- Fix for wii game emusaves when using combined view.

This commit is contained in:
fledge68 2013-02-11 15:27:22 +00:00
parent 1512a9f74f
commit f4b2e16207

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@ -1274,6 +1274,7 @@ void CMenu::_launchGame(dir_discHdr *hdr, bool dvd)
} }
else if(emulate_mode == 1) else if(emulate_mode == 1)
emulate_mode = 0; emulate_mode = 0;
m_current_view = COVERFLOW_USB; // used for _FindEmuPart()
if(emulate_mode && !dvd && !neek2o()) if(emulate_mode && !dvd && !neek2o())
{ {
emuPartition = _FindEmuPart(emuPath, false); emuPartition = _FindEmuPart(emuPath, false);