#include "cachedlist.hpp" #include template void CachedList::Load(string path, string containing, string m_lastLanguage, Config &m_plugin) /* Load All */ { gprintf("\nLoading files containing %s in %s\n", containing.c_str(), path.c_str()); m_loaded = false; m_database = sfmt("%s/%s.db", m_cacheDir.c_str(), (make_db_name(path)).c_str()); m_wbfsFS = strncasecmp(DeviceHandler::Instance()->PathToFSName(path.c_str()), "WBFS", 4) == 0; bool update_games = false; bool update_homebrew = false; bool update_dml = false; bool update_emu = false; bool ditimes = false; bool music = typeid(T) == typeid(std::string); bool emu = strcasestr(path.c_str(), m_plugin.getString("PLUGIN","romDir","").c_str()) != NULL; if(music) gprintf("Loading music list from path: %s\n",path.c_str()); else if(!m_wbfsFS) { gprintf("Database file: %s\n", m_database.c_str()); update_games = strcasestr(path.c_str(), "wbfs") != NULL && force_update[COVERFLOW_USB]; update_homebrew = strcasestr(path.c_str(), "apps") != NULL && force_update[COVERFLOW_HOMEBREW]; update_emu = emu && force_update[COVERFLOW_EMU]; const char* partition = DeviceName[DeviceHandler::Instance()->PathToDriveType(path.c_str())]; update_dml = strcasestr(path.c_str(), fmt(strncmp(partition, "sd", 2) != 0 ? m_DMLgameDir.c_str() : "%s:/games", partition)) != NULL && force_update[COVERFLOW_DML]; gprintf("update_games=%d update_homebrew=%d update_dml=%d, update_emu=%d\n", update_games, update_homebrew, update_dml, update_emu); if(update_games || update_homebrew || update_dml || update_emu) remove(m_database.c_str()); m_discinf = sfmt("%s/disc.info", path.c_str()); struct stat filestat, discinfo, cache; gprintf("%s\n", path.c_str()); if(stat(path.c_str(), &filestat) == -1) return; bool update_lang = m_lastLanguage != m_curLanguage; bool noDB = stat(m_database.c_str(), &cache) == -1; bool mtimes = filestat.st_mtime > cache.st_mtime; if(strcasestr(m_discinf.c_str(), "wbfs") != NULL && stat(m_discinf.c_str(), &discinfo) != -1) ditimes = discinfo.st_mtime > cache.st_mtime; m_update = update_lang || noDB || mtimes || ditimes; if(m_update) gprintf("Cache of %s is being updated because:", path.c_str()); if(update_lang) gprintf("Languages are different!\nOld language string: %s\nNew language string: %s\n", m_lastLanguage.c_str(), m_curLanguage.c_str()); if(noDB) gprintf("A database was not found!\n"); if(mtimes || ditimes) gprintf("The WBFS folder was modified!\nCache date: %i\nFolder date: %i\n", cache.st_mtime, filestat.st_mtime); if(m_extcheck && !m_update) { bool m_chupdate = false; DIR *dir = opendir(path.c_str()); struct dirent *entry; while((entry = readdir(dir)) != NULL) { m_discinf = sfmt("%s/%s", path.c_str(), entry->d_name); if(stat(m_discinf.c_str(), &discinfo) != -1) m_chupdate = discinfo.st_mtime > cache.st_mtime; if(m_chupdate) break; } m_update = m_chupdate; } } if(update_games) force_update[COVERFLOW_USB] = false; if(update_homebrew) force_update[COVERFLOW_HOMEBREW] = false; if(update_dml) force_update[COVERFLOW_DML] = false; if(m_update || m_wbfsFS || music) { gprintf("Calling list to update filelist\n"); vector pathlist; list.GetPaths(pathlist, containing, path, m_wbfsFS, (update_dml || (m_update && strcasestr(path.c_str(), ":/games") != NULL)), (music || emu)); list.GetHeaders(pathlist, *this, m_settingsDir, m_curLanguage, m_DMLgameDir, m_plugin); path.append("/touch.db"); FILE *file = fopen(path.c_str(), "wb"); fclose(file); remove(path.c_str()); m_loaded = true; m_update = false; if(!music && pathlist.size() > 0) { Save(); pathlist.clear(); } } else { CCache(*this, m_database, LOAD); m_loaded = true; } } template<> void CachedList::LoadChannels(string path, u32 channelType, string m_lastLanguage) /* Load All */ { m_loaded = false; m_update = true; bool emu = !path.empty(); if(emu) { m_database = sfmt("%s/%s.db", m_cacheDir.c_str(), make_db_name(sfmt("%s/emu", path.c_str())).c_str()); size_t find = m_database.find("//"); if(find != string::npos) m_database.replace(find, 2, "/"); if(force_update[COVERFLOW_CHANNEL]) remove(m_database.c_str()); //gprintf("%s\n", m_database.c_str()); struct stat filestat, cache; string newpath = sfmt("%s%s", path.c_str(), "title"); if(stat(newpath.c_str(), &filestat) == -1) return; m_update = force_update[COVERFLOW_CHANNEL] || m_lastLanguage != m_curLanguage || stat(m_database.c_str(), &cache) == -1 || filestat.st_mtime > cache.st_mtime; } force_update[COVERFLOW_CHANNEL] = false; if(m_update) { gprintf("Updating channels\n"); list.GetChannels(*this, m_settingsDir, channelType, m_curLanguage); m_loaded = true; m_update = false; if(this->size() > 0 && emu) Save(); } else CCache(*this, m_database, LOAD); m_loaded = true; } template string CachedList::make_db_name(string path) { string buffer = path; size_t find = buffer.find(":/"); if(find != string::npos) buffer.replace(find, 2, "_"); find = buffer.find("/"); while(find != string::npos) { buffer[find] = '_'; find = buffer.find("/"); } return buffer; } template class CachedList; template class CachedList;