mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
-if gamecube game is found on sd card and you
launch it from usb, it will automatically launch it on sd card without copying it again
This commit is contained in:
parent
f82fdc0e50
commit
fa1852bfa9
@ -333,7 +333,6 @@ void CMenu::_game(bool launch)
|
||||
|
||||
if (BTN_HOME_PRESSED || BTN_B_PRESSED)
|
||||
{
|
||||
m_gameSound.Stop();
|
||||
CheckGameSoundThread();
|
||||
break;
|
||||
}
|
||||
@ -424,17 +423,21 @@ void CMenu::_game(bool launch)
|
||||
else if (launch || m_btnMgr.selected(m_gameBtnPlay) || (!WPadIR_Valid(0) && !WPadIR_Valid(1) && !WPadIR_Valid(2) && !WPadIR_Valid(3) && m_btnMgr.selected((u32)-1)))
|
||||
{
|
||||
_hideGame();
|
||||
dir_discHdr *hdr = m_cf.getHdr();
|
||||
|
||||
if(currentPartition != SD && m_current_view == COVERFLOW_DML)
|
||||
{
|
||||
if(!_wbfsOp(CMenu::WO_COPY_GAME))
|
||||
{
|
||||
char gcfolder[MAX_FAT_PATH];
|
||||
sprintf(gcfolder, "%s [%s]", m_cf.getTitle().toUTF8().c_str(), (char *)hdr->hdr.id);
|
||||
memset(hdr->path,0,256);
|
||||
if (DML_GameIsInstalled((char *)hdr->hdr.id, DeviceName[SD]))
|
||||
sprintf(hdr->path,"%s",(char*)hdr->hdr.id);
|
||||
else if (DML_GameIsInstalled(gcfolder, DeviceName[SD]))
|
||||
sprintf(hdr->path,"%s",gcfolder);
|
||||
else if(!_wbfsOp(CMenu::WO_COPY_GAME))
|
||||
break;
|
||||
}
|
||||
currentPartition = SD;
|
||||
}
|
||||
|
||||
dir_discHdr *hdr = m_cf.getHdr();
|
||||
currentPartition = SD;
|
||||
|
||||
m_cf.clear();
|
||||
_showWaitMessage();
|
||||
@ -613,10 +616,8 @@ void CMenu::_launchGC(dir_discHdr *hdr, bool DML)
|
||||
ICInvalidateRange((void *)(0x800A0000), 4);
|
||||
#else
|
||||
gprintf("Wiiflow DML: Launch game 'sd:/games/%s/game.iso' through boot.bin\n", hdr->path);
|
||||
char filepath[ISFS_MAXPATH] ATTRIBUTE_ALIGN(32);
|
||||
FILE *f;
|
||||
sprintf(filepath, "%s:/games/boot.bin", DeviceName[SD]);
|
||||
f = fopen(filepath, "wb");
|
||||
f = fopen("sd:/games/boot.bin", "wb");
|
||||
fwrite(hdr->path, 1, strlen(hdr->path) + 1, f);
|
||||
fclose(f);
|
||||
#endif
|
||||
|
@ -361,16 +361,7 @@ bool CMenu::_wbfsOp(CMenu::WBFS_OP op)
|
||||
m_btnMgr.hide(m_wbfsBtnBack);
|
||||
m_btnMgr.show(m_wbfsLblMessage);
|
||||
m_btnMgr.setText(m_wbfsLblMessage, L"");
|
||||
char gcfolder[64];
|
||||
char* title = (char *)m_cf.getTitle().toUTF8().c_str();
|
||||
char* gameid = (char *)m_cf.getHdr()->hdr.id;
|
||||
sprintf(gcfolder, "%s [%s]", title, gameid);
|
||||
if (DML_GameIsInstalled(gameid, DeviceName[SD]) || DML_GameIsInstalled(gcfolder, DeviceName[SD]))
|
||||
{
|
||||
error(_t("wbfsoperr4", L"Game already found on SD"));
|
||||
out = true;
|
||||
break;
|
||||
}
|
||||
cfPos = string(gameid);
|
||||
m_btnMgr.setText(m_wbfsLblDialog, wfmt(_fmt("wbfsop10", L"Copying [%s] %s..."), (u8*)gameid, (u8*)m_cf.getTitle().toUTF8().c_str()));
|
||||
done = true;
|
||||
|
Loading…
Reference in New Issue
Block a user