Commit Graph

13 Commits

Author SHA1 Message Date
fix94.1
7a1b39ee1b -fixed wiiflow crash on installing gamecube games with ":" in name (issue 98) 2012-08-19 09:45:57 +00:00
fix94.1
971b5bdb52 -improved jpg support, now the cover width and height dont need
to be divisible with 4 anymore, you can use what you want
-moved sound buffers back in mem2, idk but for wiiflow it gives
a better result
-added mem2 memalign placeholder for new memory manager (after
a week still everything but finished)
-updated other small things, cleaned up source structure a bit
2012-08-05 13:48:15 +00:00
fix94.1
d12e9e84d6 -horribly cleaned up and simplified the whole game list loading
code and process, should be faster now, also the list cache should
take less space now
-using "types" instead of magic word now for internal detection, 
faster and easier to handle
-prepared wiiflows code for custom coverflow which can have all
types together (nothing added yet)
2012-06-16 17:03:23 +00:00
fix94.1
5457c30a83 -homebrew coverflow view now uses folder names instead of
small and uppercase IDs for cover name and cache (issue 72)
2012-06-14 20:59:18 +00:00
fix94.1
8e4bc53c21 -moved some things because of possible graphical problems 2012-06-09 11:06:47 +00:00
fix94.1
0f2ca0c34a -plugin games now also can stay zipped for cover downloading,
crc will be read from the zip header, still 7z needs to be
extracted
2012-06-08 21:25:54 +00:00
fix94.1
c9932a1b28 -code cleanup, removed six (!) unneeded source files
-added in the framebuffer cleanup again, why it was taken out
overjoy?
2012-06-07 18:18:21 +00:00
fix94.1
f29a014ac0 -cleaned up mem allocs a bit, also corrected wrong display of
usable size in mem1 region, also fixed a fatal bug in it,
some bug is still in it...
2012-05-18 16:55:04 +00:00
fix94.1
0fc21f82a3 -big code cleanup, removed all those SAFE_ and SMART_
thingys and replaced it with their proper calls
-fixed some big memory bugs, downloading much covers shouldn't
be a problem anymore, also memory management should work better
-fixed typo in debug print on game boot, also changed some
things in apploader, making it ready to remove linker script
properly, still in but I hope not for long ;)
-modified wiiflow startup and init order a bit
2012-05-13 15:13:33 +00:00
overjoy.psm
af589b404e * Updated DML Ex Gamecube disc dumper:
- Added retry on read errors
  - Added skipping on read errors 
  - Added pos to compress data
  - Added pos to align all files by 32k
  - Dumper will now only dump game.iso on default
  - Now using drivebay led to show disc reading activity
  - Now checking if game already exists before dumping it

Configuration of the dumper:

Set the following vars in wiiflow.ini (domain: DML) to config the dumper:

- skip_on_error=yes/no to enable/disable error skipping (default = no)
- compressed_dump=yes/no to enable/disable compressed dumping (default = no)
- write_ex_files=yes/no write ex files yes/no (default = no)
- align_files=yes/no to align all by 32k yes/no (default = no)
- num_retries=# were # = the amount of read retries the dumper should perform before it marks the block as bad on read errors
2012-02-20 08:26:50 +00:00
overjoy.psm
d611849d6f * Added DML Ex GC disc dumper. This makes it possible to install GC discs and dump them straight into DML Ex format
* Fixed gc_discHdr struct
* Updated aiff decoder to dimok's code (Thnx)

Todo for GC disc dumper:
* Add retry on read error
* Add skip on read error pos
* Add some more checks
2012-02-17 02:35:42 +00:00
overjoy.psm
74450fba18 * Added a simpel check to find out if installed MIOS is unpatched, cMIOS or DML and it should be able to recognize most of them.
* DML Coverview is now disabled  if the MIOS found isn't recognized as DML
* DML game subfolder naming convention may now change to 'Game Name' for example. No need to keep this as GameID anymore
* Current_item config option is now saved while launching DML GC games
* Playcount & Lastplayed options are now saved for DML GC games
2012-01-28 08:40:19 +00:00
fix94.1
82d67b6413 mirrored wiiflow r417 2012-01-21 20:57:41 +00:00