mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
- Change of effects and dimensions for some labels and buttons to match better with default theme
- Change DEFAULT to default in menu.cpp - Updated french.ini
This commit is contained in:
parent
c8cc92a8e2
commit
e6522473d2
@ -373,7 +373,7 @@ void CMenu::init(void)
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// INI files
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// INI files
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m_cat.load(fmt("%s/" CAT_FILENAME, m_settingsDir.c_str()));
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m_cat.load(fmt("%s/" CAT_FILENAME, m_settingsDir.c_str()));
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string themeName = m_cfg.getString("GENERAL", "theme", "DEFAULT");
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string themeName = m_cfg.getString("GENERAL", "theme", "default");
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m_themeDataDir = sfmt("%s/%s", m_themeDir.c_str(), themeName.c_str());
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m_themeDataDir = sfmt("%s/%s", m_themeDir.c_str(), themeName.c_str());
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m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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m_theme.load(fmt("%s.ini", m_themeDataDir.c_str()));
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m_plugin.init(m_pluginsDir);
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m_plugin.init(m_pluginsDir);
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@ -99,13 +99,13 @@ void CMenu::_initAboutMenu(CMenu::SThemeData &theme)
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STexture emptyTex;
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STexture emptyTex;
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_addUserLabels(theme, m_aboutLblUser, ARRAY_SIZE(m_aboutLblUser), "ABOUT");
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_addUserLabels(theme, m_aboutLblUser, ARRAY_SIZE(m_aboutLblUser), "ABOUT");
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m_aboutBg = _texture(theme.texSet, "ABOUT/BG", "texture", theme.bg);
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m_aboutBg = _texture(theme.texSet, "ABOUT/BG", "texture", theme.bg);
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m_aboutLblTitle = _addTitle(theme, "ABOUT/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_aboutLblTitle = _addTitle(theme, "ABOUT/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_aboutLblInfo = _addText(theme, "ABOUT/INFO", theme.txtFont, L"", 40, 120, 560, 280, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_aboutLblInfo = _addText(theme, "ABOUT/INFO", theme.txtFont, L"", 40, 120, 560, 280, theme.txtFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP);
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m_aboutLblIOS = _addLabel(theme, "ABOUT/IOS", theme.txtFont, L"", 240, 400, 360, 56, theme.txtFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE);
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m_aboutLblIOS = _addLabel(theme, "ABOUT/IOS", theme.txtFont, L"", 240, 400, 360, 56, theme.txtFontColor, FTGX_JUSTIFY_RIGHT | FTGX_ALIGN_MIDDLE);
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_setHideAnim(m_aboutLblTitle, "ABOUT/TITLE", 0, 100, 0.f, 0.f);
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_setHideAnim(m_aboutLblTitle, "ABOUT/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_aboutLblInfo, "ABOUT/INFO", 0, 100, 0.f, 0.f);
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_setHideAnim(m_aboutLblInfo, "ABOUT/INFO", 0, 100, 0.f, 0.f);
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_setHideAnim(m_aboutLblIOS, "ABOUT/IOS", 0, 100, 0.f, 0.f);
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_setHideAnim(m_aboutLblIOS, "ABOUT/IOS", 0, 0, -2.f, 0.f);
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_hideAbout(true);
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_hideAbout(true);
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}
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}
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@ -236,11 +236,11 @@ void CMenu::_initCategorySettingsMenu(CMenu::SThemeData &theme)
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m_categoryBtnCats[i+15] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i+15), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
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m_categoryBtnCats[i+15] = _addPicButton(theme, fmt("CATEGORY/CAT_%i_BTNS", i+15), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
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m_categoryLblCat[i+15] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i+15), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_categoryLblCat[i+15] = _addLabel(theme, fmt("CATEGORY/CAT_%i", i+15), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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}
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}
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_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, -200, 0.f, 1.f);
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_setHideAnim(m_categoryLblTitle, "CATEGORY/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 200, 1.f, 0.f);
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_setHideAnim(m_categoryLblPage, "CATEGORY/PAGE_BTN", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 200, 1.f, 0.f);
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_setHideAnim(m_categoryBtnPageM, "CATEGORY/PAGE_MINUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 200, 1.f, 0.f);
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_setHideAnim(m_categoryBtnPageP, "CATEGORY/PAGE_PLUS", 0, 0, 1.f, -1.f);
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_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 200, 1.f, 0.f);
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_setHideAnim(m_categoryBtnBack, "CATEGORY/BACK_BTN", 0, 0, 1.f, -1.f);
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for(int i = 0; i < 21; ++i)
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for(int i = 0; i < 21; ++i)
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{
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{
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_setHideAnim(m_categoryBtnCat[i], fmt("CATEGORY/CAT_%i_BTN", i), 0, 0, 1.f, 0.f);
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_setHideAnim(m_categoryBtnCat[i], fmt("CATEGORY/CAT_%i_BTN", i), 0, 0, 1.f, 0.f);
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@ -738,6 +738,7 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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// Page 1
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// Page 1
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m_gameSettingsLblCover = _addLabel(theme, "GAME_SETTINGS/COVER", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblCover = _addLabel(theme, "GAME_SETTINGS/COVER", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCover = _addButton(theme, "GAME_SETTINGS/COVER_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
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m_gameSettingsBtnCover = _addButton(theme, "GAME_SETTINGS/COVER_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
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m_gameSettingsLblCategoryMain = _addLabel(theme, "GAME_SETTINGS/CAT_MAIN", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblCategoryMain = _addLabel(theme, "GAME_SETTINGS/CAT_MAIN", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCategoryMain = _addButton(theme, "GAME_SETTINGS/CAT_MAIN_BTN", theme.btnFont, L"", 330, 190, 270, 56, theme.btnFontColor);
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m_gameSettingsBtnCategoryMain = _addButton(theme, "GAME_SETTINGS/CAT_MAIN_BTN", theme.btnFont, L"", 330, 190, 270, 56, theme.btnFontColor);
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@ -819,21 +820,21 @@ void CMenu::_initGameSettingsMenu(CMenu::SThemeData &theme)
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m_gameSettingsBtnDM_Widescreen = _addButton(theme, "GAME_SETTINGS/DM_WIDESCREEN_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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m_gameSettingsBtnDM_Widescreen = _addButton(theme, "GAME_SETTINGS/DM_WIDESCREEN_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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//Page 4
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//Page 4
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblCustom = _addLabel(theme, "GAME_SETTINGS/CUSTOM", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 240, 56, theme.btnFontColor);
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m_gameSettingsBtnCustom = _addButton(theme, "GAME_SETTINGS/CUSTOM_BTN", theme.btnFont, L"", 330, 130, 270, 56, theme.btnFontColor);
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m_gameSettingsLblEmulation = _addLabel(theme, "GAME_SETTINGS/EMU_SAVE", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblEmulation = _addLabel(theme, "GAME_SETTINGS/EMU_SAVE", theme.lblFont, L"", 40, 130, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblEmulationVal = _addLabel(theme, "GAME_SETTINGS/EMU_SAVE_BTN", theme.btnFont, L"", 386, 130, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsLblEmulationVal = _addLabel(theme, "GAME_SETTINGS/EMU_SAVE_BTN", theme.btnFont, L"", 386, 130, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnEmulationM = _addPicButton(theme, "GAME_SETTINGS/EMU_SAVE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 130, 56, 56);
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m_gameSettingsBtnEmulationM = _addPicButton(theme, "GAME_SETTINGS/EMU_SAVE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 130, 56, 56);
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m_gameSettingsBtnEmulationP = _addPicButton(theme, "GAME_SETTINGS/EMU_SAVE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56);
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m_gameSettingsBtnEmulationP = _addPicButton(theme, "GAME_SETTINGS/EMU_SAVE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 130, 56, 56);
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m_gameSettingsLblGameIOS = _addLabel(theme, "GAME_SETTINGS/IOS", theme.lblFont, L"", 40, 190, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblGameIOS = _addLabel(theme, "GAME_SETTINGS/IOS", theme.lblFont, L"", 40, 190, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblIOS = _addLabel(theme, "GAME_SETTINGS/IOS_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsLblIOS = _addLabel(theme, "GAME_SETTINGS/IOS_BTN", theme.btnFont, L"", 386, 190, 158, 56, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC);
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m_gameSettingsBtnIOSM = _addPicButton(theme, "GAME_SETTINGS/IOS_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_gameSettingsBtnIOSM = _addPicButton(theme, "GAME_SETTINGS/IOS_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 330, 190, 56, 56);
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m_gameSettingsBtnIOSP = _addPicButton(theme, "GAME_SETTINGS/IOS_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_gameSettingsBtnIOSP = _addPicButton(theme, "GAME_SETTINGS/IOS_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 544, 190, 56, 56);
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m_gameSettingsLblLaunchNK = _addLabel(theme, "GAME_SETTINGS/LAUNCHNEEK", theme.lblFont, L"", 40, 250, 340, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblLaunchNK = _addLabel(theme, "GAME_SETTINGS/LAUNCHNEEK", theme.lblFont, L"", 40, 250, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnLaunchNK = _addButton(theme, "GAME_SETTINGS/LAUNCHNEEK_BTN", theme.btnFont, L"", 330, 250, 240, 56, theme.btnFontColor);
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m_gameSettingsBtnLaunchNK = _addButton(theme, "GAME_SETTINGS/LAUNCHNEEK_BTN", theme.btnFont, L"", 330, 250, 270, 56, theme.btnFontColor);
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m_gameSettingsLblExtractSave = _addLabel(theme, "GAME_SETTINGS/EXTRACT_SAVE", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsLblExtractSave = _addLabel(theme, "GAME_SETTINGS/EXTRACT_SAVE", theme.lblFont, L"", 40, 310, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
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m_gameSettingsBtnExtractSave = _addButton(theme, "GAME_SETTINGS/EXTRACT_SAVE_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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m_gameSettingsBtnExtractSave = _addButton(theme, "GAME_SETTINGS/EXTRACT_SAVE_BTN", theme.btnFont, L"", 330, 310, 270, 56, theme.btnFontColor);
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@ -1468,8 +1468,8 @@ void CMenu::_initGameMenu(CMenu::SThemeData &theme)
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m_gameBtnAdultOff = _addPicButton(theme, "GAME/ADULTONLY_OFF", texAdultOff, texAdultOffSel, 532, 200, 48, 48);
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m_gameBtnAdultOff = _addPicButton(theme, "GAME/ADULTONLY_OFF", texAdultOff, texAdultOffSel, 532, 200, 48, 48);
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m_gameBtnSettings = _addPicButton(theme, "GAME/SETTINGS_BTN", texSettings, texSettingsSel, 460, 272, 48, 48);
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m_gameBtnSettings = _addPicButton(theme, "GAME/SETTINGS_BTN", texSettings, texSettingsSel, 460, 272, 48, 48);
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m_gameBtnDelete = _addPicButton(theme, "GAME/DELETE_BTN", texDelete, texDeleteSel, 532, 272, 48, 48);
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m_gameBtnDelete = _addPicButton(theme, "GAME/DELETE_BTN", texDelete, texDeleteSel, 532, 272, 48, 48);
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m_gameBtnPlayFull = _addButton(theme, "GAME/PLAY_FULL_BTN", theme.btnFont, L"", 340, 390, 200, 56, theme.btnFontColor);
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m_gameBtnPlayFull = _addButton(theme, "GAME/PLAY_FULL_BTN", theme.btnFont, L"", 100, 390, 200, 56, theme.btnFontColor);
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m_gameBtnBackFull = _addButton(theme, "GAME/BACK_FULL_BTN", theme.btnFont, L"", 100, 390, 200, 56, theme.btnFontColor);
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m_gameBtnBackFull = _addButton(theme, "GAME/BACK_FULL_BTN", theme.btnFont, L"", 340, 390, 200, 56, theme.btnFontColor);
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m_gameBtnToogle = _addPicButton(theme, "GAME/TOOGLE_BTN", texToogleBanner, texToogleBanner, 385, 31, 236, 127);
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m_gameBtnToogle = _addPicButton(theme, "GAME/TOOGLE_BTN", texToogleBanner, texToogleBanner, 385, 31, 236, 127);
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m_gameBtnToogleFull = _addPicButton(theme, "GAME/TOOGLE_FULL_BTN", texToogleBanner, texToogleBanner, 20, 12, 608, 344);
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m_gameBtnToogleFull = _addPicButton(theme, "GAME/TOOGLE_FULL_BTN", texToogleBanner, texToogleBanner, 20, 12, 608, 344);
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@ -1487,8 +1487,8 @@ void CMenu::_initGameMenu(CMenu::SThemeData &theme)
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_setHideAnim(m_gameBtnAdultOff, "GAME/ADULTONLY_OFF", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnAdultOff, "GAME/ADULTONLY_OFF", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnSettings, "GAME/SETTINGS_BTN", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnSettings, "GAME/SETTINGS_BTN", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnDelete, "GAME/DELETE_BTN", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnDelete, "GAME/DELETE_BTN", 0, 0, -1.5f, -1.5f);
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_setHideAnim(m_gameBtnPlayFull, "GAME/PLAY_FULL_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnPlayFull, "GAME/PLAY_FULL_BTN", 0, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnBackFull, "GAME/BACK_FULL_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnBackFull, "GAME/BACK_FULL_BTN", 0, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnToogle, "GAME/TOOGLE_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnToogle, "GAME/TOOGLE_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnToogleFull, "GAME/TOOGLE_FULL_BTN", 200, 0, 1.f, 0.f);
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_setHideAnim(m_gameBtnToogleFull, "GAME/TOOGLE_FULL_BTN", 200, 0, 1.f, 0.f);
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_hideGame(true);
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_hideGame(true);
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@ -279,7 +279,7 @@ void CMenu::_initGameInfoMenu(CMenu::SThemeData &theme)
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_addUserLabels(theme, m_gameinfoLblUser, 1, 1, "GAMEINFO");
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_addUserLabels(theme, m_gameinfoLblUser, 1, 1, "GAMEINFO");
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_addUserLabels(theme, m_gameinfoLblUser, 3, 2, "GAMEINFO");
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_addUserLabels(theme, m_gameinfoLblUser, 3, 2, "GAMEINFO");
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m_gameinfoLblTitle = _addLabel(theme, "GAMEINFO/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_gameinfoLblTitle = _addLabel(theme, "GAMEINFO/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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for(u8 i = 0; i < ARRAY_SIZE(m_gameinfoLblControlsReq); ++i)
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{
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{
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@ -296,7 +296,7 @@ void CMenu::_initGameInfoMenu(CMenu::SThemeData &theme)
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}
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}
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//
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//
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_setHideAnim(m_gameinfoLblID, "GAMEINFO/GAMEID",0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblID, "GAMEINFO/GAMEID",0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblTitle, "GAMEINFO/TITLE", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblTitle, "GAMEINFO/TITLE", 0, 0, -2.f, 0.f);
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_setHideAnim(m_gameinfoLblRating, "GAMEINFO/RATING", 100, 0, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblRating, "GAMEINFO/RATING", 100, 0, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblSynopsis, "GAMEINFO/SYNOPSIS", 0, 700, 1.f, 1.f);
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_setHideAnim(m_gameinfoLblSynopsis, "GAMEINFO/SYNOPSIS", 0, 700, 1.f, 1.f);
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_setHideAnim(m_gameinfoLblRegion, "GAMEINFO/REGION", 0, -100, 0.f, 0.f);
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_setHideAnim(m_gameinfoLblRegion, "GAMEINFO/REGION", 0, -100, 0.f, 0.f);
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@ -202,15 +202,15 @@ void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
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STexture emptyTex;
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STexture emptyTex;
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m_homeBg = _texture(theme.texSet, "HOME/BG", "texture", theme.bg);
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m_homeBg = _texture(theme.texSet, "HOME/BG", "texture", theme.bg);
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m_homeLblTitle = _addTitle(theme, "HOME/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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m_homeLblTitle = _addTitle(theme, "HOME/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
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_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 100, 0.f, 0.f);
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_setHideAnim(m_homeLblTitle, "HOME/TITLE", 0, 0, -2.f, 0.f);
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m_homeBtnSettings = _addButton(theme, "HOME/SETTINGS", theme.btnFont, L"", 220, 120, 200, 56, theme.btnFontColor);
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m_homeBtnSettings = _addButton(theme, "HOME/SETTINGS", theme.btnFont, L"", 220, 120, 270, 56, theme.btnFontColor);
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m_homeBtnReloadCache = _addButton(theme, "HOME/RELOAD_CACHE", theme.btnFont, L"", 220, 180, 200, 56, theme.btnFontColor);
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m_homeBtnReloadCache = _addButton(theme, "HOME/RELOAD_CACHE", theme.btnFont, L"", 220, 180, 270, 56, theme.btnFontColor);
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||||||
m_homeBtnUpdate = _addButton(theme, "HOME/UPDATE", theme.btnFont, L"", 220, 240, 200, 56, theme.btnFontColor);
|
m_homeBtnUpdate = _addButton(theme, "HOME/UPDATE", theme.btnFont, L"", 220, 240, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnAbout = _addButton(theme, "HOME/ABOUT", theme.btnFont, L"", 220, 300, 200, 56, theme.btnFontColor);
|
m_homeBtnAbout = _addButton(theme, "HOME/ABOUT", theme.btnFont, L"", 220, 300, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnExitTo = _addButton(theme, "HOME/EXIT_TO", theme.btnFont, L"", 220, 360, 200, 56, theme.btnFontColor);
|
m_homeBtnExitTo = _addButton(theme, "HOME/EXIT_TO", theme.btnFont, L"", 220, 360, 270, 56, theme.btnFontColor);
|
||||||
|
|
||||||
_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_homeBtnSettings, "HOME/SETTINGS", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_homeBtnReloadCache, "HOME/RELOAD_CACHE", 0, 0, -2.f, 0.f);
|
||||||
@ -222,15 +222,15 @@ void CMenu::_initHomeAndExitToMenu(CMenu::SThemeData &theme)
|
|||||||
_hideHome(true);
|
_hideHome(true);
|
||||||
|
|
||||||
//ExitTo Menu
|
//ExitTo Menu
|
||||||
m_exittoLblTitle = _addTitle(theme, "EXIT_TO/TITLE", theme.titleFont, L"", 20, 30, 600, 75, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
m_exittoLblTitle = _addTitle(theme, "EXIT_TO/TITLE", theme.titleFont, L"", 20, 30, 600, 60, theme.titleFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE);
|
||||||
|
|
||||||
_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 100, 0.f, 0.f);
|
_setHideAnim(m_exittoLblTitle, "EXIT_TO/TITLE", 0, 0, -2.f, 0.f);
|
||||||
|
|
||||||
m_homeBtnExitToHBC = _addButton(theme, "EXIT_TO/HBC", theme.btnFont, L"", 220, 120, 200, 56, theme.btnFontColor);
|
m_homeBtnExitToHBC = _addButton(theme, "EXIT_TO/HBC", theme.btnFont, L"", 220, 120, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnExitToMenu = _addButton(theme, "EXIT_TO/MENU", theme.btnFont, L"", 220, 180, 200, 56, theme.btnFontColor);
|
m_homeBtnExitToMenu = _addButton(theme, "EXIT_TO/MENU", theme.btnFont, L"", 220, 180, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnExitToPriiloader = _addButton(theme, "EXIT_TO/PRIILOADER", theme.btnFont, L"", 220, 240, 200, 56, theme.btnFontColor);
|
m_homeBtnExitToPriiloader = _addButton(theme, "EXIT_TO/PRIILOADER", theme.btnFont, L"", 220, 240, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnExitToBootmii = _addButton(theme, "EXIT_TO/BOOTMII", theme.btnFont, L"", 220, 300, 200, 56, theme.btnFontColor);
|
m_homeBtnExitToBootmii = _addButton(theme, "EXIT_TO/BOOTMII", theme.btnFont, L"", 220, 300, 270, 56, theme.btnFontColor);
|
||||||
m_homeBtnExitToNeek = _addButton(theme, "EXIT_TO/NEEK", theme.btnFont, L"", 220, 360, 200, 56, theme.btnFontColor);
|
m_homeBtnExitToNeek = _addButton(theme, "EXIT_TO/NEEK", theme.btnFont, L"", 220, 360, 270, 56, theme.btnFontColor);
|
||||||
_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_homeBtnExitToHBC, "EXIT_TO/HBC", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_homeBtnExitToMenu, "EXIT_TO/MENU", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_homeBtnExitToPriiloader, "EXIT_TO/PRIILOADER", 0, 0, -2.f, 0.f);
|
||||||
|
@ -877,7 +877,7 @@ void CMenu::_initNandEmuMenu(CMenu::SThemeData &theme)
|
|||||||
m_nandemuBtnPartition = _addButton(theme, "NANDEMU/PARTITION", theme.titleFont, L"", 72, 360, 496, 56, theme.titleFontColor);
|
m_nandemuBtnPartition = _addButton(theme, "NANDEMU/PARTITION", theme.titleFont, L"", 72, 360, 496, 56, theme.titleFontColor);
|
||||||
m_nandemuLblInit = _addLabel(theme, "NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_nandemuLblInit = _addLabel(theme, "NANDEMU/INIT", theme.lblFont, L"", 40, 40, 560, 140, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
|
|
||||||
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_nandemuLblTitle, "NANDEMU/TITLE", 0, -100, 0.f, 0.f);
|
||||||
_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_nandfileLblMessage, "NANDEMU/FMESSAGE", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_nandemuLblMessage, "NANDEMU/MESSAGE", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_nandfileLblDialog, "NANDEMU/FDIALOG", 0, 0, -2.f, 0.f);
|
||||||
|
@ -200,11 +200,11 @@ void CMenu::_initPluginSettingsMenu(CMenu::SThemeData &theme)
|
|||||||
m_pluginBtnCats[i+15] = _addPicButton(theme, fmt("PLUGIN/PLUGIN_%i_BTNS", i+15), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
|
m_pluginBtnCats[i+15] = _addPicButton(theme, fmt("PLUGIN/PLUGIN_%i_BTNS", i+15), theme.checkboxon, theme.checkboxons, 325, (42+i*58), 44, 48);
|
||||||
m_pluginLblCat[i+15] = _addLabel(theme, fmt("PLUGIN/PLUGIN_%i", i+15), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
m_pluginLblCat[i+15] = _addLabel(theme, fmt("PLUGIN/PLUGIN_%i", i+15), theme.txtFont, L"", 380, (42+i*58), 230, 48, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE);
|
||||||
}
|
}
|
||||||
_setHideAnim(m_pluginLblTitle, "PLUGIN/TITLE", 0, -200, 0.f, 1.f);
|
_setHideAnim(m_pluginLblTitle, "PLUGIN/TITLE", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_pluginLblPage, "PLUGIN/PAGE_BTN", 0, 200, 1.f, 0.f);
|
_setHideAnim(m_pluginLblPage, "PLUGIN/PAGE_BTN", 0, 0, 1.f, -1.f);
|
||||||
_setHideAnim(m_pluginBtnPageM, "PLUGIN/PAGE_MINUS", 0, 200, 1.f, 0.f);
|
_setHideAnim(m_pluginBtnPageM, "PLUGIN/PAGE_MINUS", 0, 0, 1.f, -1.f);
|
||||||
_setHideAnim(m_pluginBtnPageP, "PLUGIN/PAGE_PLUS", 0, 200, 1.f, 0.f);
|
_setHideAnim(m_pluginBtnPageP, "PLUGIN/PAGE_PLUS", 0, 0, 1.f, -1.f);
|
||||||
_setHideAnim(m_pluginBtnBack, "PLUGIN/BACK_BTN", 0, 200, 1.f, 0.f);
|
_setHideAnim(m_pluginBtnBack, "PLUGIN/BACK_BTN", 0, 0, 1.f, -1.f);
|
||||||
for(u8 i = 0; i < 21; ++i)
|
for(u8 i = 0; i < 21; ++i)
|
||||||
{
|
{
|
||||||
_setHideAnim(m_pluginBtnCat[i], fmt("PLUGIN/PLUGIN_%i_BTN", i), 0, 0, 1.f, 0.f);
|
_setHideAnim(m_pluginBtnCat[i], fmt("PLUGIN/PLUGIN_%i_BTN", i), 0, 0, 1.f, 0.f);
|
||||||
|
@ -267,7 +267,7 @@ void CMenu::_initSystemMenu(CMenu::SThemeData &theme)
|
|||||||
m_systemBtnVerSelectM = _addPicButton(theme, "SYSTEM/VER_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 240, 150, 56, 56);
|
m_systemBtnVerSelectM = _addPicButton(theme, "SYSTEM/VER_SELECT_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 240, 150, 56, 56);
|
||||||
m_systemBtnVerSelectP = _addPicButton(theme, "SYSTEM/VER_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 346, 150, 56, 56);
|
m_systemBtnVerSelectP = _addPicButton(theme, "SYSTEM/VER_SELECT_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 346, 150, 56, 56);
|
||||||
//
|
//
|
||||||
_setHideAnim(m_systemLblTitle, "SYSTEM/TITLE", 0, 100, 0.f, 0.f);
|
_setHideAnim(m_systemLblTitle, "SYSTEM/TITLE", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_systemBtnDownload, "SYSTEM/DOWNLOAD_BTN", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_systemBtnDownload, "SYSTEM/DOWNLOAD_BTN", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_systemBtnBack, "SYSTEM/BACK_BTN", 0, 0, -2.f, 0.f);
|
_setHideAnim(m_systemBtnBack, "SYSTEM/BACK_BTN", 0, 0, -2.f, 0.f);
|
||||||
_setHideAnim(m_systemLblVersionTxt, "SYSTEM/VERSION_TXT", -100, 0, 0.f, 0.f);
|
_setHideAnim(m_systemLblVersionTxt, "SYSTEM/VERSION_TXT", -100, 0, 0.f, 0.f);
|
||||||
|
@ -196,7 +196,7 @@ errgame6=L'activation de l'émulation de Nand après rechargement a échoué !
|
|||||||
errgame7=WDVDGetCoverStatus a échoué !
|
errgame7=WDVDGetCoverStatus a échoué !
|
||||||
errgame8=Insérez un disque de jeu s'il vous plaît.
|
errgame8=Insérez un disque de jeu s'il vous plaît.
|
||||||
errgame9=Ce n'est pas un disque Wii ou Gamecube !
|
errgame9=Ce n'est pas un disque Wii ou Gamecube !
|
||||||
errgame10=L'initalisation de l'USB a échoué : %d
|
errgame10=L'initialisation de l'USB a échoué : %d
|
||||||
errneek1=Impossible de lancer neek2o, vérifiez sa configuration.
|
errneek1=Impossible de lancer neek2o, vérifiez sa configuration.
|
||||||
exit_to=Quitter vers
|
exit_to=Quitter vers
|
||||||
gameinfo1=Développeur : %s
|
gameinfo1=Développeur : %s
|
||||||
|
Loading…
Reference in New Issue
Block a user