* Small fix for ppl that use an usb device with 4k sectors

* Added better region free support that fix some issue games (Menu option will follow)
This commit is contained in:
overjoy.psm 2014-02-16 20:12:35 +00:00
parent 0d6cc80527
commit ecbed6571a
13 changed files with 276 additions and 76 deletions

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@ -31,6 +31,7 @@ struct the_CFG {
WIP_Code *wip_list; WIP_Code *wip_list;
u32 wip_count; u32 wip_count;
bool use_led; bool use_led;
bool patchregion;
/* needed for channels */ /* needed for channels */
u64 title; u64 title;
bool use_dol; bool use_dol;

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@ -29,7 +29,7 @@ static const char *GameID = (const char*)0x80000000;
#define APPLDR_CODE 0x918 #define APPLDR_CODE 0x918
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch,
bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo); bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion);
static void patch_NoDiscinDrive(void *buffer, u32 len); static void patch_NoDiscinDrive(void *buffer, u32 len);
static void Anti_002_fix(void *Address, int Size); static void Anti_002_fix(void *Address, int Size);
static bool Remove_001_Protection(void *Address, int Size); static bool Remove_001_Protection(void *Address, int Size);
@ -47,7 +47,7 @@ static struct
s32 padding; s32 padding;
} apploader_hdr ATTRIBUTE_ALIGN(32); } apploader_hdr ATTRIBUTE_ALIGN(32);
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo) u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion)
{ {
PrinceOfPersiaPatch(); PrinceOfPersiaPatch();
NewSuperMarioBrosPatch(); NewSuperMarioBrosPatch();
@ -94,7 +94,7 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
/* Read data from DVD */ /* Read data from DVD */
WDVD_Read(dst, len, offset); WDVD_Read(dst, len, offset);
maindolpatches(dst, len, vidMode, vmode, vipatch, countryString, maindolpatches(dst, len, vidMode, vmode, vipatch, countryString,
patchVidModes, aspectRatio, returnTo); patchVidModes, aspectRatio, returnTo, patchregion);
DCFlushRange(dst, len); DCFlushRange(dst, len);
ICInvalidateRange(dst, len); ICInvalidateRange(dst, len);
prog(20); prog(20);
@ -107,7 +107,7 @@ u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryStrin
return (u32)appldr_final(); return (u32)appldr_final();
} }
void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo) void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion)
{ {
do_wip_code((u8 *)dst, len); do_wip_code((u8 *)dst, len);
Remove_001_Protection(dst, len); Remove_001_Protection(dst, len);
@ -133,6 +133,8 @@ void maindolpatches(void *dst, int len, u8 vidMode, GXRModeObj *vmode, bool vipa
PatchAspectRatio(dst, len, aspectRatio); PatchAspectRatio(dst, len, aspectRatio);
if(returnTo) if(returnTo)
PatchReturnTo(dst, len, returnTo); PatchReturnTo(dst, len, returnTo);
if(patchregion)
PatchRegion(dst, len);
} }
static void patch_NoDiscinDrive(void *buffer, u32 len) static void patch_NoDiscinDrive(void *buffer, u32 len)

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@ -7,7 +7,7 @@ extern "C" {
/* Prototypes */ /* Prototypes */
u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString, u32 Apploader_Run(u8 vidMode, GXRModeObj *vmode, bool vipatch, bool countryString,
u8 patchVidModes, int aspectRatio, u32 returnTo); u8 patchVidModes, int aspectRatio, u32 returnTo, bool patchregion);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -106,7 +106,7 @@ int main()
WDVD_OpenPartition(offset, &GameIOS); WDVD_OpenPartition(offset, &GameIOS);
vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg); vmode = Disc_SelectVMode(normalCFG.vidMode, &vmode_reg);
AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString, AppEntrypoint = Apploader_Run(normalCFG.vidMode, vmode, normalCFG.vipatch, normalCFG.countryString,
normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.returnTo); normalCFG.patchVidMode, normalCFG.aspectRatio, normalCFG.returnTo, normalCFG.patchregion);
WDVD_Close(); WDVD_Close();
} }
else if(normalCFG.BootType == TYPE_CHANNEL) else if(normalCFG.BootType == TYPE_CHANNEL)

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@ -127,6 +127,62 @@ unsigned char patch_fwrite[144] =
0x7F, 0x86, 0x20, 0x00, 0x40, 0x9E, 0xFF, 0xA0, 0x7C, 0xA3, 0x2B, 0x78, 0x4E, 0x80, 0x00, 0x20, 0x7F, 0x86, 0x20, 0x00, 0x40, 0x9E, 0xFF, 0xA0, 0x7C, 0xA3, 0x2B, 0x78, 0x4E, 0x80, 0x00, 0x20,
}; };
unsigned char sig_setting[40] =
{
0x2f, 0x74, 0x69, 0x74,
0x6c, 0x65, 0x2f, 0x30,
0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x31, 0x2f,
0x30, 0x30, 0x30, 0x30,
0x30, 0x30, 0x30, 0x32,
0x2f, 0x64, 0x61, 0x74,
0x61, 0x2f, 0x73, 0x65,
0x74, 0x74, 0x69, 0x6e,
0x67, 0x2e, 0x74, 0x78,
};
unsigned char sig_SYSCONF[20] =
{
0x2f, 0x73, 0x68, 0x61,
0x72, 0x65, 0x64, 0x32,
0x2f, 0x73, 0x79, 0x73,
0x2f, 0x53, 0x59, 0x53,
0x43, 0x4f, 0x4e, 0x46,
};
//unsigned char patch_SYSCONF[20] =
//{
// 0x2f, 0x74, 0x6d, 0x70,
// 0x2f, 0x73, 0x79, 0x73,
// 0x2f, 0x53, 0x59, 0x53,
// 0x43, 0x4f, 0x4e, 0x46,
// 0x00, 0x00, 0x00, 0x00,
//};
unsigned char patch_SYSCONF[20] =
{
0x2f, 0x73, 0x79, 0x73,
0x2f, 0x77, 0x69, 0x69,
0x66, 0x6c, 0x6f, 0x77,
0x2e, 0x72, 0x65, 0x67,
0x00, 0x00, 0x00, 0x00,
};
unsigned char patch_setting[44] =
{
0x2f, 0x74, 0x6d, 0x70,
0x2f, 0x73, 0x79, 0x73,
0x2f, 0x73, 0x65, 0x74,
0x74, 0x69, 0x6e, 0x67,
0x2e, 0x74, 0x78, 0x74,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
bool dogamehooks(void *addr, u32 len, bool channel) bool dogamehooks(void *addr, u32 len, bool channel)
{ {
/* /*
@ -563,3 +619,19 @@ s32 BlockIOSReload(void)
IOS_Close(ESHandle); IOS_Close(ESHandle);
return ret; return ret;
} }
void PatchRegion(void *Address, int Size)
{
u8 *addr_start = (u8*)Address;
u8 *addr_end = (u8*)(Address + Size);
while(addr_start < addr_end)
{
if(!memcmp(addr_start, sig_setting, sizeof(sig_setting)))
memcpy(addr_start, patch_setting, sizeof(patch_setting));
if(!memcmp(addr_start, sig_SYSCONF, sizeof(sig_SYSCONF)))
memcpy(addr_start, patch_SYSCONF, sizeof(patch_SYSCONF));
addr_start += 4;
}
}

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@ -39,6 +39,7 @@ void PatchAspectRatio(void *addr, u32 len, u8 aspect);
bool PatchReturnTo(void *Address, int Size, u32 id); bool PatchReturnTo(void *Address, int Size, u32 id);
void Patch_fwrite(void *Address, int Size); void Patch_fwrite(void *Address, int Size);
s32 BlockIOSReload(void); s32 BlockIOSReload(void);
void PatchRegion(void *Address, int Size);
#ifdef __cplusplus #ifdef __cplusplus
} }

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@ -31,6 +31,7 @@ struct the_CFG {
WIP_Code *wip_list; WIP_Code *wip_list;
u32 wip_count; u32 wip_count;
bool use_led; bool use_led;
bool patchregion;
/* needed for channels */ /* needed for channels */
u64 title; u64 title;
bool use_dol; bool use_dol;

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@ -112,7 +112,7 @@ bool ExternalBooter_LoadBooter(const char *booter_path)
extern FragList *frag_list; extern FragList *frag_list;
extern s32 wbfsDev; extern s32 wbfsDev;
extern u32 wbfs_part_idx; extern u32 wbfs_part_idx;
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID) void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID)
{ {
memset(&normalCFG, 0, sizeof(the_CFG)); memset(&normalCFG, 0, sizeof(the_CFG));
normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT); normalCFG.GameBootType = dvd ? TYPE_WII_DISC : (wbfs ? TYPE_WII_WBFS : TYPE_WII_WBFS_EXT);
@ -120,6 +120,7 @@ void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID)
normalCFG.fragments = frag_list; normalCFG.fragments = frag_list;
normalCFG.wbfsDevice = wbfsDev; normalCFG.wbfsDevice = wbfsDev;
normalCFG.wbfsPart = wbfs_part_idx; normalCFG.wbfsPart = wbfs_part_idx;
normalCFG.patchregion = patchregion;
} }
void ExternalBooter_ChannelSetup(u64 title, bool dol) void ExternalBooter_ChannelSetup(u64 title, bool dol)

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@ -32,7 +32,7 @@ void WiiFlow_ExternalBooter(u8 vidMode, bool vipatch, bool countryString, u8 pat
int aspectRatio, u32 returnTo, u8 BootType, bool use_led); int aspectRatio, u32 returnTo, u8 BootType, bool use_led);
bool ExternalBooter_LoadBooter(const char *booter_path); bool ExternalBooter_LoadBooter(const char *booter_path);
void ExternalBooter_ChannelSetup(u64 title, bool dol); void ExternalBooter_ChannelSetup(u64 title, bool dol);
void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, const char *ID); void ExternalBooter_WiiGameSetup(bool wbfs, bool dvd, bool patchregion, const char *ID);
void ShutdownBeforeExit(void); void ShutdownBeforeExit(void);
#endif #endif

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@ -48,10 +48,9 @@
#include "memory/memory.h" #include "memory/memory.h"
#include "wiiuse/wpad.h" #include "wiiuse/wpad.h"
u8 *confbuffer ATTRIBUTE_ALIGN(32); u8 *confbuffer = (u8*)NULL;
u8 CCode[0x1008]; u8 CCode[0x1008];
char SCode[4]; char *txtbuffer = (char *)NULL;
char *txtbuffer ATTRIBUTE_ALIGN(32);
config_header *cfg_hdr; config_header *cfg_hdr;
@ -296,28 +295,73 @@ void Nand::__GetNameList(const char *source, namelist **entries, int *count)
free(names); free(names);
} }
u32 Nand::__GetSystemMenuRegion(void)
{
u32 Region = EUR;
char *source = (char *)memalign(32, 256);
strcpy(source, SMTMDPATH);
s32 fd = ISFS_Open(source, ISFS_OPEN_READ);
if(fd >= 0)
{
fstats *status = (fstats *)memalign(32, ALIGN32(sizeof(fstats)));
ISFS_GetFileStats(fd, status);
char *TMD = (char*)memalign(32, status->file_length);
ISFS_Read(fd, TMD, status->file_length);
Region = *(u16*)(TMD+0x1DC) & 0xF;
ISFS_Close(fd);
free(TMD);
free(status);
}
free(source);
return Region;
}
s32 Nand::__configclose(void)
{
__Dec_Enc_TB();
free(confbuffer);
free(txtbuffer);
configloaded = !configloaded;
return configloaded;
}
s32 Nand::__configread(void) s32 Nand::__configread(void)
{ {
confbuffer = (u8 *)malloc(0x4000); confbuffer = (u8 *)memalign(32, 0x4000);
txtbuffer = (char *)malloc(0x100); txtbuffer = (char *)memalign(32, 0x100);
if(confbuffer == NULL || txtbuffer == NULL) if(confbuffer == NULL || txtbuffer == NULL)
return -1; return -1;
cfg_hdr = (config_header *)NULL; char *source = (char *)memalign(32, 256);
strcpy(source, SYSCONFPATH);
FILE *f = fopen(cfgpath, "rb"); s32 fd = ISFS_Open(source, ISFS_OPEN_READ);
if(f) if(fd < 0)
{ {
fread(confbuffer, 1, 0x4000, f); free(confbuffer);
fclose(f); free(txtbuffer);
free(source);
return 0;
} }
f = fopen(settxtpath, "rb"); ISFS_Read(fd, confbuffer, 0x4000);
if(f) ISFS_Close(fd);
strcpy(source, TXTPATH);
fd = ISFS_Open(source, ISFS_OPEN_READ);
if(fd < 0)
{ {
fread(txtbuffer, 1, 0x100, f); free(confbuffer);
fclose(f); free(txtbuffer);
free(source);
return 0;
} }
ISFS_Read(fd, txtbuffer, 0x100);
ISFS_Close(fd);
free(source);
cfg_hdr = (config_header *)confbuffer; cfg_hdr = (config_header *)confbuffer;
__Dec_Enc_TB(); __Dec_Enc_TB();
@ -330,13 +374,50 @@ s32 Nand::__configread(void)
return 0; return 0;
} }
s32 Nand::__configwrite(void) s32 Nand::__configwrite(bool realnand)
{ {
if(configloaded) if(configloaded)
{ {
__Dec_Enc_TB(); __Dec_Enc_TB();
if(!tbdec) if(!tbdec)
{
if(realnand)
{
char *dest = (char *)memalign(32, 256);
strcpy(dest, TSYSCONFPATH);
ISFS_Delete(dest);
ISFS_CreateFile(dest, 0, 3, 3, 3);
s32 fd = ISFS_Open(dest, ISFS_OPEN_RW);
if(fd < 0)
{
free(confbuffer);
free(txtbuffer);
free(dest);
configloaded = !configloaded;
return 0;
}
ISFS_Write(fd, confbuffer, 0x4000);
ISFS_Close(fd);
strcpy(dest, TTXTPATH);
ISFS_Delete(dest);
ISFS_CreateFile(dest, 0, 3, 3, 3);
fd = ISFS_Open(dest, ISFS_OPEN_RW);
if(fd < 0)
{
free(confbuffer);
free(txtbuffer);
free(dest);
configloaded = !configloaded;
return 0;
}
ISFS_Write(fd, txtbuffer, 0x100);
ISFS_Close(fd);
configloaded = !configloaded;
free(dest);
}
else
{ {
/* SYSCONF */ /* SYSCONF */
fsop_WriteFile(cfgpath, confbuffer, 0x4000); fsop_WriteFile(cfgpath, confbuffer, 0x4000);
@ -344,10 +425,15 @@ s32 Nand::__configwrite(void)
fsop_WriteFile(settxtpath, txtbuffer, 0x100); fsop_WriteFile(settxtpath, txtbuffer, 0x100);
configloaded = !configloaded; configloaded = !configloaded;
}
if(!tbdec && !configloaded) if(!tbdec && !configloaded)
{
free(confbuffer);
free(txtbuffer);
return 1; return 1;
} }
} }
}
free(confbuffer); free(confbuffer);
free(txtbuffer); free(txtbuffer);
return 0; return 0;
@ -957,13 +1043,16 @@ s32 Nand::PreNandCfg(bool miis, bool realconfig)
return 0; return 0;
} }
s32 Nand::Do_Region_Change(string id) bool Nand::Do_Region_Change(string id, bool realnand)
{ {
if(__configread()) if(__configread())
{ {
switch(id[3]) switch(id[3])
{ {
case 'J': case 'J':
if(realnand && __GetSystemMenuRegion() == JAP)
return __configclose();
gprintf("Switching region to NTSC-J \n"); gprintf("Switching region to NTSC-J \n");
CCode[0] = 1; CCode[0] = 1;
__configsetbyte("IPL.LNG", 0); __configsetbyte("IPL.LNG", 0);
@ -975,6 +1064,9 @@ s32 Nand::Do_Region_Change(string id)
__configsetsetting("GAME", "JP"); __configsetsetting("GAME", "JP");
break; break;
case 'E': case 'E':
if(realnand && __GetSystemMenuRegion() == USA)
return __configclose();
gprintf("Switching region to NTSC-U \n"); gprintf("Switching region to NTSC-U \n");
CCode[0] = 31; CCode[0] = 31;
__configsetbyte("IPL.LNG", 1); __configsetbyte("IPL.LNG", 1);
@ -985,15 +1077,19 @@ s32 Nand::Do_Region_Change(string id)
__configsetsetting("VIDEO", "NTSC"); __configsetsetting("VIDEO", "NTSC");
__configsetsetting("GAME", "US"); __configsetsetting("GAME", "US");
break; break;
case 'D': case 'D': // Germany
case 'F': case 'F': // France
case 'I': case 'I': // Italy
case 'M': case 'M': // American Import
case 'P': case 'P': // Regular
case 'S': case 'S': // Spain
case 'U': case 'U': // United Kingdom
case 'L': // Japanese Import
if(realnand && __GetSystemMenuRegion() == EUR)
return __configclose();
gprintf("Switching region to PAL \n"); gprintf("Switching region to PAL \n");
CCode[0] = 110; CCode[0] = 110; // UK
__configsetbyte("IPL.LNG", 1); __configsetbyte("IPL.LNG", 1);
__configsetbigarray("IPL.SADR", CCode, 0x1007); __configsetbigarray("IPL.SADR", CCode, 0x1007);
__configsetsetting("AREA", "EUR"); __configsetsetting("AREA", "EUR");
@ -1003,6 +1099,11 @@ s32 Nand::Do_Region_Change(string id)
__configsetsetting("GAME", "EU"); __configsetsetting("GAME", "EU");
break; break;
case 'K': case 'K':
case 'Q':
case 'T':
if(realnand && __GetSystemMenuRegion() == KOR)
return __configclose();
gprintf("Switching region to NTSC-K \n"); gprintf("Switching region to NTSC-K \n");
CCode[0] = 137; CCode[0] = 137;
__configsetbyte("IPL.LNG", 9); __configsetbyte("IPL.LNG", 9);
@ -1015,8 +1116,8 @@ s32 Nand::Do_Region_Change(string id)
break; break;
} }
} }
__configwrite(); __configwrite(realnand);
return 1; return true;
} }
void Nand::Init_ISFS() void Nand::Init_ISFS()

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@ -22,6 +22,9 @@
#define SYSCONFPATH "/shared2/sys/SYSCONF" #define SYSCONFPATH "/shared2/sys/SYSCONF"
#define MIIPATH "/shared2/menu/FaceLib/RFL_DB.dat" #define MIIPATH "/shared2/menu/FaceLib/RFL_DB.dat"
#define TXTPATH "/title/00000001/00000002/data/setting.txt" #define TXTPATH "/title/00000001/00000002/data/setting.txt"
#define SMTMDPATH "/title/00000001/00000002/content/title.tmd"
#define TSYSCONFPATH "/sys/wiiflow.reg"
#define TTXTPATH "/tmp/setting.txt"
#define BLOCK 2048 #define BLOCK 2048
@ -93,7 +96,7 @@ public:
s32 CreateConfig(); s32 CreateConfig();
s32 PreNandCfg(bool miis, bool realconfig); s32 PreNandCfg(bool miis, bool realconfig);
s32 Do_Region_Change(string id); bool Do_Region_Change(string id, bool realnand);
s32 FlashToNAND(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data); s32 FlashToNAND(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
s32 DoNandDump(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data); s32 DoNandDump(const char *source, const char *dest, dump_callback_t i_dumper, void *i_data);
s32 CalcFlashSize(const char *source, dump_callback_t i_dumper, void *i_data); s32 CalcFlashSize(const char *source, dump_callback_t i_dumper, void *i_data);
@ -101,6 +104,17 @@ public:
void ResetCounters(void); void ResetCounters(void);
private: private:
enum GameRegion
{
JAP = 0,
USA,
EUR,
KOR,
ASN,
LTN,
UNK,
ALL,
};
/* Prototypes */ /* Prototypes */
s32 Nand_Mount(NandDevice *Device); s32 Nand_Mount(NandDevice *Device);
s32 Nand_Unmount(NandDevice *Device); s32 Nand_Unmount(NandDevice *Device);
@ -113,8 +127,10 @@ private:
void __Dec_Enc_TB(void); void __Dec_Enc_TB(void);
void __configshifttxt(char *str); void __configshifttxt(char *str);
void __GetNameList(const char *source, namelist **entries, int *count); void __GetNameList(const char *source, namelist **entries, int *count);
u32 __GetSystemMenuRegion(void);
s32 __configclose(void);
s32 __configread(void); s32 __configread(void);
s32 __configwrite(void); s32 __configwrite(bool realnand);
u32 __configsetbyte(const char *item, u8 val); u32 __configsetbyte(const char *item, u8 val);
u32 __configsetbigarray(const char *item, void *val, u32 size); u32 __configsetbigarray(const char *item, void *val, u32 size);
u32 __configsetsetting(const char *item, const char *val); u32 __configsetsetting(const char *item, const char *val);

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@ -33,7 +33,7 @@ static inline void wbfs_error(const char *x)
static inline void *wbfs_malloc(size_t size) static inline void *wbfs_malloc(size_t size)
{ {
void *p = MEM2_memalign(32, size); void *p = MEM1_memalign(32, size);
if(p) memset(p, 0, size); if(p) memset(p, 0, size);
return p; return p;
} }

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@ -1404,12 +1404,17 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
else if(emulate_mode > 2) else if(emulate_mode > 2)
{ {
NandHandle.CreateConfig(); NandHandle.CreateConfig();
NandHandle.Do_Region_Change(id); NandHandle.Do_Region_Change(id, false);
} }
} }
else else
emulate_mode = 0; emulate_mode = 0;
bool patchregion = false;
if(emulate_mode <= 2 && !neek2o() && m_cfg.getBool("GENERAL", "tempregionrn", true))
patchregion = NandHandle.Do_Region_Change(id, true);
bool use_led = m_gcfg2.getBool(id, "led", false); bool use_led = m_gcfg2.getBool(id, "led", false);
bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(WII_DOMAIN, "cheat", false)); bool cheat = m_gcfg2.testOptBool(id, "cheat", m_cfg.getBool(WII_DOMAIN, "cheat", false));
debuggerselect = m_gcfg2.getInt(id, "debugger", 0); // debuggerselect is defined in fst.h debuggerselect = m_gcfg2.getInt(id, "debugger", 0); // debuggerselect is defined in fst.h
@ -1501,7 +1506,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
free(gameconfig); free(gameconfig);
} }
ExternalBooter_WiiGameSetup(wbfs_partition, dvd, id.c_str()); ExternalBooter_WiiGameSetup(wbfs_partition, dvd, patchregion, id.c_str());
WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME, use_led); WiiFlow_ExternalBooter(videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo, TYPE_WII_GAME, use_led);
Sys_Exit(); Sys_Exit();