mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-24 02:41:55 +01:00
-reading in cached/custom banners into a 2mb fixed region now to save some memory allocations and gain a bit speed reading them in
This commit is contained in:
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b86a95e517
commit
df9534961e
@ -49,19 +49,19 @@ Banner::Banner()
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{
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opening = NULL;
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opening_size = 0;
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title = 0;
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allocated = false;
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imet = NULL;
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}
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void Banner::SetBanner(u8 *bnr, u32 bnr_size, u64 title, bool custom)
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void Banner::SetBanner(u8 *bnr, u32 bnr_size, bool custom, bool alloc)
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{
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ClearBanner();
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if(bnr == NULL || bnr_size == 0)
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return;
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this->title = title;
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opening = bnr;
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opening_size = bnr_size;
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allocated = alloc;
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imet = (IMET *)opening;
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if(imet->sig != IMET_SIGNATURE)
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imet = (IMET *) (opening + IMET_OFFSET);
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@ -80,19 +80,19 @@ void Banner::SetBanner(u8 *bnr, u32 bnr_size, u64 title, bool custom)
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if(memcmp(imetmd5, md5, 16) == 0 || custom)
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this->imet = imet;
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else
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gprintf("Invalid md5, banner not valid for title %08x\n", title);
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gprintf("Invalid md5, banner not valid\n");
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}
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else
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gprintf("Invalid signature found, banner not valid for title %08x\n", title);
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gprintf("Invalid signature found, banner not valid\n");
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}
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void Banner::ClearBanner()
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{
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if(opening != NULL)
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if(allocated == true && opening != NULL)
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free(opening);
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opening = NULL;
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opening_size = 0;
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title = 0;
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allocated = false;
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imet = NULL;
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}
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@ -164,7 +164,7 @@ u8 *Banner::GetFile(const char *name, u32 *size)
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return file;
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}
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void Banner::GetBanner(u64 title, char *appname, bool imetOnly)
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void Banner::GetBanner(char *appname, bool imetOnly)
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{
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u8 *buf = NULL;
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u32 size = 0;
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@ -179,5 +179,5 @@ void Banner::GetBanner(u64 title, char *appname, bool imetOnly)
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free(buf);
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return;
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}
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SetBanner(buf, size, title);
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SetBanner(buf, size, false, true);
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}
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@ -61,26 +61,23 @@ class Banner
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{
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public:
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Banner();
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void SetBanner(u8 *bnr, u32 bnr_size, u64 title = 0, bool custom = false);
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void SetBanner(u8 *bnr, u32 bnr_size, bool custom = false, bool alloc = false);
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void ClearBanner();
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bool IsValid();
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bool GetName(u8 *name, int language);
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bool GetName(wchar_t *name, int language);
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u8 *GetFile(const char *name, u32 *size);
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void GetBanner(u64 title, char *appname, bool imetOnly = false);
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void GetBanner(char *appname, bool imetOnly = false);
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u8 *GetBannerFile() { return opening; }
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u32 GetBannerFileSize() { return opening_size; }
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protected:
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u8 *opening;
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u32 opening_size;
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u64 title;
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bool allocated;
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IMET *imet;
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u16 *GetName(int language);
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static bool GetChannelNameFromApp(u64 title, wchar_t* name, int language);
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};
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extern Banner CurrentBanner;
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@ -153,7 +153,7 @@ void Channels::GetBanner(u64 title, bool imetOnly)
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char app[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
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if(!GetAppNameFromTmd(title, app, &cid))
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return;
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CurrentBanner.GetBanner(title, app, imetOnly);
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CurrentBanner.GetBanner(app, imetOnly);
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}
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bool Channels::GetChannelNameFromApp(u64 title, wchar_t* name, int language)
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@ -316,3 +316,82 @@ void fsop_deleteFolder(const char *source)
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gprintf("Deleting directory: %s\n", source);
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unlink(source);
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}
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bool fsop_FileExist(const char *fn)
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{
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FILE * f;
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f = fopen(fn, "rb");
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if(f)
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{
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fclose(f);
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return true;
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}
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return false;
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}
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void fsop_ReadFileLoc(const char *path, const u32 size, void *loc)
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{
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FILE *f = fopen(path, "rb");
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fread(loc, size, 1, f);
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fclose(f);
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}
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u8 *fsop_ReadFile(const char *path, u32 *size)
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{
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*(size) = 0;
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u32 filesize = 0;
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u8 *mem = NULL;
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fsop_GetFileSizeBytes(path, &filesize);
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if(filesize > 0)
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{
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mem = (u8*)MEM2_alloc(filesize);
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if(mem != NULL)
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{
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//gprintf("Reading file: %s\n", path);
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fsop_ReadFileLoc(path, filesize, mem);
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*(size) = filesize;
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}
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}
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return mem;
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}
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bool fsop_WriteFile(const char *path, const void *mem, const u32 size)
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{
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if(mem == NULL || size == 0)
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return false;
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FILE *f = fopen(path, "wb");
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if(f == NULL)
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return false;
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//gprintf("Writing file: %s\n", path);
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fwrite(mem, size, 1, f);
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fclose(f);
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return true;
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}
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void fsop_deleteFile(const char *source)
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{
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if(!fsop_FileExist(source))
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return;
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remove(source);
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}
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bool fsop_FolderExist(const char *path)
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{
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DIR *dir;
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dir = opendir(path);
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if(dir)
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{
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closedir(dir);
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return true;
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}
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return false;
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}
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void fsop_MakeFolder(const char *path)
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{
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if(fsop_FolderExist(path))
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return;
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//gprintf("Folder path to create: %s\n", path);
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mkdir(path, S_IREAD | S_IWRITE);
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}
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@ -19,80 +19,13 @@ u32 fsop_GetFreeSpaceKb(const char *path);
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bool fsop_CopyFile(const char *source, const char *target, progress_callback_t spinner, void *spinner_data);
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bool fsop_CopyFolder(const char *source, const char *target, progress_callback_t spinner, void *spinner_data);
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void fsop_deleteFolder(const char *source);
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static inline bool fsop_FileExist(const char *fn)
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{
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FILE * f;
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f = fopen(fn, "rb");
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if(f)
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{
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fclose(f);
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return true;
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}
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return false;
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}
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static inline u8 *fsop_ReadFile(const char *path, u32 *size)
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{
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*(size) = 0;
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if(!fsop_FileExist(path))
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return NULL;
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//gprintf("Reading file: %s\n", path);
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FILE *f = fopen(path, "rb");
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fseek(f, 0, SEEK_END);
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u32 filesize = ftell(f);
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u8 *mem = (u8*)MEM2_alloc(filesize);
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if(mem != NULL)
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{
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rewind(f);
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fread(mem, filesize, 1, f);
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*(size) = filesize;
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}
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fclose(f);
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return mem;
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}
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static inline bool fsop_WriteFile(const char *path, const void *mem, const u32 size)
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{
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if(mem == NULL || size == 0)
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return false;
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FILE *f = fopen(path, "wb");
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if(f == NULL)
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return false;
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//gprintf("Writing file: %s\n", path);
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fwrite(mem, size, 1, f);
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fclose(f);
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return true;
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}
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static inline void fsop_deleteFile(const char *source)
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{
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if(!fsop_FileExist(source))
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return;
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remove(source);
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}
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static inline bool fsop_FolderExist(const char *path)
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{
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DIR *dir;
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dir = opendir(path);
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if(dir)
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{
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closedir(dir);
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return true;
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}
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return false;
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}
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static inline void fsop_MakeFolder(const char *path)
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{
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if(fsop_FolderExist(path))
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return;
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//gprintf("Folder path to create: %s\n", path);
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mkdir(path, S_IREAD | S_IWRITE);
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}
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bool fsop_FileExist(const char *fn);
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u8 *fsop_ReadFile(const char *path, u32 *size);
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void fsop_ReadFileLoc(const char *path, const u32 size, void *loc);
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bool fsop_WriteFile(const char *path, const void *mem, const u32 size);
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void fsop_deleteFile(const char *source);
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bool fsop_FolderExist(const char *path);
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void fsop_MakeFolder(const char *path);
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#endif
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@ -251,7 +251,7 @@ static void _extractBnr(const dir_discHdr *hdr)
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void *bnr = NULL;
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size = wbfs_extract_file(disc, (char*)"opening.bnr", &bnr);
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if(size > 0)
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CurrentBanner.SetBanner((u8*)bnr, size);
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CurrentBanner.SetBanner((u8*)bnr, size, false, true);
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WBFS_CloseDisc(disc);
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}
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WBFS_Close();
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@ -1597,6 +1597,9 @@ struct IMD5Header
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u8 crypto[16];
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} ATTRIBUTE_PACKED;
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static const u32 BNR_MAX_SIZE = 0x00200000; /* 2MB */
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static u8 *BNR_LOC = (u8*)0x90000000;
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void CMenu::_gameSoundThread(CMenu *m)
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{
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m->m_soundThrdBusy = true;
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@ -1622,17 +1625,32 @@ void CMenu::_gameSoundThread(CMenu *m)
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char cached_banner[256];
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cached_banner[255] = '\0';
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strncpy(cached_banner, fmt("%s/%s.bnr", m->m_bnrCacheDir.c_str(), GameHdr->id), 255);
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cached_bnr_file = fsop_ReadFile(cached_banner, &cached_bnr_size);
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if(cached_bnr_file == NULL)
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fsop_GetFileSizeBytes(cached_banner, &cached_bnr_size);
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if(cached_bnr_size > 0 && cached_bnr_size < BNR_MAX_SIZE)
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{
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cached_bnr_file = BNR_LOC;
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fsop_ReadFileLoc(cached_banner, cached_bnr_size, BNR_LOC);
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}
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else /* no cached or too big */
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{
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char custom_banner[256];
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custom_banner[255] = '\0';
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strncpy(custom_banner, fmt("%s/%s.bnr", m->m_customBnrDir.c_str(), GameHdr->id), 255);
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custom_bnr_file = fsop_ReadFile(custom_banner, &custom_bnr_size);
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if(custom_bnr_file == NULL)
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fsop_GetFileSizeBytes(custom_banner, &custom_bnr_size);
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if(custom_bnr_size > 0 && custom_bnr_size < BNR_MAX_SIZE)
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{
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custom_bnr_file = BNR_LOC;
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fsop_ReadFileLoc(custom_banner, custom_bnr_size, BNR_LOC);
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}
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else /* no custom ID6 or too big, try ID3 */
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{
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strncpy(custom_banner, fmt("%s/%.3s.bnr", m->m_customBnrDir.c_str(), GameHdr->id), 255);
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custom_bnr_file = fsop_ReadFile(custom_banner, &custom_bnr_size);
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fsop_GetFileSizeBytes(custom_banner, &custom_bnr_size);
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if(custom_bnr_size > 0 && custom_bnr_size < BNR_MAX_SIZE)
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{
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custom_bnr_file = BNR_LOC;
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fsop_ReadFileLoc(custom_banner, custom_bnr_size, BNR_LOC);
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}
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}
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if(custom_bnr_file == NULL && GameHdr->type == TYPE_GC_GAME)
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{
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@ -1655,7 +1673,7 @@ void CMenu::_gameSoundThread(CMenu *m)
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if(cached_bnr_file != NULL)
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CurrentBanner.SetBanner(cached_bnr_file, cached_bnr_size);
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else if(custom_bnr_file != NULL)
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CurrentBanner.SetBanner(custom_bnr_file, custom_bnr_size, 0, true);
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CurrentBanner.SetBanner(custom_bnr_file, custom_bnr_size, true);
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else if(GameHdr->type == TYPE_WII_GAME)
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_extractBnr(GameHdr);
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else if(GameHdr->type == TYPE_CHANNEL)
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