mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-added proper texture, font and sound cleanup (should fix most
game booting problems when using a theme)
This commit is contained in:
parent
c3c02ac862
commit
f606df9b2d
@ -521,6 +521,25 @@ void CMenu::cleanup()
|
||||
ClearLogBuffer();
|
||||
Close_Inputs();
|
||||
|
||||
for(TexSet::iterator texture = theme.texSet.begin(); texture != theme.texSet.end(); texture++)
|
||||
{
|
||||
if(texture->second.data.get())
|
||||
texture->second.data.release();
|
||||
}
|
||||
theme.texSet.clear();
|
||||
for(FontSet::iterator font = theme.fontSet.begin(); font != theme.fontSet.end(); font++)
|
||||
{
|
||||
if(font->second.data.get())
|
||||
font->second.data.release();
|
||||
}
|
||||
theme.fontSet.clear();
|
||||
for(SoundSet::iterator sound = theme.soundSet.begin(); sound != theme.soundSet.end(); sound++)
|
||||
{
|
||||
if(sound->second.get())
|
||||
sound->second.release();
|
||||
}
|
||||
theme.soundSet.clear();
|
||||
|
||||
cleaned_up = true;
|
||||
gprintf(" \nMemory cleaned up\n");
|
||||
}
|
||||
@ -859,9 +878,8 @@ void CMenu::_loadCFLayout(int version, bool forceAA, bool otherScrnFmt)
|
||||
|
||||
void CMenu::_buildMenus(void)
|
||||
{
|
||||
SThemeData theme;
|
||||
|
||||
if(!m_base_font.get()) _loadDefaultFont(CONF_GetLanguage() == CONF_LANG_KOREAN);
|
||||
if(!m_base_font.get())
|
||||
_loadDefaultFont(CONF_GetLanguage() == CONF_LANG_KOREAN);
|
||||
|
||||
// Default fonts
|
||||
theme.btnFont = _font(theme.fontSet, "GENERAL", "button_font", BUTTONFONT);
|
||||
@ -1186,6 +1204,7 @@ STexture CMenu::_texture(CMenu::TexSet &texSet, const char *domain, const char *
|
||||
STexture tex;
|
||||
if (STexture::TE_OK == tex.fromPNGFile(fmt("%s/%s", m_themeDataDir.c_str(), filename.c_str()), GX_TF_RGBA8, ALLOC_MEM2))
|
||||
{
|
||||
def.data.release();
|
||||
texSet[filename] = tex;
|
||||
return tex;
|
||||
}
|
||||
|
@ -696,7 +696,7 @@ private:
|
||||
typedef pair<string, u32> FontDesc;
|
||||
typedef map<FontDesc, SFont> FontSet;
|
||||
typedef map<string, STexture> TexSet;
|
||||
typedef map<string, SmartGuiSound > SoundSet;
|
||||
typedef map<string, SmartGuiSound> SoundSet;
|
||||
struct SThemeData
|
||||
{
|
||||
TexSet texSet;
|
||||
@ -791,6 +791,7 @@ private:
|
||||
SmartGuiSound hoverSound;
|
||||
SmartGuiSound cameraSound;
|
||||
};
|
||||
SThemeData theme;
|
||||
struct SCFParamDesc
|
||||
{
|
||||
enum
|
||||
|
Loading…
Reference in New Issue
Block a user