- fixed categories page button

- changed d-pad left from homebrew to emu
- disabled categories for emu mode for now to keep categories.ini from getting messed up
This commit is contained in:
fledge68 2012-04-30 12:38:35 +00:00
parent bb478d1377
commit f062eff356
3 changed files with 27 additions and 23 deletions

View File

@ -1463,15 +1463,18 @@ void CMenu::_initCF(void)
strncpy((char *) m_gameList[i].hdr.id, "JODI", 6);
string id = string((const char *)m_gameList[i].hdr.id, m_current_view == COVERFLOW_CHANNEL ? 4 : 6);
string idcats = m_cat.getString("CATEGORIES", id, "").c_str();
if (idcats.length() < 21 && idcats.length() > 0)
if (m_current_view != COVERFLOW_EMU)
{
idcats.append((21-idcats.length()), '0');
m_cat.setString("CATEGORIES", id, idcats);
string idcats = m_cat.getString("CATEGORIES", id, "").c_str();
if (idcats.length() < 21 && idcats.length() > 0)
{
idcats.append((21-idcats.length()), '0');
m_cat.setString("CATEGORIES", id, idcats);
}
}
if ((!m_favorites || m_gcfg1.getBool("FAVORITES", id, false)) && (!m_locked || !m_gcfg1.getBool("ADULTONLY", id, false)))
{
if (catviews[0] == '0')
if (catviews[0] == '0' && m_current_view != COVERFLOW_EMU)
{
const char *idcats = m_cat.getString("CATEGORIES", id, "").c_str();
if (strlen(idcats) == 0) continue;

View File

@ -31,6 +31,11 @@ void CMenu::_showCategorySettings(void)
for (u32 i = 0; i < ARRAY_SIZE(m_categoryLblUser); ++i) if (m_categoryLblUser[i] != -1u) m_btnMgr.show(m_categoryLblUser[i]);
m_btnMgr.show(m_categoryLblTitle);
m_btnMgr.show(m_categoryBtnBack);
_updateCheckboxes();
}
void CMenu::_updateCheckboxes(void)
{
if (m_max_categories > 10)
{
m_btnMgr.setText(m_categoryLblPage, wfmt(L"%i / 2", C_curPage));
@ -38,11 +43,6 @@ void CMenu::_showCategorySettings(void)
m_btnMgr.show(m_categoryBtnPageM);
m_btnMgr.show(m_categoryBtnPageP);
}
_updateCheckboxes();
}
void CMenu::_updateCheckboxes(void)
{
for (int i=0; i<21; ++i)
{
m_btnMgr.hide(m_categoryBtn[i]);
@ -82,6 +82,7 @@ void CMenu::_updateCheckboxes(void)
void CMenu::_CategorySettings(bool fromGameSet)
{
if (m_current_view == COVERFLOW_EMU) return;
SetupInput();
C_curPage = 1;
gameSet = fromGameSet;

View File

@ -199,7 +199,6 @@ int CMenu::main(void)
if(m_Emulator_boot)
m_current_view = COVERFLOW_EMU;
u32 cv = m_current_view;
m_reload = false;
static u32 disc_check = 0;
int done = 0;
@ -284,29 +283,30 @@ int CMenu::main(void)
}
break;
}
m_btnMgr.noClick(true);
cv = m_current_view;
if ((m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnUsb) || m_btnMgr.selected(m_mainBtnDML) || m_btnMgr.selected(m_mainBtnHomebrew) || m_btnMgr.selected(m_mainBtnEmu)) && dpad_mode && (BTN_UP_PRESSED || BTN_DOWN_PRESSED || BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED))
if ((BTN_UP_PRESSED || BTN_DOWN_PRESSED || BTN_LEFT_PRESSED || BTN_RIGHT_PRESSED) && dpad_mode && (m_btnMgr.selected(m_mainBtnChannel) || m_btnMgr.selected(m_mainBtnUsb) || m_btnMgr.selected(m_mainBtnDML) || m_btnMgr.selected(m_mainBtnHomebrew) || m_btnMgr.selected(m_mainBtnEmu)))
{
u32 lastView = m_current_view;
if (BTN_UP_PRESSED)
m_current_view = COVERFLOW_USB;
else if (BTN_DOWN_PRESSED && m_show_dml)
m_current_view = COVERFLOW_DML;
else if (BTN_LEFT_PRESSED && show_homebrew && (parental_homebrew || !m_locked))
m_current_view = COVERFLOW_HOMEBREW;
else if (BTN_LEFT_PRESSED && show_emu)
m_current_view = COVERFLOW_EMU;
else if (BTN_RIGHT_PRESSED && show_channel)
m_current_view = COVERFLOW_CHANNEL;
if (cv != m_current_view) LoadView();
if (lastView != m_current_view) LoadView();
continue;
}
if (cv == m_current_view && !m_btnMgr.selected(m_mainBtnChannel) && !m_btnMgr.selected(m_mainBtnUsb) && !m_btnMgr.selected(m_mainBtnDML) && !m_btnMgr.selected(m_mainBtnHomebrew))
m_btnMgr.noClick(true);
if (!m_btnMgr.selected(m_mainBtnChannel) && !m_btnMgr.selected(m_mainBtnUsb) && !m_btnMgr.selected(m_mainBtnDML) && !m_btnMgr.selected(m_mainBtnHomebrew) && !m_btnMgr.selected(m_mainBtnEmu))
{
if (!m_btnMgr.selected(m_mainBtnQuit) && !BTN_B_HELD && (BTN_UP_REPEAT || RIGHT_STICK_UP))
if (!BTN_B_HELD && (BTN_UP_REPEAT || RIGHT_STICK_UP))
m_cf.up();
if (!m_btnMgr.selected(m_mainBtnQuit) && ((!BTN_B_HELD && (BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)) || WROLL_RIGHT))
if ((!BTN_B_HELD && (BTN_RIGHT_REPEAT || RIGHT_STICK_RIGHT)) || WROLL_RIGHT)
m_cf.right();
if (!m_btnMgr.selected(m_mainBtnQuit) && !BTN_B_HELD && (BTN_DOWN_REPEAT || RIGHT_STICK_DOWN))
if (!BTN_B_HELD && (BTN_DOWN_REPEAT || RIGHT_STICK_DOWN))
m_cf.down();
if (!m_btnMgr.selected(m_mainBtnQuit) && ((!BTN_B_HELD && (BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)) || WROLL_LEFT))
if ((!BTN_B_HELD && (BTN_LEFT_REPEAT || RIGHT_STICK_LEFT)) || WROLL_LEFT)
m_cf.left();
}
m_btnMgr.noClick(false);