mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-12-28 12:51:52 +01:00
-changed a few things about isfs and usb, also removed
the disable mem2 wrap
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parent
5640028b17
commit
f45e70c7d3
@ -85,11 +85,11 @@ bool loadIOS(int ios, bool launch_game)
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Close_Inputs();
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DeviceHandler::Instance()->UnMountAll();
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WDVD_Close();
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USBStorage2_Deinit();
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mload_close();
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ISFS_Deinitialize();
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bool iosOK = IOS_ReloadIOS(ios) == 0;
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ISFS_Initialize();
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@ -407,9 +407,6 @@ void RunApploader(u64 offset, u8 vidMode, bool vipatch, bool countryString, u8 p
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{
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WDVD_OpenPartition(offset);
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/* hide cios devices */
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shadow_mload();
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/* Setup low memory */
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__Disc_SetLowMem();
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@ -11,8 +11,6 @@
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// Forbid the use of MEM2 through malloc
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u32 MALLOC_MEM2 = 0;
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int wrapMEM2 = 1;
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static CMEM2Alloc g_mem2gp;
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extern "C"
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@ -96,15 +94,10 @@ unsigned int MEM2_freesize()
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return g_mem2gp.FreeSize();
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}
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void MEM2_wrap(int v)
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{
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wrapMEM2 = v;
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}
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void *__wrap_malloc(size_t size)
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{
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void *p;
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if(wrapMEM2 && (SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE))
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
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{
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p = g_mem2gp.allocate(size);
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if(p != 0)
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@ -120,7 +113,7 @@ void *__wrap_malloc(size_t size)
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void *__wrap_calloc(size_t n, size_t size)
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{
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void *p;
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if(wrapMEM2 && (SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE))
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || (n * size) >= MEM2_PRIORITY_SIZE)
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{
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p = g_mem2gp.allocate(n * size);
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if (p != 0)
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@ -143,7 +136,7 @@ void *__wrap_calloc(size_t n, size_t size)
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void *__wrap_memalign(size_t a, size_t size)
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{
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void *p;
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if(wrapMEM2 && (SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE))
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if(SYS_GetArena1Lo() >= MAX_MEM1_ARENA_LO || size >= MEM2_PRIORITY_SIZE)
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{
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p = MEM2_memalign(a, size);
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if (p != 0)
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@ -21,7 +21,6 @@ void MEM2_init(unsigned int mem2Size);
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void MEM2_cleanup(void);
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void MEM2_clear(void);
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void MEM2_free(void *p);
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void MEM2_wrap(int v);
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void *MEM2_alloc(unsigned int s);
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void *MEM2_memalign(unsigned int a, unsigned int s);
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void *MEM2_realloc(void *p, unsigned int s);
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@ -869,8 +869,8 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool disc)
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m_cfg.save(true);
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cleanup();
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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USBStorage2_Deinit();
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USB_Deinitialize();
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SDHC_Init();
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#endif
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GC_SetVideoMode(videoMode, videoSetting);
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@ -901,17 +901,15 @@ void CMenu::_launchHomebrew(const char *filepath, vector<string> arguments)
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Playlog_Delete();
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cleanup(); // wifi and sd gecko doesnt work anymore after cleanup
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MEM2_wrap(0);
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LoadHomebrew(filepath);
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AddBootArgument(filepath);
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for(u32 i = 0; i < arguments.size(); ++i)
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AddBootArgument(arguments[i].c_str());
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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USBStorage2_Deinit();
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USB_Deinitialize();
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#endif
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//MEM2_clear();
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BootHomebrew(title);
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}
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@ -1121,9 +1119,6 @@ void CMenu::_launchChannel(dir_discHdr *hdr)
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_loadFile(cheatFile, cheatSize, m_cheatDir.c_str(), fmt("%s.gct", id.c_str()));
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ocarina_load_code(cheatFile.get(), cheatSize);
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}
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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#endif
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if(forwarder)
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{
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WII_Initialize();
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@ -1402,18 +1397,22 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
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return;
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}
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}
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#ifndef DOLPHIN
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ISFS_Deinitialize();
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USBStorage2_Deinit();
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if(currentPartition == 0)
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SDHC_Init();
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#endif
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/* Find game partition offset */
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u64 offset;
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s32 ret = Disc_FindPartition(&offset);
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if(ret < 0)
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return;
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#ifndef DOLPHIN
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shadow_mload();
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USBStorage2_Deinit();
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USB_Deinitialize();
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if(currentPartition == 0)
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SDHC_Init();
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#endif
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RunApploader(offset, videoMode, vipatch, countryPatch, patchVidMode, aspectRatio, returnTo);
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gprintf("Booting game\n");
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Disc_BootPartition();
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