-fixed missing background music (damn wiiflow is so fragile)

This commit is contained in:
fix94.1 2012-05-29 13:55:23 +00:00
parent cd9b3ca394
commit e90423472c
2 changed files with 2 additions and 3 deletions

View File

@ -19,6 +19,7 @@
static const string emptyString; static const string emptyString;
static const string emptyString2("/"); static const string emptyString2("/");
static char* emptyChar = (char*)" "; static char* emptyChar = (char*)" ";
u32 ScummVM_magic;
void Plugin::init(string m_pluginsDir) void Plugin::init(string m_pluginsDir)
{ {

View File

@ -43,21 +43,19 @@ public:
void SetEnablePlugin(Config &cfg, u8 pos, u8 ForceMode = 0); void SetEnablePlugin(Config &cfg, u8 pos, u8 ForceMode = 0);
vector<bool> GetEnabledPlugins(Config &cfg); vector<bool> GetEnabledPlugins(Config &cfg);
bool UseReturnLoader(u32 magic); bool UseReturnLoader(u32 magic);
bool isScummVM(u32 magic);
bool isMplayerCE(u32 magic); bool isMplayerCE(u32 magic);
vector<string> CreateMplayerCEArguments(const char *src); vector<string> CreateMplayerCEArguments(const char *src);
void init(string); void init(string);
void Cleanup(); void Cleanup();
void EndAdd(); void EndAdd();
vector<dir_discHdr> ParseScummvmINI(Config &ini, string Device); vector<dir_discHdr> ParseScummvmINI(Config &ini, string Device);
bool isScummVM(u32 magic);
private: private:
s8 GetPluginPosition(u32 magic); s8 GetPluginPosition(u32 magic);
vector<PluginOptions> Plugins; vector<PluginOptions> Plugins;
s8 Plugin_Pos; s8 Plugin_Pos;
string pluginsDir; string pluginsDir;
u32 ScummVM_magic;
bool adding; bool adding;
}; };
#endif #endif