mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-17 23:41:53 +01:00
- small changes for last commit. sometimes i don't notice things until right after i commit. oh well.
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 3.6 MiB After Width: | Height: | Size: 3.6 MiB |
@ -11,7 +11,6 @@ extern const u32 gc_ogg_size;
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bool m_zoom_banner = false;
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bool m_zoom_banner = false;
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bool m_banner_loaded = false;
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bool m_banner_loaded = false;
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bool m_setMainBg = false;
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s16 m_gameBtnPlayFull;
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s16 m_gameBtnPlayFull;
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s16 m_gameBtnBackFull;
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s16 m_gameBtnBackFull;
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s16 m_gameBtnToggle;
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s16 m_gameBtnToggle;
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@ -280,16 +279,14 @@ void CMenu::_showGame(void)
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m_fa.getBackground(bg, bglq);
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m_fa.getBackground(bg, bglq);
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_setBg(*bg, *bglq);
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_setBg(*bg, *bglq);
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CoverFlow.hideCover();
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CoverFlow.hideCover();
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m_setMainBg = true;
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}
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}
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else if(m_setMainBg)
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else
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{
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{
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CoverFlow.showCover();
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CoverFlow.showCover();
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if(customBg)
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if(customBg)
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_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
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_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
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else
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else
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_setBg(m_gameBg, m_gameBgLQ);
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_setBg(m_gameBg, m_gameBgLQ);
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m_setMainBg = false;
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}
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}
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}
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}
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@ -383,7 +380,6 @@ bool CMenu::_startVideo()
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void CMenu::_game(bool launch)
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void CMenu::_game(bool launch)
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{
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{
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m_banner_loaded = false;
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m_banner_loaded = false;
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m_setMainBg = true;
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bool coverFlipped = false;
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bool coverFlipped = false;
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int cf_version = 1;
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int cf_version = 1;
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string domain;
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string domain;
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@ -442,7 +438,6 @@ void CMenu::_game(bool launch)
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_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
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_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
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else
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else
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_setBg(m_gameBg, m_gameBgLQ);
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_setBg(m_gameBg, m_gameBgLQ);
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m_setMainBg = false;
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}
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}
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else //loop fanart
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else //loop fanart
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m_fa.reset();
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m_fa.reset();
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@ -513,7 +508,6 @@ void CMenu::_game(bool launch)
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_hideGame();
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_hideGame();
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m_banner.SetShowBanner(false);
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m_banner.SetShowBanner(false);
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_gameinfo();
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_gameinfo();
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m_setMainBg = true;
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_showGame();
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_showGame();
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m_banner.SetShowBanner(true);
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m_banner.SetShowBanner(true);
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}
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}
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@ -549,8 +543,10 @@ void CMenu::_game(bool launch)
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{
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{
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m_fa.unload();
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m_fa.unload();
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CoverFlow.showCover();
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CoverFlow.showCover();
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_setMainBg();
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if(customBg)
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m_setMainBg = false;
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_setBg(m_mainCustomBg[curCustBg], m_mainCustomBg[curCustBg]);
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else
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_setBg(m_gameBg, m_gameBgLQ);
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continue;
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continue;
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}
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}
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/* delete button */
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/* delete button */
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@ -576,7 +572,6 @@ void CMenu::_game(bool launch)
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startGameSound = -10;
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startGameSound = -10;
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}
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}
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}
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}
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m_setMainBg = true;
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_showGame();
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_showGame();
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m_banner.SetShowBanner(true);
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m_banner.SetShowBanner(true);
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}
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}
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@ -598,7 +593,6 @@ void CMenu::_game(bool launch)
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m_banner.ToggleGameSettings();//reset brightness
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m_banner.ToggleGameSettings();//reset brightness
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m_banner.ToggleZoom();//de zoom to small
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m_banner.ToggleZoom();//de zoom to small
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}
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}
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m_setMainBg = true;
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_showGame();
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_showGame();
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}
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}
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else if(m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff))
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else if(m_btnMgr.selected(m_gameBtnFavoriteOn) || m_btnMgr.selected(m_gameBtnFavoriteOff))
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@ -628,7 +622,6 @@ void CMenu::_game(bool launch)
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m_banner.ToggleGameSettings();//reset brightness
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m_banner.ToggleGameSettings();//reset brightness
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m_banner.ToggleZoom();//de zoom to small
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m_banner.ToggleZoom();//de zoom to small
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}
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}
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m_setMainBg = true;
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_showGame();
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_showGame();
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if(m_newGame)
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if(m_newGame)
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startGameSound = -10;
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startGameSound = -10;
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@ -655,7 +648,6 @@ void CMenu::_game(bool launch)
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{
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{
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error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
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error(_t("errgame19", L"Can't launch in Wii virtual console mode!"));
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launch = false;
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launch = false;
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m_setMainBg = true;
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_showGame();
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_showGame();
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}
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}
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else
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else
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