- gui sound volume fix.

- various minor code changes.
This commit is contained in:
Fledge68 2022-05-06 17:55:01 -05:00
parent bf5870677a
commit dff4272de0
10 changed files with 77 additions and 71 deletions

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@ -1,6 +1,6 @@
#define APP_NAME "WiiFlow WFL"
#define APP_VERSION "5.5.3"
#define APP_VERSION "5.5.4 beta 1"
#define APP_DATA_DIR "wiiflow"
#define APPS_DIR "apps/wiiflow"

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@ -95,6 +95,7 @@ static void getBaseColors(u8 *color0, u8 *color1, const u8 *srcBlock)
{
int maxDistance = -1;
for (int i = 0; i < 15; ++i)
{
for (int j = i + 1; j < 16; ++j)
{
int distance = colorDistance(srcBlock + i * 4, srcBlock + j * 4);
@ -105,6 +106,7 @@ static void getBaseColors(u8 *color0, u8 *color1, const u8 *srcBlock)
*(u32 *)color1 = ((u32 *)srcBlock)[j];
}
}
}
if (rgb8ToRGB565(color0) < rgb8ToRGB565(color1))
{
u32 tmp;
@ -161,7 +163,9 @@ static inline void _convertToCMPR(u8 *dst, const u8 *src, u32 width, u32 height)
u8 color1[4];
for (u32 jj = 0; jj < height; jj += 8)
{
for (u32 ii = 0; ii < width; ii += 8)
{
for (u32 k = 0; k < 4; ++k)
{
int i = ii + ((k & 1) << 2);
@ -178,6 +182,8 @@ static inline void _convertToCMPR(u8 *dst, const u8 *src, u32 width, u32 height)
*(u32 *)dst = colorIndices(color0, color1, srcBlock);
dst += 4;
}
}
}
}
void STexture::Cleanup(TexData &tex)
@ -650,7 +656,8 @@ void STexture::_resizeD2x2(u8 *dst, const u8 *src, u32 srcWidth, u32 srcHeight)
void STexture::_calcMipMaps(u8 &maxLOD, u8 &minLOD, u32 &lod0Width, u32 &lod0Height, u32 width, u32 height, u32 minSize, u32 maxSize)
{
if (minSize < 8) minSize = 8;
if (minSize < 8)
minSize = 8;
lod0Width = upperPower(width);
lod0Height = upperPower(height);
if (width - (lod0Width >> 1) < lod0Width >> 3 && minSize <= lod0Width >> 1)
@ -662,8 +669,10 @@ void STexture::_calcMipMaps(u8 &maxLOD, u8 &minLOD, u32 &lod0Width, u32 &lod0Hei
++maxLOD;
minLOD = 0;
if (maxSize > 8)
{
for (u32 i = std::max(lod0Width, lod0Height); i > maxSize; i >>= 1)
++minLOD;
}
if (minLOD > maxLOD)
maxLOD = minLOD;
}

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@ -13,16 +13,14 @@
#include "fileOps/fileOps.h"
#include "gecko/gecko.hpp"
static u8 *EXECUTE_ADDR = (u8*)0x92000000;
static u8 *EXECUTE_ADDR = (u8*)0x92000000;// 92000000 usblgx app booter
static u8 *BOOTER_ADDR = (u8*)0x93300000;
static u8 *BOOTER_ADDR = (u8*)0x93300000;//93000000 usblgx app booter
static entry BOOTER_ENTRY = (entry)BOOTER_ADDR;
static __argv *ARGS_ADDR = (__argv*)0x93300800; //more than twice as much as the appbooter, just for safety
static __argv *ARGS_ADDR = (__argv*)0x93300800; // 93200000 usblgx app booter
static char *CMD_ADDR = (char*)ARGS_ADDR + sizeof(struct __argv);
extern "C" { void __exception_closeall(); }
char *homebrew_ptr = NULL;
u32 homebrew_size = 0;
@ -131,8 +129,8 @@ static int SetupARGV()
position += Arguments[i].size() + 1;
}
args->commandLine[args->length - 1] = '\0';
args->argv = &args->commandLine;
args->endARGV = args->argv + 1;
//args->argv = &args->commandLine;
//args->endARGV = args->argv + 1;
Arguments.clear();
return 0;
@ -156,6 +154,7 @@ void writeStub()
free(Stub);
}
//extern "C" { void __exception_closeall(); }
void BootHomebrew()
{
if(!IsDollZ(EXECUTE_ADDR) && !IsSpecialELF(EXECUTE_ADDR))
@ -163,17 +162,18 @@ void BootHomebrew()
else
gprintf("Homebrew Boot Arguments disabled\n");
u32 cpu_isr;
memcpy(BOOTER_ADDR, appbooter_ptr, appbooter_size);
DCFlushRange(BOOTER_ADDR, appbooter_size);
ICInvalidateRange(BOOTER_ADDR, appbooter_size);
free(appbooter_ptr);
//JumpToEntry(BOOTER_ENTRY);
JumpToEntry(BOOTER_ENTRY);
/*u32 cpu_isr;
SYS_ResetSystem(SYS_SHUTDOWN, 0, 0);
_CPU_ISR_Disable( cpu_isr );
__exception_closeall();
BOOTER_ENTRY();
_CPU_ISR_Restore( cpu_isr );
_CPU_ISR_Restore( cpu_isr );*/
}
extern "C" { extern void __exception_closeall(); }
@ -182,10 +182,11 @@ void JumpToEntry(entry EntryPoint)
{
AppEntrypoint = (u32)EntryPoint;
gprintf("Jumping to %08x\n", AppEntrypoint);
u32 level = IRQ_Disable();
__IOS_ShutdownSubsystems();
SYS_ResetSystem(SYS_SHUTDOWN, 0, 0);// does __IOS_ShutdownSubsystems() and __lwp_thread_closeall() before IRQ_Disable()
u32 level = IRQ_Disable();// does _CPU_ISR_Disable()
//__IOS_ShutdownSubsystems();
__exception_closeall();
__lwp_thread_closeall(); //dont like it but whatever
//__lwp_thread_closeall(); //dont like it but whatever
asm volatile (
"lis %r3, AppEntrypoint@h\n"
"ori %r3, %r3, AppEntrypoint@l\n"

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@ -258,10 +258,6 @@ static void Create_Channel_List()
/* add plugin rom, song, or video to the list. */
static void Add_Plugin_Game(char *FullPath)
{
/* Get roms's title without the extra ()'s or []'s */
string ShortName = m_plugin.GetRomName(FullPath);
//gprintf("Add_Plugin_Game: fullName=%s, shortName=%s\n", FullPath, ShortName.c_str());
/* only add disc 1 of multi disc games */
const char *RomFilename = strrchr(FullPath, '/') + 1;
@ -271,6 +267,10 @@ static void Add_Plugin_Game(char *FullPath)
return;
}
/* Get roms's title without the extra ()'s or []'s */
string ShortName = m_plugin.GetRomName(FullPath);
//gprintf("Add_Plugin_Game: fullName=%s, shortName=%s\n", FullPath, ShortName.c_str());
/* get rom's ID */
string romID = "";
if(gameTDB.IsLoaded())

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@ -73,7 +73,7 @@ static u32 ios_60[16] ATTRIBUTE_ALIGN(32)=
0x20203750+1, // ios_printf (thumb)
};
static u32 patch_datas[8] ATTRIBUTE_ALIGN(32);
u32 patch_datas[8] ATTRIBUTE_ALIGN(32);
static int my_thread_id = 0;
static data_elf my_data_elf;
@ -165,7 +165,7 @@ int load_ehc_module()
#define IOCTL_FAT_UMOUNTUSB 0xF3
#define IOCTL_FFS_MODE 0x80
/*
void disable_ffs_patch(void)
{
@ -231,14 +231,14 @@ s32 ret;
}
usleep(350*1000);
/* Create heap */
// Create heap
if (hid < 0) {
hid = iosCreateHeap(0x100);
if (hid < 0)
return -1;
}
/* Open USB device */
// Open USB device
fd = IOS_Open(fs, 0);
if (fd < 0)
@ -287,49 +287,34 @@ return 0;
int enable_ffs(int mode)
{
static char fs[] ATTRIBUTE_ALIGN(32) = "fat";
static char fs[] ATTRIBUTE_ALIGN(32) = "fat";
s32 hid = -1, fd = -1;
s32 ret;
s32 ret;
/* Create heap */
// Create heap
if (hid < 0) {
hid = iosCreateHeap(0x100);
if (hid < 0)
return -1;
}
/* Open USB device */
// Open USB device
fd = IOS_Open(fs, 0);
if (fd < 0)
{
if(hid>=0)
{
iosDestroyHeap(hid);
hid=-1;
}
hid = -1;
return -1;
}
ret=IOS_IoctlvFormat(hid, fd, IOCTL_FFS_MODE, "i:", mode);
if (fd >= 0) {
IOS_Close(fd);
fd = -1;
}
if(hid>=0)
{
iosDestroyHeap(hid);
hid=-1;
}
return ret;
}
return ret;
}*/
void enable_ES_ioctlv_vector(void)
{
@ -344,7 +329,7 @@ void Set_DIP_BCA_Datas(u8 *bca_data)
mload_write(bca_data, 64);
mload_close();
}
/*
void test_and_patch_for_port1()
{
// test for port 1
@ -390,7 +375,7 @@ void free_usb_ports()
mload_getw((void *) (addr+0x48), &dat);
if((dat & 0x2001)==1) mload_setw((void *) (addr+0x48), 0x2000);
}
}*/
#endif

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@ -468,7 +468,6 @@ bool CMenu::init(bool usb_mounted)
/* set sound volumes */
CoverFlow.setSoundVolume(m_cfg.getInt("GENERAL", "sound_volume_coverflow", 255));
m_btnMgr.setSoundVolume(m_cfg.getInt("GENERAL", "sound_volume_gui", 255));
m_bnrSndVol = m_cfg.getInt("GENERAL", "sound_volume_bnr", 255);
m_bnr_settings = m_cfg.getBool("GENERAL", "banner_in_settings", true);
@ -938,6 +937,7 @@ void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
void CMenu::_buildMenus(void)
{
m_btnMgr.init();
m_btnMgr.setSoundVolume(m_cfg.getInt("GENERAL", "sound_volume_gui", 255));
m_btnMgr.setRumble(m_cfg.getBool("GENERAL", "rumble", true));
// Default fonts
theme.btnFont = _dfltFont(BUTTONFONT);

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@ -295,6 +295,7 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
ShutdownBeforeExit();// before launching homebrew or plugin dol
NandHandle.Patch_AHB();
IOS_ReloadIOS(58);
WII_Initialize();
BootHomebrew();
Sys_Exit();
}

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@ -559,14 +559,23 @@ int CMenu::_cacheCovers()
/* get cover png path */
bool blankCover = false;
bool fullCover = true;
if(smallBox)// homebrew or sourceflow
{
fullCover = false;
strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
if(!fsop_FileExist(coverPath))
continue;
}
else
{
strlcpy(coverPath, getBoxPath(&(*hdr)), sizeof(coverPath));
//gprintf("boxpath=%s\n", coverPath);
if(!fsop_FileExist(coverPath) || smallBox)
if(!fsop_FileExist(coverPath))
{
fullCover = false;
strlcpy(coverPath, getFrontPath(&(*hdr)), sizeof(coverPath));
//gprintf("frontpath=%s\n", coverPath);
if(!fsop_FileExist(coverPath) && !smallBox)
if(!fsop_FileExist(coverPath))
{
fullCover = true;
strlcpy(coverPath, getBlankCoverPath(&(*hdr)), sizeof(coverPath));
@ -576,6 +585,7 @@ int CMenu::_cacheCovers()
continue;
}
}
}
/* get cache folder path */
if(hdr->type == TYPE_PLUGIN)
@ -606,15 +616,15 @@ int CMenu::_cacheCovers()
/* if wfc doesn't exist or is flat and have full cover */
if(!fsop_FileExist(wfcPath) || (!CoverFlow.fullCoverCached(wfcPath) && fullCover))
{
/* create cache subfolders if needed */
// create cache subfolders if needed
if(!fsop_FolderExist(cachePath))
fsop_MakeFolder(cachePath);
/* create cover texture */
// create cover texture
CoverFlow.cacheCoverFile(wfcPath, coverPath, fullCover);
}
// cache wii and channel banners
/* cache wii and channel banners */
if(hdr->type == TYPE_WII_GAME || hdr->type == TYPE_CHANNEL || hdr->type == TYPE_EMUCHANNEL)
{
CurrentBanner.ClearBanner();