#ifndef _TYPES_H_ #define _TYPES_H_ #ifdef __cplusplus extern "C" { #endif enum { DEVOLUTION = 0, NINTENDONT }; enum { EMU_NAND = 0, SAVES_NAND, REAL_NAND }; enum { CHANNELS_REAL = 1, CHANNELS_EMU, CHANNELS_BOTH }; enum { COVERFLOW_NONE = 0x00, COVERFLOW_WII = 0x01, COVERFLOW_GAMECUBE = 0x02, COVERFLOW_CHANNEL = 0x04, COVERFLOW_PLUGIN = 0x08, COVERFLOW_HOMEBREW = 0x10, COVERFLOW_MAX = 0xFF }; enum { TYPE_WII_DISC = 0, TYPE_WII_WBFS, TYPE_WII_WBFS_EXT }; enum { TYPE_WII_GAME = 0, TYPE_GC_GAME, TYPE_CHANNEL, TYPE_PLUGIN, TYPE_HOMEBREW, TYPE_SOURCE, TYPE_EMUCHANNEL, TYPE_END }; #define NoGameID(x) (x == TYPE_PLUGIN || x == TYPE_HOMEBREW || x == TYPE_SOURCE) enum { IOS_TYPE_D2X = 0, IOS_TYPE_WANIN, IOS_TYPE_HERMES, IOS_TYPE_KWIIRK, IOS_TYPE_NEEK2O, IOS_TYPE_NORMAL_IOS, IOS_TYPE_STUB, }; #define CustomIOS(x) (x != IOS_TYPE_NORMAL_IOS && x != IOS_TYPE_STUB) #define ValidColor(x) (x == 0xFFFFFF || x == 0xFF0000 || x == 0x000000 || \ x == 0xFCFF00 || x == 0x01A300 || x == 0x00E360) #ifdef __cplusplus } #endif #endif