mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-changed version to Beta 4.0.2
-increased usable mem for about 11mb by using mem1_lo (10mb) and no mem1_hi limit (1mb)
This commit is contained in:
parent
b65bdfeba6
commit
f1767d5082
@ -1,5 +1,5 @@
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#define APP_NAME "WiiFlow"
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#define APP_VERSION "4.0.1"
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#define APP_VERSION "Beta 4.0.2"
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#define APPDATA_DIR "wiiflow"
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#define APPDATA_DIR2 "apps/wiiflow"
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@ -227,7 +227,7 @@ CCoverFlow::CCoverFlow(void)
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LWP_MutexInit(&m_mutex, 0);
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}
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bool CCoverFlow::init(const SmartBuf &font, u32 font_size, bool vid_50hz)
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bool CCoverFlow::init(u8 *font, u32 font_size, bool vid_50hz)
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{
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// Load font
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m_font.fromBuffer(font, font_size, TITLEFONT);
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@ -40,7 +40,7 @@ public:
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CCoverFlow(void);
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~CCoverFlow(void);
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//
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bool init(const SmartBuf &font, u32 font_size, bool vid_50hz);
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bool init(u8 *font, u32 font_size, bool vid_50hz);
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// Cover list management
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void clear(void);
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void shutdown(void);
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@ -178,7 +178,7 @@ vector<wstringEx> stringToVector(const wstringEx &text, char sep)
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return v;
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}
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bool SFont::fromBuffer(const SmartBuf &buffer, u32 bufferSize, u32 size, u32 lspacing, u32 w, u32 idx, const char *)
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bool SFont::fromBuffer(u8 *buffer, u32 bufferSize, u32 size, u32 lspacing, u32 w, u32 idx, const char *)
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{
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if (!buffer || !font) return false;
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@ -192,7 +192,7 @@ bool SFont::fromBuffer(const SmartBuf &buffer, u32 bufferSize, u32 size, u32 lsp
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data = smartMem2Alloc(bufferSize);
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if(!data) return false;
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memcpy(data.get(), buffer.get(), bufferSize);
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memcpy(data.get(), buffer, bufferSize);
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dataSize = bufferSize;
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font->loadFont(data.get(), dataSize, size, weight, index, false);
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@ -21,7 +21,7 @@ struct SFont
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u32 weight;
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u32 index;
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public:
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bool fromBuffer(const SmartBuf &buffer, u32 bufferSize, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *genKey = NULL);
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bool fromBuffer(u8 *buffer, u32 bufferSize, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0, const char *genKey = NULL);
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bool fromFile(const char *filename, u32 size, u32 lspacing, u32 w = 0, u32 idx = 0);
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SFont(void) : data(SmartBuf(NULL, SmartBuf::SRCALL_MEM2)), dataSize(0), font(SmartPtr<FreeTypeGX>(new FreeTypeGX)), lineSpacing(0), weight(0), index(0) { }
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~SFont(void) { }
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@ -35,7 +35,7 @@ int main(int argc, char **argv)
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vid.init();
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Nand::Instance()->Init_ISFS();
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MEM2_init(47); //Should be safe to use
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MEM_init(); //Inits both mem1lo and mem2
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gprintf(" \nWelcome to %s (%s-r%s)!\nThis is the debug output.\n", APP_NAME, APP_VERSION, SVN_REV);
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char *gameid = NULL;
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@ -8,9 +8,18 @@
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#include "gecko/gecko.h"
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#include "loader/utils.h"
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#define MEM2_PRIORITY_SIZE 0x1000
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// Forbid the use of MEM2 through malloc
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u32 MALLOC_MEM2 = 0;
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void *MEM1_lo_start = (void*)0x80004000;
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void *MEM1_lo_end = (void*)0x80A00000;
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void *MEM2_start = (void*)0x90200000;
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void *MEM2_end = (void*)0x93100000;
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static CMEM2Alloc g_mem1lo;
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static CMEM2Alloc g_mem2gp;
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extern "C"
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@ -23,24 +32,60 @@ extern __typeof(memalign) __real_memalign;
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extern __typeof(free) __real_free;
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extern __typeof(malloc_usable_size) __real_malloc_usable_size;
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void MEM_init()
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{
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g_mem1lo.init(MEM1_lo_start, MEM1_lo_end); //about 10mb
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g_mem1lo.clear();
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g_mem2gp.init(MEM2_start, MEM2_end); //about 47mb
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g_mem2gp.clear();
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}
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void *MEM1_lo_alloc(unsigned int s)
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{
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return g_mem1lo.allocate(s);
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}
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void MEM1_lo_free(void *p)
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{
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if(!p)
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return;
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g_mem1lo.release(p);
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}
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void *MEM1_alloc(unsigned int s)
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{
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return __real_malloc(s);
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void *p = g_mem1lo.allocate(s);
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if(!p)
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p = __real_malloc(s);
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return p;
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}
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void *MEM1_memalign(unsigned int a, unsigned int s)
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{
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return __real_memalign(a, s);
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void *p = g_mem1lo.allocate(s);
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if(!p)
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p = __real_memalign(a, s);
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return p;
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}
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void *MEM1_realloc(void *p, unsigned int s)
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{
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if(!p)
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return NULL;
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if((u32)p > (u32)MEM1_lo_start && (u32)p < (u32)MEM1_lo_end)
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return g_mem1lo.reallocate(p, s);
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return __real_realloc(p, s);
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}
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void MEM1_free(void *p)
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{
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__real_free(p);
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if(!p)
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return;
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if((u32)p > (u32)MEM1_lo_start && (u32)p < (u32)MEM1_lo_end)
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g_mem1lo.release(p);
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else
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__real_free(p);
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}
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unsigned int MEM1_freesize()
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@ -48,12 +93,6 @@ unsigned int MEM1_freesize()
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return SYS_GetArena1Size();
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}
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void MEM2_init(unsigned int mem2Size)
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{
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g_mem2gp.init(mem2Size);
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g_mem2gp.clear();
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}
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void MEM2_cleanup(void)
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{
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g_mem2gp.cleanup();
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@ -66,6 +105,8 @@ void MEM2_clear(void)
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void MEM2_free(void *p)
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{
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if(!p)
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return;
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g_mem2gp.release(p);
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}
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@ -82,11 +123,15 @@ void *MEM2_memalign(unsigned int /* alignment */, unsigned int s)
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void *MEM2_realloc(void *p, unsigned int s)
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{
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if(!p)
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return NULL;
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return g_mem2gp.reallocate(p, s);
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}
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unsigned int MEM2_usableSize(void *p)
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{
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if(!p)
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return 0;
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return g_mem2gp.usableSize(p);
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}
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@ -98,11 +143,11 @@ unsigned int MEM2_freesize()
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void *__wrap_malloc(size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
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if(size >= MEM2_PRIORITY_SIZE)
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{
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p = g_mem2gp.allocate(size);
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if(p != 0)
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return p;
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return p;
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return __real_malloc(size);
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}
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p = __real_malloc(size);
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@ -114,7 +159,7 @@ void *__wrap_malloc(size_t size)
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void *__wrap_calloc(size_t n, size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE)
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if((n * size) >= MEM2_PRIORITY_SIZE)
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{
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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@ -137,7 +182,7 @@ void *__wrap_calloc(size_t n, size_t size)
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void *__wrap_memalign(size_t a, size_t size)
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{
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void *p;
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
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if(size >= MEM2_PRIORITY_SIZE)
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{
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if(a <= 32 && 32 % a == 0)
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{
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@ -162,7 +207,7 @@ void __wrap_free(void *p)
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if(((u32)p & 0x10000000) != 0)
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g_mem2gp.release(p);
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else
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__real_free(p);
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MEM1_free(p);
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}
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void *__wrap_realloc(void *p, size_t size)
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{
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#endif
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#define MAX_MEM1_ARENA_LO ((void *)(0x81700000-size))
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#define MEM2_PRIORITY_SIZE 0x1000
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void MEM_init();
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void *MEM1_lo_alloc(unsigned int s);
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void MEM1_lo_free(void *p);
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void *MEM1_alloc(unsigned int s);
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void *MEM1_memalign(unsigned int a, unsigned int s);
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void *MEM1_realloc(void *p, unsigned int s);
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void MEM1_free(void *p);
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unsigned int MEM1_freesize();
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void MEM2_init(unsigned int mem2Size);
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void MEM2_cleanup(void);
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void MEM2_clear(void);
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void MEM2_free(void *p);
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@ -112,9 +112,6 @@ extern const u8 checkboxs_png[];
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extern const u8 checkboxhid_png[];
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extern const u8 checkboxreq_png[];
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SmartBuf m_wbf1_font;
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SmartBuf m_wbf2_font;
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CMenu::CMenu(CVideo &vid) :
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m_vid(vid)
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{
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@ -142,7 +139,10 @@ CMenu::CMenu(CVideo &vid) :
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m_reload = false;
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m_gamesound_changed = false;
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m_video_playing = false;
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m_base_font = NULL;
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m_base_font_size = 0;
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m_wbf1_font = NULL;
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m_wbf2_font = NULL;
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m_current_view = COVERFLOW_USB;
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m_Emulator_boot = false;
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m_banner = new BannerWindow;
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@ -872,7 +872,7 @@ void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
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void CMenu::_buildMenus(void)
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{
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if(!m_base_font.get())
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if(!m_base_font)
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_loadDefaultFont(CONF_GetLanguage() == CONF_LANG_KOREAN);
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// Default fonts
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@ -2406,10 +2406,12 @@ retry:
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{
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const u8 *font_file = u8_get_file_by_index(u8_font_archive, 1, &size); // There is only one file in that app
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//gprintf("Extracted font: %d\n", size);
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m_base_font = smartMem2Alloc(size);
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memcpy(m_base_font.get(), font_file, size);
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if(!!m_base_font)
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m_base_font_size = size;
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if(m_base_font)
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MEM1_free(m_base_font);
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m_base_font = (u8*)MEM1_alloc(size);
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memcpy(m_base_font, font_file, size);
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DCFlushRange(m_base_font, size);
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m_base_font_size = size;
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free(u8_font_archive);
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}
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break;
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@ -2424,12 +2426,18 @@ retry:
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if(u8_font_archive != NULL)
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{
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const u8 *font_file1 = u8_get_file(u8_font_archive, "wbf1.brfna", &size);
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m_wbf1_font = smartMem2Alloc(size);
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memcpy(m_wbf1_font.get(), font_file1, size);
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if(m_wbf1_font)
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MEM1_lo_free(m_wbf1_font);
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m_wbf1_font = (u8*)MEM1_lo_alloc(size);
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memcpy(m_wbf1_font, font_file1, size);
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DCFlushRange(m_wbf1_font, size);
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const u8 *font_file2 = u8_get_file(u8_font_archive, "wbf2.brfna", &size);
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m_wbf2_font = smartMem2Alloc(size);
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memcpy(m_wbf2_font.get(), font_file2, size);
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if(m_wbf2_font)
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MEM1_lo_free(m_wbf2_font);
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m_wbf2_font = (u8*)MEM1_lo_alloc(size);
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memcpy(m_wbf2_font, font_file2, size);
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DCFlushRange(m_wbf2_font, size);
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free(u8_font_archive);
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}
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@ -2447,11 +2455,10 @@ retry:
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void CMenu::_cleanupDefaultFont()
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{
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m_base_font.release();
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MEM1_lo_free(m_base_font);
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m_base_font_size = 0;
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m_wbf1_font.release();
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m_wbf2_font.release();
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MEM1_lo_free(m_wbf1_font);
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MEM1_lo_free(m_wbf2_font);
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}
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const char *CMenu::_domainFromView()
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@ -67,8 +67,10 @@ private:
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Config m_version;
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Plugin m_plugin;
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vector<string> m_homebrewArgs;
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SmartBuf m_base_font;
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u8 *m_base_font;
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u32 m_base_font_size;
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u8 *m_wbf1_font;
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u8 *m_wbf2_font;
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u8 m_aa;
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bool m_bnr_settings;
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bool m_directLaunch;
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@ -1533,10 +1533,6 @@ void CMenu::_gameSoundThread(CMenu *m)
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m->m_gameSoundHdr = NULL;
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return;
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}
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extern SmartBuf m_wbf1_font;
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extern SmartBuf m_wbf2_font;
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bool custom = false;
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u8 *custom_bnr_file = NULL;
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u32 custom_bnr_size = 0;
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@ -1580,7 +1576,7 @@ void CMenu::_gameSoundThread(CMenu *m)
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disc.init(m->m_cf.getHdr()->path);
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u8 *opening_bnr = disc.GetGameCubeBanner();
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if(opening_bnr != NULL)
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m_banner->CreateGCBanner(opening_bnr, &m->m_vid, m_wbf1_font.get(), m_wbf2_font.get(), m->m_cf.getHdr()->title);
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m_banner->CreateGCBanner(opening_bnr, &m->m_vid, m->m_wbf1_font, m->m_wbf2_font, m->m_cf.getHdr()->title);
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m->m_gameSound.Load(gc_ogg, gc_ogg_size, false);
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m->m_gamesound_changed = true;
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m->m_gameSoundHdr = NULL;
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@ -1615,7 +1611,7 @@ void CMenu::_gameSoundThread(CMenu *m)
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_extractChannelBnr(TITLE_ID(m->m_gameSoundHdr->settings[0],m->m_gameSoundHdr->settings[1])) : NULL)));
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if(banner != NULL && banner->IsValid())
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{
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m_banner->LoadBanner(banner, &m->m_vid, m_wbf1_font.get(), m_wbf2_font.get());
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m_banner->LoadBanner(banner, &m->m_vid, m->m_wbf1_font, m->m_wbf2_font);
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soundBin = banner->GetFile((char *)"sound.bin", &sndSize);
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}
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else
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