mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-24 04:09:15 +01:00
- added 'Lock coverflow layouts' option to page 12 of main settings. set to yes this will disable the 1 and 2 buttons to keep users from switching flow layouts.
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@ -62,6 +62,7 @@ private:
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bool m_newGame;
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bool m_newGame;
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bool show_mem;
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bool show_mem;
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bool cacheCovers;
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bool cacheCovers;
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bool CFLocked;
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vector<dir_discHdr> m_gameList;
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vector<dir_discHdr> m_gameList;
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struct SZone
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struct SZone
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@ -72,6 +72,8 @@ void CMenu::_showConfig7(int curPage)
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m_btnMgr.show(m_config7Btn1);
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m_btnMgr.show(m_config7Btn1);
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m_btnMgr.show(m_config7Lbl2);
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m_btnMgr.show(m_config7Lbl2);
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m_btnMgr.show(m_config7Btn2);
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m_btnMgr.show(m_config7Btn2);
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m_btnMgr.show(m_config7Lbl3);
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m_btnMgr.show(m_config7Btn3);
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}
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}
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else
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else
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{
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{
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@ -154,6 +156,8 @@ void CMenu::_showConfig7(int curPage)
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m_btnMgr.setText(m_config7Btn1, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Btn1, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Lbl2, _t("cfg723", L"Source menu settings"));
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m_btnMgr.setText(m_config7Lbl2, _t("cfg723", L"Source menu settings"));
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m_btnMgr.setText(m_config7Btn2, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Btn2, _t("cfg14", L"Set"));
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m_btnMgr.setText(m_config7Lbl3, _t("cfg724", L"Lock coverflow layouts"));
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m_btnMgr.setText(m_config7Btn3, m_cfg.getBool("general", "cf_locked") ? _t("yes", L"Yes") : _t("no", L"No"));
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}
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}
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}
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}
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@ -316,6 +320,13 @@ int CMenu::_config7(int curPage)
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_CfgSrc();
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_CfgSrc();
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_showConfig7(12);
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_showConfig7(12);
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}
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}
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else if(m_btnMgr.selected(m_config7Btn3))
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{
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bool val = !m_cfg.getBool("general", "cf_locked");
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m_cfg.setBool("general", "cf_locked", val);
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m_btnMgr.setText(m_config7Btn3, val ? _t("yes", L"Yes") : _t("no", L"No"));
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CFLocked = val;
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}
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}
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}
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}
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}
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}
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}
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@ -573,7 +573,7 @@ void CMenu::_game(bool launch)
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_startVideo();
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_startVideo();
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}
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}
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/* switch coverflow layout */
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/* switch coverflow layout */
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else if((BTN_1_PRESSED || BTN_2_PRESSED) && !coverFlipped && !m_video_playing)
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else if((BTN_1_PRESSED || BTN_2_PRESSED) && !CFLocked && !coverFlipped && !m_video_playing)
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{
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{
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u32 curPos = CoverFlow._currentPos();
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u32 curPos = CoverFlow._currentPos();
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s8 direction = BTN_1_PRESSED ? 1 : -1;
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s8 direction = BTN_1_PRESSED ? 1 : -1;
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@ -289,6 +289,7 @@ int CMenu::main(void)
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bool bUsed = false;// bused to indicate that it was actually used for something
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bool bUsed = false;// bused to indicate that it was actually used for something
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m_emuSaveNand = false;
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m_emuSaveNand = false;
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m_reload = false;
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m_reload = false;
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CFLocked = m_cfg.getBool("GENERAL", "cf_locked", false);
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u32 disc_check = 0;
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u32 disc_check = 0;
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m_prev_view = 0;
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m_prev_view = 0;
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@ -615,7 +616,7 @@ int CMenu::main(void)
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}
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}
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/* change coverflow layout/mode */
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/* change coverflow layout/mode */
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else if(BTN_1_PRESSED || BTN_2_PRESSED)
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else if((BTN_1_PRESSED || BTN_2_PRESSED) && !CFLocked)
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{
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{
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u32 curPos = CoverFlow._currentPos();
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u32 curPos = CoverFlow._currentPos();
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s8 direction = BTN_1_PRESSED ? 1 : -1;
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s8 direction = BTN_1_PRESSED ? 1 : -1;
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@ -65,6 +65,7 @@ cfg720=Play GC banner sound
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cfg721=Play GC default sound
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cfg721=Play GC default sound
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cfg722=Homebrew settings
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cfg722=Homebrew settings
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cfg723=Source menu settings
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cfg723=Source menu settings
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cfg724=Lock coverflow layouts
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cfga2=Install game
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cfga2=Install game
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cfga3=Install
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cfga3=Install
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cfga6=Language
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cfga6=Language
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