mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-23 19:59:16 +01:00
-set entry point back to 0x80B00000 (overjoy, why you changed that?)
-changed some small things about the menu class opening -forgot to deinit ISFS on sys exit, may it created some problems -closing wiimote inputs before reloading IOS
This commit is contained in:
parent
d014d1e474
commit
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2
Makefile
2
Makefile
@ -76,7 +76,7 @@ ios := 249
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CFLAGS = -g -Os -Wall -Wextra -Wno-multichar $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
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CFLAGS = -g -Os -Wall -Wextra -Wno-multichar $(MACHDEP) $(INCLUDE) -DHAVE_CONFIG_H
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CXXFLAGS = $(CFLAGS)
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CXXFLAGS = $(CFLAGS)
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80A00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
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LDFLAGS = -g $(MACHDEP) -Wl,-Map,$(notdir $@).map,--section-start,.init=0x80B00000,-wrap,malloc,-wrap,free,-wrap,memalign,-wrap,calloc,-wrap,realloc,-wrap,malloc_usable_size
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#---------------------------------------------------------------------------------
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#---------------------------------------------------------------------------------
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# any extra libraries we wish to link with the project
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# any extra libraries we wish to link with the project
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@ -23,14 +23,8 @@ extern "C"
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{
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{
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extern void __exception_setreload(int t);
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extern void __exception_setreload(int t);
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void ShowError(const wstringEx &error)
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void ShowError(const wstringEx &error) { mainMenu->error(error); }
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{
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void HideWaitMessage() { mainMenu->_hideWaitMessage(); }
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mainMenu->error(error);
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}
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void HideWaitMessage()
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{
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mainMenu->_hideWaitMessage();
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}
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}
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}
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int main(int argc, char **argv)
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int main(int argc, char **argv)
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@ -69,29 +63,28 @@ int main(int argc, char **argv)
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else if (argv[i] != NULL && strcasestr(argv[i], "EMULATOR_MAGIC") != NULL)
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else if (argv[i] != NULL && strcasestr(argv[i], "EMULATOR_MAGIC") != NULL)
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Emulator_boot = true;
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Emulator_boot = true;
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}
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}
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gprintf("Loading cIOS: %d\n", mainIOS);
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Close_Inputs();
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// Load Custom IOS
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// Load Custom IOS
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gprintf("Loading cIOS: %d\n", mainIOS);
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bool iosOK = loadIOS(mainIOS, false);
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bool iosOK = loadIOS(mainIOS, false);
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ISFS_Initialize();
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u8 mainIOSBase = 0;
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u8 mainIOSBase = 0;
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ISFS_Initialize();
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iosOK = iosOK && cIOSInfo::D2X(mainIOS, &mainIOSBase);
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iosOK = iosOK && cIOSInfo::D2X(mainIOS, &mainIOSBase);
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gprintf("Loaded cIOS: %u has base %u\n", mainIOS, mainIOSBase);
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gprintf("Loaded cIOS: %u has base %u\n", mainIOS, mainIOSBase);
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Open_Inputs(); //init wiimote early
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// Init
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// Init
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Sys_Init();
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Sys_Init();
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Sys_ExitTo(EXIT_TO_HBC);
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Sys_ExitTo(EXIT_TO_HBC);
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int ret = 0;
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int ret = 1;
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do
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while(ret == 1)
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{
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{
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bool deviceAvailable = false;
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Open_Inputs(); //(re)init wiimote
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bool deviceAvailable = false;
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u8 timeout = 0;
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u8 timeout = 0;
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while(!deviceAvailable && timeout++ != 20)
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while(!deviceAvailable && timeout++ != 20)
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{
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{
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@ -109,40 +102,35 @@ int main(int argc, char **argv)
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bool dipOK = Disc_Init() >= 0;
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bool dipOK = Disc_Init() >= 0;
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CMenu menu(vid);
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mainMenu = new CMenu(vid);
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menu.init();
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mainMenu->init();
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mainMenu = &menu;
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if(!iosOK)
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if(!iosOK)
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{
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{
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menu.terror("errboot1", L"d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!");
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mainMenu->terror("errboot1", L"d2x cIOSs rev6 or later are required!\ncIOSs 249 base 56 and 250 base 57 are enough for all your games.\nMore cIOSs could make wiiflow unstable!");
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break;
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break;
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}
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}
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else if(!deviceAvailable)
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else if(!deviceAvailable)
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{
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{
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menu.terror("errboot2", L"Could not find a device to save configuration files on!");
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mainMenu->terror("errboot2", L"Could not find a device to save configuration files on!");
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break;
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break;
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}
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}
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else if(!dipOK)
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else if(!dipOK)
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{
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{
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menu.terror("errboot3", L"Could not initialize the DIP module!");
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mainMenu->terror("errboot3", L"Could not initialize the DIP module!");
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break;
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break;
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}
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}
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else
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else if(gameid != NULL && strlen(gameid) == 6)
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{
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mainMenu->directlaunch(gameid);
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if (gameid != NULL && strlen(gameid) == 6)
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menu._directlaunch(gameid);
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else
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else
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{
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{
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if(Emulator_boot)
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if(Emulator_boot)
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menu.m_Emulator_boot = true;
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mainMenu->m_Emulator_boot = true;
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ret = menu.main();
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ret = mainMenu->main();
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}
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}
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}
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}
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if(ret == 1)
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Open_Inputs(); //reinit wiimote
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} while (ret == 1);
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ISFS_Deinitialize();
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Sys_Exit();
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Sys_Exit();
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exit(1);
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exit(1);
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return 0;
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return 0;
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@ -973,7 +973,7 @@ private:
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vector<dir_discHdr> _searchGamesByType(const char type);
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vector<dir_discHdr> _searchGamesByType(const char type);
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vector<dir_discHdr> _searchGamesByRegion(const char region); */
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vector<dir_discHdr> _searchGamesByRegion(const char region); */
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public:
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public:
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void _directlaunch(const string &id);
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void directlaunch(const string &id);
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private:
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private:
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bool m_use_wifi_gecko;
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bool m_use_wifi_gecko;
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void _reload_wifi_gecko();
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void _reload_wifi_gecko();
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@ -683,7 +683,7 @@ void CMenu::_game(bool launch)
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_hideGame();
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_hideGame();
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}
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}
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void CMenu::_directlaunch(const string &id)
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void CMenu::directlaunch(const string &id)
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{
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{
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m_directLaunch = true;
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m_directLaunch = true;
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