mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 12:51:52 +01:00
- changed game settings menu to use main config buttons and labels.
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out/boot.dol
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out/boot.dol
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Before Width: | Height: | Size: 4.3 MiB After Width: | Height: | Size: 4.3 MiB |
@ -1260,35 +1260,64 @@ void CMenu::_buildMenus(void)
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// Build menus
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_initMainMenu();
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_initErrorMenu();
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_initWad();
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_initWBFSMenu();
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_initConfigMenu();
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_initConfigGCMenu();
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_initPartitionsCfgMenu();
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_initGameMenu();
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_initDownloadMenu();
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_initCodeMenu();
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_initAboutMenu();
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_initCFThemeMenu();
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_initGameSettingsMenu();
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_initCheatSettingsMenu();
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_initSourceMenu();
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_initConfigSrc();
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_initConfigHB();
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_initPluginSettingsMenu();
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_initCategorySettingsMenu();
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_initGameInfoMenu();
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_initNandEmuMenu();
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_initHomeAndExitToMenu();
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_initCoverBanner();
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_initExplorer();
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_initBoot();
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_initNandEmuMenu();
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_initPartitionsCfgMenu();
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_initPathsMenu();
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_initDownloadMenu();
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_initCodeMenu();
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_initCFThemeMenu();
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_initGameMenu();
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_initGameInfoMenu();
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_initConfigGameMenu();
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_initCheatSettingsMenu();
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_initCoverBanner();
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_initWBFSMenu();
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_initCategorySettingsMenu();
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_initHomeAndExitToMenu();
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_initAboutMenu();
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_initExplorer();
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_initWad();
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_initSourceMenu();
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_initPluginSettingsMenu();
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_initCheckboxesMenu();
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_loadCFCfg();
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}
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void CMenu::_updateText(void)
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{
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_textConfig();
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_textConfigGC();
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_textConfigSrc();
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_textConfigHB();
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_textBoot();
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_textNandEmu();
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_textPartitionsCfg();
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_textPaths();
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_textDownload();
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_textCode();
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_textGame();
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_textConfigGame();
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_textCheatSettings();
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_textCoverBanner();
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_textWBFS();
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_textCategorySettings();
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_textHome();
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_textExitTo();
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_textShutdown();
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_textExplorer();
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_textWad();
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if(m_use_source)
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_textSource();
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_textPluginSettings();
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_textCheckboxesMenu();
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}
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typedef struct
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{
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string ext;
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@ -1969,34 +1998,6 @@ void CMenu::_drawBg(void)
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GX_End();
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}
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void CMenu::_updateText(void)
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{
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if(m_use_source)
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_textSource();
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_textPluginSettings();
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_textCategorySettings();
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_textCheatSettings();
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_textPartitionsCfg();
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_textConfig();
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_textConfigGC();
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_textConfigHB();
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_textConfigSrc();
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_textBoot();
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_textCoverBanner();
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_textGame();
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_textDownload();
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_textCode();
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_textWBFS();
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_textGameSettings();
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_textNandEmu();
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_textHome();
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_textExitTo();
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_textShutdown();
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_textExplorer();
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_textWad();
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_textCheckboxesMenu();
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}
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const wstringEx CMenu::_fmt(const char *key, const wchar_t *def)
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{
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wstringEx ws = m_loc.getWString(m_curLanguage, key, def);
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@ -431,104 +431,7 @@ private:
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s16 m_gameSettingsBtnPageP;
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s16 m_gameSettingsBtnBack;
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s16 m_gameSettingsLblTitle;
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s16 m_gameSettingsLblGameLanguage;
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s16 m_gameSettingsLblLanguage;
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s16 m_gameSettingsBtnLanguageP;
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s16 m_gameSettingsBtnLanguageM;
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s16 m_gameSettingsLblGameVideo;
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s16 m_gameSettingsLblVideo;
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s16 m_gameSettingsBtnVideoP;
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s16 m_gameSettingsBtnVideoM;
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s16 m_gameSettingsLblApploader;
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s16 m_gameSettingsBtnApploader;
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s16 m_gameSettingsLblLED;
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s16 m_gameSettingsBtnLED;
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s16 m_gameSettingsLblAspectRatio;
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s16 m_gameSettingsLblAspectRatioVal;
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s16 m_gameSettingsBtnAspectRatioP;
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s16 m_gameSettingsBtnAspectRatioM;
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s16 m_gameSettingsLblCustom;
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s16 m_gameSettingsBtnCustom;
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s16 m_gameSettingsLblLaunchNK;
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s16 m_gameSettingsBtnLaunchNK;
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s16 m_gameSettingsLblOcarina;
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s16 m_gameSettingsBtnOcarina;
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s16 m_gameSettingsLblVipatch;
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s16 m_gameSettingsBtnVipatch;
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s16 m_gameSettingsLblCountryPatch;
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s16 m_gameSettingsBtnCountryPatch;
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s16 m_gameSettingsLblPrivateServer;
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s16 m_gameSettingsLblPrivateServerVal;
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s16 m_gameSettingsBtnPrivateServerM;
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s16 m_gameSettingsBtnPrivateServerP;
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s16 m_gameSettingsLblFix480p;
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s16 m_gameSettingsLblFix480pVal;
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s16 m_gameSettingsBtnFix480pM;
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s16 m_gameSettingsBtnFix480pP;
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s16 m_gameSettingsLblWidescreenWiiu;
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s16 m_gameSettingsLblWidescreenWiiuVal;
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s16 m_gameSettingsBtnWidescreenWiiuM;
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s16 m_gameSettingsBtnWidescreenWiiuP;
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s16 m_gameSettingsLblDeflickerWii;
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s16 m_gameSettingsLblDeflickerWiiVal;
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s16 m_gameSettingsBtnDeflickerWiiM;
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s16 m_gameSettingsBtnDeflickerWiiP;
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s16 m_gameSettingsLblManage;
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s16 m_gameSettingsBtnManage;
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s16 m_gameSettingsLblPatchVidModes;
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s16 m_gameSettingsLblPatchVidModesVal;
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s16 m_gameSettingsBtnPatchVidModesM;
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s16 m_gameSettingsBtnPatchVidModesP;
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s16 m_gameSettingsLblUser[3 * 2];
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s16 m_gameSettingsLblHooktype;
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s16 m_gameSettingsLblHooktypeVal;
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s16 m_gameSettingsBtnHooktypeM;
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s16 m_gameSettingsBtnHooktypeP;
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s16 m_gameSettingsLblEmulationVal;
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s16 m_gameSettingsBtnEmulationP;
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s16 m_gameSettingsBtnEmulationM;
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s16 m_gameSettingsLblEmulation;
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s16 m_gameSettingsLblDebugger;
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s16 m_gameSettingsLblDebuggerV;
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s16 m_gameSettingsBtnDebuggerP;
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s16 m_gameSettingsBtnDebuggerM;
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s16 m_gameSettingsLblCheat;
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s16 m_gameSettingsBtnCheat;
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s16 m_gameSettingsLblAdultOnly;
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s16 m_gameSettingsBtnAdultOnly;
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s16 m_gameSettingsLblGameIOS;
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s16 m_gameSettingsLblIOS;
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s16 m_gameSettingsBtnIOSP;
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s16 m_gameSettingsBtnIOSM;
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s16 m_gameSettingsLblExtractSave;
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s16 m_gameSettingsBtnExtractSave;
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s16 m_gameSettingsLblFlashSave;
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s16 m_gameSettingsBtnFlashSave;
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//Cheat menu
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s16 m_cheatBtnBack;
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s16 m_cheatBtnApply;
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@ -811,7 +714,7 @@ private:
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void _initCFThemeMenu();
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void _initGameMenu();
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void _initGameInfoMenu();
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void _initGameSettingsMenu();
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void _initConfigGameMenu();
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void _initCheatSettingsMenu();
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void _initCoverBanner();
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void _initWBFSMenu();
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@ -837,7 +740,7 @@ private:
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void _textCode(void);
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void _textGame(void);
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void _textGameInfo(void);
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void _textGameSettings(void);
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void _textConfigGame(void);
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void _textCheatSettings(void);
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void _textCoverBanner(void);
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void _textWBFS(void);
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@ -868,8 +771,7 @@ private:
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void _hideCFTheme(bool instant = false);
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void _hideGame(bool instant = false);
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void _hideGameInfo(bool instant = false);
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void _hideGameSettings(bool instant = false);
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void _hideGameSettingsPg(bool instant = false);
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void _hideConfigGame(bool instant = true);
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void _hideConfigGCGame(bool instant = true);
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void _hideCheatSettings(bool instant = false);
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void _hideCoverBanner(bool instant = true);
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@ -901,7 +803,7 @@ private:
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void _showCode(void);
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void _showCFTheme(u32 curParam, int version, bool wide);
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void _showGame(void);
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void _showGameSettings(void);
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void _showConfigGame(void);
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void _showConfigGCGame(void);
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void _showGameInfo(void);
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void _showCheatSettings(void);
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@ -933,7 +835,7 @@ private:
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void _cfTheme(void);
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void _game(bool launch = false);
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bool _gameinfo(void);
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void _gameSettings(const dir_discHdr *GameHdr, bool disc = false);
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void _configGame(const dir_discHdr *GameHdr, bool disc = false);
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void _configGCGame(const dir_discHdr *GameHdr, bool disc = false);
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void _CheatSettings();
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void _CoverBanner(void);
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File diff suppressed because it is too large
Load Diff
@ -92,7 +92,7 @@ void CMenu::_showConfigGCGame()
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string id(GameHdr->id);
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wstringEx title(_t("cfgg1", L"Settings"));
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title.append(wfmt(L" [%s]", id));
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title.append(wfmt(L" [%.6s]", id.c_str()));
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m_btnMgr.setText(m_gameSettingsLblTitle, title);
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m_btnMgr.show(m_gameSettingsLblTitle);
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@ -375,10 +375,10 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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{
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if(m_configGCGamePage == 1)
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{
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//m_btnMgr.setText(m_configLbl1, _t("cfgg58", L"Adult only"));
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//m_btnMgr.setText(m_configLbl2, _t("cfgg35", L"GameCube Loader"));
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//m_btnMgr.setText(m_configLbl3, _t("cfgg2", L"Video mode"));
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//m_btnMgr.setText(m_configLbl4, _t("cfgg3", L"Language"));
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//Adult only
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//GameCube Loader
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//Video mode
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//Language
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if(m_btnMgr.selected(m_configBtn1))
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{
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if(disc)
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@ -395,22 +395,22 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
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m_gcfg2.setInt(id, "gc_loader", (int)loopNum(m_gcfg2.getUInt(id, "gc_loader", 0) + direction, ARRAY_SIZE(CMenu::_GCLoader)));
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i = min(m_gcfg2.getUInt(id, "gc_loader", 0), ARRAY_SIZE(CMenu::_GCLoader) - 1u);
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m_gcfg2.setInt(id, "gc_loader", loopNum(m_gcfg2.getUInt(id, "gc_loader", 0) + direction, ARRAY_SIZE(CMenu::_GCLoader)));
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i = m_gcfg2.getUInt(id, "gc_loader");
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_GCLoader[i].id, CMenu::_GCLoader[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn3P) || m_btnMgr.selected(m_configBtn3M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn3P) ? 1 : -1;
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m_gcfg2.setInt(id, "language", (int)loopNum(m_gcfg2.getUInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_GClanguages)));
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i = min(m_gcfg2.getUInt(id, "language", 0), ARRAY_SIZE(CMenu::_GClanguages) - 1u);
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m_gcfg2.setInt(id, "language", loopNum(m_gcfg2.getUInt(id, "language", 0) + direction, ARRAY_SIZE(CMenu::_GClanguages)));
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i = m_gcfg2.getUInt(id, "language");
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m_btnMgr.setText(m_configLbl3Val, _t(CMenu::_GClanguages[i].id, CMenu::_GClanguages[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn4P) || m_btnMgr.selected(m_configBtn4M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn4P) ? 1 : -1;
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m_gcfg2.setInt(id, "video_mode", (int)loopNum(m_gcfg2.getUInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GCvideoModes)));
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i = min(m_gcfg2.getUInt(id, "video_mode", 0), ARRAY_SIZE(CMenu::_GCvideoModes) - 1u);
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m_gcfg2.setInt(id, "video_mode", loopNum(m_gcfg2.getUInt(id, "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GCvideoModes)));
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i = m_gcfg2.getUInt(id, "video_mode");
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m_btnMgr.setText(m_configLbl4Val, _t(CMenu::_GCvideoModes[i].id, CMenu::_GCvideoModes[i].text));
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}
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}
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@ -418,10 +418,10 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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{
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if(GCLoader == DEVOLUTION)
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{
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//m_btnMgr.setText(m_configLbl1, _t("cfgg38", L"Activity LED"));
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//m_btnMgr.setText(m_configLbl2, _t("cfgg47", L"Emulated MemCard"));
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//m_btnMgr.setText(m_configLbl3, _t("cfgg36", L"Widescreen Patch"));
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//m_btnMgr.setText(m_configLbl4, _t("cfgg40", L"Manage Cover and Banner"))
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//Activity LED
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//Emulated MemCard
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//Widescreen Patch
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//Manage Cover and Banner
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if(m_btnMgr.selected(m_configBtn1))
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{
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m_gcfg2.setBool(id, "led", !m_gcfg2.getBool(id, "led", 0));
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@ -453,15 +453,15 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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}
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else
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{
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//m_btnMgr.setText(m_configLbl1, _t("cfgg22", L"Debugger"));
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//m_btnMgr.setText(m_configLbl2, _t("cfgg44", L"Video Deflicker"));
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//m_btnMgr.setText(m_configLbl3, _t("cfgg5", L"Ocarina"));
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//m_btnMgr.setText(m_configLbl4, _t("cfgg15", L"Cheat Codes"));
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//Debugger
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//Video Deflicker
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//Ocarina
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//Cheat Codes
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if(m_btnMgr.selected(m_configBtn1P) || m_btnMgr.selected(m_configBtn1M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn1P) ? 1 : -1;
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m_gcfg2.setInt(id, "debugger", (int)loopNum(m_gcfg2.getUInt(id, "debugger", 0) + direction, ARRAY_SIZE(CMenu::_debugger)));
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i = min(m_gcfg2.getUInt(id, "debugger", 0), ARRAY_SIZE(CMenu::_debugger) - 1u);
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m_gcfg2.setInt(id, "debugger", loopNum(m_gcfg2.getUInt(id, "debugger", 0) + direction, ARRAY_SIZE(CMenu::_debugger)));
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i = m_gcfg2.getUInt(id, "debugger");
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m_btnMgr.setText(m_configLbl1Val, _t(CMenu::_debugger[i].id, CMenu::_debugger[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn2))
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@ -484,10 +484,10 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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}
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else if(m_configGCGamePage == 3)
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{
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//m_btnMgr.setText(m_configLbl1, _t("cfgg46", L"WiiU Widescreen"));
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//m_btnMgr.setText(m_configLbl2, _t("cfgg47", L"Emulated MemCard"));
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//m_btnMgr.setText(m_configLbl3, _t("cfgg36", L"Widescreen Patch"));
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//m_btnMgr.setText(m_configLbl4, _t("cfgg40", L"Manage Cover and Banner"))
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//WiiU Widescreen
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//Emulated MemCard
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//Widescreen Patch
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//Manage Cover and Banner
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if(m_btnMgr.selected(m_configBtn1))
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{
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m_gcfg2.setBool(id, "wiiu_widescreen", !m_gcfg2.getBool(id, "wiiu_widescreen", 0));
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@ -496,8 +496,8 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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else if(m_btnMgr.selected(m_configBtn2P) || m_btnMgr.selected(m_configBtn2M))
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{
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s8 direction = m_btnMgr.selected(m_configBtn2P) ? 1 : -1;
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m_gcfg2.setInt(id, "emu_memcard", (int)loopNum(m_gcfg2.getUInt(id, "emu_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard)));
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i = min(m_gcfg2.getUInt(id, "emu_memcard", 0), ARRAY_SIZE(CMenu::_NinEmuCard) - 1u);
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m_gcfg2.setInt(id, "emu_memcard", loopNum(m_gcfg2.getUInt(id, "emu_memcard", 2) + direction, ARRAY_SIZE(CMenu::_NinEmuCard)));
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i = m_gcfg2.getUInt(id, "emu_memcard");
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m_btnMgr.setText(m_configLbl2Val, _t(CMenu::_NinEmuCard[i].id, CMenu::_NinEmuCard[i].text));
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}
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else if(m_btnMgr.selected(m_configBtn3))
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@ -521,10 +521,10 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
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}
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else if(m_configGCGamePage == 4)
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{
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//m_btnMgr.setText(m_configLbl1, _t("cfgg52", L"Wiimote CC Rumble"));
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//m_btnMgr.setText(m_configLbl2, _t("cfgg43", L"Native Control"));
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//m_btnMgr.setText(m_configLbl3, _t("cfgg48", L"Triforce Arcade Mode"));
|
||||
//m_btnMgr.setText(m_configLbl4, _t("cfgg53", L"Skip IPL BIOS"));
|
||||
//Wiimote CC Rumble
|
||||
//Native Control
|
||||
//Triforce Arcade Mode
|
||||
//Skip IPL BIOS
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
m_gcfg2.setOptBool(id, "cc_rumble", loopNum(m_gcfg2.getOptBool(id, "cc_rumble") + 1, 3));
|
||||
@ -548,10 +548,10 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
|
||||
}
|
||||
else if(m_configGCGamePage == 5)
|
||||
{
|
||||
//m_btnMgr.setText(m_configLbl1, _t("cfgg38", L"Activity LED"));
|
||||
//m_btnMgr.setText(m_configLbl2, _t("cfgg54", L"Video Width"));
|
||||
//m_btnMgr.setText(m_configLbl3, _t("cfgg55", L"Video Position"));
|
||||
//m_btnMgr.setText(m_configLbl4, _t("cfgg56", L"Patch PAL50"));
|
||||
//Activity LED
|
||||
//Video Width
|
||||
//Video Position
|
||||
//Patch PAL50
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
m_gcfg2.setBool(id, "led", !m_gcfg2.getBool(id, "led", 0));
|
||||
@ -615,8 +615,8 @@ void CMenu::_configGCGame(const dir_discHdr *hdr, bool disc)
|
||||
}
|
||||
else
|
||||
{
|
||||
//m_btnMgr.setText(m_configLbl1, _t("cfgg59", L"BBA Emulation"));
|
||||
//m_btnMgr.setText(m_configLbl2, _t("cfgg60", L"BBA Net Profile"));
|
||||
//BBA Emulation
|
||||
//BBA Net Profile
|
||||
if(m_btnMgr.selected(m_configBtn1))
|
||||
{
|
||||
m_gcfg2.setBool(id, "bba_emu", !m_gcfg2.getBool(id, "bba_emu", 0));
|
||||
|
@ -39,7 +39,7 @@ void CMenu::_error(const wstringEx &msg)
|
||||
_hideCFTheme();
|
||||
_hideCategorySettings();
|
||||
_hideGameInfo();
|
||||
_hideGameSettings();
|
||||
_hideConfigGame();
|
||||
_hideWaitMessage();
|
||||
m_btnMgr.setText(m_errorLblMessage, msg, true);
|
||||
_showError();
|
||||
|
@ -422,7 +422,10 @@ void CMenu::_game(bool launch)
|
||||
// the mainloop handles drawing banner while in settings
|
||||
m_banner.ToggleZoom();//zoom to full
|
||||
m_banner.ToggleGameSettings();// dim brightness
|
||||
_gameSettings(hdr);
|
||||
if(hdr->type == TYPE_GC_GAME)
|
||||
_configGCGame(hdr);
|
||||
else
|
||||
_configGame(hdr);
|
||||
m_banner.ToggleGameSettings();//reset brightness
|
||||
m_banner.ToggleZoom();//de zoom to small
|
||||
}
|
||||
|
@ -1023,7 +1023,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
|
||||
/* go to game settings menu if wanted to make changes */
|
||||
if(disc_cfg)
|
||||
_gameSettings(hdr, dvd);
|
||||
_configGCGame(hdr, dvd);
|
||||
|
||||
/* prepare to launch GC disc */
|
||||
MusicPlayer.Stop();
|
||||
@ -1047,7 +1047,7 @@ void CMenu::_launchWii(dir_discHdr *hdr, bool dvd, bool disc_cfg)
|
||||
|
||||
/* go to game settings menu if wanted to make changes */
|
||||
if(disc_cfg)
|
||||
_gameSettings(hdr, dvd);
|
||||
_configGame(hdr, dvd);
|
||||
|
||||
/* prepare to launch Wii disc */
|
||||
MusicPlayer.Stop();
|
||||
|
Loading…
Reference in New Issue
Block a user