mirror of
https://github.com/Fledge68/WiiFlow_Lite.git
synced 2024-11-01 00:55:06 +01:00
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13 Commits
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c49df74c65 |
@ -22,6 +22,10 @@ Other wiiflow lite themes can be found on the wiki linked below. but they need t
|
||||
## Useful Links
|
||||
[WiiFlow Lite GBATemp thread](https://gbatemp.net/threads/wiiflow-lite.422685/)
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||||
|
||||
[WiiFlow Wiki](https://sites.google.com/site/wiiflowiki4/)
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||||
[WiiFlow Wiki](https://web.archive.org/web/20220414124727/https://sites.google.com/site/wiiflowiki4/)
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||||
|
||||
[Newer Wiki WIP](https://sites.google.com/view/wiiflow-wiki/welcome)
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||||
|
||||
[Github Wiki](https://github.com/Fledge68/WiiFlow_Lite/wiki)
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||||
|
||||
[Old Sourceforge Project Repository](https://sourceforge.net/projects/wiiflow-lite/)
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||||
|
Binary file not shown.
BIN
out/boot.dol
BIN
out/boot.dol
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Before Width: | Height: | Size: 4.4 MiB After Width: | Height: | Size: 4.4 MiB |
@ -59,6 +59,11 @@ typedef struct _uid
|
||||
u16 uid;
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||||
} ATTRIBUTE_PACKED uid;
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||||
|
||||
typedef struct _contentMapEntry {
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||||
char sharedID[8];
|
||||
u8 sha1hash[20];
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||||
} ATTRIBUTE_PACKED contentMapEntry;
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||||
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||||
using std::string;
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||||
using std::min;
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||||
|
@ -1,6 +1,6 @@
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||||
|
||||
#define APP_NAME "WiiFlow WFL"
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||||
#define APP_VERSION "5.5.4"
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#define APP_VERSION "5.5.4-1"
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||||
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||||
#define APP_DATA_DIR "wiiflow"
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#define APPS_DIR "apps/wiiflow"
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||||
|
@ -46,6 +46,7 @@ void ListGenerator::Init(const char *settingsDir, const char *Language,
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if(Language != NULL) gameTDB_Language = Language;
|
||||
if(plgnsDataDir != NULL) pluginsDataDir = fmt("%s", plgnsDataDir);
|
||||
|
||||
gprintf("ListGenerator: fileNameSkipPattern=%s\n", fileNameSkipPattern.c_str());
|
||||
fileNameSkipRegex = std::regex(fileNameSkipPattern,
|
||||
std::regex_constants::extended |
|
||||
std::regex_constants::icase);
|
||||
@ -276,7 +277,7 @@ static void Add_Plugin_Game(char *FullPath)
|
||||
|
||||
if (std::regex_search(std::string(FullPath), fileNameSkipRegex))
|
||||
{
|
||||
//gprintf("Add_Plugin_Game: skipping '%s'\n", FullPath);
|
||||
gprintf("Add_Plugin_Game: skipping '%s'\n", FullPath);
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||||
return;
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,8 @@ int main(int argc, char **argv)
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||||
gprintf(" \nWelcome to %s %s!\nThis is the debug output.\n", APP_NAME, APP_VERSION);
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||||
#endif
|
||||
|
||||
char *gameid = NULL;
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||||
char gameid[6];
|
||||
memset(&gameid, 0, sizeof(gameid));
|
||||
bool wait_loop = false;
|
||||
char wait_dir[256];
|
||||
memset(&wait_dir, 0, sizeof(wait_dir));
|
||||
@ -61,13 +62,16 @@ int main(int argc, char **argv)
|
||||
}
|
||||
else if(strcasestr(argv[i], "Waitloop") != NULL)
|
||||
wait_loop = true;
|
||||
else if(strlen(argv[i]) == 6)
|
||||
else if(strlen(argv[i]) == 6 || strlen(argv[i]) == 4)
|
||||
{
|
||||
gameid = argv[i];
|
||||
for(u8 i = 0; i < 5; i++)
|
||||
strcpy(gameid, argv[i]);
|
||||
for(u8 j = 0; j < strlen(gameid) - 1; j++)
|
||||
{
|
||||
if(!isalnum(gameid[i]))
|
||||
gameid = NULL;
|
||||
if(!isalnum(gameid[j]))
|
||||
{
|
||||
gameid[0] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -142,7 +146,7 @@ int main(int argc, char **argv)
|
||||
bool usb_mounted = DeviceHandle.MountAllUSB();// only mounts any USB if !sdOnly
|
||||
|
||||
/* init wait images and show wait animation */
|
||||
if(gameid == NULL)// dont show if autobooting a wii game.
|
||||
if(strlen(gameid) == 0)// dont show if autobooting a wii game.
|
||||
{
|
||||
m_vid.setCustomWaitImgs(wait_dir, wait_loop);
|
||||
m_vid.waitMessage(0.15f);
|
||||
@ -161,7 +165,7 @@ int main(int argc, char **argv)
|
||||
startup_successful = true;
|
||||
if(!isWiiVC)
|
||||
writeStub();// copy return stub to memory
|
||||
if(!isWiiVC && gameid != NULL && strlen(gameid) == 6)// if argv game ID then launch it
|
||||
if(!isWiiVC && strlen(gameid) != 0)// if argv game ID then launch it
|
||||
mainMenu.directlaunch(gameid);
|
||||
else
|
||||
mainMenu.main();// start wiiflow with main menu displayed
|
||||
|
@ -76,23 +76,21 @@ static u8 GetRequestedGameIOS(dir_discHdr *hdr)
|
||||
void CMenu::directlaunch(const char *GameID)// from boot arg for wii game only
|
||||
{
|
||||
m_directLaunch = true;
|
||||
currentPartition = m_cfg.getInt(WII_DOMAIN, "partition");
|
||||
if(DeviceHandle.IsInserted(currentPartition))
|
||||
u8 chantypes = m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_REAL);
|
||||
m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", CHANNELS_EMU);
|
||||
m_current_view = COVERFLOW_WII | COVERFLOW_GAMECUBE | COVERFLOW_CHANNEL;
|
||||
_loadList();
|
||||
m_cfg.setUInt(CHANNEL_DOMAIN, "channels_type", chantypes);
|
||||
|
||||
for(u32 i = 0; i < m_gameList.size(); i++)
|
||||
{
|
||||
DeviceHandle.OpenWBFS(currentPartition);
|
||||
string gameDir(fmt(wii_games_dir, DeviceName[currentPartition]));
|
||||
string cacheDir(fmt("%s/%s_wii.db", m_listCacheDir.c_str(), DeviceName[currentPartition]));
|
||||
m_cacheList.CreateList(COVERFLOW_WII, gameDir, stringToVector(".wbfs|.iso", '|'), cacheDir, false);
|
||||
WBFS_Close();
|
||||
for(u32 i = 0; i < m_cacheList.size(); i++)
|
||||
if(strncasecmp(GameID, m_gameList[i].id, 6) == 0)
|
||||
{
|
||||
if(strncasecmp(GameID, m_cacheList[i].id, 6) == 0)
|
||||
{
|
||||
_launchWii(&m_cacheList[i], false); // Launch will exit wiiflow
|
||||
break;
|
||||
}
|
||||
_launch(&m_gameList[i]); // Launch will exit wiiflow
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
_error(wfmt(_fmt("errgame1", L"Cannot find the game with ID: %s"), GameID));
|
||||
}
|
||||
|
||||
@ -777,7 +775,7 @@ int CMenu::_loadGameIOS(u8 gameIOS, int userIOS, const char *id, bool RealNAND_C
|
||||
{
|
||||
for(CIOSItr itr = _cios_base.begin(); itr != _cios_base.end(); itr++)
|
||||
{
|
||||
if(itr->first > gameIOS)//compare bases
|
||||
if(itr->first > gameIOS && itr->first >= 56)//compare bases
|
||||
{
|
||||
slot = itr->second;// set to cios slot
|
||||
break;
|
||||
|
@ -159,11 +159,35 @@ int installWad(const char *path)
|
||||
fsop_MakeFolder(fmt("%s/title/%08x/%08x/content", EmuNAND, (u32)(tid>>32), (u32)tid&0xFFFFFFFF));
|
||||
fsop_MakeFolder(fmt("%s/title/%08x/%08x/data", EmuNAND, (u32)(tid>>32), (u32)tid&0xFFFFFFFF));
|
||||
}
|
||||
|
||||
// read /shared1/content.map to check later if a shared content is already installed
|
||||
contentMapEntry *contentMap_file = NULL;
|
||||
u32 contentMap_size = 0;
|
||||
u8 *contentMap_buf = NULL;
|
||||
u32 contentMapEntries = 0;
|
||||
if(mios == false)
|
||||
{
|
||||
contentMap_buf = fsop_ReadFile(fmt("%s/shared1/content.map", EmuNAND), &contentMap_size);
|
||||
if(contentMap_buf == NULL)
|
||||
{
|
||||
gprintf("No content.map found!\n");
|
||||
return -7;
|
||||
}
|
||||
else if(contentMap_size % sizeof(contentMapEntry) != 0)
|
||||
{
|
||||
gprintf("content.map size is invalid!\n");
|
||||
MEM2_free(contentMap_buf);
|
||||
return -8;
|
||||
}
|
||||
contentMap_file = (contentMapEntry*)contentMap_buf;
|
||||
}
|
||||
|
||||
int hash_errors = 0;
|
||||
u8 *AES_WAD_Buf = (u8*)MEM2_alloc(WAD_BUF);
|
||||
/* decrypt and write app files */
|
||||
for(u16 cnt = 0; cnt < tmd_ptr->num_contents; cnt++)
|
||||
{
|
||||
gprintf("Installing content %d\n",cnt);
|
||||
u8 aes_iv[16];
|
||||
memset(aes_iv, 0, 16);
|
||||
const tmd_content *content = &tmd_ptr->contents[cnt];
|
||||
@ -174,8 +198,38 @@ int installWad(const char *path)
|
||||
s32 fd = -1;
|
||||
if(mios == false)
|
||||
{
|
||||
const char *app_name = fmt("%s/title/%08x/%08x/content/%08x.app", EmuNAND,
|
||||
const char *app_name;
|
||||
if(content->type == 0x8001)
|
||||
{
|
||||
// shared content
|
||||
contentMapEntries = contentMap_size / sizeof(contentMapEntry);
|
||||
bool sharedContent_exists = false;
|
||||
for(u32 i = 0; i < contentMapEntries; ++i)
|
||||
{
|
||||
u8 *currentHash = contentMap_file[i].sha1hash;
|
||||
if(memcmp(currentHash,content->hash,20) == 0)
|
||||
{
|
||||
sharedContent_exists = true;
|
||||
gprintf ("Shared content %08x already installed\n", content->cid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
if (sharedContent_exists == true)
|
||||
{
|
||||
// shared content already installed. skip installation.
|
||||
u32 size_enc_full = ALIGN(16, content->size);
|
||||
fseek(wad_file, size_enc_full, SEEK_CUR);
|
||||
skip_align(wad_file, size_enc_full);
|
||||
continue;
|
||||
}
|
||||
else // should be installed in /shared1 with a new name
|
||||
app_name = fmt("%s/shared1/%08x.app", EmuNAND,(unsigned int)contentMapEntries);
|
||||
}
|
||||
else
|
||||
{
|
||||
app_name = fmt("%s/title/%08x/%08x/content/%08x.app", EmuNAND,
|
||||
(u32)(tid>>32), (u32)tid&0xFFFFFFFF, content->cid);
|
||||
}
|
||||
app_file = fopen(app_name, "wb");
|
||||
gprintf("Writing Emu NAND File %s\n", app_name);
|
||||
}
|
||||
@ -232,7 +286,32 @@ int installWad(const char *path)
|
||||
ISFS_Close(fd);
|
||||
|
||||
if(memcmp(app_sha1, content->hash, sizeof(sha1)) == 0)
|
||||
{
|
||||
gprintf("sha1 matches on %08x.app, success!\n", content->cid);
|
||||
// shared content succesfully installed. It's time to update content.map
|
||||
if(mios == false && content->type == 0x8001)
|
||||
{
|
||||
|
||||
u32 new_contentMap_size = (contentMapEntries+1) * sizeof(contentMapEntry);
|
||||
u8 *new_contentMap_buf = (u8*)MEM2_alloc(new_contentMap_size);
|
||||
|
||||
// make room for new entry & copy old ones
|
||||
memset(new_contentMap_buf, 0, new_contentMap_size);
|
||||
memcpy(new_contentMap_buf, contentMap_buf, contentMap_size);
|
||||
MEM2_free(contentMap_buf);
|
||||
contentMap_size = new_contentMap_size;
|
||||
contentMap_buf = new_contentMap_buf;
|
||||
contentMap_file = (contentMapEntry*)contentMap_buf;
|
||||
|
||||
const char *newSharedID = fmt("%08x", (unsigned int)contentMapEntries);
|
||||
|
||||
memcpy(contentMap_file[contentMapEntries].sharedID,newSharedID,8);
|
||||
memcpy(contentMap_file[contentMapEntries].sha1hash, content->hash, 20);
|
||||
|
||||
gprintf("Updating content.map: %08x.app as shared1/%s.app\n",content->cid,newSharedID);
|
||||
fsop_WriteFile(fmt("%s/shared1/content.map", EmuNAND), contentMap_file, contentMap_size);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
gprintf("sha1 mismatch on %08x.app!\n", content->cid);
|
||||
|
@ -22,6 +22,7 @@ bylastplayed=Nach 'Zuletzt gespielt' sortiert
|
||||
byplaycount=Nach 'Wie oft gespielt' sortiert
|
||||
byplayers=Nach 'Spielern' sortiert
|
||||
bywifiplayers=Nach 'Online-Spielern' sortiert
|
||||
byyear=Nach 'Jahr' sortiert
|
||||
bybtnnumbers=Nach 'Button-Anzahl' sortiert
|
||||
cat1=Wähle Kategorien
|
||||
cat2=Leeren
|
||||
@ -94,13 +95,11 @@ cfgbnr3=Custom Banner herunterladen
|
||||
cfgbnr4=Banner löschen
|
||||
cfgbnr5=Herunterladen
|
||||
cfgbnr6=Löschen
|
||||
cfgbnr7=Downloade Banner...
|
||||
cfgbt1=Starteinstellungen
|
||||
cfgbt2=Erzwinge Laden eines cIOS
|
||||
cfgbt3=Erzwinge cIOS
|
||||
cfgbt4=USB-Anschluss
|
||||
cfgbt5=Zeige SourceFlow beim Start
|
||||
cfgbt6=Mehrere Quellen zulassen
|
||||
cfgbt7=Starte FTP-Server beim Start
|
||||
cfgc1=Zurück zu...
|
||||
cfgc2=TV-Breite anpassen
|
||||
cfgc3=TV-Höhe anpassen
|
||||
@ -112,7 +111,6 @@ cfgc8=Starteinstellungen
|
||||
cfgc9=WiiFlow-Sprache
|
||||
cfgd4=Verzeichnisse Verwalten
|
||||
cfgd5=Favoritenmodus merken
|
||||
cfgd7=Kategorien beim Start anzeigen
|
||||
cfgg1=Einstellungen
|
||||
cfgg10=IOS
|
||||
cfgg11=
|
||||
@ -168,17 +166,16 @@ cfgg58=Nur für Erwachsene
|
||||
cfgg59=BBA-Emulation
|
||||
cfgg60=BBA-Netzprofil
|
||||
cfgg61=Entflimmer-Filter
|
||||
cfgg65=Video Width
|
||||
cfgg62=Gecachte Cover neu laden
|
||||
cfgg63=Konvertiere Cover, bitte warten...
|
||||
cfgg64=Einstellungen zurücksetzen
|
||||
cfgg65=Videobreite
|
||||
cfgg4=Länder-Strings patchen
|
||||
cfgg5=Ocarina
|
||||
cfgg6=
|
||||
cfgg7=Video patchen
|
||||
cfgg8=Zurück
|
||||
cfgg9=
|
||||
cfglng1=Sprachen
|
||||
cfglng2=Sprachen herunterladen
|
||||
cfglng3=Wähle Sprachdatei
|
||||
cfglng4=Gewählte Datei herunterladen
|
||||
cfgne1=NAND-Emulation
|
||||
cfgne2=Entpacke Speicherstände
|
||||
cfgne3=Alle
|
||||
@ -223,14 +220,17 @@ cfgne98=WAD installieren
|
||||
cfgne99=Starten
|
||||
cfgp1=Spiele-Partition
|
||||
cfgp2=2D-Cover
|
||||
cfgp3=Netzwerk beim Start initialisieren
|
||||
cfgp3=
|
||||
cfgp4=Banner-Cache
|
||||
cfgp5=Wii-Spiele
|
||||
cfgp6=GameCube-Spiele
|
||||
cfgp7=Musik
|
||||
cfgp8=3D-Cover
|
||||
cfgp9=Custom-Banner
|
||||
cfgp10=WiiTDB Zip
|
||||
cfgpl1=Plugins auswählen
|
||||
cfgpl2=Alle setzen
|
||||
cfgpl3=Alle löschen
|
||||
cfgs1=Lautstärke Hintergrundmusik
|
||||
cfgs2=Lautstärke Tasten
|
||||
cfgs3=Lautstärke Coverflow
|
||||
@ -238,7 +238,6 @@ cfgs4=Lautstärke Spiel-Melodie
|
||||
cfgsm1=SourceFlow-Einstellungen
|
||||
cfgsm3=SourceFlow aktivieren
|
||||
cfgsm4=SourceFlow Smallbox
|
||||
cfgsm5=SourceFlow-Cache leeren
|
||||
cfgsmerr=Keinen SourceFlow gefunden!
|
||||
cfghb1=Homebrew-Einstellungen
|
||||
cfghb2=Coverflow Smallbox
|
||||
@ -251,7 +250,6 @@ ChanBoth=Beide
|
||||
cheat1=Zurück
|
||||
cheat2=Übernehmen
|
||||
cheat3=Cheatdatei für dieses Spiel nicht gefunden.
|
||||
cheat4=Download nicht gefunden.
|
||||
commodore=Commodore 64
|
||||
custom=Benutzerdefiniert
|
||||
def=Standard
|
||||
@ -294,25 +292,25 @@ dl8=Cover
|
||||
dlmsg1=Netzwerk wird initialisiert...
|
||||
dlmsg10=%s.wfc wird erstellt...
|
||||
dlmsg11=Herunterladen...
|
||||
dlmsg12=Herunterladen fehlgeschlagen
|
||||
dlmsg12=Herunterladen fehlgeschlagen!
|
||||
dlmsg13=Speichern...
|
||||
dlmsg14=Fertig.
|
||||
dlmsg15=Speichern fehlgeschlagen!
|
||||
dlmsg16=Datei konnte nicht gelesen werden.
|
||||
dlmsg17=Kein Update gefunden.
|
||||
dlmsg18=Es wurde keine boot.dol im Standardpfad gefunden.
|
||||
dlmsg19=Neue Version verfügbar!
|
||||
dlmsg2=Netzwerkinitialisierung fehlgeschlagen.
|
||||
dlmsg20=Keine Informationen über diese Version gefunden.
|
||||
dlmsg21=WiiFlow beendet sich nun, damit das Update durchgeführt werden kann.
|
||||
dlmsg22=Aktualisiere Anwendungsverzeichnis...
|
||||
dlmsg23=Aktualisiere Datenverzeichnis...
|
||||
dlmsg15=
|
||||
dlmsg16=
|
||||
dlmsg17=
|
||||
dlmsg18=
|
||||
dlmsg19=
|
||||
dlmsg2=Netzwerkinitialisierung fehlgeschlagen!
|
||||
dlmsg20=
|
||||
dlmsg21=
|
||||
dlmsg22=
|
||||
dlmsg23=
|
||||
dlmsg24=Entpacke %s...
|
||||
dlmsg25=Entpacken fehlgeschlagen! Benenne Backup zurück nach boot.dol
|
||||
dlmsg26=Update Cache...
|
||||
dlmsg25=
|
||||
dlmsg26=
|
||||
dlmsg27=Nicht genügend Arbeitsspeicher!
|
||||
dlmsg28=FTP-Server gestartet, IP: %s:%u
|
||||
dlmsg29=FTP-Server ist zurzeit gestoppt.
|
||||
dlmsg28=
|
||||
dlmsg29=
|
||||
dlmsg3=Lade %i/%i von %s herunter
|
||||
dlmsg30=Keine Cover fehlen.
|
||||
dlmsg31=Konvertiere Cover %i von %i
|
||||
@ -334,35 +332,35 @@ DMLntsc=NTSC 480i
|
||||
DMLpal60=PAL 480i
|
||||
DMLprog=NTSC 480p
|
||||
DMLprogP=PAL 480p
|
||||
errboot1=Kein cIOS gefunden!\ncIOS d2x 249 Base 56 und 250 Base 57 genügen für die meisten Spiele.
|
||||
errboot2=Kein Gerät zum Speichern der Konfiguration gefunden!
|
||||
errboot3=Konnte DIP-Modul nicht initialisieren!
|
||||
errboot1=
|
||||
errboot2=
|
||||
errboot3=
|
||||
errboot4=Kein /apps/wiiflow Verzeichnis gefunden!
|
||||
errboot5=data_on_usb=yes aber keine verwendbare USB-Partition!\nSD wird verwendet.
|
||||
errboot6=Keine verwendbare USB-Partition für Daten gefunden und keine SD-Karte eingesteckt!\Beende.
|
||||
errboot7=Zugriff verweigert im Wii VC Modus.
|
||||
errboot8=Drücke 'A', um WiiFlow neu zu laden
|
||||
errgame1=Konnte Spiel mit dieser ID nicht finden: %s
|
||||
errgame2=Kein cIOS gefunden!
|
||||
errgame2=
|
||||
errgame3=
|
||||
errgame4=Konnte IOS %i nicht laden
|
||||
errgame5=Emulator konnte nicht aktiviert werden!
|
||||
errgame6=Emulator konnte nach IOS Reload nicht aktiviert werden!
|
||||
errgame7=WDVDGetCoverStatus fehlgeschlagen!
|
||||
errgame8=Bitte lege eine Spiele-Disc ein.
|
||||
errgame9=Dies ist keine Wii- oder GameCube-Disc
|
||||
errgame10=
|
||||
errgame11=GameCube-Loader nicht gefunden! Kann Spiel nicht starten.
|
||||
errgame12=Nintendont nicht gefunden! Kann GC-Disc nicht laden.
|
||||
errgame13=EmuNAND für Speicherstand nicht gefunden! Benutze echten NAND.
|
||||
errgame14=app_booter.bin nicht gefunden!
|
||||
errgame15=WiiFlow gesperrt! Entsperre WiiFlow, um dieses Feature zu nutzen.
|
||||
errgame16=Nicht verfügbar für Plugin-Spiele!
|
||||
errgame16=ext_loader.bin oder ext_booter.bin fehlt!
|
||||
errgame17=Kann echte NAND-Kanäle nicht löschen!
|
||||
errgame18=Keine Spiele-Info!
|
||||
errgame19=Kann nicht im Wii Virtual Console Modus starten!
|
||||
errneek1=Konnte neek2o nicht starten, bitte neek2o Setup überprüfen.
|
||||
exit_to=Zurück zu
|
||||
ftp1=Starten
|
||||
ftp2=Stoppen
|
||||
gameinfo1=Entwickler: %s
|
||||
gameinfo2=Herausgeber: %s
|
||||
gameinfo3=Region: %s
|
||||
@ -415,7 +413,7 @@ lngsch=Chinesisch (vereinfacht)
|
||||
lngspa=Spanisch
|
||||
lngsys=System
|
||||
lngtch=Chinesisch (traditionell)
|
||||
main1=Installieren
|
||||
main1=Spieleliste leer!
|
||||
main2=Keine Spiele gefunden in
|
||||
main3=Keine Titel gefunden in
|
||||
main4=Keine Homebrews gefunden in
|
||||
@ -438,9 +436,6 @@ NinMCDef=Standard
|
||||
NinMCOff=Deaktiviert
|
||||
NinMCon=Aktiviert
|
||||
NinMCMulti=Multi-Saves
|
||||
NoDVDDef=Standard
|
||||
NoDVDOff=Deaktiviert
|
||||
NoDVDon=Aktiviert
|
||||
no=Nein
|
||||
off=Aus
|
||||
on=An
|
||||
@ -452,7 +447,7 @@ part5=Partitions-Einstellungen
|
||||
players=Spieler
|
||||
prii=Priiloader
|
||||
ps_nossl=Ohne SSL
|
||||
ps_wiimmfi
|
||||
ps_wiimmfi=Wiimmfi
|
||||
real=Echter NAND
|
||||
SaveDef=Standard
|
||||
SaveFull=Vollständig
|
||||
@ -461,8 +456,6 @@ SaveOff=Aus
|
||||
SaveOffG=Aus
|
||||
SavePart=Teilweise
|
||||
SavePartG=Teilweise
|
||||
SaveReg=Regionswitch
|
||||
SaveRegG=Regionswitch
|
||||
savedtheme=Theme-Konfiguration gespeichert!
|
||||
select=Auswählen
|
||||
shutdown1=Wie herunterfahren?
|
||||
@ -480,12 +473,6 @@ smedit9=SourceFlow-Setup
|
||||
smediterr=Nicht erlaubt!
|
||||
snes=Super Nintendo
|
||||
stup1=Wähle Source
|
||||
stup2=** DEAKTIVIERT **
|
||||
sys1=Update WiiFlow
|
||||
sys2=WiiFlow-Version:
|
||||
sys3=Abbrechen
|
||||
sys4=Upgrade
|
||||
sys7=Installierte Version.
|
||||
translation_author=FIX94, ZEN.13, PizzaPino, Domi78, iCON
|
||||
turbografx16=TurboGrafx-16
|
||||
turbografxcd=TurboGrafx-CD
|
||||
@ -502,7 +489,7 @@ vmpmore=Mehr
|
||||
vmpnone=Keinen
|
||||
vmpnormal=Normal
|
||||
vw_auto=Auto
|
||||
vw_def=Default
|
||||
vw_def=Standard
|
||||
vw_frmbuf=Framebuffer
|
||||
wad1=WAD Installieren
|
||||
wad2=Start
|
||||
@ -544,10 +531,9 @@ wbfsoperr2=Disc_Open fehlgeschlagen
|
||||
wbfsoperr3=Das ist keine Wii-Disc.
|
||||
wbfsoperr4=Dieses Spiel ist bereits installiert.
|
||||
wbfsoperr5=Es ist nicht erlaubt diesen Kanal zu löschen!
|
||||
wbfsoperr6=Spiel installieren ist defekt, \nbitte nutze CleanRip.
|
||||
wbfsprogress=%i%%
|
||||
wbfsoperr6=Spiel installieren ist defekt,\nbitte nutze CleanRip.
|
||||
wbfsprogress=%i%%
|
||||
wbfsremdlg=Um das Spiel %s dauerhaft zu löschen, klicke auf Start.
|
||||
wbfsremdlg=Um das Spiel '%s' dauerhaft zu löschen, klicke auf Start.
|
||||
wifiplayers=Online-Spieler
|
||||
wii=Wii
|
||||
wiichannels=Offizielle Wii Kanäle
|
||||
|
Loading…
Reference in New Issue
Block a user