mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- added Nintendont BBA emulation and Net Profile options to Game Settings.
This commit is contained in:
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out/boot.dol
BIN
out/boot.dol
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Before Width: | Height: | Size: 3.6 MiB After Width: | Height: | Size: 3.6 MiB |
@ -79,7 +79,7 @@ since wiiflow lite doesn't support versions less than v3.358
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we will use argsboot and version detection every time. */
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we will use argsboot and version detection every time. */
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void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char *CheatPath, u8 lang,
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void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char *CheatPath, u8 lang,
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u32 n_cfg, u32 n_vm, s8 vidscale, s8 vidoffset)
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u32 n_cfg, u32 n_vm, s8 vidscale, s8 vidoffset, u8 netprofile)
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{
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{
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memset(&NinCfg, 0, sizeof(NIN_CFG));
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memset(&NinCfg, 0, sizeof(NIN_CFG));
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NinCfg.Magicbytes = 0x01070CF6;
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NinCfg.Magicbytes = 0x01070CF6;
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@ -123,6 +123,8 @@ void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char
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NIN_cfg_version = 6;
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NIN_cfg_version = 6;
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else if(NINRev >= 424 && NINRev < 431)
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else if(NINRev >= 424 && NINRev < 431)
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NIN_cfg_version = 7;
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NIN_cfg_version = 7;
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else if(NINRev >= 431 && NINRev < 487)
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NIN_cfg_version = 8;
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NinCfg.Version = NIN_cfg_version;
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NinCfg.Version = NIN_cfg_version;
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@ -135,6 +137,9 @@ void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char
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NinCfg.VideoScale = vidscale;
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NinCfg.VideoScale = vidscale;
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NinCfg.VideoOffset = vidoffset;
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NinCfg.VideoOffset = vidoffset;
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/* bba network profile */
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NinCfg.NetworkProfile = netprofile;
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/* language setup */
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/* language setup */
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if(lang == 0)
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if(lang == 0)
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lang = get_wii_language();
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lang = get_wii_language();
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@ -26,7 +26,7 @@
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bool Nintendont_Installed();
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bool Nintendont_Installed();
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bool Nintendont_GetLoader();
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bool Nintendont_GetLoader();
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void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char *CheatPath, u8 lang, u32 n_cfg,
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void Nintendont_SetOptions(const char *gamePath, const char *gameID, const char *CheatPath, u8 lang, u32 n_cfg,
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u32 n_vm, s8 vidscale, s8 vidoffset);
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u32 n_vm, s8 vidscale, s8 vidoffset, u8 netprofile);
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// Devolution
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// Devolution
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#define DEVO_LOADER_PATH "%s/loader.bin"
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#define DEVO_LOADER_PATH "%s/loader.bin"
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@ -2,7 +2,7 @@
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#ifndef __COMMON_CONFIG_H__
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#ifndef __COMMON_CONFIG_H__
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#define __COMMON_CONFIG_H__
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#define __COMMON_CONFIG_H__
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#define NIN_CFG_VERSION 0x00000008
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#define NIN_CFG_VERSION 0x00000009
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#define NIN_CFG_MAXPAD 4
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#define NIN_CFG_MAXPAD 4
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#define MEM_CARD_MAX (5)
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#define MEM_CARD_MAX (5)
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#define MEM_CARD_CODE(x) (1<<(x+2))
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#define MEM_CARD_CODE(x) (1<<(x+2))
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@ -13,7 +13,7 @@
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typedef struct NIN_CFG
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typedef struct NIN_CFG
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{
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{
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unsigned int Magicbytes; // 0x01070CF6
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unsigned int Magicbytes; // 0x01070CF6
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unsigned int Version; // v3 since rev135, v4 since v3.354, v5 since v3.358, v6 since v3.368, v7 since v4.424, v8 since v4.431
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unsigned int Version; // v3 since rev135, v4 since v3.354, v5 since v3.358, v6 since v3.368, v7 since v4.424, v8 since v4.431, v9 since v6.487
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unsigned int Config;
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unsigned int Config;
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unsigned int VideoMode;
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unsigned int VideoMode;
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unsigned int Language;
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unsigned int Language;
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@ -24,7 +24,7 @@ typedef struct NIN_CFG
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unsigned char MemCardBlocks;
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unsigned char MemCardBlocks;
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signed char VideoScale; // 40 to 120 or 0 for auto, is added to 600 for 640 to 720
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signed char VideoScale; // 40 to 120 or 0 for auto, is added to 600 for 640 to 720
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signed char VideoOffset;// -20 to 20 or 0 for center
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signed char VideoOffset;// -20 to 20 or 0 for center
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unsigned char Unused;
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unsigned char NetworkProfile;
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} NIN_CFG;
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} NIN_CFG;
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// NIN_CFG_REMLIMIT is disc read speed limt enabled by default. It keeps loading speed at GC speed.
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// NIN_CFG_REMLIMIT is disc read speed limt enabled by default. It keeps loading speed at GC speed.
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@ -51,6 +51,7 @@ enum ninconfig
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NIN_CFG_ARCADE_MODE = (1<<16), // v4.424 cfg version 7
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NIN_CFG_ARCADE_MODE = (1<<16), // v4.424 cfg version 7
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NIN_CFG_BIT_CC_RUMBLE = (1<<17), // v4.431 cfg version 8
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NIN_CFG_BIT_CC_RUMBLE = (1<<17), // v4.431 cfg version 8
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NIN_CFG_SKIP_IPL = (1<<18), // v4.435 cfg version 8
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NIN_CFG_SKIP_IPL = (1<<18), // v4.435 cfg version 8
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NIN_CFG_BBA_EMU = (1<<19), // v6.487 cfg version 9
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};
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};
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enum ninvideomode
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enum ninvideomode
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@ -532,6 +532,14 @@ private:
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s16 m_gameSettingsBtnPosP;
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s16 m_gameSettingsBtnPosP;
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s16 m_gameSettingsBtnPosM;
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s16 m_gameSettingsBtnPosM;
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s16 m_gameSettingsLblBBA;
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s16 m_gameSettingsBtnBBA;
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s16 m_gameSettingsLblNetProf;
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s16 m_gameSettingsLblNetProfVal;
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s16 m_gameSettingsBtnNetProfP;
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s16 m_gameSettingsBtnNetProfM;
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s16 m_gameSettingsLblGCLoader;
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s16 m_gameSettingsLblGCLoader;
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s16 m_gameSettingsLblGCLoader_Val;
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s16 m_gameSettingsLblGCLoader_Val;
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s16 m_gameSettingsBtnGCLoader_P;
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s16 m_gameSettingsBtnGCLoader_P;
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@ -138,6 +138,12 @@ void CMenu::_hideGameSettingsPg(bool instant)
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m_btnMgr.hide(m_gameSettingsLblPos, instant);
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m_btnMgr.hide(m_gameSettingsLblPos, instant);
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m_btnMgr.hide(m_gameSettingsBtnPosP, instant);
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m_btnMgr.hide(m_gameSettingsBtnPosP, instant);
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m_btnMgr.hide(m_gameSettingsBtnPosM, instant);
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m_btnMgr.hide(m_gameSettingsBtnPosM, instant);
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m_btnMgr.hide(m_gameSettingsLblBBA, instant);
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m_btnMgr.hide(m_gameSettingsBtnBBA, instant);
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m_btnMgr.hide(m_gameSettingsLblNetProfVal, instant);
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m_btnMgr.hide(m_gameSettingsLblNetProf, instant);
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m_btnMgr.hide(m_gameSettingsBtnNetProfP, instant);
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m_btnMgr.hide(m_gameSettingsBtnNetProfM, instant);
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// Channels only
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// Channels only
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m_btnMgr.hide(m_gameSettingsLblApploader, instant);
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m_btnMgr.hide(m_gameSettingsLblApploader, instant);
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m_btnMgr.hide(m_gameSettingsBtnApploader, instant);
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m_btnMgr.hide(m_gameSettingsBtnApploader, instant);
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@ -206,8 +212,13 @@ void CMenu::_showGameSettings()
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}
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}
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m_gameSettingsMaxPgs = 5;
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m_gameSettingsMaxPgs = 5;
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if(GameHdr->type == TYPE_GC_GAME && GCLoader == DEVOLUTION)
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if(GameHdr->type == TYPE_GC_GAME)
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{
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if(GCLoader == DEVOLUTION)
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m_gameSettingsMaxPgs = 2;
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m_gameSettingsMaxPgs = 2;
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else
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m_gameSettingsMaxPgs = 6;
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}
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m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", m_gameSettingsPage, m_gameSettingsMaxPgs));
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m_btnMgr.setText(m_gameSettingsLblPage, wfmt(L"%i / %i", m_gameSettingsPage, m_gameSettingsMaxPgs));
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m_btnMgr.show(m_gameSettingsLblPage);
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m_btnMgr.show(m_gameSettingsLblPage);
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@ -401,11 +412,22 @@ void CMenu::_showGameSettings()
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{
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{
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m_btnMgr.show(m_gameSettingsLblPrivateServer);
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m_btnMgr.show(m_gameSettingsLblPrivateServer);
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m_btnMgr.show(m_gameSettingsBtnPrivateServer);
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m_btnMgr.show(m_gameSettingsBtnPrivateServer);
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m_btnMgr.show(m_gameSettingsLblFix480p);
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m_btnMgr.show(m_gameSettingsLblFix480p);
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m_btnMgr.show(m_gameSettingsBtnFix480p);
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m_btnMgr.show(m_gameSettingsBtnFix480p);
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}
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}
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}
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}
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}
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}
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if(m_gameSettingsPage == 6)
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{
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m_btnMgr.show(m_gameSettingsLblBBA);
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m_btnMgr.show(m_gameSettingsBtnBBA);
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m_btnMgr.show(m_gameSettingsLblNetProfVal);
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m_btnMgr.show(m_gameSettingsLblNetProf);
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m_btnMgr.show(m_gameSettingsBtnNetProfP);
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m_btnMgr.show(m_gameSettingsBtnNetProfM);
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}
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m_btnMgr.setText(m_gameSettingsBtnAdultOnly, m_gcfg1.getBool("ADULTONLY", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
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m_btnMgr.setText(m_gameSettingsBtnAdultOnly, m_gcfg1.getBool("ADULTONLY", id, false) ? _t("yes", L"Yes") : _t("no", L"No"));
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m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
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m_btnMgr.setText(m_gameSettingsBtnOcarina, _optBoolToString(m_gcfg2.getOptBool(id, "cheat", 0)));
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@ -426,6 +448,13 @@ void CMenu::_showGameSettings()
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m_btnMgr.setText(m_gameSettingsBtnArcade, _optBoolToString(m_gcfg2.getOptBool(id, "triforce_arcade", 0)));
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m_btnMgr.setText(m_gameSettingsBtnArcade, _optBoolToString(m_gcfg2.getOptBool(id, "triforce_arcade", 0)));
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m_btnMgr.setText(m_gameSettingsBtnSkip_IPL, _optBoolToString(m_gcfg2.getOptBool(id, "skip_ipl", 0)));
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m_btnMgr.setText(m_gameSettingsBtnSkip_IPL, _optBoolToString(m_gcfg2.getOptBool(id, "skip_ipl", 0)));
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m_btnMgr.setText(m_gameSettingsBtnPatch50, _optBoolToString(m_gcfg2.getOptBool(id, "patch_pal50", 0)));
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m_btnMgr.setText(m_gameSettingsBtnPatch50, _optBoolToString(m_gcfg2.getOptBool(id, "patch_pal50", 0)));
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m_btnMgr.setText(m_gameSettingsBtnBBA, _optBoolToString(m_gcfg2.getOptBool(id, "bba_emu", 0)));
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u8 netprofile = m_gcfg2.getUInt(id, "net_profile", 0);
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if(netprofile == 0)
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m_btnMgr.setText(m_gameSettingsLblNetProfVal, _t("GC_Auto", L"Auto"));
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else
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m_btnMgr.setText(m_gameSettingsLblNetProfVal, wfmt(L"%i", netprofile));
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if(videoScale == 0)
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if(videoScale == 0)
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m_btnMgr.setText(m_gameSettingsLblWidthVal, _t("GC_Auto", L"Auto"));
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m_btnMgr.setText(m_gameSettingsLblWidthVal, _t("GC_Auto", L"Auto"));
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@ -788,6 +817,17 @@ void CMenu::_gameSettings(const dir_discHdr *hdr, bool disc)
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m_gcfg2.setBool(id, "patch_pal50", !m_gcfg2.getBool(id, "patch_pal50", 0));
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m_gcfg2.setBool(id, "patch_pal50", !m_gcfg2.getBool(id, "patch_pal50", 0));
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_showGameSettings();
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_showGameSettings();
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}
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnBBA))
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{
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m_gcfg2.setBool(id, "bba_emu", !m_gcfg2.getBool(id, "bba_emu", 0));
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnNetProfP) || m_btnMgr.selected(m_gameSettingsBtnNetProfM))
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{
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s8 direction = m_btnMgr.selected(m_gameSettingsBtnNetProfP) ? 1 : -1;
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m_gcfg2.setInt(id, "net_profile", loopNum(m_gcfg2.getInt(id, "net_profile") + direction, 4));
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_showGameSettings();
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}
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else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServer))
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else if(m_btnMgr.selected(m_gameSettingsBtnPrivateServer))
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{
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{
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m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0));
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m_gcfg2.setBool(id, "private_server", !m_gcfg2.getBool(id, "private_server", 0));
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@ -983,6 +1023,15 @@ void CMenu::_initGameSettingsMenu()
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m_gameSettingsLblPatch50 = _addLabel("GAME_SETTINGS/PATCH_PAL50", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblPatch50 = _addLabel("GAME_SETTINGS/PATCH_PAL50", theme.lblFont, L"", 20, 305, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnPatch50 = _addButton("GAME_SETTINGS/PATCH_PAL50_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
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m_gameSettingsBtnPatch50 = _addButton("GAME_SETTINGS/PATCH_PAL50_BTN", theme.btnFont, L"", 420, 310, 200, 48, theme.btnFontColor);
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//Page 6 GC only
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m_gameSettingsLblBBA = _addLabel("GAME_SETTINGS/BBA", theme.lblFont, L"", 20, 125, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnBBA = _addButton("GAME_SETTINGS/BBA_BTN", theme.btnFont, L"", 420, 130, 200, 48, theme.btnFontColor);
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m_gameSettingsLblNetProf = _addLabel("GAME_SETTINGS/NET_PROFILE", theme.lblFont, L"", 20, 185, 385, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblNetProfVal = _addLabel("GAME_SETTINGS/NET_PROFILE_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnNetProfM = _addPicButton("GAME_SETTINGS/NET_PROFILE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48);
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m_gameSettingsBtnNetProfP = _addPicButton("GAME_SETTINGS/NET_PROFILE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48);
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//Footer
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//Footer
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m_gameSettingsLblPage = _addLabel("GAME_SETTINGS/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsLblPage = _addLabel("GAME_SETTINGS/PAGE_BTN", theme.btnFont, L"", 68, 400, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnPageM = _addPicButton("GAME_SETTINGS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
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m_gameSettingsBtnPageM = _addPicButton("GAME_SETTINGS/PAGE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 20, 400, 48, 48);
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@ -1092,6 +1141,14 @@ void CMenu::_initGameSettingsMenu()
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_setHideAnim(m_gameSettingsBtnPosM, "GAME_SETTINGS/NIN_POS_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnPosM, "GAME_SETTINGS/NIN_POS_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnPosP, "GAME_SETTINGS/NIN_POS_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnPosP, "GAME_SETTINGS/NIN_POS_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblBBA, "GAME_SETTINGS/BBA", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsBtnBBA, "GAME_SETTINGS/BBA_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblNetProf, "GAME_SETTINGS/NET_PROFILE", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblNetProfVal, "GAME_SETTINGS/NET_PROFILE_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnNetProfM, "GAME_SETTINGS/NET_PROFILE_MINUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnNetProfP, "GAME_SETTINGS/NET_PROFILE_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader, "GAME_SETTINGS/GC_LOADER", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader, "GAME_SETTINGS/GC_LOADER", 50, 0, -2.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader_Val, "GAME_SETTINGS/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsLblGCLoader_Val, "GAME_SETTINGS/GC_LOADER_BTN", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnGCLoader_P, "GAME_SETTINGS/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
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_setHideAnim(m_gameSettingsBtnGCLoader_P, "GAME_SETTINGS/GC_LOADER_PLUS", -50, 0, 1.f, 0.f);
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@ -1162,6 +1219,8 @@ void CMenu::_textGameSettings(void)
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m_btnMgr.setText(m_gameSettingsLblNATIVE_CTL, _t("cfgg43", L"Native Control"));
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m_btnMgr.setText(m_gameSettingsLblNATIVE_CTL, _t("cfgg43", L"Native Control"));
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m_btnMgr.setText(m_gameSettingsLblSkip_IPL, _t("cfgg53", L"Skip IPL BIOS"));
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m_btnMgr.setText(m_gameSettingsLblSkip_IPL, _t("cfgg53", L"Skip IPL BIOS"));
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m_btnMgr.setText(m_gameSettingsLblPatch50, _t("cfgg56", L"Patch PAL50"));
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m_btnMgr.setText(m_gameSettingsLblPatch50, _t("cfgg56", L"Patch PAL50"));
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||||||
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m_btnMgr.setText(m_gameSettingsLblBBA, _t("cfgg59", L"BBA Emulation"));
|
||||||
|
m_btnMgr.setText(m_gameSettingsLblNetProf, _t("cfgg60", L"BBA Net Profile"));
|
||||||
|
|
||||||
m_btnMgr.setText(m_gameSettingsLblArcade, _t("cfgg48", L"Triforce Arcade Mode"));
|
m_btnMgr.setText(m_gameSettingsLblArcade, _t("cfgg48", L"Triforce Arcade Mode"));
|
||||||
m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"NAND Emulation"));
|
m_btnMgr.setText(m_gameSettingsLblEmulation, _t("cfgg24", L"NAND Emulation"));
|
||||||
|
@ -338,7 +338,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
|
|
||||||
u8 GClanguage = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
u8 GClanguage = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
|
||||||
GClanguage = (GClanguage == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "game_language", 0), ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1u) : GClanguage-1;
|
GClanguage = (GClanguage == 0) ? min(m_cfg.getUInt(GC_DOMAIN, "game_language", 0), ARRAY_SIZE(CMenu::_GlobalGClanguages) - 1u) : GClanguage-1;
|
||||||
// language selection only works for PAL games
|
// language selection only works for PAL games. E and J are always set to english.
|
||||||
if(id[3] == 'E' || id[3] == 'J')
|
if(id[3] == 'E' || id[3] == 'J')
|
||||||
GClanguage = 1; //=english
|
GClanguage = 1; //=english
|
||||||
|
|
||||||
@ -362,6 +362,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
bool deflicker = m_gcfg2.getBool(id, "deflicker", false);
|
bool deflicker = m_gcfg2.getBool(id, "deflicker", false);
|
||||||
bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", false);
|
bool tri_arcade = m_gcfg2.getBool(id, "triforce_arcade", false);
|
||||||
bool ipl = m_gcfg2.getBool(id, "skip_ipl", false);
|
bool ipl = m_gcfg2.getBool(id, "skip_ipl", false);
|
||||||
|
bool bba = m_gcfg2.getBool(id, "bba_emu", false);
|
||||||
bool patch_pal50 = m_gcfg2.getBool(id, "patch_pal50", false);
|
bool patch_pal50 = m_gcfg2.getBool(id, "patch_pal50", false);
|
||||||
bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2);
|
bool NIN_Debugger = (m_gcfg2.getInt(id, "debugger", 0) == 2);
|
||||||
bool cheats = m_gcfg2.getBool(id, "cheat", false);
|
bool cheats = m_gcfg2.getBool(id, "cheat", false);
|
||||||
@ -372,6 +373,9 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
s8 vidoffset = m_gcfg2.getInt(id, "nin_pos", 127);
|
s8 vidoffset = m_gcfg2.getInt(id, "nin_pos", 127);
|
||||||
if(vidoffset == 127)
|
if(vidoffset == 127)
|
||||||
vidoffset = m_cfg.getInt(GC_DOMAIN, "nin_pos", 0);
|
vidoffset = m_cfg.getInt(GC_DOMAIN, "nin_pos", 0);
|
||||||
|
u8 netprofile = 0;
|
||||||
|
if(!IsOnWiiU())
|
||||||
|
netprofile = m_gcfg2.getUInt(id, "net_profile", 0);
|
||||||
|
|
||||||
/* configs no longer needed */
|
/* configs no longer needed */
|
||||||
m_gcfg1.save(true);
|
m_gcfg1.save(true);
|
||||||
@ -459,6 +463,9 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
if(ipl)
|
if(ipl)
|
||||||
n_config |= NIN_CFG_SKIP_IPL;
|
n_config |= NIN_CFG_SKIP_IPL;
|
||||||
|
|
||||||
|
if(bba)
|
||||||
|
n_config |= NIN_CFG_BBA_EMU;
|
||||||
|
|
||||||
/* set memcard options */
|
/* set memcard options */
|
||||||
if(emuMC > 0 || IsOnWiiU() == true) //force memcardemu for wii u vwii
|
if(emuMC > 0 || IsOnWiiU() == true) //force memcardemu for wii u vwii
|
||||||
n_config |= NIN_CFG_MEMCARDEMU;
|
n_config |= NIN_CFG_MEMCARDEMU;
|
||||||
@ -518,7 +525,7 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
Nintendont_SetOptions(path, id, CheatPath, GClanguage, n_config, n_videomode, vidscale, vidoffset);
|
Nintendont_SetOptions(path, id, CheatPath, GClanguage, n_config, n_videomode, vidscale, vidoffset, netprofile);
|
||||||
|
|
||||||
loadIOS(58, false); //nintendont NEEDS ios58 and AHBPROT disabled
|
loadIOS(58, false); //nintendont NEEDS ios58 and AHBPROT disabled
|
||||||
/* should be a check for error loading IOS58 and AHBPROT disabled */
|
/* should be a check for error loading IOS58 and AHBPROT disabled */
|
||||||
|
@ -160,6 +160,8 @@ cfgg55=Video Position
|
|||||||
cfgg56=Patch PAL50
|
cfgg56=Patch PAL50
|
||||||
cfgg57=Not allowed for disc!
|
cfgg57=Not allowed for disc!
|
||||||
cfgg58=Adult only
|
cfgg58=Adult only
|
||||||
|
cfgg59=BBA Emulation
|
||||||
|
cfgg60=BBA Net Profile
|
||||||
cfgg4=Patch country strings
|
cfgg4=Patch country strings
|
||||||
cfgg5=Ocarina
|
cfgg5=Ocarina
|
||||||
cfgg6=
|
cfgg6=
|
||||||
|
Loading…
Reference in New Issue
Block a user