Commit Graph

897 Commits

Author SHA1 Message Date
Fledge68
27102f4f6f - fix for issue #85 2019-04-08 12:54:26 -05:00
Fledge68
a4968a91ac - now platform ini is loaded on wiiflow start. instead of constantly loading and unloading it. platform ini is now used for gameinfo, coverflows, blank cover titles, and more.
- fixed some missing cleanup when leaving wiiflow. in particular the pointer textures and closing the language ini.
- new way to handle the custom blank covers by Abz. blank covers now must go in wiiflow/boxcovers/blank_covers folder and must be named after their platform name via platform ini. they can also now be png or jpg.
2019-04-08 11:10:30 -05:00
Fledge68
90fd389aac - improved cover loader by adding 3 tries to load the covers. 2nd and third tries are there just to get any missing covers that didn't load the first time.
- homebrew list is now cached again. if you add or delete an app you must do a reload cache.
- if you use the custom blank covers by Abz they now need to go in wiiflow/boxcovers/blank_covers folder.
- homebrew covers must go in wiiflow/boxcovers/homebrew for full covers or wiiflow/covers/homebrew for 2d front covers.
- now using a cache subfolder named homebrew for homebrew covers wfc files. to keep them separate from the game ID games.
- sourceflow now does cache covers the first time and any time you load a new tier. if the covers are already cached then you will only see the progress bar for a split second.
- other minor changes.
- one problem. when using small_box for homebrew covers it will use the apps icon.png and if it has transparency it will look like crap.
2019-03-27 11:45:43 -05:00
Fledge68
f581b3f193 - added using platform ini to get the proper coverflow from the current coverflow ini. requires the updated platform ini and an updated coverflow ini.
- removed the hard coded sideflow and shortflow.
- fixed using custom backgrounds whenever returning back to the game selected screen.
- added custom background cleanup to free the memory used by them.
2019-03-18 13:39:28 -05:00
Fledge68
8a4662bb2f - fix for custom background images when returning from game info menu. 2019-03-09 18:06:14 -06:00
Fledge68
e1880e9fd4 - added 'Lock coverflow layouts' option to page 12 of main settings. set to yes this will disable the 1 and 2 buttons to keep users from switching flow layouts. 2019-03-06 12:52:12 -06:00
Fledge68
cba6c0bcd6 - moved source menu settings to page 12 of main settings. no more pressing 'home' while viewing the source menu/flow. 2019-03-06 07:30:56 -06:00
Fledge68
5dc8212037 - replaced homebrew button on main screen with categories button. new images thanks to Hakaisha. no more 'B' on favorites star.
- replaced adult only button on game selected screen with categories button.
- homebrew button is now restored as one of the quick launch buttons or accessible via source menu or plugin select menu.cpp
- adult only option now replaces the categories option of the game settings menu page 1 line 1.
- locking wiiflow no longer blocks homebrew access. you must use the adult only option for each homebrew app to block kids from accessing it.
- other minor code changes and fixes.
2019-03-04 14:29:46 -06:00
Fledge68
5407cfdf87 - added a fix for plugin rom game info when using a multi platform plugin, ie. genplusgx, wiimednafen, vbagx. if a multi platform plugin is detected then we get the rom's filename extension and use it to determine the platform. if its a zip file we get the filename from inside the zip file. this fix requires an updated platform ini which will be supplied with wfl v5.2.0 2019-02-25 06:09:46 -06:00
Fledge68
f9f23f9048 - now when changing coverflow layout with '1' and '2' the current cover stays as the current cover. 2019-02-18 14:40:07 -06:00
Fledge68
0e58df8918 - some more fanart code cleanup 2019-02-17 15:35:36 -06:00
Fledge68
09e793655d - code patch to make sure -0.00 shows as 0.00 for values on adjust coverflow menu.
- moved parameter selection from middle top to next line on left to keep from mixing with coverflow title.
2019-02-15 19:07:46 -06:00
Fledge68
26a978736c - now if using homebrew plugin you can use favorites and categories. normal homebrew does not. 2019-02-11 14:55:44 -06:00
Fledge68
fbe1de2f4a - minor changes to the 'get rom info' code, but it still works the same. 2019-02-08 16:01:29 -06:00
Fledge68
b7120bbcd8 - fixed Select Plugin menu when using nand and emunand plugins.
- fixed right side text size for Select Plugin menu.
2019-02-07 18:54:32 -06:00
Fledge68
7924720c1e - added option to use multiple homebrew plugins each with it's own romdir=. first six characters of magic# must be 484252. the last to can be random. 2019-02-07 18:34:30 -06:00
Fledge68
ce60043630 - backgrounds for sourceflow tiers and selected sources are now working properly.
- added option to use theme subfolders for the backgrounds. put a folder named the theme in the backgrounds folders and put your images in it. these backgrounds will only load if using that theme.
2019-02-04 12:08:18 -06:00
Fledge68
2babb6d017 - fix for [MAIN/NOTICE] [MAIN/MUSIC] [MAIN/LETTER] not using the theme's font. 2019-01-30 16:37:36 -06:00
Fledge68
dc679ccced - added optional custom coverflow background via source menu button. add 'background=img_name.png or .jpg to any source menu button. put the background images in wiiflow/backgrounds. 2019-01-22 18:18:13 -06:00
Fledge68
3c888b4612 - fixed an issue with reload cache and the new plugin gameinfo database stuff. recreating the game list for wii/gc games would crash on getting the title of the game from wiitdb.xml because of a new check to see if the game is a plugin game.
- fixed the plugin game info overlays position.
- added spaces between multiple genres for plugin game info.
2019-01-14 10:28:31 -06:00
Fledge68
13585275ed - made some changes to the plugin rom info display.
- changed the font smaller.
- added developer:, publisher:, genre:, etc... before each item.
- made the rom info scroll-able if by any chance it doesn't all fit on the screen.
- made some adjustments to position of the images and fixed a little issue with setting the image texture position.
- need to fix the overlays for handheld consoles but personally i would rather just have bigger images and remove the overlays.
2019-01-10 17:13:13 -06:00
Fledge68
47e0b9a6e0 - fixes for issues #54, #55, #56, #57 2019-01-09 06:28:59 -06:00
benoa
09525023a2 Add Plugins databases 2018-12-30 23:00:51 +01:00
Fledge68
baf4855a5e - cleaned up title and text handling for menu's.
- cleaned up code for individual plugin game sounds.
2018-12-27 18:47:00 -06:00
Fledge68
2280abdd29 - fix game/banner sound sometimes memory leak. now properly clearing game/banner sound from memory.
- fix for gc banner sound options previously added to page 11
2018-12-26 14:24:01 -06:00
Fledge68
ab4c6a3ceb - now using font.ttf in imgs folder as wiiflow lite font. hoping it looks better than the wii default font. 2018-12-26 12:07:16 -06:00
Fledge68
4ee62e9adb - removed 'init network' from startup settings.
- moved 'mount sd only' to startup settings.
- added reboot when 'sd only' is changed.
- added GC banner sound options by einsteinx2 to page 11 of main config.
- changed and added a few gecko prints
2018-12-24 07:42:31 -06:00
Fledge68
477a9c4dd4 - fix for issue #49. wii flat front covers downloaded are stretched over front and back of box because of typo by me that saved them in the box covers folder instead of the front covers folder. 2018-12-18 16:43:36 -06:00
Florian Bach
86ae3eba7c Support for new Wiimmfi update 2018-12-15 17:11:17 +01:00
Fledge68
5c0590db56 - minor text changes for cover and banner downloading. 2018-12-12 18:16:42 -06:00
Fledge68
43e2dd50e4 - cleaned up cover and banner download coding. 2018-12-12 18:03:33 -06:00
Fledge68
b44c415602 - fix message typo for banners downloading. 2018-12-11 15:38:44 -06:00
Fledge68
8c3ab3b337 - fix minor mistake in last commit. 2018-12-11 15:35:03 -06:00
Fledge68
d08c4d4348 - added global GC custom banners download to downloads menu. 2018-12-11 15:24:32 -06:00
Fledge68
8d0436c177 - now when wiiflow's language is changed it will auto reload cache so game titles will also be changed. 2018-12-09 15:16:54 -06:00
Fledge68
3d774c105c - fixed issues #37 and #38 to prevent a crash if you don't have a source_menu.init
- now each plugin can remember the last game selected unless you select multiple plugins at once.
2018-12-01 18:39:33 -06:00
Fledge68
bfdde07fc1 - fixed progress bar for cache covers. 2018-11-27 18:08:23 -06:00
Fledge68
39308a921e -back to ppc r30 and libogc 1.8.19 - dosbox wii plugin doesn't like ppc r33 and libogc 1.8.21 2018-11-25 17:37:55 -06:00
Fledge68
cef988d763 - sourceflow small_covers can now go in a subfolder with the same name as the theme. which makes them change when the theme is changed.
- added notification messages when you delete a cover or banner on manager cover banner menu.
- download cover menu changes: title is now 'Downloads'. removed 'missing' button and changed 'all' to 'download' because there was no difference between all and missing. it always downloads missing covers. in the future i plan to add custom banners download which will download all missing custom GC banners.
2018-11-23 15:31:04 -06:00
Fledge68
354bddc664 - fixed issue #21 downloading covers, gametdb.zip, banners, and cheatfiles. now pausing bg music while downloading to prevent music thread from interfering with the internet network connection. also now clearing downloaded data from memory when done with it. code was missing to free the mem when done which caused out of memory issues of course. my fault i didn't see it till now.
- fixed issue #23 the progress bar and percentage when downloading covers.
- fixed issue #26 reload cache when using wii, gc, and channels plugins in plugin view.
2018-11-19 12:14:40 -06:00
Fledge68
6dca85ef85 -fix for issue #18 plugin view will properly remember last game played when using wii, gc, and channel plugins.
-fix for issue #17 default theme name no longer all caps.
-fix for issue #16 channels type setting default text fixed.
-fix for issue #15, #14, #13 - all settings are fixed to show yes, no , on, off correctly
-fixed unused parameter warning in sys.c when compiling
2018-11-16 15:38:48 -06:00
Fledge68
f3e39a4fb9 -now compiled with ppc r33 and libogc 1.8.21
-time issues appear to be fixed. thanks wintermute and endrift!
2018-11-14 18:45:46 -06:00
Fledge68
c8d5b12a12 -moved #define APP_WIIFLOW from sys.h to defines.h
-fix for issue #6 - now setting 'return to' to 'disable' will properly disable it.
-fixed a few strncpy's to make sure the last char is '/0'. to prevent any string overflow even though it shouldn't happen.
-other code cleanup
2018-11-12 14:38:37 -06:00
Fledge68
e133c49836 -since wiiflow (lite) can no longer work in neek2o mode i cleaned up the code for exit to Neek2o on the exit to menu.cpp
-also cleaned up the code for setting the current emu nand path.
2018-11-09 16:09:07 -06:00
Fledge68
056aa2735b -fix wii games default partition for first boot of wiiflow (lite). so if you have sd and usb on first boot it is set to the one with a wbfs folder or wbfs file system. 2018-11-06 16:13:06 -06:00
Fledge68
01e7899c69 -now at major version 5
-removed svn revision number. no longer needed.
2018-11-05 14:29:31 -06:00
Fledge68
bc19bb6c34 -added auto cache covers and banners when you start wiiflow for the very first time or do a reload cache. don't worry it doesn't delete all your cached covers and recreate them. it only makes them if they don't already exist which would be new games you may have added. 2018-11-05 13:57:01 -06:00
Fledge68
2594e9505c -added one more missing compiler directive from last commit.
-fix to keep blank source menu buttons from being added to source_menu.ini
2018-11-05 05:46:35 -06:00
Fledge68
143cb7e941 -now using compiler directives to make it easy to compile wiiflow lite or wfl_as wiiiflow. just uncomment line 5 in sys.h to compile as wfl as wiiflow. 2018-11-03 12:10:34 -05:00
Fledge68
c48ea85348 -added ability for music plugin to play playlist files (.pls or .m3u)
edit your music plugin ini. change the filetypes line to include .pls for example:
filetypes=.mp3|.ogg|.pls|.m3u
2018-11-03 10:03:58 -05:00
Fledge68
796a8d78f7 - added pages 7 thru 11 to main settings. for a total of 19 more settings you can now set without having to manually edit the ini file.
- removed the setting data_on_usb. now your dev:/wiiflow folder must be on the same device/partition as the apps folder. which i'm 99.9% sure most users do.
- added sd_only setting. no need to set it unless for some reason it gets set to true and you have usb hdd you want to use.
2018-10-31 14:51:15 -05:00
Fledge68
d03c014f43 - cleaned up fanart code. 2018-10-26 15:30:29 -05:00
Fledge68
2daed253a4 - expanded fanart path chars from 64 to 164. should help with long rom names. thanks wiimpathy.
- made the following fanart changes:
*fanart still auto displays
*only fanart shows. no cover and no game title and no buttons (play, back, favs, etc.)
*to stop and exit fanart press 'a' while pointer hand is on screen. if pointer hand is not on screen pressing 'a' launches game. pressing 'b' exits game selected screen and returns to normal coverflow. d-pad right and left still go to next or previous game.
*fanart can either play once or loop.
when play once is done it automatically clears fanart and returns to cover view.
with looping it will restart the fanart. looping is good for slideshows of game images.
​
looping and play once is determined by the setting "show_cover_after_animation". if set to no then looping is enabled. set to yes for only once.
2018-10-24 17:05:02 -05:00
Fledge68
b93ace2b6b -added optional gamesound for each plugin rom/game. they must be mp3, wav, or ogg. put them in wiiflow/gamesounds/{coverfolder} with same name as the game including the extension. example:
sd:/wiiflow/gamesounds/snes9x/donkey kong country.zip.mp3
2018-10-17 13:01:54 -05:00
Fledge68
f1398ea406 - made fanart to work with plugins.
plugin fanart goes in wiiflow/fanart/{coverfolder}/{gametitle}

replace {coverfolder} with the coverfolder= that's set in the plugin's ini file.
replace {gametitle} with title of the rom file without the extension.

the fanart ini file must match the {gametitle} you used for the folder.
2018-10-17 09:00:01 -05:00
Fledge68
66b34244fb -restored fanart. but still need to make it work with plugins. 2018-10-15 18:43:49 -05:00
Fledge68
de02d03e03 - moved sourceflow flow=x to go under [GENERAL] of each source menu ini. 2018-10-15 12:23:02 -05:00
Fledge68
0d213f9b0e -added the ability for users to set the default/global gamecube settings for devo emu memcard, nintendont emu memcard, and nintendont wii u widescreen. under main settings pg 3 gc default settings. this means users will no longer have to manually edit wiiflow lite ini in a text editor for those settings. 2018-10-15 09:23:34 -05:00
Fledge68
972cbc218c -added option to change sourceflow background with every new tier. add the following two lines to your source menu ini's:
[GENERAL]
background=filename.png (or .jpg)

and place your background images in wiiflow/source_menu/backgrounds
2018-10-12 17:16:52 -05:00
Fledge68
10f3429b29 -added the ability to go back a source menu/flow tier by pressing minus controller button and plus controller button to go back to base tier. 2018-10-08 13:21:56 -05:00
Fledge68
1f463f9f50 -now compiling with devkitppc r30 and libogc 1.8.19. this fixes the time() issues that occurred with r31 and r32 and libogc 1.8.20. 2018-10-08 06:29:08 -05:00
Fledge68
d8964cf185 -fixed some minor issues with pressing B for source menu/flow.
-fixed some minor issues with showing homebrew flow and exiting back to sourceflow or previous flow.
2018-10-03 12:51:57 -05:00
Fledge68
af509ace56 -fix for last commit. strange const char *fn = m_cfg.getString().c_str(); didnt work. had to change to strings. 2018-10-01 18:59:13 -05:00
Fledge68
365eb5a217 -added flow=x for new_source sourceflow buttons. set x to the number of the flow layout you want to use. if the line is not added then we just use sourceflows last_cf_mode. 2018-10-01 16:01:43 -05:00
Fledge68
4af2936db7 -added sort by button numbers for sourceflow. hold 'b' and press '+' to change from alpha to by button numbers and back. 2018-10-01 06:48:52 -05:00
Fledge68
d37b77e2d7 - additional fix for last commit. 2018-09-26 14:59:24 -05:00
Fledge68
a800913deb -now removing games from categories_lite.ini if it doesn't have any category set. this should keep categories_lite.ini small and less cluttered. 2018-09-26 14:49:55 -05:00
Fledge68
e968a81322 -added _flatflow to display covers not in boxmode. add boxmode=no to a plugin.ini. if all plugins selected have boxmode=no then boxmode will be set to off and the coverflow used will be _FLATFLOW. 2018-09-26 13:26:01 -05:00
Fledge68
ecd02f27f4 - added sub/tier source menu's. put all source menu ini's in dev:/wiiflow/source_menu. the first one must be named source_menu.ini. the others can be whatever you want. to access another source menu ini create a source button with source=new_source and set magic=filename.ini replacing filename with the one you want. 2018-09-26 12:48:54 -05:00
Fledge68
0c0fb2c3c5 Revert "-added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following."
This reverts commit 8825a7b2e7.
2018-09-26 10:28:01 -05:00
Fledge68
8825a7b2e7 -added the option to use virtual subfolders (or tiers) to the source menu. works in sourceflow and regular source menu. if you wish to do this you need to edit your source_menu.ini and do the following.
add src_folder=x to each button. x is the number of the virtual folder this button belongs in. 0 is obviously the base folder.

add source=folder when you want a button to open a new virtual folder and folder=x to specify which new folder to open. in folders 1 and above you will need to make a back or up button to go back to the previous folder.
2018-09-17 09:30:03 -05:00
Fledge68
f11ccb2611 -fixed sourceflow to include the last source button
-fixed background song title display which decided not to work right anymore for some strange reason.
2018-09-03 16:58:31 -05:00
Fledge68
054f30e638 -new splash screen image thanks to WesMods.
-slight adjustment to wii u pro controller left stick. makes it work better with my cheap third party wii u controller.
2018-08-20 10:44:50 -05:00
Fledge68
e0c17d4e4e -removed menu_system, the old wiiflow update menu that we don't use any more. 2018-08-09 16:43:07 -05:00
Fledge68
c3f3cfaa96 -removed svn script. will have to manually update it from now on. 2018-08-08 18:41:33 -05:00
fledge68
30048fbd4e -fixed to compile with ppc r32 and libogc 1.8.20
-had to remove wii drive light flashing during wait animation. even though i added NULL to nanosleep() it caused wiiflow lite to freeze right when the wait animation was to start. when i removed it everything works fine. besides the wii u doesn't have a disc slot light.
-note - strangely going from ppc r30 to r32 wiiflow lite boot.dol grew about 24k. also somehow ext_booter.bin is now marked as changed but i don't know what's different.
2018-08-06 23:28:06 +00:00
fledge68
1ceffc252c -fixed exiting wiiflow lite in wiivc mode so it doesn't black screen the wii u and require it to be unplugged.
-in wiivc 'exit to' on home menu is now just 'exit'. to use the fix above. pressing home btn twice is also fixed.
-fixed the code menu for entering the parental lock code with the wiiu gamepad or any non IR controller.
-added access denied messages for startup settings and emunand settings if in wiivc. no need to mess with those in wiivc mode.
2018-08-06 14:58:26 +00:00
fledge68
c13a061359 -added libwiidrc so now wiiflow lite can be injected in a wii u wiivc game and will run with the gamepad.
-other minor changes and notes added
2018-08-01 12:27:12 +00:00
fledge68
e4d9b2e0d1 -reverted changes of r1156. readded libwupc. 2018-07-26 22:24:00 +00:00
fledge68
580f98fac5 -Removed LibWUPC now that Libogc supports WiiU Pro controller. 2018-07-16 14:14:38 +00:00
fledge68
2133c1d89a -now cache covers also cache's banners for wii and channel games. 2018-07-16 13:08:45 +00:00
fledge68
93769c1ef4 -fixed downloading custom banners. thanks Larsenv for the new banner repository and the link! i didn't notice it was banners before and now its banner.
http://banner.rc24.xyz/{gameid}.bnr
edit wiiflow_lite.ini under [GENERAL] - either delete this line custom_banner_url=
or change it to custom_banner_url=http://banner.rc24.xyz/{gameid}.bnr
2018-07-15 22:56:31 +00:00
fledge68
0888312372 -removed neek2o mode. meaning wiiflow will no longer work in neek2o environment. launching channels in neek2o still works. 2018-07-15 22:12:56 +00:00
fledge68
c5168d89aa -removed sys_dolphin mode. meaning no longer able to load wiiflow in the dolphin emu. i doubt if anyone did. 2018-07-15 20:59:35 +00:00
fledge68
66c17c023c -removed sd only arg and replaced it with eisteinx2's code to detect sd only. with slight change because mountall() is called in other places.
-fixed font glyph x spacing so letters like W no longer bleed into or look like they connect to the next letter. also fixes letters like j's. thanks to usbloader gx freetypegx code.
-changed some font sizing. but had to make button fonts in bold. if not bold then sometime's the text would fade out and be hard to read. something to do with the wiiflow button images being transparent. has no effect on non transparent buttons like carbonik abz theme.
-fixed wfl so time and date in games is correct. thanks aphirst!
-now unloading theme.ini from mem after all buttons and labels are created. this is possible since coverflow.ini is now seperate from theme.ini.
- other minor code changes and rem's put in for easier code decyphering.
2018-07-09 14:53:35 +00:00
fledge68
4a566375e0 -added flash screen image to appear before wiiflow wait animation. i hope the image isn't too big to cause problems with wfl.
-added 'noflash' arg for meta.xml if you don't want the flash screen image to appear. and no i can't make it load a image from a folder. it must be compiled in the code.
-added 'sdonly' arg for meta.xml for those of you that have everything on SD and hate the 20 second wait for wiiflow to search for usb devices. thanks einsteinx2!
-added meta.xml args support. meaning when a homebrew boot.dol or elf is launched the meta.xml (if exist) will be read for arguments and those args sent when the app is launched. this fixes the issue of custom wait images when changing themes.
-added spanish translation file 'spanish.ini'. thanks to ravmn for sending it to me!
-other minor changes, mainly remarks added for myself.
2018-06-27 12:47:03 +00:00
fledge68
1e57a1c9e6 -added meta.xml args for custom wait message images. waitdir= for full path to folder containing the images. and waitloop if you want the images to play and repeat otherwise the images move forward and backward.
-added widescreen fix just for wait images. may attempt more as time goes by.
-fixed a small thing i forgot in the last commit for cache covers.
2018-06-13 15:36:58 +00:00
fledge68
6782d87f3a -added ability to cache covers. just select your source then go to home menu and click cache covers. it will go thru your current game list and convert the covers to wfc cache files. needed mainly for if you add a bunch of roms and cover pngs for a plugin. or if you for some reason need to remake the wfc files for all your wii or gc games. note using wiimpathy's wfc conv 0.1 on your pc is still a faster option. 2018-06-12 21:27:52 +00:00
fledge68
db38a8b9ab -fixed small banner frame (carbonik abz theme) hiding when switching to full banner.
-fixed music title display to use word wrap if wanted.
2018-06-10 22:55:24 +00:00
fledge68
493e4dc8a9 -fixed issue with emu nand path string.
-recoded cheats download. it should work but geckocodes.org now uses some browser check which prevents downloads on wii. either manually download via pc or get abz's master pack which contains a lot of cheats.
-added comments and minor changes to wait message code.
2018-06-06 21:56:21 +00:00
fledge68
52ea6f6b99 -fixed downloading covers. it works for me although occasionally stalls during downloading a cover. it could be my home network dropping the connection. Also i didn't try downloading more than 4 covers.
-fixed downloading wiitdb.zip.
-downloading banners should work but no one has them hosted anywhere. larsenv has them hosted on github but its https which doesn't work. it must be http.
-downloading cheats broken still.
2018-06-06 11:32:45 +00:00
fledge68
a566176433 -fix to only reset categories when a new gamelist is needed unless a source menu btn has already set categories. 2018-06-02 23:28:31 +00:00
fledge68
de868d15c8 -fix for categories menu since updating to ppc r30 2018-05-30 21:44:44 +00:00
fledge68
33a6fdb893 -added einsteinx2's gamecube settings for playing gamecube banner sounds and gamecube default sound. with these you can enable/disable the gc banner sound when selecting a game.
play_banner_sound and play_default_sound in the [GAMECUBE] section of wiiflow_lite.ini
2018-05-30 20:45:48 +00:00
fledge68
469c549940 -added sidecovers and shortcovers magic number wild cards (xx).
sidecovers = 513053xx
shortcovers = 51304dxx
the last 2 chars (xx) can be any hex char (0 - f). this is mainly for the quakegx mod plugin but can be used for other plugins that might need side or short covers provided they aren't already in use.
2018-05-30 12:48:42 +00:00
fledge68
113c7e015e -updated to compile with devkitPPC r30 and the latest libogc which i think is 1.8.19.
-downloading covers is still broken.
2018-05-29 09:59:57 +00:00
fledge68
8fe2349084 -fixed flow lists game titles so all titles show and are alphabatized. a strange issue that appeared last commit.
-now if you select a single source button that has multiple magic numbers it will remember the flow layout you selected.
-attempted to fix cover downloading since last commit. now covers should download but when you go back to main screen with coverflow wfl crashes. but restarts in 10 seconds with the covers ready. if anyone can fix this please let me know.
2018-05-16 23:33:56 +00:00
fledge68
d94c66d773 -now compiled with devkitpro ppc r29-1 and libogc 1.8.17
-updated libcustomfat and libvorbis thanks to GreyWolf
-updated libturbojpeg thanks to Fix94
-fixed cheat menu so cheat names with apostrophe's display properly
2018-05-08 13:49:43 +00:00
fledge68
7ef28f87f0 -fixed changing gamecube games directory and path.
-changed selecting nands type. now only use one source button or the channels.ini plugin for nand channels. goto config settings pg3 to change the nand type - real, emu, or both. this setting will stay that way till you change it. if using old source buttons they will both function the same. 
-added homebrew plugin ini. so now theres wii, gamecube, channels, and homebrew plugin ini files to put in wiiflow/plugins folder and then you can use the plugin select menu as a source menu. you can also add their magic numbers to source buttons and combine them with plugins.
-added support for quakegx mod plugin by oibaff6 and args support added by wiimpathy.
2018-04-30 22:31:29 +00:00
fledge68
9e85032382 * decided to officially commit my recent update patches *
- fixed gc ciso games to show and launch via WFL. thanks CokeCookie for getting me to fix it. note banners do not show for ciso games unless you use a custom gc banner.
- added (for wii u vwii) to be able to select Wii U channel as the exit to choice either via main cfg pg 4 exit to option or home menu>exit to menu and select wii u menu. 
- removed priiloader and bootmii as exit to options when on wii u vwii
- added random select game option. manually edit wiiflow_lite.ini and under [GENERAL] set "random_select" to yes then while in wiiflow lite main screen hold B and press '-' to have WFL random select a game instead of random boot a game.
- removed region change from savenand emulation types. why? because according to overjoy's commit he said it didn't work yet. it was for a future version of d2x cios when davebaol added it to d2x cios. i looked at all the d2x cios commits from that date to present and didn't see that it was ever added. if i'm wrong someone let me know and i will add it back into wfl.
- made some small bootup changes in case of errors on bootup.
- made some changes to the way wiiflow lite handles emunand switching and other minor emunand code editing.
2017-09-21 22:03:41 +00:00