
||||
else
|
||||
m_btnMgr.setText(m_gameSettingsLblPosVal, wfmt(L"%i", max(-20, min(20, videoOffset))));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblVideo, _t(CMenu::_GCvideoModes[i].id, CMenu::_GCvideoModes[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblLanguage, _t(CMenu::_GClanguages[i].id, CMenu::_GClanguages[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblEmuMemCard_Val, _t(CMenu::_NinEmuCard[i].id, CMenu::_NinEmuCard[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblGCLoader_Val, _t(CMenu::_GCLoader[i].id, CMenu::_GCLoader[i].text));
|
||||
}
|
||||
else
|
||||
@ -429,13 +429,13 @@ void CMenu::_showGameSettings()
|
||||
m_btnMgr.setText(m_gameSettingsBtnLaunchNK, _optBoolToString(m_gcfg2.getOptBool(id, "useneek", 0)));
|
||||
m_btnMgr.setText(m_gameSettingsBtnApploader, _optBoolToString(m_gcfg2.getOptBool(id, "apploader", 0)));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblVideo, _t(CMenu::_VideoModes[i].id, CMenu::_VideoModes[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblLanguage, _t(CMenu::_languages[i].id, CMenu::_languages[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblAspectRatioVal, _t(CMenu::_AspectRatio[i].id, CMenu::_AspectRatio[i].text));
|
||||
|
||||
int j = 0;
|
||||
@ -451,13 +451,13 @@ void CMenu::_showGameSettings()
|
||||
else
|
||||
m_btnMgr.setText(m_gameSettingsLblIOS, L"AUTO");
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblPatchVidModesVal, _t(CMenu::_vidModePatch[i].id, CMenu::_vidModePatch[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "hooktype", 0), ARRAY_SIZE(CMenu::_hooktype) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "hooktype", 0), ARRAY_SIZE(CMenu::_hooktype) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblHooktypeVal, _t(CMenu::_hooktype[i].id, CMenu::_hooktype[i].text));
|
||||
|
||||
i = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
i = min(m_gcfg2.getUInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
m_btnMgr.setText(m_gameSettingsLblEmulationVal, _t(CMenu::_SaveEmu[i].id, CMenu::_SaveEmu[i].text));
|
||||
}
|
||||
}
|
||||
@ -552,24 +552,24 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnLanguageP) ? 1 : -1;
|
||||
if(GameHdr->type == TYPE_GC_GAME)
|
||||
m_gcfg2.setInt(id, "language", (int)loopNum((u32)m_gcfg2.getInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_GClanguages)));
|
||||
m_gcfg2.setInt(id, "language", (int)loopNum(m_gcfg2.getUInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_GClanguages)));
|
||||
else
|
||||
m_gcfg2.setInt(id, "language", (int)loopNum((u32)m_gcfg2.getInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_languages)));
|
||||
m_gcfg2.setInt(id, "language", (int)loopNum(m_gcfg2.getUInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_languages)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnVideoP) || m_btnMgr.selected(m_gameSettingsBtnVideoM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnVideoP) ? 1 : -1;
|
||||
if(GameHdr->type == TYPE_GC_GAME)
|
||||
m_gcfg2.setInt(id, "video_mode", (int)loopNum((u32)m_gcfg2.getInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GCvideoModes)));
|
||||
m_gcfg2.setInt(id, "video_mode", (int)loopNum(m_gcfg2.getUInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GCvideoModes)));
|
||||
else
|
||||
m_gcfg2.setInt(id, "video_mode", (int)loopNum((u32)m_gcfg2.getInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_VideoModes)));
|
||||
m_gcfg2.setInt(id, "video_mode", (int)loopNum(m_gcfg2.getUInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_VideoModes)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnAspectRatioP) || m_btnMgr.selected(m_gameSettingsBtnAspectRatioM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnAspectRatioP) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "aspect_ratio", (int)loopNum((u32)m_gcfg2.getInt(id, "aspect_ratio", 0) + direction, ARRAY_SIZE(CMenu::_AspectRatio)));
|
||||
m_gcfg2.setInt(id, "aspect_ratio", (int)loopNum(m_gcfg2.getUInt(id, "aspect_ratio", 0) + direction, ARRAY_SIZE(CMenu::_AspectRatio)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnWidthP) || m_btnMgr.selected(m_gameSettingsBtnWidthM))
|
||||
@ -617,13 +617,13 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) || m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_M))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnEmuMemCard_P) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "emu_memcard", (int)loopNum((u32)m_gcfg2.getInt(id, "emu_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard)));
|
||||
m_gcfg2.setInt(id, "emu_memcard", (int)loopNum(m_gcfg2.getUInt(id, "emu_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) || m_btnMgr.selected(m_gameSettingsBtnGCLoader_M))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnGCLoader_P) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "gc_loader", (int)loopNum((u32)m_gcfg2.getInt(id, "gc_loader", 0) + direction, ARRAY_SIZE(CMenu::_GCLoader)));
|
||||
m_gcfg2.setInt(id, "gc_loader", (int)loopNum(m_gcfg2.getUInt(id, "gc_loader", 0) + direction, ARRAY_SIZE(CMenu::_GCLoader)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnIOSM) || m_btnMgr.selected(m_gameSettingsBtnIOSP))
|
||||
@ -652,7 +652,7 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnPatchVidModesP) || m_btnMgr.selected(m_gameSettingsBtnPatchVidModesM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnPatchVidModesP) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "patch_video_modes", (int)loopNum((u32)m_gcfg2.getInt(id, "patch_video_modes", 0) + direction, ARRAY_SIZE(CMenu::_vidModePatch)));
|
||||
m_gcfg2.setInt(id, "patch_video_modes", (int)loopNum(m_gcfg2.getUInt(id, "patch_video_modes", 0) + direction, ARRAY_SIZE(CMenu::_vidModePatch)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnManage))
|
||||
@ -677,19 +677,19 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnHooktypeP) || m_btnMgr.selected(m_gameSettingsBtnHooktypeM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnHooktypeP) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "hooktype", (int)loopNum((u32)m_gcfg2.getInt(id, "hooktype", 1) + direction, ARRAY_SIZE(CMenu::_hooktype)));
|
||||
m_gcfg2.setInt(id, "hooktype", (int)loopNum(m_gcfg2.getUInt(id, "hooktype", 1) + direction, ARRAY_SIZE(CMenu::_hooktype)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnEmulationP) || m_btnMgr.selected(m_gameSettingsBtnEmulationM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnEmulationP) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "emulate_save", (int)loopNum((u32)m_gcfg2.getInt(id, "emulate_save", 0) + direction, ARRAY_SIZE(CMenu::_SaveEmu)));
|
||||
m_gcfg2.setInt(id, "emulate_save", (int)loopNum(m_gcfg2.getUInt(id, "emulate_save", 0) + direction, ARRAY_SIZE(CMenu::_SaveEmu)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnDebuggerP) || m_btnMgr.selected(m_gameSettingsBtnDebuggerM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_gameSettingsBtnDebuggerP) ? 1 : -1;
|
||||
m_gcfg2.setInt(id, "debugger", (int)loopNum((u32)m_gcfg2.getInt(id, "debugger", 0) + direction, ARRAY_SIZE(CMenu::_debugger)));
|
||||
m_gcfg2.setInt(id, "debugger", (int)loopNum(m_gcfg2.getUInt(id, "debugger", 0) + direction, ARRAY_SIZE(CMenu::_debugger)));
|
||||
_showGameSettings();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_gameSettingsBtnApploader))
|
||||
|
@ -105,19 +105,19 @@ void CMenu::_configGC(void)
|
||||
else if(m_btnMgr.selected(m_configGCBtnGCLanguageP) || m_btnMgr.selected(m_configGCBtnGCLanguageM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_configGCBtnGCLanguageP) ? 1 : -1;
|
||||
m_cfg.setInt(GC_DOMAIN, "game_language", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "game_language", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGClanguages)));
|
||||
m_cfg.setInt(GC_DOMAIN, "game_language", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "game_language", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGClanguages)));
|
||||
_showConfigGC();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configGCBtnGCVideoP) || m_btnMgr.selected(m_configGCBtnGCVideoM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_configGCBtnGCVideoP) ? 1 : -1;
|
||||
m_cfg.setInt(GC_DOMAIN, "video_mode", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGCvideoModes)));
|
||||
m_cfg.setInt(GC_DOMAIN, "video_mode", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalGCvideoModes)));
|
||||
_showConfigGC();
|
||||
}
|
||||
else if(m_btnMgr.selected(m_configGCBtnGCLoaderP) || m_btnMgr.selected(m_configGCBtnGCLoaderM))
|
||||
{
|
||||
s8 direction = m_btnMgr.selected(m_configGCBtnGCLoaderP) ? 1 : -1;
|
||||
m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders)));
|
||||
m_cfg.setInt(GC_DOMAIN, "default_loader", (int)loopNum(m_cfg.getUInt(GC_DOMAIN, "default_loader", 1) + direction, ARRAY_SIZE(CMenu::_GlobalGCLoaders)));
|
||||
_showConfigGC();
|
||||
}
|
||||
}
|
||||
|
@ -607,8 +607,10 @@ int CMenu::_coverDownloader(bool missingOnly)
|
||||
{
|
||||
case EN:
|
||||
if(( newID[3] == 'E' || newID[3] == 'X' || newID[3] == 'Y' || newID[3] == 'P') && m_downloadPrioVal&C_TYPE_EN )
|
||||
{
|
||||
url = makeURL(fmtURLBox[j], newID, "EN");
|
||||
tdl = true;
|
||||
}
|
||||
break;
|
||||
case JA:
|
||||
if(newID[3] == 'J' && m_downloadPrioVal&C_TYPE_JA)
|
||||
|
@ -278,7 +278,7 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
|
||||
|
||||
void CMenu::_setCurrentItem(const dir_discHdr *hdr)
|
||||
{
|
||||
const char *title = CoverFlow.getPathId(hdr, true);// with extension
|
||||
const char *title = CoverFlow.getFilenameId(hdr, true);// with extension
|
||||
m_cfg.setString(_domainFromView(), "current_item", title);
|
||||
if(m_source_cnt > 1)
|
||||
m_cfg.setInt(_domainFromView(), "current_item_type", hdr->type);
|
||||
@ -368,7 +368,7 @@ bool CMenu::_startVideo()
|
||||
const dir_discHdr *GameHdr = CoverFlow.getHdr();
|
||||
char curId3[4];
|
||||
memset(curId3, 0, 4);
|
||||
const char *videoId = CoverFlow.getPathId(GameHdr);//title.ext
|
||||
const char *videoId = CoverFlow.getFilenameId(GameHdr);//title.ext
|
||||
if(!NoGameID(GameHdr->type))
|
||||
{ //id3
|
||||
memcpy(curId3, GameHdr->id, 3);
|
||||
@ -1017,7 +1017,7 @@ void CMenu::_launch(const dir_discHdr *hdr)
|
||||
}
|
||||
/* get title from hdr */
|
||||
u32 title_len_no_ext = 0;
|
||||
const char *title = CoverFlow.getPathId(hdr, true);// with extension
|
||||
const char *title = CoverFlow.getFilenameId(hdr, true);// with extension
|
||||
//m_cfg.setString(_domainFromView(), "current_item", title);
|
||||
|
||||
/* get path from hdr */
|
||||
@ -1087,8 +1087,8 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
const char *id = hdr->id;
|
||||
|
||||
/* Get loader choice*/
|
||||
u8 loader = min((u32)m_gcfg2.getInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
loader = (loader == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : loader-1;
|
||||
u8 loader = min(m_gcfg2.getUInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
|
||||
loader = (loader == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "default_loader", 1), ARRAY_SIZE(CMenu::_GlobalGCLoaders) - 1u) : loader-1;
|
||||
|
||||
if(disc)
|
||||
loader = NINTENDONT;
|
||||
@ -1117,14 +1117,14 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
else
|
||||
path = hdr->path;
|
||||
|
||||
u8 GClanguage = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
||||
GClanguage = (GClanguage == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "game_language", 0), ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1u) : GClanguage-1;
|
||||
u8 GClanguage = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
||||
GClanguage = (GClanguage == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "game_language", 0), ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1u) : GClanguage-1;
|
||||
// language selection only works for PAL games
|
||||
if(id[3] == 'E' || id[3] == 'J')
|
||||
GClanguage = 1; //=english
|
||||
|
||||
u8 videoMode = min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? min((u32)m_cfg.getInt(GC_DOMAIN, "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1u) : videoMode-1;
|
||||
u8 videoMode = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalGCvideoModes) - 1u) : videoMode-1;
|
||||
|
||||
bool widescreen = m_gcfg2.getBool(id, "widescreen", false);
|
||||
bool activity_led = m_gcfg2.getBool(id, "led", false);
|
||||
@ -1132,8 +1132,8 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
||||
if(loader == NINTENDONT)
|
||||
{
|
||||
/* might add here - if not a disc use path to check for disc2.iso - if so then we need to prompt disc 1 or disc 2? */
|
||||
u8 emuMC = min((u32)m_gcfg2.getInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
||||
emuMC = (emuMC == 0) ? m_cfg.getInt(GC_DOMAIN, "emu_memcard", 1) : emuMC - 1;
|
||||
u8 emuMC = min(m_gcfg2.getUInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
|
||||
emuMC = (emuMC == 0) ? m_cfg.getUInt(GC_DOMAIN, "emu_memcard", 1) : emuMC - 1;
|
||||
|
||||
// these 2 settings have global defaults in wfl main config
|
||||
bool cc_rumble = m_gcfg2.testOptBool(id, "cc_rumble", m_cfg.getBool(GC_DOMAIN, "cc_rumble", false));
|
||||
@ -1475,14 +1475,14 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
|
||||
bool cheat = m_gcfg2.getBool(id, "cheat", false);
|
||||
bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
|
||||
|
||||
u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1);
|
||||
videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode - 1;
|
||||
u8 videoMode = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? min(m_cfg.getUInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1u) : videoMode - 1;
|
||||
|
||||
int language = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1);
|
||||
language = (language == 0) ? min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1) : language;
|
||||
int language = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
|
||||
language = (language == 0) ? min(m_cfg.getUInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1u) : language;
|
||||
|
||||
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1);
|
||||
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1
|
||||
u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
int aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1) - 1;// -1,0,1
|
||||
const char *rtrn = m_gcfg2.getBool(id, "returnto", true) ? m_cfg.getString("GENERAL", "returnto").c_str() : NULL;
|
||||
u32 returnTo = rtrn[0] << 24 | rtrn[1] << 16 | rtrn[2] << 8 | rtrn[3];
|
||||
|
||||
@ -1690,17 +1690,17 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
bool countryPatch = m_gcfg2.getBool(id, "country_patch", false);
|
||||
bool private_server = m_gcfg2.getBool(id, "private_server", false);
|
||||
|
||||
u8 videoMode = (u8)min((u32)m_gcfg2.getInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? (u8)min((u32)m_cfg.getInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1) : videoMode-1;
|
||||
u8 videoMode = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_VideoModes) - 1u);
|
||||
videoMode = (videoMode == 0) ? min(m_cfg.getUInt("GENERAL", "video_mode", 0), ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1u) : videoMode-1;
|
||||
|
||||
int language = min((u32)m_gcfg2.getInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
|
||||
language = (language == 0) ? min((u32)m_cfg.getInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1) : language;
|
||||
int language = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_languages) - 1u);
|
||||
language = (language == 0) ? min(m_cfg.getUInt("GENERAL", "game_language", 0), ARRAY_SIZE(CMenu::_languages) - 1u) : language;
|
||||
|
||||
const char *rtrn = m_cfg.getString("GENERAL", "returnto", "").c_str();
|
||||
int aspectRatio = min((u32)m_gcfg2.getInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1;
|
||||
u8 patchVidMode = min((u32)m_gcfg2.getInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
int aspectRatio = min(m_gcfg2.getUInt(id, "aspect_ratio", 0), ARRAY_SIZE(CMenu::_AspectRatio) - 1u) - 1;
|
||||
u8 patchVidMode = min(m_gcfg2.getUInt(id, "patch_video_modes", 0), ARRAY_SIZE(CMenu::_vidModePatch) - 1u);
|
||||
|
||||
u8 emulate_mode = min((u32)m_gcfg2.getInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
u8 emulate_mode = min(m_gcfg2.getUInt(id, "emulate_save", 0), ARRAY_SIZE(CMenu::_SaveEmu) - 1u);
|
||||
u8 gameEmuMode = emulate_mode;
|
||||
if(emulate_mode == 0)// default then use global
|
||||
emulate_mode = min(max(0, m_cfg.getInt(WII_DOMAIN, "save_emulation", 0)), (int)ARRAY_SIZE(CMenu::_GlobalSaveEmu) - 1);
|
||||
@ -1995,9 +1995,9 @@ void CMenu::_gameSoundThread(CMenu *m)
|
||||
coverDir = m_plugin.GetCoverFolderName(GameHdr->settings[0]);
|
||||
|
||||
if(coverDir == NULL || strlen(coverDir) == 0)
|
||||
strncpy(custom_banner, fmt("%s/%s.bnr", m->m_customBnrDir.c_str(), CoverFlow.getPathId(GameHdr)), 255);
|
||||
strncpy(custom_banner, fmt("%s/%s.bnr", m->m_customBnrDir.c_str(), CoverFlow.getFilenameId(GameHdr)), 255);
|
||||
else
|
||||
strncpy(custom_banner, fmt("%s/%s/%s.bnr", m->m_customBnrDir.c_str(), coverDir, CoverFlow.getPathId(GameHdr)), 255);
|
||||
strncpy(custom_banner, fmt("%s/%s/%s.bnr", m->m_customBnrDir.c_str(), coverDir, CoverFlow.getFilenameId(GameHdr)), 255);
|
||||
fsop_GetFileSizeBytes(custom_banner, &custom_bnr_size);
|
||||
if(custom_bnr_size > 0)
|
||||
{
|
||||
|
@ -206,7 +206,7 @@ void CMenu::LeftStick()
|
||||
if(LEFT_STICK_LEFT)
|
||||
{
|
||||
speed = (u8)(left_stick_mag[chan] * 10.00);
|
||||
pSpeed = (u8)((abs(PAD_StickX(chan))/10)|(abs(DS3_StickX()/10))|(abs(WUPC_lStickX(chan))/80));
|
||||
pSpeed = (u8)(((int)abs(PAD_StickX(chan))/10)|((int)abs(DS3_StickX()/10))|((int)abs(WUPC_lStickX(chan))/80));
|
||||
if(stickPointer_x[chan] > m_cursor[chan].width()/2)
|
||||
stickPointer_x[chan] = stickPointer_x[chan]-speed-pSpeed;
|
||||
pointerhidedelay[chan] = 150;
|
||||
@ -214,7 +214,7 @@ void CMenu::LeftStick()
|
||||
if(LEFT_STICK_DOWN)
|
||||
{
|
||||
speed = (u8)(left_stick_mag[chan] * 10.00);
|
||||
pSpeed = (u8)((abs(PAD_StickY(chan))/10)|(abs(DS3_StickY()/10))|(abs(WUPC_lStickY(chan))/80));
|
||||
pSpeed = (u8)(((int)abs(PAD_StickY(chan))/10)|((int)abs(DS3_StickY()/10))|((int)abs(WUPC_lStickY(chan))/80));
|
||||
if(stickPointer_y[chan] < (m_vid.height() + (m_cursor[chan].height()/2)))
|
||||
stickPointer_y[chan] = stickPointer_y[chan]+speed+pSpeed;
|
||||
pointerhidedelay[chan] = 150;
|
||||
@ -222,7 +222,7 @@ void CMenu::LeftStick()
|
||||
if(LEFT_STICK_RIGHT)
|
||||
{
|
||||
speed = (u8)(left_stick_mag[chan] * 10.00);
|
||||
pSpeed = (u8)((abs(PAD_StickX(chan))/10)|(abs(DS3_StickX()/10))|(abs(WUPC_lStickX(chan))/80));
|
||||
pSpeed = (u8)(((int)abs(PAD_StickX(chan))/10)|((int)abs(DS3_StickX()/10))|((int)abs(WUPC_lStickX(chan))/80));
|
||||
if(stickPointer_x[chan] < (m_vid.width() + (m_cursor[chan].width()/2)))
|
||||
stickPointer_x[chan] = stickPointer_x[chan]+speed+pSpeed;
|
||||
pointerhidedelay[chan] = 150;
|
||||
@ -230,7 +230,7 @@ void CMenu::LeftStick()
|
||||
if(LEFT_STICK_UP)
|
||||
{
|
||||
speed = (u8)(left_stick_mag[chan] * 10.00);
|
||||
pSpeed = (u8)((abs(PAD_StickY(chan))/10)|(abs(DS3_StickY()/10))|(abs(WUPC_lStickY(chan))/80));
|
||||
pSpeed = (u8)(((int)abs(PAD_StickY(chan))/10)|((int)abs(DS3_StickY()/10))|((int)abs(WUPC_lStickY(chan))/80));
|
||||
if(stickPointer_y[chan] > m_cursor[chan].height()/2)
|
||||
stickPointer_y[chan] = stickPointer_y[chan]-speed-pSpeed;
|
||||
pointerhidedelay[chan] = 150;
|
||||
|
@ -1,8 +1,8 @@
|
||||
|
||||
#include <dirent.h>
|
||||
#include <unistd.h>
|
||||
//#include <dirent.h>
|
||||
//#include <unistd.h>
|
||||
#include "menu.hpp"
|
||||
#include "defines.h"
|
||||
//#include "defines.h"
|
||||
|
||||
// Source menu
|
||||
s16 m_sourceLblPage;
|
||||
@ -148,8 +148,9 @@ void CMenu::_updateSourceBtns(void)
|
||||
memset(current_btn, 0, 16);
|
||||
strncpy(current_btn, fmt("BUTTON_%i", i), 15);
|
||||
string btnSource = m_source.getString(current_btn, "source", "");
|
||||
const char *btn_image = m_source.getString(current_btn,"image", "").c_str();
|
||||
const char *btn_imageSel = m_source.getString(current_btn,"image_s", "").c_str();
|
||||
bool src_selected = false;
|
||||
//const char *btn_image = m_source.getString(current_btn,"image", "").c_str();
|
||||
//const char *btn_imageSel = m_source.getString(current_btn,"image_s", "").c_str();
|
||||
if(btnSource == "")
|
||||
continue;
|
||||
if(m_multisource)
|
||||
@ -163,7 +164,7 @@ void CMenu::_updateSourceBtns(void)
|
||||
{
|
||||
sourceBtn = i;
|
||||
selectedBtns++;
|
||||
btn_image = btn_imageSel;
|
||||
src_selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -178,7 +179,7 @@ void CMenu::_updateSourceBtns(void)
|
||||
{
|
||||
sourceBtn = i;
|
||||
selectedBtns++;
|
||||
btn_image = btn_imageSel;
|
||||
src_selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -188,7 +189,7 @@ void CMenu::_updateSourceBtns(void)
|
||||
{
|
||||
sourceBtn = i;
|
||||
selectedBtns++;
|
||||
btn_image = btn_imageSel;
|
||||
src_selected = true;
|
||||
}
|
||||
}
|
||||
else if(btnSource == "dml" || btnSource == "homebrew" || btnSource == "wii")
|
||||
@ -198,12 +199,20 @@ void CMenu::_updateSourceBtns(void)
|
||||
{
|
||||
sourceBtn = i;
|
||||
selectedBtns++;
|
||||
btn_image = btn_imageSel;
|
||||
src_selected = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
char btn_image[255];
|
||||
if(src_selected)
|
||||
snprintf(btn_image, sizeof(btn_image), "%s", m_source.getString(current_btn,"image_s", "").c_str());
|
||||
else
|
||||
snprintf(btn_image, sizeof(btn_image), "%s", m_source.getString(current_btn,"image", "").c_str());
|
||||
|
||||
if(i >= j && i < (j + 12))
|
||||
{
|
||||
//m_btnMgr.hide(m_sourceBtnSource[i - j], true);
|
||||
//m_btnMgr.tick();
|
||||
TexData texConsoleImg;
|
||||
TexData texConsoleImgs;
|
||||
if(TexHandle.fromImageFile(texConsoleImg, fmt("%s/%s/%s", m_sourceDir.c_str(), themeName, btn_image)) != TE_OK)
|
||||
|
@ -4,8 +4,7 @@
|
||||
#include "lockMutex.hpp"
|
||||
#include "loader/wbfs.h"
|
||||
|
||||
int version_num = 0, num_versions = 0;
|
||||
static int i;
|
||||
unsigned int i, version_num = 0, num_versions = 0;
|
||||
const int CMenu::SVN_REV_NUM = atoi(SVN_REV);
|
||||
int CMenu::_version[9] = {0, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM, SVN_REV_NUM};
|
||||
|
||||
@ -71,7 +70,7 @@ void CMenu::_system()
|
||||
//add the changelog info here
|
||||
}
|
||||
if (num_versions > 1 && version_num == 0) version_num = 1;
|
||||
i = min((u32)version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
i = min(version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
newVer = CMenu::_version[i];
|
||||
_showSystem();
|
||||
}
|
||||
@ -135,7 +134,7 @@ void CMenu::_system()
|
||||
--version_num;
|
||||
else
|
||||
version_num = num_versions;
|
||||
i = min((u32)version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
i = min(version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
{
|
||||
m_btnMgr.setText(m_systemLblVerSelectVal, wstringEx(sfmt("%i", CMenu::_version[i])));
|
||||
newVer = CMenu::_version[i];
|
||||
@ -155,7 +154,7 @@ void CMenu::_system()
|
||||
++version_num;
|
||||
else
|
||||
version_num = 1;
|
||||
i = min((u32)version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
i = min(version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
{
|
||||
m_btnMgr.setText(m_systemLblVerSelectVal, wstringEx(sfmt("%i", CMenu::_version[i])));
|
||||
newVer = CMenu::_version[i];
|
||||
@ -280,7 +279,7 @@ void CMenu::_textSystem(void)
|
||||
m_btnMgr.setText(m_systemLblVersion, SVN_REV_W);
|
||||
m_btnMgr.setText(m_systemBtnBack, _t("sys3", L"Cancel"));
|
||||
m_btnMgr.setText(m_systemBtnDownload, _t("sys4", L"Upgrade"));
|
||||
i = min((u32)version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
i = min(version_num, ARRAY_SIZE(CMenu::_version) -1u);
|
||||
if (i == 0)
|
||||
m_btnMgr.setText(m_systemLblVerSelectVal, SVN_REV_W);
|
||||
else
|
||||
|
@ -37,7 +37,7 @@ typedef struct ss_device DS3;
|
||||
bool DS3_Init();
|
||||
void DS3_Rumble();
|
||||
void DS3_Cleanup();
|
||||
u32 DS3_ButtonsDown();
|
||||
unsigned int DS3_ButtonsDown();
|
||||
void DS3_ScanPads();
|
||||
int DS3_StickX();
|
||||
int DS3_SubStickX();
|
||||
|
@ -67,8 +67,8 @@ bool ZipFile::ExtractAll(const char *dest)
|
||||
if(buffer == NULL)
|
||||
return false;
|
||||
|
||||
char writepath[MAXPATHLEN];
|
||||
char filename[MAXPATHLEN];
|
||||
char writepath[1024];
|
||||
char filename[1024];
|
||||
memset(filename, 0, sizeof(filename));
|
||||
|
||||
int ret = unzGoToFirstFile(File);
|
||||
|
Loading…
Reference in New Issue
Block a user