mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 13:44:15 +01:00
Changed plugin argument system, now you can decide everything,
all previous INIs cant boot any games until you add those lines: For fceugx, genplusgx, wii64, snes9xgx, vbagx and wiimednafen add: "arguments={device}:/{path}|{name}|{loader}" For mplayerce and not64 (havent tested yet) add: "arguments={device}:/{path}/{name}" And for scummvm add: "arguments={name}" You can also remove the "ReturnLoader" line from the INIs. Any magicword for scummvm and mplayerce is accepted now, just make sure in scummvm the "romdir" is still "scummvm.ini".
This commit is contained in:
parent
483b3921f8
commit
dd50c080a2
@ -150,7 +150,7 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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{
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strncpy(tmp.path, (*itr).c_str(), sizeof(tmp.path));
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strncpy(tmp.id, "PLUGIN", sizeof(tmp.id));
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sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &tmp.casecolor);
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tmp.casecolor = strtoul(plugin.getString("PLUGIN","coverColor","").c_str(), NULL, 16);
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char tempname[64];
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(*itr).assign(&(*itr)[(*itr).find_last_of('/') + 1]);
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@ -164,7 +164,7 @@ void CList<dir_discHdr>::GetHeaders(vector<string> pathlist, vector<dir_discHdr>
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Asciify(tmp.title);
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//gprintf("Found: %ls\n", tmp.title);
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sscanf(plugin.getString("PLUGIN","magic","").c_str(), "%08x", &tmp.settings[0]); //Plugin magic
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tmp.settings[0] = strtoul(plugin.getString("PLUGIN","magic","").c_str(), NULL, 16); //Plugin magic
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tmp.type = TYPE_PLUGIN;
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headerlist.push_back(tmp);
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break;
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@ -116,6 +116,7 @@ int main(int argc, char **argv)
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mainMenu->terror("errboot3", L"Could not initialize the DIP module!");
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else
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{
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writeStub();
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if(Emulator_boot)
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mainMenu->m_Emulator_boot = true;
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if(gameid != NULL && strlen(gameid) == 6)
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@ -1574,12 +1574,10 @@ void CMenu::_initCF(void)
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}
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else if(m_gameList[i].type == TYPE_PLUGIN)
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{
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if(!m_plugin.isScummVM(m_gameList[i].settings[0]))
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if(tempname.find(':') != string::npos)
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{
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if(tempname.empty() || tempname.find_first_of('/') == string::npos)
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{
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continue;
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}
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tempname.erase(0, tempname.find_first_of('/')+1);
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string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
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if (tempname.find_first_of('/') == string::npos)
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@ -2295,7 +2293,7 @@ bool CMenu::_loadEmuList()
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{
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m_plugin.AddPlugin(m_plugin_cfg);
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m_gameList.clear();
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if(strcasestr(m_plugin_cfg.getString("PLUGIN","romDir","").c_str(), "scummvm.ini") == NULL)
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if(m_plugin_cfg.getString("PLUGIN","romDir","").find("scummvm.ini") == string::npos)
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{
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m_gameList.Load(sfmt("%s:/%s", DeviceName[currentPartition], m_plugin_cfg.getString("PLUGIN","romDir","").c_str()), m_plugin_cfg.getString("PLUGIN","fileTypes","").c_str(), m_cfg.getString("EMULATOR", "lastlanguage", "EN").c_str(), m_plugin_cfg);
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for(vector<dir_discHdr>::iterator tmp_itr = m_gameList.begin(); tmp_itr != m_gameList.end(); tmp_itr++)
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@ -2520,7 +2518,7 @@ string CMenu::_getId()
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}
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else if(hdr->type == TYPE_PLUGIN)
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{
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if(!m_plugin.isScummVM(hdr->settings[0]))
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if(tempname.find(':') != string::npos)
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{
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tempname.erase(0, tempname.find_first_of('/')+1);
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string dirName = tempname.substr(0, tempname.find_first_of('/')+1);
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@ -788,34 +788,28 @@ void CMenu::_launch(dir_discHdr *hdr)
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_launchChannel(hdr);
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else if(hdr->type == TYPE_PLUGIN)
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{
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string title(&hdr->path[string(hdr->path).find_last_of("/")+1]);
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string wiiflow_dol(m_dol);
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if(strstr(wiiflow_dol.c_str(), "sd:/") == NULL)
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wiiflow_dol.erase(3,1);
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string path((char*)hdr->path, size_t(strlen((char*)hdr->path) - title.size()));
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vector<string> arguments;
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gprintf("Game title: %s\n", title.c_str());
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if(m_plugin.isMplayerCE(hdr->settings[0]))
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arguments = m_plugin.CreateMplayerCEArguments(string(hdr->path).c_str());
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else if(strstr(path.c_str(), ":/") != NULL)
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string title;
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string path(hdr->path);
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if(path.find(':') != string::npos)
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{
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if(strstr(path.c_str(), "sd:/") == NULL)
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path.erase(3,1);
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arguments.push_back(path);
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arguments.push_back(title);
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if(m_plugin.UseReturnLoader(hdr->settings[0]))
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arguments.push_back(sfmt("%s/WiiFlowLoader.dol",m_pluginsDir.c_str()));
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else
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arguments.push_back(wiiflow_dol);
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m_cfg.setString("EMULATOR", "current_item", title);
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path.erase(path.begin(), path.begin() + path.find_first_of('/') + 1);
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title = string(path.begin() + path.find_last_of('/') + 1, path.end());
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path.erase(path.end() - title.size() - 1, path.end());
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}
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else
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{
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arguments.push_back(title);
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char gametitle[64];
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wcstombs(gametitle, hdr->title, sizeof(gametitle));
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m_cfg.setString("EMULATOR", "current_item", gametitle);
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wcstombs(gametitle, hdr->title, 63);
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title = gametitle;
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}
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string loader(m_pluginsDir);
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if(loader.find("usb") != string::npos)
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loader.erase(3,1);
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loader.append("/WiiFlowLoader.dol");
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m_cfg.setString("EMULATOR", "current_item", title);
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string device(currentPartition == 0 ? "sd" :
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(DeviceHandle.GetFSType(currentPartition) == PART_FS_NTFS ? "ntfs" : "usb"));
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vector<string> arguments = m_plugin.CreateArgs(device, path, title, loader, hdr->settings[0]);
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_launchHomebrew(fmt("%s/%s", m_pluginsDir.c_str(), m_plugin.GetDolName(hdr->settings[0])), arguments);
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}
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else if(hdr->type == TYPE_HOMEBREW)
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@ -920,7 +914,6 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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loadIOS(mainIOS, false);
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ShutdownBeforeExit();
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DEVO_SetOptions(path.c_str(), currentPartition, id.c_str(), memcard_emu);
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writeStub();
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DEVO_Boot();
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}
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else
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@ -946,11 +939,12 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
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LoadHomebrew(filepath);
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AddBootArgument(filepath);
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for(u32 i = 0; i < arguments.size(); ++i)
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{
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gprintf("Argument: %s\n", arguments[i].c_str());
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AddBootArgument(arguments[i].c_str());
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}
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loadIOS(58, false);
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ShutdownBeforeExit();
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writeStub();
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BootHomebrew();
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}
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@ -1545,7 +1539,7 @@ void CMenu::_gameSoundThread(CMenu *m)
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if(m->m_cf.getHdr()->type == TYPE_PLUGIN)
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{
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m_banner->DeleteBanner();
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m->m_gameSound.Load(m->m_plugin.GetBannerSound(m->m_cf.getHdr()->settings[0]), m->m_plugin.GetBannerSoundSize(), false);
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m->m_gameSound.Load(m->m_plugin.GetBannerSound(m->m_cf.getHdr()->settings[0]), m->m_plugin.GetBannerSoundSize());
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m->m_gamesound_changed = true;
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m->m_gameSoundHdr = NULL;
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return;
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@ -1,7 +1,4 @@
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#include "menu.hpp"
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#include <string.h>
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#include <gccore.h>
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#include "defines.h"
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extern const u8 btnchannel_png[];
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@ -331,15 +328,13 @@ bool CMenu::_Source()
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}
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if (source == "plugin")
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{
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if (!show_emu) _showSourceNotice();
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if(!show_emu)
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_showSourceNotice();
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else
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{
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m_current_view = COVERFLOW_EMU;
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imgSelected = true;
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u32 sourceMagic;
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sscanf(m_source.getString(fmt("BUTTON_%i", i + j), "magic","").c_str(), "%08x", &sourceMagic);
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u32 sourceMagic = strtoul(m_source.getString(fmt("BUTTON_%i", i + j), "magic","").c_str(), NULL, 16);
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for (u8 k = 0; k < numPlugins; ++k)
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{
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if (sourceMagic == m_plugin.getPluginMagic(k))
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@ -31,11 +31,9 @@
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static const string emptyString;
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static const string emptyString2("/");
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static char* emptyChar = (char*)" ";
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u32 ScummVM_magic;
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void Plugin::init(string m_pluginsDir)
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{
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ScummVM_magic = 0;
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pluginsDir = m_pluginsDir;
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//Ready to add plugins
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adding = true;
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@ -48,11 +46,8 @@ void Plugin::EndAdd()
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void Plugin::Cleanup()
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{
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for(u8 pos = 0; pos < Plugins.size(); pos++)
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{
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if(Plugins[pos].BannerSound != NULL)
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free(Plugins[pos].BannerSound);
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}
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Plugins.clear();
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adding = true;
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}
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bool Plugin::AddPlugin(Config &plugin)
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@ -61,45 +56,36 @@ bool Plugin::AddPlugin(Config &plugin)
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return false;
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PluginOptions NewPlugin;
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NewPlugin.DolName = plugin.getString("PLUGIN","dolFile","");
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NewPlugin.coverFolder = plugin.getString("PLUGIN","coverFolder","");
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sscanf(plugin.getString("PLUGIN","magic","").c_str(), "%08x", &NewPlugin.magicWord);
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sscanf(plugin.getString("PLUGIN","coverColor","").c_str(), "%08x", &NewPlugin.caseColor);
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NewPlugin.ReturnLoader = plugin.getBool("PLUGIN","ReturnLoader");
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string PluginName = plugin.getString("PLUGIN","displayname","");
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NewPlugin.DolName = plugin.getString(PLUGIN_DOMAIN, "dolFile",emptyChar);
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NewPlugin.coverFolder = plugin.getString(PLUGIN_DOMAIN, "coverFolder",emptyChar);
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NewPlugin.magicWord = strtoul(plugin.getString(PLUGIN_DOMAIN, "magic",emptyChar).c_str(), NULL, 16);
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NewPlugin.caseColor = strtoul(plugin.getString(PLUGIN_DOMAIN, "coverColor",emptyChar).c_str(), NULL, 16);
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NewPlugin.Args = plugin.getStrings(PLUGIN_DOMAIN, "arguments", '|');
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string PluginName = plugin.getString(PLUGIN_DOMAIN, "displayname",emptyChar);
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if(PluginName == emptyString || PluginName == emptyString2)
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{
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PluginName = NewPlugin.DolName;
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PluginName.erase(PluginName.end() - 4, PluginName.end());
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}
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NewPlugin.DisplayName.fromUTF8(PluginName.c_str());
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NewPlugin.consoleCoverID = plugin.getString("PLUGIN","consoleCoverID","");
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NewPlugin.consoleCoverID = plugin.getString(PLUGIN_DOMAIN,"consoleCoverID",emptyChar);
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string bannerfilepath = sfmt("%s/%s", pluginsDir.c_str(), plugin.getString("PLUGIN","bannerSound","").c_str());
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ifstream infile;
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infile.open(bannerfilepath.c_str(), ios::binary);
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if(infile.is_open())
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const char *bannerfilepath = fmt("%s/%s", pluginsDir.c_str(), plugin.getString(PLUGIN_DOMAIN,"bannerSound",emptyChar).c_str());
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FILE *fp = fopen(bannerfilepath, "rb");
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if(fp != NULL)
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{
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int size;
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infile.seekg(0, ios::end);
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size = infile.tellg();
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infile.seekg(0, ios::beg);
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//Don't free that, otherwise you would delete the sound
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char* FileReadBuffer = (char*)malloc(size);
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infile.read(FileReadBuffer, size);
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NewPlugin.BannerSound = (u8*)FileReadBuffer;
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NewPlugin.BannerSoundSize = size;
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Plugins.push_back(NewPlugin);
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infile.close();
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return true;
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fseek(fp, 0, SEEK_END);
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NewPlugin.BannerSound = string(bannerfilepath);
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NewPlugin.BannerSoundSize = ftell(fp);
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rewind(fp);
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fclose(fp);
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}
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else
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{
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NewPlugin.BannerSound = 0;
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NewPlugin.BannerSound = std::string();
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NewPlugin.BannerSoundSize = 0;
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Plugins.push_back(NewPlugin);
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}
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Plugins.push_back(NewPlugin);
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return false;
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}
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@ -113,17 +99,20 @@ s8 Plugin::GetPluginPosition(u32 magic)
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return -1;
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}
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bool Plugin::UseReturnLoader(u32 magic)
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{
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if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
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return Plugins[Plugin_Pos].ReturnLoader;
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return false;
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}
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u8* Plugin::GetBannerSound(u32 magic)
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{
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if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
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return Plugins[Plugin_Pos].BannerSound;
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{
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u8 *FileReadBuffer = NULL;
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FILE *fp = fopen(Plugins[Plugin_Pos].BannerSound.c_str(), "rb");
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if(fp)
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{
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FileReadBuffer = (u8*)MEM2_alloc(Plugins[Plugin_Pos].BannerSoundSize);
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fread(FileReadBuffer, 1, Plugins[Plugin_Pos].BannerSoundSize, fp);
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fclose(fp);
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}
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return FileReadBuffer;
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}
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return NULL;
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}
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@ -168,11 +157,11 @@ void Plugin::SetEnablePlugin(Config &cfg, u8 pos, u8 ForceMode)
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char PluginMagicWord[9];
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snprintf(PluginMagicWord, sizeof(PluginMagicWord), "%08x", Plugins[pos].magicWord);
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if(ForceMode == 1)
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cfg.setBool("PLUGIN", PluginMagicWord, false);
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cfg.setBool(PLUGIN_DOMAIN, PluginMagicWord, false);
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else if(ForceMode == 2)
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cfg.setBool("PLUGIN", PluginMagicWord, true);
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cfg.setBool(PLUGIN_DOMAIN, PluginMagicWord, true);
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else
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cfg.setBool("PLUGIN", PluginMagicWord, cfg.getBool("PLUGIN", PluginMagicWord) ? false : true);
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cfg.setBool(PLUGIN_DOMAIN, PluginMagicWord, cfg.getBool(PLUGIN_DOMAIN, PluginMagicWord) ? false : true);
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}
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}
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@ -184,7 +173,7 @@ vector<bool> Plugin::GetEnabledPlugins(Config &cfg)
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for(u8 i = 0; i < Plugins.size(); i++)
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{
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snprintf(PluginMagicWord, sizeof(PluginMagicWord), "%08x", Plugins[i].magicWord);
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if(cfg.getBool("PLUGIN", PluginMagicWord, true))
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if(cfg.getBool(PLUGIN_DOMAIN, PluginMagicWord, true))
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{
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enabledPluginsNumber++;
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enabledPlugins.push_back(true);
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@ -208,7 +197,6 @@ vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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vector<dir_discHdr> gameHeader;
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if(!ini.loaded())
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return gameHeader;
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ScummVM_magic = Plugins[Plugins.size()-1].magicWord;
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string game(ini.firstDomain());
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string GameName;
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@ -225,7 +213,7 @@ vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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continue;
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}
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memset(&tmp, 0, sizeof(dir_discHdr));
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strncpy((char*)tmp.id, "PLUGIN", sizeof(tmp.id));
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strncpy((char*)tmp.id, PLUGIN_DOMAIN, sizeof(tmp.id));
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tmp.casecolor = Plugins.back().caseColor;
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wstringEx tmpString;
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tmpString.fromUTF8(GameName.c_str());
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@ -240,56 +228,29 @@ vector<dir_discHdr> Plugin::ParseScummvmINI(Config &ini, string Device)
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return gameHeader;
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}
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/* Thanks to dimok for this */
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vector<string> Plugin::CreateMplayerCEArguments(const char *filepath)
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vector<string> Plugin::CreateArgs(string device, string path, string title, string loader, u32 magic)
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{
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vector<string> args;
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char dst[1024];
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int i = 0;
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char device[10];
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while(filepath[i] != ':')
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Plugin_Pos = GetPluginPosition(magic);
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if(Plugin_Pos < 0)
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return args;
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for(vector<string>::iterator arg = Plugins[Plugin_Pos].Args.begin();
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arg != Plugins[Plugin_Pos].Args.end(); arg++)
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{
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device[i] = filepath[i];
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device[i+1] = 0;
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i++;
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string Argument(*arg);
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if(Argument.find(PLUGIN_DEV) != string::npos)
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Argument.replace(Argument.find(PLUGIN_DEV), strlen(PLUGIN_DEV), device);
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if(Argument.find(PLUGIN_PATH) != string::npos)
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Argument.replace(Argument.find(PLUGIN_PATH), strlen(PLUGIN_PATH), path);
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if(Argument.find(PLUGIN_NAME) != string::npos)
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Argument.replace(Argument.find(PLUGIN_NAME), strlen(PLUGIN_NAME), title);
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if(Argument.find(PLUGIN_LDR) != string::npos)
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Argument.replace(Argument.find(PLUGIN_LDR), strlen(PLUGIN_LDR), loader);
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args.push_back(Argument);
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}
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char * ptr = (char *) &filepath[i];
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while(ptr[0] != '/' || ptr[1] == '/')
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ptr++;
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if(strncmp(DeviceHandle.PathToFSName(filepath), "NTF", 3) == 0)
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{
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sprintf(dst, "ntfs:%s", ptr);
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}
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else if(strncmp(device, "usb", 3) == 0)
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{
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sprintf(dst, "usb:%s", ptr);
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}
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else
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{
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sprintf(dst, "%s:%s", device, ptr);
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}
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args.push_back(dst);
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return args;
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}
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bool Plugin::isMplayerCE(u32 magic)
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{
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||||
if((Plugin_Pos = GetPluginPosition(magic)) >= 0)
|
||||
return (Plugins[Plugin_Pos].magicWord == 0x4D504345);
|
||||
return false;
|
||||
}
|
||||
|
||||
bool Plugin::isScummVM(u32 magic)
|
||||
{
|
||||
return (magic == ScummVM_magic);
|
||||
}
|
||||
|
||||
string Plugin::GenerateCoverLink(dir_discHdr gameHeader, string url, Config &Checksums)
|
||||
{
|
||||
Plugin_Pos = GetPluginPosition(gameHeader.settings[0]);
|
||||
|
@ -31,17 +31,23 @@ using namespace std;
|
||||
#define TAG_LOC "{loc}"
|
||||
#define TAG_CONSOLE "{console}"
|
||||
|
||||
#define PLUGIN_DOMAIN "PLUGIN"
|
||||
#define PLUGIN_DEV "{device}"
|
||||
#define PLUGIN_PATH "{path}"
|
||||
#define PLUGIN_NAME "{name}"
|
||||
#define PLUGIN_LDR "{loader}"
|
||||
|
||||
struct PluginOptions
|
||||
{
|
||||
u8 *BannerSound;
|
||||
u32 BannerSoundSize;
|
||||
u32 magicWord;
|
||||
u32 caseColor;
|
||||
string DolName;
|
||||
string coverFolder;
|
||||
string consoleCoverID;
|
||||
string BannerSound;
|
||||
u32 BannerSoundSize;
|
||||
vector<string> Args;
|
||||
wstringEx DisplayName;
|
||||
u32 caseColor;
|
||||
bool ReturnLoader;
|
||||
};
|
||||
|
||||
class Plugin
|
||||
@ -58,15 +64,11 @@ public:
|
||||
bool PluginExist(u8 pos);
|
||||
void SetEnablePlugin(Config &cfg, u8 pos, u8 ForceMode = 0);
|
||||
vector<bool> GetEnabledPlugins(Config &cfg);
|
||||
bool UseReturnLoader(u32 magic);
|
||||
bool isScummVM(u32 magic);
|
||||
bool isMplayerCE(u32 magic);
|
||||
vector<string> CreateMplayerCEArguments(const char *src);
|
||||
vector<string> CreateArgs(string device, string path, string title, string loader, u32 magic);
|
||||
void init(string);
|
||||
void Cleanup();
|
||||
void EndAdd();
|
||||
vector<dir_discHdr> ParseScummvmINI(Config &ini, string Device);
|
||||
|
||||
private:
|
||||
s8 GetPluginPosition(u32 magic);
|
||||
vector<PluginOptions> Plugins;
|
||||
|
Loading…
Reference in New Issue
Block a user