mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-27 21:54:15 +01:00
-using miigotus new coverflow loader (thanks) its
way faster than the current one -set down cover buffer from 120 (thats insane and just fills up memory) down to 20, thats enough
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@ -47,7 +47,6 @@ static const int greenTwo_len = 1;
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static const char* greenTwo[greenTwo_len] = {"PDUE01"};
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static lwp_t coverLoaderThread = LWP_THREAD_NULL;
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SmartBuf coverLoaderThreadStack;
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static inline int loopNum(int i, int s)
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{
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@ -182,7 +181,6 @@ CCoverFlow::CCoverFlow(void)
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m_selected = false;
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m_hideCover = false;
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m_tickCount = 0;
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m_hqCover = -1;
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m_blurRadius = 3;
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m_blurFactor = 1.f;
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//
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@ -200,7 +198,7 @@ CCoverFlow::CCoverFlow(void)
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m_lodBias = -0.3f;
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m_aniso = GX_ANISO_1;
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m_edgeLOD = false;
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m_numBufCovers = 100;
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m_numBufCovers = 20;
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m_compressTextures = true;
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m_compressCache = false;
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m_deletePicsAfterCaching = false;
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@ -600,14 +598,14 @@ void CCoverFlow::stopCoverLoader(bool empty)
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LWP_JoinThread(coverLoaderThread, NULL);
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coverLoaderThread = LWP_THREAD_NULL;
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SMART_FREE(coverLoaderThreadStack);
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if (empty)
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{
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for (u32 i = 0; i < m_items.size(); ++i)
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{
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SMART_FREE(m_items[i].texture.data);
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m_items[i].state = CCoverFlow::STATE_Loading;
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}
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}
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}
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}
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@ -617,11 +615,8 @@ void CCoverFlow::startCoverLoader(void)
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m_loadingCovers = true;
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unsigned int stack_size = (unsigned int)32768;
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SMART_FREE(coverLoaderThreadStack);
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coverLoaderThreadStack = smartMem2Alloc(stack_size);
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LWP_CreateThread(&coverLoaderThread, (void *(*)(void *))CCoverFlow::_coverLoader, (void *)this, coverLoaderThreadStack.get(), stack_size, 40);
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unsigned int stack_size = (unsigned int)8192;
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LWP_CreateThread(&coverLoaderThread, (void *(*)(void *))CCoverFlow::_coverLoader, (void *)this, 0, stack_size, 40);
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}
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void CCoverFlow::clear(void)
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@ -1808,6 +1803,8 @@ bool CCoverFlow::start(const char *id)
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m_covers.resize(m_range);
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m_jump = 0;
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m_selected = false;
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m_moved = true;
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gprintf("Coverflow started!\n");
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if (id == 0 || !findId(id, true))
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_loadAllCovers(0);
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_updateAllTargets();
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@ -2671,45 +2668,40 @@ CCoverFlow::CLRet CCoverFlow::_loadCoverTex(u32 i, bool box, bool hq)
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int CCoverFlow::_coverLoader(CCoverFlow *cf)
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{
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bool box = cf->m_box;
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CCoverFlow::CLRet ret;
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u32 bufferSize = cf->m_range + cf->m_numBufCovers * 2;
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u32 firstItem;
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bool update;
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u32 i;
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u32 bufferSize = cf->m_range + cf->m_numBufCovers;
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if(bufferSize >= cf->m_items.size())
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bufferSize = cf->m_items.size();
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while (cf->m_loadingCovers)
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{
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u32 i;
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ret = CCoverFlow::CL_OK;
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update = cf->m_moved;
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cf->m_moved = false;
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u32 numItems = cf->m_items.size();
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u32 firstItem = cf->m_covers[cf->m_range / 2].index;
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u32 lastVisible = bufferSize - 1;
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int newHQCover = firstItem;
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if ((u32)cf->m_hqCover < numItems && newHQCover != cf->m_hqCover)
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for (u32 j = cf->m_items.size(); j >= bufferSize && cf->m_loadingCovers && !cf->m_moved && update; --j)
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{
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cf->_dropHQLOD(cf->m_hqCover);
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cf->m_hqCover = -1;
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}
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for (u32 j = numItems - 1; j > lastVisible; --j)
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{
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i = loopNum((j & 1) != 0 ? firstItem - (j + 1) / 2 : firstItem + j / 2, numItems);
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firstItem = cf->m_covers[cf->m_range / 2].index;
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i = loopNum((j & 1) ? firstItem - (j + 1) / 2 : firstItem + j / 2, cf->m_items.size());
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LWP_MutexLock(cf->m_mutex);
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SMART_FREE(cf->m_items[i].texture.data);
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cf->m_items[i].state = CCoverFlow::STATE_Loading;
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LWP_MutexUnlock(cf->m_mutex);
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}
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for (u32 j = 0; j <= lastVisible; ++j)
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ret = CCoverFlow::CL_OK;
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for (u32 j = 0; j <= bufferSize && cf->m_loadingCovers && !cf->m_moved && update && ret != CCoverFlow::CL_NOMEM; ++j)
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{
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if (!cf->m_loadingCovers || cf->m_moved || ret == CCoverFlow::CL_NOMEM)
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break;
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i = loopNum((j & 1) != 0 ? firstItem - (j + 1) / 2 : firstItem + j / 2, numItems);
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if (cf->m_items[i].state != CCoverFlow::STATE_Loading && (i != (u32)newHQCover || newHQCover == cf->m_hqCover))
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firstItem = cf->m_covers[cf->m_range / 2].index;
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i = loopNum((j & 1) ? firstItem - (j + 1) / 2 : firstItem + j / 2, cf->m_items.size());
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if (cf->m_items[i].state != CCoverFlow::STATE_Loading)
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continue;
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cf->m_hqCover = newHQCover;
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ret = cf->_loadCoverTex(i, box, i == (u32)newHQCover);
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if (ret == CCoverFlow::CL_ERROR)
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if ((ret = cf->_loadCoverTex(i, cf->m_box, i == (u32)firstItem)) == CCoverFlow::CL_ERROR)
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{
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ret = cf->_loadCoverTex(i, !box, i == (u32)newHQCover);
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if (ret == CCoverFlow::CL_ERROR && cf->m_loadingCovers)
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if ((ret = cf->_loadCoverTex(i, !cf->m_box, i == (u32)firstItem)) == CCoverFlow::CL_ERROR)
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cf->m_items[i].state = CCoverFlow::STATE_NoCover;
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}
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}
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@ -507,7 +507,7 @@ void CMenu::_loadCFCfg(SThemeData &theme)
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//gprintf("Preparing to load sounds from %s\n", m_themeDataDir.c_str());
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m_cf.setCachePath(m_cacheDir.c_str(), !m_cfg.getBool("GENERAL", "keep_png", true), m_cfg.getBool("GENERAL", "compress_cache", false));
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m_cf.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 120));
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m_cf.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 20));
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// Coverflow Sounds
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m_cf.setSounds(
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SmartGuiSound(new GuiSound(sfmt("%s/%s", m_themeDataDir.c_str(), m_theme.getString(domain, "sound_flip").c_str()))),
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@ -1508,7 +1508,7 @@ void CMenu::_initCF(void)
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}
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m_cf.setBoxMode(m_cfg.getBool("GENERAL", "box_mode", true));
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m_cf.setCompression(m_cfg.getBool("GENERAL", "allow_texture_compression", true));
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m_cf.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 120));
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m_cf.setBufferSize(m_cfg.getInt("GENERAL", "cover_buffer", 20));
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m_cf.setSorting((Sorting)m_cfg.getInt(domain, "sort", 0));
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if (m_curGameId.empty() || !m_cf.findId(m_curGameId.c_str(), true))
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m_cf.findId(m_cfg.getString(domain, "current_item").c_str(), true);
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