#ifndef LIBWBFS_H #define LIBWBFS_H #include "libwbfs_os.h" // this file is provided by the project wanting to compile libwbfs #include "wiidisc.h" #ifdef __cplusplus extern "C" { #endif /* __cplusplus */ enum { WBFS_DEVICE_USB = 1, /* USB device */ WBFS_DEVICE_SDHC /* SDHC device */ }; typedef u32 be32_t; typedef u16 be16_t; extern int wd_last_error; typedef struct wbfs_head { be32_t magic; // parameters copied in the partition for easy dumping, and bug reports be32_t n_hd_sec; // total number of hd_sec in this partition u8 hd_sec_sz_s; // sector size in this partition u8 wbfs_sec_sz_s; // size of a wbfs sec u8 padding3[2]; u8 disc_table[0]; // size depends on hd sector size } ATTRIBUTE_PACKED wbfs_head_t; typedef struct wbfs_disc_info { u8 disc_header_copy[0x100]; be16_t wlba_table[0]; }wbfs_disc_info_t; // WBFS first wbfs_sector structure: // // ----------- // | wbfs_head | (hd_sec_sz) // ----------- // | | // | disc_info | // | | // ----------- // | | // | disc_info | // | | // ----------- // | | // | ... | // | | // ----------- // | | // | disc_info | // | | // ----------- // | | // |freeblk_tbl| // | | // ----------- // // callback definition. Return 1 on fatal error (callback is supposed to make retries until no hopes..) typedef s32 (*rw_sector_callback_t)(void *fp, u32 lba, u32 count, void *iobuf); typedef void (*progress_callback_t)(int status, int total, void *user_data); typedef struct wbfs_s { wbfs_head_t *head; /* hdsectors, the size of the sector provided by the hosting hard drive */ u32 hd_sec_sz; u8 hd_sec_sz_s; // the power of two of the last number u32 n_hd_sec; // the number of hd sector in the wbfs partition /* standard wii sector (0x8000 bytes) */ u32 wii_sec_sz; u8 wii_sec_sz_s; u32 n_wii_sec; u32 n_wii_sec_per_disc; /* The size of a wbfs sector */ u32 wbfs_sec_sz; u32 wbfs_sec_sz_s; u16 n_wbfs_sec; // this must fit in 16 bit! u16 n_wbfs_sec_per_disc; // size of the lookup table u32 part_lba; /* virtual methods to read write the partition */ rw_sector_callback_t read_hdsector; rw_sector_callback_t write_hdsector; void *callback_data; u16 max_disc; u32 freeblks_lba; u32 *freeblks; u16 disc_info_sz; u8 *tmp_buffer; // pre-allocated buffer for unaligned read u32 n_disc_open; }wbfs_t; typedef struct wbfs_disc_s { wbfs_t *p; wbfs_disc_info_t *header; // pointer to wii header int i; // disc index in the wbfs header (disc_table) }wbfs_disc_t; #define WBFS_MAGIC (('W'<<24)|('B'<<16)|('F'<<8)|('S')) /*! @brief open a MSDOS partitionned harddrive. This tries to find a wbfs partition into the harddrive @param read_hdsector,write_hdsector: accessors to a harddrive @hd_sector_size: size of the hd sector. Can be set to zero if the partition in already initialized @num_hd_sector: number of sectors in this disc. Can be set to zero if the partition in already initialized @reset: not implemented, This will format the whole harddrive with one wbfs partition that fits the whole disk. calls wbfs_error() to have textual meaning of errors @return NULL in case of error */ wbfs_t *wbfs_open_hd(rw_sector_callback_t read_hdsector, rw_sector_callback_t write_hdsector, void *callback_data, int hd_sector_size, int num_hd_sector, int reset); /*! @brief open a wbfs partition @param read_hdsector,write_hdsector: accessors to the partition @hd_sector_size: size of the hd sector. Can be set to zero if the partition in already initialized @num_hd_sector: number of sectors in this partition. Can be set to zero if the partition in already initialized @partition_lba: The partitio offset if you provided accessors to the whole disc. @reset: initialize the partition with an empty wbfs. calls wbfs_error() to have textual meaning of errors @return NULL in case of error */ wbfs_t *wbfs_open_partition(rw_sector_callback_t read_hdsector, rw_sector_callback_t write_hdsector, void *callback_data, int hd_sector_size, int num_hd_sector, u32 partition_lba, int reset); /*! @brief close a wbfs partition, and sync the metadatas to the disc */ void wbfs_close(wbfs_t*); /*! @brief open a disc inside a wbfs partition use a 6 char discid+vendorid @return NULL if discid is not present */ wbfs_disc_t *wbfs_open_disc(wbfs_t* p, const u8 *diskid); /*! @brief close a already open disc inside a wbfs partition */ void wbfs_close_disc(wbfs_disc_t*d); u32 wbfs_sector_used(wbfs_t *p,wbfs_disc_info_t *di); u32 wbfs_sector_used2(wbfs_t *p,wbfs_disc_info_t *di, u32 *last_blk); /*! @brief accessor to the wii disc @param d: a pointer to already open disc @param offset: an offset inside the disc, *points 32bit words*, allowing to access 16GB data @param len: The length of the data to fetch, in *bytes* */ // offset is pointing 32bit words to address the whole dvd, although len is in bytes int wbfs_disc_read(wbfs_disc_t*d,u32 offset, u32 len, u8 *data); /*! @return the number of discs inside the paritition */ u32 wbfs_count_discs(wbfs_t*p); /*! get the disc info of ith disc inside the partition. It correspond to the first 0x100 bytes of the wiidvd http://www.wiibrew.org/wiki/Wiidisc#Header @param i: index of the disc inside the partition @param header: pointer to 0x100 bytes to write the header @size: optional pointer to a 32bit word that will get the size in 32bit words of the DVD taken on the partition. */ u32 wbfs_get_disc_info(wbfs_t*p, u32 i,u8 *header,int header_size,u32 *size); /*! get the number of used block of the partition. to be multiplied by p->wbfs_sec_sz (use 64bit multiplication) to have the number in bytes */ u32 wbfs_count_usedblocks(wbfs_t*p); /******************* write access ******************/ /*! add a wii dvd inside the partition @param read_src_wii_disc: a callback to access the wii dvd. offsets are in 32bit, len in bytes! @callback_data: private data passed to the callback @spinner: a pointer to a function that is regulary called to update a progress bar. @sel: selects which partitions to copy. @copy_1_1: makes a 1:1 copy, whenever a game would not use the wii disc format, and some data is hidden outside the filesystem. */ u32 wbfs_add_disc(wbfs_t*p,read_wiidisc_callback_t read_src_wii_disc, void *callback_data, progress_callback_t spinner,void *spinner_data,partition_selector_t sel,int copy_1_1); /*! remove a wiidvd inside a partition */ u32 wbfs_rm_disc(wbfs_t*p, u8* discid); /*! trim the file-system to its minimum size This allows to use wbfs as a wiidisc container */ u32 wbfs_trim(wbfs_t*p); /*! extract a file from the wii disc filesystem. E.G. Allows to extract the opening.bnr to install a game as a system menu channel */ u32 wbfs_extract_file(wbfs_disc_t*d, char *path, void **data); u64 wbfs_estimate_disc(wbfs_t *p, read_wiidisc_callback_t read_src_wii_disc, void *callback_data, partition_selector_t sel); // remove some sanity checks void wbfs_set_force_mode(int force); u32 wbfs_size_disc(wbfs_t*p,read_wiidisc_callback_t read_src_wii_disc, void *callback_data,partition_selector_t sel, u32 *comp_size, u32 *real_size); typedef int (*_frag_append_t)(void *ff, u32 offset, u32 sector, u32 count); int wbfs_get_fragments(wbfs_disc_t *d, _frag_append_t append_fragment, void *callback_data, u32 hdd_sector_size); extern wbfs_t wbfs_iso_file; u32 wbfs_disc_sector_used(wbfs_disc_t *d, u32 *num_blk); int wbfs_iso_file_read(wbfs_disc_t*d,u32 offset, u8 *data, u32 len); #ifdef __cplusplus } #endif /* __cplusplus */ #endif