// WBFS FAT by oggzee #include #include #include #include #include #include #include #include #include #include "wbfs.h" #include "wdvd.h" #include "splits.h" #include "wbfs_ext.h" #include "utils.h" #include "disc.h" #include "devicemounter/sdhc.h" #include "devicemounter/usbstorage.h" #include "fileOps/fileOps.h" #include "gecko/gecko.hpp" #include "libwbfs/libwbfs.h" #include "loader/utils.h" #include "loader/sys.h" #include "gui/fmt.h" #define TITLE_LEN 64 char wbfs_fs_drive[16]; char invalid_path[] = "/\\:|<>?*\"'"; split_info_t split; struct statvfs wbfs_ext_vfs; #define STRCOPY(DEST,SRC) strcopy(DEST,SRC,sizeof(DEST)) char* strcopy(char *dest, const char *src, int size) { memcpy(dest,src,size); dest[size-1] = 0; return dest; } wbfs_disc_t* WBFS_Ext_OpenDisc(u8 *discid, char *fname) { bool sd = strstr(fname, "sd") != NULL; if (strcasecmp(strrchr(fname,'.'), ".iso") == 0) { // .iso file // create a fake wbfs_disc int fd = open(fname, O_RDONLY); if (fd == -1) return NULL; wbfs_disc_t *iso_file = malloc(sizeof(wbfs_disc_t)); memset(iso_file, 0, sizeof(wbfs_disc_t)); if (iso_file == NULL) return NULL; // mark with a special wbfs_part wbfs_iso_file.wbfs_sec_sz = sd ? 512 : USBStorage2_GetSectorSize(); iso_file->p = &wbfs_iso_file; iso_file->header = (void*)fd; return iso_file; } wbfs_t *part = WBFS_Ext_OpenPart(fname); if(!part) return NULL; return wbfs_open_disc(part, discid); } void WBFS_Ext_CloseDisc(wbfs_disc_t* disc) { if (!disc) return; wbfs_t *part = disc->p; // is this really a .iso file? if (part == &wbfs_iso_file) { close((int)disc->header); free(disc); return; } wbfs_close_disc(disc); WBFS_Ext_ClosePart(part); } s32 WBFS_Ext_DiskSpace(f32 *used, f32 *free) { *used = 0; *free = 0; static s32 wbfs_ext_vfs_have = 0, wbfs_ext_vfs_lba = 0, wbfs_ext_vfs_dev = 0; // statvfs is slow, so cache values if (!wbfs_ext_vfs_have || wbfs_ext_vfs_lba != (s32)wbfs_part_lba || wbfs_ext_vfs_dev != wbfsDev ) { if(statvfs(fmt("%s:", wbfs_fs_drive), &wbfs_ext_vfs)) return 0; wbfs_ext_vfs_have = 1; wbfs_ext_vfs_lba = wbfs_part_lba; wbfs_ext_vfs_dev = wbfsDev; } /* FS size in GB */ f32 size = (f32)wbfs_ext_vfs.f_frsize * (f32)wbfs_ext_vfs.f_blocks / GB_SIZE; *free = (f32)wbfs_ext_vfs.f_frsize * (f32)wbfs_ext_vfs.f_bfree / GB_SIZE; *used = size - *free; return 0; } wbfs_t* WBFS_Ext_OpenPart(char *fname) { bool sd = strstr(fname, "sd") != NULL; if(split_open(&split, fname) < 0) return NULL; wbfs_set_force_mode(1); wbfs_t *part = wbfs_open_partition(split_read_sector, 0, //readonly //split_write_sector, &split, sd ? 512 : USBStorage2_GetSectorSize(), split.total_sec, 0, 0); wbfs_set_force_mode(0); if (!part) split_close(&split); return part; } void WBFS_Ext_ClosePart(wbfs_t* part) { if (!part) return; split_info_t *s = (split_info_t*)part->callback_data; wbfs_close(part); if (s) split_close(s); } s32 WBFS_Ext_RemoveGame(u8 *discid, char *gamepath) { DIR *dir_iter; struct dirent *ent; char file[MAX_FAT_PATH]; char folder[MAX_FAT_PATH]; STRCOPY(folder, gamepath);// why function STRCOPY and not just strcpy? char *p = strrchr(folder, '/'); if(p) *p = 0; dir_iter = opendir(folder); if (!dir_iter) return 0; while((ent = readdir(dir_iter)) != NULL) { if(strstr(ent->d_name, (char*)discid) != NULL) { strcpy(file, fmt("%s/%s", folder, ent->d_name)); remove(file); } } closedir(dir_iter); if(strlen(folder) > 11) unlink(folder); return 0; } s32 WBFS_Ext_AddGame(progress_callback_t spinner, void *spinner_data) { struct discHdr header ATTRIBUTE_ALIGN(32); char *illegal = "\"*/:<>?\\|"; char *cp; char *cleantitle; char folder[MAX_FAT_PATH]; memset(folder, 0, MAX_FAT_PATH); char gamepath[MAX_FAT_PATH]; memset(gamepath, 0, MAX_FAT_PATH); Disc_ReadHeader(&header); asprintf(&cleantitle, header.title); for(cp = strpbrk(cleantitle, illegal); cp; cp = strpbrk(cp, illegal)) *cp = '_'; memcpy(folder, fmt(wii_games_dir, wbfs_fs_drive), sizeof(folder)); fsop_MakeFolder(folder); memcpy(folder, fmt("%s/%s [%s]", folder, cleantitle, header.id), sizeof(folder)); fsop_MakeFolder(folder); free(cleantitle); memcpy(gamepath, fmt("%s/%s.wbfs", folder, header.id), sizeof(gamepath)); u64 size = (u64)143432*2*0x8000ULL; u32 n_sector = size / 512; if(split_create(&split, gamepath, OPT_split_size, size, true)) return -1; //force create first file u32 scnt = 0; if (split_get_file(&split, 0, &scnt, 0) < 0) { split_close(&split); return -1; } wbfs_t *part = wbfs_open_partition(split_read_sector, split_write_sector, &split, 512, n_sector, 0, 1); if (!part) { split_close(&split); return -1; } extern wbfs_t *hdd; wbfs_t *old_hdd = hdd; hdd = part; // used by spinner s32 ret = wbfs_add_disc(part, __WBFS_ReadDVD, NULL, spinner, spinner_data, REMOVE_UPDATE_PARTITION, 0); hdd = old_hdd; if(ret == 0) wbfs_trim(part); WBFS_Ext_ClosePart(part); if(ret < 0) WBFS_Ext_RemoveGame(NULL, gamepath); return ret < 0 ? ret : 0; } s32 WBFS_Ext_DVD_Size(u64 *comp_size, u64 *real_size) { s32 ret; u32 comp_sec = 0, last_sec = 0; wbfs_t *part = NULL; u64 size = (u64)143432*2*0x8000ULL; u32 n_sector = size / 512; u32 wii_sec_sz; // init a temporary dummy part // as a placeholder for wbfs_size_disc part = wbfs_open_partition(0, 0, NULL, 512, n_sector, 0, 1); if(!part) return -1; wii_sec_sz = part->wii_sec_sz; /* Add game to device */ ret = wbfs_size_disc(part, __WBFS_ReadDVD, NULL, REMOVE_UPDATE_PARTITION, &comp_sec, &last_sec); wbfs_close(part); if(ret < 0) return ret; *comp_size = (u64)wii_sec_sz * comp_sec; *real_size = (u64)wii_sec_sz * last_sec; return 0; }