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- Fix for music only playing one song and stopping.
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@ -102,14 +102,14 @@ void MusicPlayer::Tick(bool attenuate)
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{
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{
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SetVolume(m_music_current_volume + m_fade_rate > m_music_volume ? m_music_volume
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SetVolume(m_music_current_volume + m_fade_rate > m_music_volume ? m_music_volume
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: m_music_current_volume + m_fade_rate);
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: m_music_current_volume + m_fade_rate);
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if(!MusicFile.IsPlaying())
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Next();
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}
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}
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else if(attenuate && m_music_current_volume > 0)
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else if(attenuate && m_music_current_volume > 0)
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{
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{
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SetVolume(m_music_current_volume - m_fade_rate < 0 ? 0
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SetVolume(m_music_current_volume - m_fade_rate < 0 ? 0
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: m_music_current_volume - m_fade_rate);
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: m_music_current_volume - m_fade_rate);
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}
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}
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if(!attenuate && !MusicFile.IsPlaying())
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Next();
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}
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}
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void MusicPlayer::LoadCurrentFile()
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void MusicPlayer::LoadCurrentFile()
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