#include "menu.hpp" template static inline T loopNum(T i, T s) { return (i + s) % s; } void CMenu::_hideConfig3(bool instant) { _hideConfigCommon(instant); m_btnMgr.hide(m_config3LblGameLanguage, instant); m_btnMgr.hide(m_config3LblLanguage, instant); m_btnMgr.hide(m_config3BtnLanguageP, instant); m_btnMgr.hide(m_config3BtnLanguageM, instant); m_btnMgr.hide(m_config3LblGameVideo, instant); m_btnMgr.hide(m_config3LblVideo, instant); m_btnMgr.hide(m_config3BtnVideoP, instant); m_btnMgr.hide(m_config3BtnVideoM, instant); m_btnMgr.hide(m_config3LblGCDefaults, instant); m_btnMgr.hide(m_config3BtnGCDefaults, instant); m_btnMgr.hide(m_config3LblChannelsType, instant); m_btnMgr.hide(m_config3LblChannelsTypeVal, instant); m_btnMgr.hide(m_config3BtnChannelsTypeP, instant); m_btnMgr.hide(m_config3BtnChannelsTypeM, instant); for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) if(m_config3LblUser[i] != -1) m_btnMgr.hide(m_config3LblUser[i], instant); } void CMenu::_showConfig3(void) { _showConfigCommon(m_config3Bg, 3); m_btnMgr.show(m_config3LblGameLanguage); m_btnMgr.show(m_config3LblLanguage); m_btnMgr.show(m_config3BtnLanguageP); m_btnMgr.show(m_config3BtnLanguageM); m_btnMgr.show(m_config3LblGameVideo); m_btnMgr.show(m_config3LblVideo); m_btnMgr.show(m_config3BtnVideoP); m_btnMgr.show(m_config3BtnVideoM); m_btnMgr.show(m_config3LblGCDefaults); m_btnMgr.show(m_config3BtnGCDefaults); m_btnMgr.show(m_config3LblChannelsType); m_btnMgr.show(m_config3LblChannelsTypeVal); m_btnMgr.show(m_config3BtnChannelsTypeP); m_btnMgr.show(m_config3BtnChannelsTypeM); for(u8 i = 0; i < ARRAY_SIZE(m_config3LblUser); ++i) if(m_config3LblUser[i] != -1) m_btnMgr.show(m_config3LblUser[i]); int i = min(max(0, m_cfg.getInt("GENERAL", "video_mode", 0)), (int)ARRAY_SIZE(CMenu::_GlobalVideoModes) - 1); m_btnMgr.setText(m_config3LblVideo, _t(CMenu::_GlobalVideoModes[i].id, CMenu::_GlobalVideoModes[i].text)); i = min(max(0, m_cfg.getInt("GENERAL", "game_language", 0)), (int)ARRAY_SIZE(CMenu::_languages) - 1); m_btnMgr.setText(m_config3LblLanguage, _t(CMenu::_languages[i].id, CMenu::_languages[i].text)); i = m_cfg.getInt(CHANNEL_DOMAIN, "channels_type") - 1; m_btnMgr.setText(m_config3LblChannelsTypeVal, _t(CMenu::_ChannelsType[i].id, CMenu::_ChannelsType[i].text)); } int CMenu::_config3(void) { int change = CONFIG_PAGE_NO_CHANGE; _showConfig3(); while(!m_exit) { change = _configCommon(); if (change != CONFIG_PAGE_NO_CHANGE) break; if (BTN_A_PRESSED) { if (m_btnMgr.selected(m_config3BtnLanguageP) || m_btnMgr.selected(m_config3BtnLanguageM)) { s8 direction = m_btnMgr.selected(m_config3BtnLanguageP) ? 1 : -1; m_cfg.setInt("GENERAL", "game_language", (int)loopNum(m_cfg.getUInt("GENERAL", "game_language", 0) + direction, ARRAY_SIZE(CMenu::_languages))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnVideoP) || m_btnMgr.selected(m_config3BtnVideoM)) { s8 direction = m_btnMgr.selected(m_config3BtnVideoP) ? 1 : -1; m_cfg.setInt("GENERAL", "video_mode", (int)loopNum(m_cfg.getUInt("GENERAL", "video_mode", 0) + direction, ARRAY_SIZE(CMenu::_GlobalVideoModes))); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnGCDefaults)) { _hideConfig3(); _configGC(); _showConfig3(); } else if (m_btnMgr.selected(m_config3BtnChannelsTypeP) || m_btnMgr.selected(m_config3BtnChannelsTypeM)) { s8 direction = m_btnMgr.selected(m_config3BtnChannelsTypeP) ? 1 : -1; m_cfg.setInt(CHANNEL_DOMAIN, "channels_type", 1 + (int)loopNum(m_cfg.getUInt(CHANNEL_DOMAIN, "channels_type", 1) - 1 + direction, ARRAY_SIZE(CMenu::_ChannelsType))); _showConfig3(); if(m_current_view & COVERFLOW_CHANNEL || m_current_view & COVERFLOW_PLUGIN) m_refreshGameList = true; } } } _hideConfig3(); return change; } void CMenu::_initConfig3Menu() { _addUserLabels(m_config3LblUser, ARRAY_SIZE(m_config3LblUser), "CONFIG3"); m_config3Bg = _texture("CONFIG3/BG", "texture", theme.bg, false); m_config3LblGameVideo = _addLabel("CONFIG3/VIDEO", theme.lblFont, L"", 20, 125, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblVideo = _addLabel("CONFIG3/VIDEO_BTN", theme.btnFont, L"", 468, 130, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnVideoM = _addPicButton("CONFIG3/VIDEO_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 130, 48, 48); m_config3BtnVideoP = _addPicButton("CONFIG3/VIDEO_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 130, 48, 48); m_config3LblGameLanguage = _addLabel("CONFIG3/GAME_LANG", theme.lblFont, L"", 20, 185, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblLanguage = _addLabel("CONFIG3/GAME_LANG_BTN", theme.btnFont, L"", 468, 190, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnLanguageM = _addPicButton("CONFIG3/GAME_LANG_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 190, 48, 48); m_config3BtnLanguageP = _addPicButton("CONFIG3/GAME_LANG_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 190, 48, 48); m_config3LblGCDefaults = _addLabel("CONFIG3/GC_DEFAULTS", theme.lblFont, L"", 20, 245, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3BtnGCDefaults = _addButton("CONFIG3/GC_DEFAULTS_BTN", theme.btnFont, L"", 420, 250, 200, 48, theme.btnFontColor); m_config3LblChannelsType = _addLabel("CONFIG3/CHANNELS_TYPE", theme.lblFont, L"", 20, 305, 290, 56, theme.lblFontColor, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_MIDDLE); m_config3LblChannelsTypeVal = _addLabel("CONFIG3/CHANNELS_TYPE_BTN", theme.btnFont, L"", 468, 310, 104, 48, theme.btnFontColor, FTGX_JUSTIFY_CENTER | FTGX_ALIGN_MIDDLE, theme.btnTexC); m_config3BtnChannelsTypeM = _addPicButton("CONFIG3/CHANNELS_TYPE_MINUS", theme.btnTexMinus, theme.btnTexMinusS, 420, 310, 48, 48); m_config3BtnChannelsTypeP = _addPicButton("CONFIG3/CHANNELS_TYPE_PLUS", theme.btnTexPlus, theme.btnTexPlusS, 572, 310, 48, 48); _setHideAnim(m_config3LblGameVideo, "CONFIG3/VIDEO", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblVideo, "CONFIG3/VIDEO_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnVideoM, "CONFIG3/VIDEO_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnVideoP, "CONFIG3/VIDEO_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGameLanguage, "CONFIG3/GAME_LANG", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblLanguage, "CONFIG3/GAME_LANG_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnLanguageM, "CONFIG3/GAME_LANG_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnLanguageP, "CONFIG3/GAME_LANG_PLUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblGCDefaults, "CONFIG3/GC_DEFAULTS", 50, 0, -2.f, 0.f); _setHideAnim(m_config3BtnGCDefaults, "CONFIG3/GC_DEFAULTS_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3LblChannelsType, "CONFIG3/CHANNELS_TYPE", 50, 0, -2.f, 0.f); _setHideAnim(m_config3LblChannelsTypeVal, "CONFIG3/CHANNELS_TYPE_BTN", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnChannelsTypeM, "CONFIG3/CHANNELS_TYPE_MINUS", -50, 0, 1.f, 0.f); _setHideAnim(m_config3BtnChannelsTypeP, "CONFIG3/CHANNELS_TYPE_PLUS", -50, 0, 1.f, 0.f); _hideConfig3(true); _textConfig3(); } void CMenu::_textConfig3(void) { m_btnMgr.setText(m_config3LblGameVideo, _t("cfgb3", L"Default video mode")); m_btnMgr.setText(m_config3LblGameLanguage, _t("cfgb4", L"Default game language")); m_btnMgr.setText(m_config3LblGCDefaults, _t("cfgb9", L"GameCube default settings")); m_btnMgr.setText(m_config3BtnGCDefaults, _t("dl16", L"Set")); m_btnMgr.setText(m_config3LblChannelsType, _t("cfgb7", L"Channels Type")); }